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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /tests/auto/qgraphicstransform
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
Diffstat (limited to 'tests/auto/qgraphicstransform')
-rw-r--r--tests/auto/qgraphicstransform/qgraphicstransform.pro3
-rw-r--r--tests/auto/qgraphicstransform/tst_qgraphicstransform.cpp363
2 files changed, 366 insertions, 0 deletions
diff --git a/tests/auto/qgraphicstransform/qgraphicstransform.pro b/tests/auto/qgraphicstransform/qgraphicstransform.pro
new file mode 100644
index 0000000000..67c939ed8b
--- /dev/null
+++ b/tests/auto/qgraphicstransform/qgraphicstransform.pro
@@ -0,0 +1,3 @@
+load(qttest_p4)
+SOURCES += tst_qgraphicstransform.cpp
+CONFIG += parallel_test
diff --git a/tests/auto/qgraphicstransform/tst_qgraphicstransform.cpp b/tests/auto/qgraphicstransform/tst_qgraphicstransform.cpp
new file mode 100644
index 0000000000..903d7e796c
--- /dev/null
+++ b/tests/auto/qgraphicstransform/tst_qgraphicstransform.cpp
@@ -0,0 +1,363 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+#include <qgraphicsitem.h>
+#include <qgraphicstransform.h>
+#include "../../shared/util.h"
+
+class tst_QGraphicsTransform : public QObject {
+ Q_OBJECT
+
+public slots:
+ void initTestCase();
+ void cleanupTestCase();
+ void init();
+ void cleanup();
+
+private slots:
+ void scale();
+ void rotation();
+ void rotation3d_data();
+ void rotation3d();
+ void rotation3dArbitraryAxis_data();
+ void rotation3dArbitraryAxis();
+};
+
+
+// This will be called before the first test function is executed.
+// It is only called once.
+void tst_QGraphicsTransform::initTestCase()
+{
+}
+
+// This will be called after the last test function is executed.
+// It is only called once.
+void tst_QGraphicsTransform::cleanupTestCase()
+{
+}
+
+// This will be called before each test function is executed.
+void tst_QGraphicsTransform::init()
+{
+}
+
+// This will be called after every test function.
+void tst_QGraphicsTransform::cleanup()
+{
+}
+
+static QTransform transform2D(const QGraphicsTransform& t)
+{
+ QMatrix4x4 m;
+ t.applyTo(&m);
+ return m.toTransform();
+}
+
+void tst_QGraphicsTransform::scale()
+{
+ QGraphicsScale scale;
+
+ // check initial conditions
+ QCOMPARE(scale.xScale(), qreal(1));
+ QCOMPARE(scale.yScale(), qreal(1));
+ QCOMPARE(scale.zScale(), qreal(1));
+ QCOMPARE(scale.origin(), QVector3D(0, 0, 0));
+
+ scale.setOrigin(QVector3D(10, 10, 0));
+
+ QCOMPARE(scale.xScale(), qreal(1));
+ QCOMPARE(scale.yScale(), qreal(1));
+ QCOMPARE(scale.zScale(), qreal(1));
+ QCOMPARE(scale.origin(), QVector3D(10, 10, 0));
+
+ QMatrix4x4 t;
+ scale.applyTo(&t);
+
+ QCOMPARE(t, QMatrix4x4());
+ QCOMPARE(transform2D(scale), QTransform());
+
+ scale.setXScale(10);
+ scale.setOrigin(QVector3D(0, 0, 0));
+
+ QCOMPARE(scale.xScale(), qreal(10));
+ QCOMPARE(scale.yScale(), qreal(1));
+ QCOMPARE(scale.zScale(), qreal(1));
+ QCOMPARE(scale.origin(), QVector3D(0, 0, 0));
+
+ QTransform res;
+ res.scale(10, 1);
+
+ QCOMPARE(transform2D(scale), res);
+ QCOMPARE(transform2D(scale).map(QPointF(10, 10)), QPointF(100, 10));
+
+ scale.setOrigin(QVector3D(10, 10, 0));
+ QCOMPARE(transform2D(scale).map(QPointF(10, 10)), QPointF(10, 10));
+ QCOMPARE(transform2D(scale).map(QPointF(11, 10)), QPointF(20, 10));
+
+ scale.setYScale(2);
+ scale.setZScale(4.5);
+ scale.setOrigin(QVector3D(1, 2, 3));
+
+ QCOMPARE(scale.xScale(), qreal(10));
+ QCOMPARE(scale.yScale(), qreal(2));
+ QCOMPARE(scale.zScale(), qreal(4.5));
+ QCOMPARE(scale.origin(), QVector3D(1, 2, 3));
+
+ QMatrix4x4 t2;
+ scale.applyTo(&t2);
+
+ QCOMPARE(t2.map(QVector3D(4, 5, 6)), QVector3D(31, 8, 16.5));
+
+ // Because the origin has a non-zero z, mapping (4, 5) in 2D
+ // will introduce a projective component into the result.
+ QTransform t3 = t2.toTransform();
+ QCOMPARE(t3.map(QPointF(4, 5)), QPointF(31 / t3.m33(), 8 / t3.m33()));
+}
+
+// QMatrix4x4 uses float internally, whereas QTransform uses qreal.
+// This can lead to issues with qFuzzyCompare() where it uses double
+// precision to compare values that have no more than float precision
+// after conversion from QMatrix4x4 to QTransform. The following
+// definitions correct for the difference.
+static inline bool fuzzyCompare(qreal p1, qreal p2)
+{
+ // increase delta on small machines using float instead of double
+ if (sizeof(qreal) == sizeof(float))
+ return (qAbs(p1 - p2) <= 0.00003f * qMin(qAbs(p1), qAbs(p2)));
+ else
+ return (qAbs(p1 - p2) <= 0.00001f * qMin(qAbs(p1), qAbs(p2)));
+}
+
+static bool fuzzyCompare(const QTransform& t1, const QTransform& t2)
+{
+ return fuzzyCompare(t1.m11(), t2.m11()) &&
+ fuzzyCompare(t1.m12(), t2.m12()) &&
+ fuzzyCompare(t1.m13(), t2.m13()) &&
+ fuzzyCompare(t1.m21(), t2.m21()) &&
+ fuzzyCompare(t1.m22(), t2.m22()) &&
+ fuzzyCompare(t1.m23(), t2.m23()) &&
+ fuzzyCompare(t1.m31(), t2.m31()) &&
+ fuzzyCompare(t1.m32(), t2.m32()) &&
+ fuzzyCompare(t1.m33(), t2.m33());
+}
+
+static inline bool fuzzyCompare(const QMatrix4x4& m1, const QMatrix4x4& m2)
+{
+ bool ok = true;
+ for (int y = 0; y < 4; ++y)
+ for (int x = 0; x < 4; ++x)
+ ok &= fuzzyCompare(m1(y, x), m2(y, x));
+ return ok;
+}
+
+void tst_QGraphicsTransform::rotation()
+{
+ QGraphicsRotation rotation;
+ QCOMPARE(rotation.axis(), QVector3D(0, 0, 1));
+ QCOMPARE(rotation.origin(), QVector3D(0, 0, 0));
+ QCOMPARE(rotation.angle(), (qreal)0);
+
+ rotation.setOrigin(QVector3D(10, 10, 0));
+
+ QCOMPARE(rotation.axis(), QVector3D(0, 0, 1));
+ QCOMPARE(rotation.origin(), QVector3D(10, 10, 0));
+ QCOMPARE(rotation.angle(), (qreal)0);
+
+ QMatrix4x4 t;
+ rotation.applyTo(&t);
+
+ QCOMPARE(t, QMatrix4x4());
+ QCOMPARE(transform2D(rotation), QTransform());
+
+ rotation.setAngle(40);
+ rotation.setOrigin(QVector3D(0, 0, 0));
+
+ QCOMPARE(rotation.axis(), QVector3D(0, 0, 1));
+ QCOMPARE(rotation.origin(), QVector3D(0, 0, 0));
+ QCOMPARE(rotation.angle(), (qreal)40);
+
+ QTransform res;
+ res.rotate(40);
+
+ QVERIFY(fuzzyCompare(transform2D(rotation), res));
+
+ rotation.setOrigin(QVector3D(10, 10, 0));
+ rotation.setAngle(90);
+ QCOMPARE(transform2D(rotation).map(QPointF(10, 10)), QPointF(10, 10));
+ QCOMPARE(transform2D(rotation).map(QPointF(20, 10)), QPointF(10, 20));
+
+ rotation.setOrigin(QVector3D(0, 0, 0));
+ rotation.setAngle(qQNaN());
+ QCOMPARE(transform2D(rotation).map(QPointF(20, 10)), QPointF(20, 10));
+}
+
+Q_DECLARE_METATYPE(Qt::Axis);
+void tst_QGraphicsTransform::rotation3d_data()
+{
+ QTest::addColumn<Qt::Axis>("axis");
+ QTest::addColumn<qreal>("angle");
+
+ for (int angle = 0; angle <= 360; angle++) {
+ QTest::newRow("test rotation on X") << Qt::XAxis << qreal(angle);
+ QTest::newRow("test rotation on Y") << Qt::YAxis << qreal(angle);
+ QTest::newRow("test rotation on Z") << Qt::ZAxis << qreal(angle);
+ }
+}
+
+void tst_QGraphicsTransform::rotation3d()
+{
+ QFETCH(Qt::Axis, axis);
+ QFETCH(qreal, angle);
+
+ QGraphicsRotation rotation;
+ rotation.setAxis(axis);
+
+ QMatrix4x4 t;
+ rotation.applyTo(&t);
+
+ QVERIFY(t.isIdentity());
+ QVERIFY(transform2D(rotation).isIdentity());
+
+ rotation.setAngle(angle);
+
+ // QGraphicsRotation uses a correct mathematical rotation in 3D.
+ // QTransform's Qt::YAxis rotation is inverted from the mathematical
+ // version of rotation. We correct for that here.
+ QTransform expected;
+ if (axis == Qt::YAxis && angle != 180.)
+ expected.rotate(-angle, axis);
+ else
+ expected.rotate(angle, axis);
+
+ QVERIFY(fuzzyCompare(transform2D(rotation), expected));
+
+ // Check that "rotation" produces the 4x4 form of the 3x3 matrix.
+ // i.e. third row and column are 0 0 1 0.
+ t.setToIdentity();
+ rotation.applyTo(&t);
+ QMatrix4x4 r(expected);
+ if (sizeof(qreal) == sizeof(float) && angle == 268) {
+ // This test fails, on only this angle, when qreal == float
+ // because the deg2rad value in QTransform is not accurate
+ // enough to match what QMatrix4x4 is doing.
+ } else {
+ QVERIFY(fuzzyCompare(t, r));
+ }
+
+ //now let's check that a null vector will not change the transform
+ rotation.setAxis(QVector3D(0, 0, 0));
+ rotation.setOrigin(QVector3D(10, 10, 0));
+
+ t.setToIdentity();
+ rotation.applyTo(&t);
+
+ QVERIFY(t.isIdentity());
+ QVERIFY(transform2D(rotation).isIdentity());
+
+ rotation.setAngle(angle);
+
+ QVERIFY(t.isIdentity());
+ QVERIFY(transform2D(rotation).isIdentity());
+
+ rotation.setOrigin(QVector3D(0, 0, 0));
+
+ QVERIFY(t.isIdentity());
+ QVERIFY(transform2D(rotation).isIdentity());
+}
+
+void tst_QGraphicsTransform::rotation3dArbitraryAxis_data()
+{
+ QTest::addColumn<QVector3D>("axis");
+ QTest::addColumn<qreal>("angle");
+
+ QVector3D axis1 = QVector3D(1.0f, 1.0f, 1.0f);
+ QVector3D axis2 = QVector3D(2.0f, -3.0f, 0.5f);
+ QVector3D axis3 = QVector3D(-2.0f, 0.0f, -0.5f);
+ QVector3D axis4 = QVector3D(0.0001f, 0.0001f, 0.0001f);
+ QVector3D axis5 = QVector3D(0.01f, 0.01f, 0.01f);
+
+ for (int angle = 0; angle <= 360; angle++) {
+ QTest::newRow("test rotation on (1, 1, 1)") << axis1 << qreal(angle);
+ QTest::newRow("test rotation on (2, -3, .5)") << axis2 << qreal(angle);
+ QTest::newRow("test rotation on (-2, 0, -.5)") << axis3 << qreal(angle);
+ QTest::newRow("test rotation on (.0001, .0001, .0001)") << axis4 << qreal(angle);
+ QTest::newRow("test rotation on (.01, .01, .01)") << axis5 << qreal(angle);
+ }
+}
+
+void tst_QGraphicsTransform::rotation3dArbitraryAxis()
+{
+ QFETCH(QVector3D, axis);
+ QFETCH(qreal, angle);
+
+ QGraphicsRotation rotation;
+ rotation.setAxis(axis);
+
+ QMatrix4x4 t;
+ rotation.applyTo(&t);
+
+ QVERIFY(t.isIdentity());
+ QVERIFY(transform2D(rotation).isIdentity());
+
+ rotation.setAngle(angle);
+
+ // Compute the expected answer using QMatrix4x4 and a projection.
+ // These two steps are performed in one hit by QGraphicsRotation.
+ QMatrix4x4 exp;
+ exp.rotate(angle, axis);
+ QTransform expected = exp.toTransform(1024.0f);
+
+ QVERIFY(fuzzyCompare(transform2D(rotation), expected));
+
+ // Check that "rotation" produces the 4x4 form of the 3x3 matrix.
+ // i.e. third row and column are 0 0 1 0.
+ t.setToIdentity();
+ rotation.applyTo(&t);
+ QMatrix4x4 r(expected);
+ QVERIFY(qFuzzyCompare(t, r));
+}
+
+
+QTEST_MAIN(tst_QGraphicsTransform)
+#include "tst_qgraphicstransform.moc"
+