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authorNicolas Guichard <nicolas.guichard@kdab.com>2020-02-18 17:16:14 +0100
committerPaul Lemire <paul.lemire@kdab.com>2020-02-21 12:47:25 +0000
commitb150901525958f3d6e2a1cef1f49bda24c94a3fd (patch)
treedfbe56b705856c5ed8b68e156970316628057b37 /src
parentc2827e617c40440c9ab5086c767b78c9d8b9d8fd (diff)
QShaderGenerator: Don't crash when a node has multiple outputs
It was already possible to declare a node prototype with multiple outputs, but trying to assign to all those outputs was not possible and instead resulted in a crash. It is now possible to declare nodes like this without crashing: "SEPERATE_XYZ": { "inputs": ["vector"], "outputs": ["x", "y", "z"], "rules": [ { "substitution": "float $x = $vector.x; float $y = $vector.y; float $z = $vector.z;" } ] } Change-Id: I748e77e84c9120dc688c573eee33dc13c6bfbace Reviewed-by: Paul Lemire <paul.lemire@kdab.com> (cherry picked from commit 39994e0705f11afc45e20872b95fb3a6e684c913)
Diffstat (limited to 'src')
-rw-r--r--src/gui/util/qshadergenerator.cpp67
1 files changed, 39 insertions, 28 deletions
diff --git a/src/gui/util/qshadergenerator.cpp b/src/gui/util/qshadergenerator.cpp
index 7ea42a7c9a..244b95605b 100644
--- a/src/gui/util/qshadergenerator.cpp
+++ b/src/gui/util/qshadergenerator.cpp
@@ -346,10 +346,10 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
code << QByteArrayLiteral("void main()");
code << QByteArrayLiteral("{");
- const QRegularExpression localToGlobalRegExp(QStringLiteral("^.*\\s+(\\w+)\\s*=\\s*((?:\\w+\\(.*\\))|(?:\\w+)).*;$"));
- const QRegularExpression temporaryVariableToAssignmentRegExp(QStringLiteral("^(.*\\s+(v\\d+))\\s*=\\s*(.*);$"));
+ const QRegularExpression localToGlobalRegExp(QStringLiteral("[^;]*\\s+(\\w+)\\s*=\\s*((?:\\w+\\(.*\\))|(?:\\w+))[^;]*;"));
+ const QRegularExpression temporaryVariableToAssignmentRegExp(QStringLiteral("([^;]*\\s+(v\\d+))\\s*=\\s*([^;]*);"));
const QRegularExpression temporaryVariableInAssignmentRegExp(QStringLiteral("\\W*(v\\d+)\\W*"));
- const QRegularExpression outputToTemporaryAssignmentRegExp(QStringLiteral("^\\s*(\\w+)\\s*=\\s*(.*);$"));
+ const QRegularExpression outputToTemporaryAssignmentRegExp(QStringLiteral("\\s*(\\w+)\\s*=\\s*([^;]*);"));
struct Variable;
@@ -517,14 +517,31 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
// Substitute variable names by generated vN variable names
const QByteArray substitutionedLine = replaceParameters(line, node, format);
- Variable *v = nullptr;
+ QRegularExpressionMatchIterator matches;
switch (node.type()) {
- // Record name of temporary variable that possibly references a global input
- // We will replace the temporary variables by the matching global variables later
- case QShaderNode::Input: {
- const QRegularExpressionMatch match = localToGlobalRegExp.match(QString::fromUtf8(substitutionedLine));
- if (match.hasMatch()) {
+ case QShaderNode::Input:
+ matches = localToGlobalRegExp.globalMatch(QString::fromUtf8(substitutionedLine));
+ break;
+ case QShaderNode::Function:
+ matches = temporaryVariableToAssignmentRegExp.globalMatch(QString::fromUtf8(substitutionedLine));
+ break;
+ case QShaderNode::Output:
+ matches = outputToTemporaryAssignmentRegExp.globalMatch(QString::fromUtf8(substitutionedLine));
+ break;
+ case QShaderNode::Invalid:
+ break;
+ }
+
+ while (matches.hasNext()) {
+ QRegularExpressionMatch match = matches.next();
+
+ Variable *v = nullptr;
+
+ switch (node.type()) {
+ // Record name of temporary variable that possibly references a global input
+ // We will replace the temporary variables by the matching global variables later
+ case QShaderNode::Input: {
const QString localVariable = match.captured(1);
const QString globalVariable = match.captured(2);
@@ -535,13 +552,10 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
Assignment assignment;
assignment.expression = globalVariable;
v->assignment = assignment;
+ break;
}
- break;
- }
- case QShaderNode::Function: {
- const QRegularExpressionMatch match = temporaryVariableToAssignmentRegExp.match(QString::fromUtf8(substitutionedLine));
- if (match.hasMatch()) {
+ case QShaderNode::Function: {
const QString localVariableDeclaration = match.captured(1);
const QString localVariableName = match.captured(2);
const QString assignmentContent = match.captured(3);
@@ -554,13 +568,10 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
// Find variables that may be referenced in the assignment
gatherTemporaryVariablesFromAssignment(v, assignmentContent);
+ break;
}
- break;
- }
- case QShaderNode::Output: {
- const QRegularExpressionMatch match = outputToTemporaryAssignmentRegExp.match(QString::fromUtf8(substitutionedLine));
- if (match.hasMatch()) {
+ case QShaderNode::Output: {
const QString outputDeclaration = match.captured(1);
const QString assignmentContent = match.captured(2);
@@ -575,17 +586,17 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
// Find variables that may be referenced in the assignment
gatherTemporaryVariablesFromAssignment(v, assignmentContent);
+ break;
+ }
+ case QShaderNode::Invalid:
+ break;
}
- break;
- }
- case QShaderNode::Invalid:
- break;
- }
- LineContent lineContent;
- lineContent.rawContent = QByteArray(QByteArrayLiteral(" ") + substitutionedLine);
- lineContent.var = v;
- lines << lineContent;
+ LineContent lineContent;
+ lineContent.rawContent = QByteArray(QByteArrayLiteral(" ") + substitutionedLine);
+ lineContent.var = v;
+ lines << lineContent;
+ }
}
// Go through all lines