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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-09-30 15:23:32 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-09-30 20:07:53 +0200
commit9e59024bf80124dbf301e8b3dca3dc4548fee428 (patch)
treefb3507ea76a57d1e72143821e565a6f6ae2e496e /src
parent7000b66f7e85e58d267b71322fbb3d5a0fc356b8 (diff)
rhi: Speed up buffer and texture tracking
Task-number: QTBUG-78862 Change-Id: If278bd55530081cbbdbab8dd6e14d86e28da558e Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/gui/rhi/qrhi.cpp10
-rw-r--r--src/gui/rhi/qrhi_p_p.h16
-rw-r--r--src/gui/rhi/qrhigles2.cpp10
-rw-r--r--src/gui/rhi/qrhivulkan.cpp26
4 files changed, 30 insertions, 32 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp
index fa0c5fadc0..08bafebdec 100644
--- a/src/gui/rhi/qrhi.cpp
+++ b/src/gui/rhi/qrhi.cpp
@@ -5513,7 +5513,7 @@ static inline QRhiPassResourceTracker::BufferStage earlierStage(QRhiPassResource
void QRhiPassResourceTracker::registerBuffer(QRhiBuffer *buf, int slot, BufferAccess *access, BufferStage *stage,
const UsageState &state)
{
- auto it = std::find_if(m_buffers.begin(), m_buffers.end(), [buf](const Buffer &b) { return b.buf == buf; });
+ auto it = m_buffers.find(buf);
if (it != m_buffers.end()) {
if (it->access != *access) {
const QByteArray name = buf->name();
@@ -5529,12 +5529,11 @@ void QRhiPassResourceTracker::registerBuffer(QRhiBuffer *buf, int slot, BufferAc
}
Buffer b;
- b.buf = buf;
b.slot = slot;
b.access = *access;
b.stage = *stage;
b.stateAtPassBegin = state; // first use -> initial state
- m_buffers.append(b);
+ m_buffers.insert(buf, b);
}
static inline QRhiPassResourceTracker::TextureStage earlierStage(QRhiPassResourceTracker::TextureStage a,
@@ -5553,7 +5552,7 @@ static inline bool isImageLoadStore(QRhiPassResourceTracker::TextureAccess acces
void QRhiPassResourceTracker::registerTexture(QRhiTexture *tex, TextureAccess *access, TextureStage *stage,
const UsageState &state)
{
- auto it = std::find_if(m_textures.begin(), m_textures.end(), [tex](const Texture &t) { return t.tex == tex; });
+ auto it = m_textures.find(tex);
if (it != m_textures.end()) {
if (it->access != *access) {
// Different subresources of a texture may be used for both load
@@ -5577,11 +5576,10 @@ void QRhiPassResourceTracker::registerTexture(QRhiTexture *tex, TextureAccess *a
}
Texture t;
- t.tex = tex;
t.access = *access;
t.stage = *stage;
t.stateAtPassBegin = state; // first use -> initial state
- m_textures.append(t);
+ m_textures.insert(tex, t);
}
QRhiPassResourceTracker::BufferStage QRhiPassResourceTracker::toPassTrackerBufferStage(QRhiShaderResourceBinding::StageFlags stages)
diff --git a/src/gui/rhi/qrhi_p_p.h b/src/gui/rhi/qrhi_p_p.h
index 2cb96ebaf5..822da528f1 100644
--- a/src/gui/rhi/qrhi_p_p.h
+++ b/src/gui/rhi/qrhi_p_p.h
@@ -503,28 +503,32 @@ public:
const UsageState &state);
struct Buffer {
- QRhiBuffer *buf;
int slot;
BufferAccess access;
BufferStage stage;
UsageState stateAtPassBegin;
};
- const QVector<Buffer> *buffers() const { return &m_buffers; }
+
+ using BufferIterator = QHash<QRhiBuffer *, Buffer>::const_iterator;
+ BufferIterator cbeginBuffers() const { return m_buffers.cbegin(); }
+ BufferIterator cendBuffers() const { return m_buffers.cend(); }
struct Texture {
- QRhiTexture *tex;
TextureAccess access;
TextureStage stage;
UsageState stateAtPassBegin;
};
- const QVector<Texture> *textures() const { return &m_textures; }
+
+ using TextureIterator = QHash<QRhiTexture *, Texture>::const_iterator;
+ TextureIterator cbeginTextures() const { return m_textures.cbegin(); }
+ TextureIterator cendTextures() const { return m_textures.cend(); }
static BufferStage toPassTrackerBufferStage(QRhiShaderResourceBinding::StageFlags stages);
static TextureStage toPassTrackerTextureStage(QRhiShaderResourceBinding::StageFlags stages);
private:
- QVector<Buffer> m_buffers;
- QVector<Texture> m_textures;
+ QHash<QRhiBuffer *, Buffer> m_buffers;
+ QHash<QRhiTexture *, Texture> m_textures;
};
Q_DECLARE_TYPEINFO(QRhiPassResourceTracker::Buffer, Q_MOVABLE_TYPE);
diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp
index 5afba774a9..190385d5de 100644
--- a/src/gui/rhi/qrhigles2.cpp
+++ b/src/gui/rhi/qrhigles2.cpp
@@ -2186,7 +2186,6 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
{
GLbitfield barriers = 0;
QRhiPassResourceTracker &tracker(cbD->passResTrackers[cmd.args.barriersForPass.trackerIndex]);
- const QVector<QRhiPassResourceTracker::Buffer> *buffers = tracker.buffers();
// we only care about after-write, not any other accesses, and
// cannot tell if something was written in a shader several passes
// ago: now the previously written resource may be used with an
@@ -2194,17 +2193,16 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
// barrier in theory. Hence setting all barrier bits whenever
// something previously written is used for the first time in a
// subsequent pass.
- for (const QRhiPassResourceTracker::Buffer &b : *buffers) {
- QGles2Buffer::Access accessBeforePass = QGles2Buffer::Access(b.stateAtPassBegin.access);
+ for (auto it = tracker.cbeginBuffers(), itEnd = tracker.cendBuffers(); it != itEnd; ++it) {
+ QGles2Buffer::Access accessBeforePass = QGles2Buffer::Access(it->stateAtPassBegin.access);
if (accessBeforePass == QGles2Buffer::AccessStorageWrite
|| accessBeforePass == QGles2Buffer::AccessStorageReadWrite)
{
barriers |= GL_ALL_BARRIER_BITS;
}
}
- const QVector<QRhiPassResourceTracker::Texture> *textures = tracker.textures();
- for (const QRhiPassResourceTracker::Texture &t : *textures) {
- QGles2Texture::Access accessBeforePass = QGles2Texture::Access(t.stateAtPassBegin.access);
+ for (auto it = tracker.cbeginTextures(), itEnd = tracker.cendTextures(); it != itEnd; ++it) {
+ QGles2Texture::Access accessBeforePass = QGles2Texture::Access(it->stateAtPassBegin.access);
if (accessBeforePass == QGles2Texture::AccessStorageWrite
|| accessBeforePass == QGles2Texture::AccessStorageReadWrite)
{
diff --git a/src/gui/rhi/qrhivulkan.cpp b/src/gui/rhi/qrhivulkan.cpp
index b7fc50d259..7e2e914af3 100644
--- a/src/gui/rhi/qrhivulkan.cpp
+++ b/src/gui/rhi/qrhivulkan.cpp
@@ -3556,12 +3556,11 @@ void QRhiVulkan::recordTransitionPassResources(QVkCommandBuffer *cbD, const QRhi
if (tracker.isEmpty())
return;
- const QVector<QRhiPassResourceTracker::Buffer> *buffers = tracker.buffers();
- for (const QRhiPassResourceTracker::Buffer &b : *buffers) {
- QVkBuffer *bufD = QRHI_RES(QVkBuffer, b.buf);
- VkAccessFlags access = toVkAccess(b.access);
- VkPipelineStageFlags stage = toVkPipelineStage(b.stage);
- QVkBuffer::UsageState s = toVkBufferUsageState(b.stateAtPassBegin);
+ for (auto it = tracker.cbeginBuffers(), itEnd = tracker.cendBuffers(); it != itEnd; ++it) {
+ QVkBuffer *bufD = QRHI_RES(QVkBuffer, it.key());
+ VkAccessFlags access = toVkAccess(it->access);
+ VkPipelineStageFlags stage = toVkPipelineStage(it->stage);
+ QVkBuffer::UsageState s = toVkBufferUsageState(it->stateAtPassBegin);
if (!s.stage)
continue;
if (s.access == access && s.stage == stage) {
@@ -3575,7 +3574,7 @@ void QRhiVulkan::recordTransitionPassResources(QVkCommandBuffer *cbD, const QRhi
bufMemBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.srcAccessMask = s.access;
bufMemBarrier.dstAccessMask = access;
- bufMemBarrier.buffer = bufD->buffers[b.slot];
+ bufMemBarrier.buffer = bufD->buffers[it->slot];
bufMemBarrier.size = VK_WHOLE_SIZE;
df->vkCmdPipelineBarrier(cbD->cb, s.stage, stage, 0,
0, nullptr,
@@ -3583,13 +3582,12 @@ void QRhiVulkan::recordTransitionPassResources(QVkCommandBuffer *cbD, const QRhi
0, nullptr);
}
- const QVector<QRhiPassResourceTracker::Texture> *textures = tracker.textures();
- for (const QRhiPassResourceTracker::Texture &t : *textures) {
- QVkTexture *texD = QRHI_RES(QVkTexture, t.tex);
- VkImageLayout layout = toVkLayout(t.access);
- VkAccessFlags access = toVkAccess(t.access);
- VkPipelineStageFlags stage = toVkPipelineStage(t.stage);
- QVkTexture::UsageState s = toVkTextureUsageState(t.stateAtPassBegin);
+ for (auto it = tracker.cbeginTextures(), itEnd = tracker.cendTextures(); it != itEnd; ++it) {
+ QVkTexture *texD = QRHI_RES(QVkTexture, it.key());
+ VkImageLayout layout = toVkLayout(it->access);
+ VkAccessFlags access = toVkAccess(it->access);
+ VkPipelineStageFlags stage = toVkPipelineStage(it->stage);
+ QVkTexture::UsageState s = toVkTextureUsageState(it->stateAtPassBegin);
if (s.access == access && s.stage == stage && s.layout == layout) {
if (!accessIsWrite(access))
continue;