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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-07-29 10:54:37 +0200
committerLaszlo Agocs <laszlo.agocs@digia.com>2014-07-29 22:01:20 +0200
commit32e2d8e58c819efcfc8db1b1add198947091333f (patch)
tree76513b0fcd24d1dab99a5e410f1ac989f722659b /src
parent049700a6a97eb34770519337aa1ca70a1fc158ce (diff)
Do not show warning on null result in getProcAddress
Other platforms do not do this either. What is more, some of the extension handling code will try to resolve functions that are not necessiarly present, and this is not an error. Change-Id: I39dad8f8d89fc45de3ea83f04727a8e38b6a3387 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src')
-rw-r--r--src/plugins/platforms/windows/qwindowseglcontext.cpp2
-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/plugins/platforms/windows/qwindowseglcontext.cpp b/src/plugins/platforms/windows/qwindowseglcontext.cpp
index 3fdfb55dcf..c62875d0ef 100644
--- a/src/plugins/platforms/windows/qwindowseglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowseglcontext.cpp
@@ -751,7 +751,7 @@ QFunctionPointer QWindowsEGLContext::getProcAddress(const QByteArray &procName)
QFunctionPointer procAddress = reinterpret_cast<QFunctionPointer>(QWindowsEGLStaticContext::libEGL.eglGetProcAddress(procName.constData()));
if (QWindowsContext::verbose > 1)
qCDebug(lcQpaGl) << __FUNCTION__ << procName << QWindowsEGLStaticContext::libEGL.eglGetCurrentContext() << "returns" << procAddress;
- if (!procAddress)
+ if (!procAddress && QWindowsContext::verbose)
qWarning("%s: Unable to resolve '%s'", __FUNCTION__, procName.constData());
return procAddress;
}
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp
index e336c6414e..e09018ef69 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp
@@ -1397,7 +1397,7 @@ QFunctionPointer QWindowsGLContext::getProcAddress(const QByteArray &procName)
QFunctionPointer procAddress = reinterpret_cast<QFunctionPointer>(QOpenGLStaticContext::opengl32.wglGetProcAddress(procName.constData()));
if (QWindowsContext::verbose > 1)
qCDebug(lcQpaGl) << __FUNCTION__ << procName << QOpenGLStaticContext::opengl32.wglGetCurrentContext() << "returns" << procAddress;
- if (!procAddress)
+ if (!procAddress && QWindowsContext::verbose)
qWarning("%s: Unable to resolve '%s'", __FUNCTION__, procName.constData());
return procAddress;
}