diff options
author | Alexandru Croitor <alexandru.croitor@qt.io> | 2019-07-11 17:17:13 +0200 |
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committer | Alexandru Croitor <alexandru.croitor@qt.io> | 2019-07-11 17:17:51 +0200 |
commit | 4dac45c9ee59ff6586d90d423654da91523ab679 (patch) | |
tree | cd4a4adf2cbc9e77bf86d2d11e71ec66afdf3be4 /tests/auto/opengl | |
parent | 078cd61751aeaa310d35a3d596a21a36004a1a0f (diff) | |
parent | f44850b5c3464cdda0ee9b1ee858d95f3ffaa3e2 (diff) |
Merge remote-tracking branch 'origin/wip/qt6' into wip/cmake
Change-Id: I715b1d743d5f11560e7b3fbeb8fd64a5e5ddb277
Diffstat (limited to 'tests/auto/opengl')
-rw-r--r-- | tests/auto/opengl/qglthreads/tst_qglthreads.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp index b7b5b505a0..8a38d0f517 100644 --- a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp +++ b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp @@ -33,6 +33,7 @@ #include <qpa/qplatformintegration.h> #include <QtWidgets/QApplication> #include <QtOpenGL/QtOpenGL> +#include <qelapsedtimer.h> #include "tst_qglthreads.h" #ifndef QT_OPENGL_ES_2 @@ -74,9 +75,9 @@ public: } void run() { - QTime time; - time.start(); - while (time.elapsed() < RUNNING_TIME) { + QElapsedTimer timer; + timer.start(); + while (timer.elapsed() < RUNNING_TIME) { lock(); waitForReadyToSwap(); @@ -291,11 +292,11 @@ public: } void run() { - QTime time; - time.start(); + QElapsedTimer timer; + timer.start(); failure = false; - while (time.elapsed() < RUNNING_TIME && !failure) { + while (timer.elapsed() < RUNNING_TIME && !failure) { m_widget->makeCurrent(); @@ -466,13 +467,13 @@ public: public slots: void draw() { bool beginFailed = false; - QTime time; - time.start(); + QElapsedTimer timer; + timer.start(); int rotAngle = 10; device->prepareDevice(); QPaintDevice *paintDevice = device->realPaintDevice(); QSize s(paintDevice->width(), paintDevice->height()); - while (time.elapsed() < RUNNING_TIME) { + while (timer.elapsed() < RUNNING_TIME) { QPainter p; if (!p.begin(paintDevice)) { beginFailed = true; |