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authorMichal Klocek <michal.klocek@qt.io>2020-07-27 12:23:19 +0200
committerMichal Klocek <michal.klocek@qt.io>2020-08-05 07:24:14 +0200
commit4886514fc3345422b74f78171862247fc73e2c0d (patch)
tree99378af9a74dc0a2e10cd66ed766f285196b8a9e /src
parentf4093d02ff387956de4cd2662cc2d4e0e6d3fda4 (diff)
Fix compiler issues when qreal is float
Change-Id: Ide3b5a3b0f2d93708409edac8aa999eb25c3ab54 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/gui/kernel/qguiapplication.cpp2
-rw-r--r--src/gui/painting/qemulationpaintengine.cpp2
-rw-r--r--src/gui/painting/qpaintengineex.cpp2
-rw-r--r--src/gui/painting/qpainter.cpp4
-rw-r--r--src/widgets/styles/qwindowsstyle.cpp2
5 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index 2df5933879..6550725faa 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -720,7 +720,7 @@ QGuiApplication::~QGuiApplication()
QGuiApplicationPrivate::desktopFileName = nullptr;
QGuiApplicationPrivate::mouse_buttons = Qt::NoButton;
QGuiApplicationPrivate::modifier_buttons = Qt::NoModifier;
- QGuiApplicationPrivate::lastCursorPosition = {qInf(), qInf()};
+ QGuiApplicationPrivate::lastCursorPosition = {qreal(qInf()), qreal(qInf())};
QGuiApplicationPrivate::currentMousePressWindow = QGuiApplicationPrivate::currentMouseWindow = nullptr;
QGuiApplicationPrivate::applicationState = Qt::ApplicationInactive;
QGuiApplicationPrivate::highDpiScalingUpdated = false;
diff --git a/src/gui/painting/qemulationpaintengine.cpp b/src/gui/painting/qemulationpaintengine.cpp
index 7cd700a84a..a97cdf0b30 100644
--- a/src/gui/painting/qemulationpaintengine.cpp
+++ b/src/gui/painting/qemulationpaintengine.cpp
@@ -104,7 +104,7 @@ void QEmulationPaintEngine::fill(const QVectorPath &path, const QBrush &brush)
}
} else if (style == Qt::TexturePattern) {
qreal dpr = qHasPixmapTexture(brush) ? brush.texture().devicePixelRatioF() : brush.textureImage().devicePixelRatioF();
- if (!qFuzzyCompare(dpr, 1.0)) {
+ if (!qFuzzyCompare(dpr, qreal(1.0))) {
QBrush copy = brush;
combineXForm(&copy, QRectF(0, 0, 1.0/dpr, 1.0/dpr));
real_engine->fill(path, copy);
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index 80feb2dbaa..d2d6b99f67 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -951,7 +951,7 @@ void QPaintEngineEx::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, con
{
QBrush brush(state()->pen.color(), pixmap);
QTransform xform = QTransform::fromTranslate(r.x() - s.x(), r.y() - s.y());
- if (!qFuzzyCompare(pixmap.devicePixelRatioF(), 1.0))
+ if (!qFuzzyCompare(pixmap.devicePixelRatioF(), qreal(1.0)))
xform.scale(1.0/pixmap.devicePixelRatioF(), 1.0/pixmap.devicePixelRatioF());
brush.setTransform(xform);
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 8d16b44944..077e28b3e0 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -197,9 +197,9 @@ void QPainterPrivate::checkEmulation()
if (state->brush.style() == Qt::TexturePattern) {
if (qHasPixmapTexture(state->brush))
- doEmulation |= !qFuzzyCompare(state->brush.texture().devicePixelRatioF(), 1.0);
+ doEmulation |= !qFuzzyCompare(state->brush.texture().devicePixelRatioF(), qreal(1.0));
else
- doEmulation |= !qFuzzyCompare(state->brush.textureImage().devicePixelRatioF(), 1.0);
+ doEmulation |= !qFuzzyCompare(state->brush.textureImage().devicePixelRatioF(), qreal(1.0));
}
if (doEmulation && extended->flags() & QPaintEngineEx::DoNotEmulate)
diff --git a/src/widgets/styles/qwindowsstyle.cpp b/src/widgets/styles/qwindowsstyle.cpp
index c402446df1..763431ecfe 100644
--- a/src/widgets/styles/qwindowsstyle.cpp
+++ b/src/widgets/styles/qwindowsstyle.cpp
@@ -856,7 +856,7 @@ void QWindowsStyle::drawPrimitive(PrimitiveElement pe, const QStyleOption *opt,
QPointF points[6];
qreal scaleh = opt->rect.width() / 12.0;
qreal scalev = opt->rect.height() / 12.0;
- points[0] = { opt->rect.x() + 3.5 * scaleh, opt->rect.y() + 5.5 * scalev };
+ points[0] = { opt->rect.x() + qreal(3.5) * scaleh, opt->rect.y() + qreal(5.5) * scalev };
points[1] = { points[0].x(), points[0].y() + 2 * scalev };
points[2] = { points[1].x() + 2 * scaleh, points[1].y() + 2 * scalev };
points[3] = { points[2].x() + 4 * scaleh, points[2].y() - 4 * scalev };