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authorJason Barron <jason.barron@digia.com>2012-10-15 14:16:51 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-10-24 02:29:15 +0200
commite0c0e83fd5534b24f18d5e02a453182df54933e0 (patch)
treeb0277ef33d668f49a02203de2c99b1cfbaad5291 /sync.profile
parent84d09214bc54b4a0cf9860aa27e78ae27bfd69f9 (diff)
Add ANGLE as a 3rdparty library to Qt.
ANGLE is a component that implements the OpenGL ES 2.0 API on top of DirectX 9. See the following for more info: http://code.google.com/p/angleproject/ ANGLE is now the default configuration on Windows. If you want to use desktop OpenGL, you should build Qt with the following configure options: -opengl desktop To configure Qt to use another OpenGL ES 2 implementation, you should use: -opengl es2 -no-angle Task-number: QTBUG-24207 Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'sync.profile')
-rw-r--r--sync.profile3
1 files changed, 3 insertions, 0 deletions
diff --git a/sync.profile b/sync.profile
index d63cdc0934..d3994fe314 100644
--- a/sync.profile
+++ b/sync.profile
@@ -11,6 +11,9 @@
"QtDBus" => "$basedir/src/dbus",
"QtConcurrent" => "$basedir/src/concurrent",
"QtPlatformSupport" => "$basedir/src/platformsupport",
+ "KHR" => "$basedir/src/3rdparty/angle/include/KHR",
+ "GLES2" => "$basedir/src/3rdparty/angle/include/GLES2",
+ "EGL" => "$basedir/src/3rdparty/angle/include/EGL",
);
%moduleheaders = ( # restrict the module headers to those found in relative path
);