diff options
author | Shawn Rutledge <shawn.rutledge@digia.com> | 2012-12-10 14:48:19 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-02-24 20:41:05 +0100 |
commit | 153d613353863987322db81f3c31e33541ef7226 (patch) | |
tree | ad2e8a3793641bc10cc8bbae2d0adefb70025b53 /tests/auto | |
parent | d9ff510f02bba63dabe7a081a68296056a89ae4c (diff) |
Transient QWindows centered; default-constructed geometry
Default-constructed geometry does not mean put the window at 0,0,
and it does not mean center the window on the screen: it means
let the window manager position the window. If the window is
explicitly positioned at 0,0 though, that is a higher priority
than the transient hint; without this change, the transientFor property
had no effect. On X11, transient means use center "gravity" to
make the transient window exactly centered. But the user can still
override the geometry of a transient window, as with any window.
On OSX and Windows, neither transient window functionality nor smart
initial positioning are provided, so a window with no position set
will be centered on the screen, and a transient window will be put
at the center of its transientParent.
Change-Id: I4f5e37480eef5d105e45ffd60362a57f13ec55f5
Task-number: QTBUG-26903
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Diffstat (limited to 'tests/auto')
-rw-r--r-- | tests/auto/opengl/qgl/tst_qgl.cpp | 8 | ||||
-rw-r--r-- | tests/auto/widgets/kernel/qwidget/tst_qwidget.cpp | 2 | ||||
-rw-r--r-- | tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp | 5 |
3 files changed, 12 insertions, 3 deletions
diff --git a/tests/auto/opengl/qgl/tst_qgl.cpp b/tests/auto/opengl/qgl/tst_qgl.cpp index 6c5c90d737..3bae5d5103 100644 --- a/tests/auto/opengl/qgl/tst_qgl.cpp +++ b/tests/auto/opengl/qgl/tst_qgl.cpp @@ -78,7 +78,6 @@ private slots: void shareRegister(); void textureCleanup(); #endif - void graphicsViewClipping(); void partialGLWidgetUpdates_data(); void partialGLWidgetUpdates(); void glWidgetWithAlpha(); @@ -98,6 +97,7 @@ private slots: void destroyFBOAfterContext(); void threadImages(); void nullRectCrash(); + void graphicsViewClipping(); }; tst_QGL::tst_QGL() @@ -865,7 +865,11 @@ void tst_QGL::graphicsViewClipping() scene.setSceneRect(view.viewport()->rect()); - QVERIFY(QTest::qWaitForWindowActive(&view)); + QVERIFY(QTest::qWaitForWindowExposed(&view)); + #ifdef Q_OS_MAC + // The black rectangle jumps from the center to the upper left for some reason. + QTest::qWait(100); + #endif QImage image = viewport->grabFrameBuffer(); QImage expected = image; diff --git a/tests/auto/widgets/kernel/qwidget/tst_qwidget.cpp b/tests/auto/widgets/kernel/qwidget/tst_qwidget.cpp index c1927c9d1f..78fce7661e 100644 --- a/tests/auto/widgets/kernel/qwidget/tst_qwidget.cpp +++ b/tests/auto/widgets/kernel/qwidget/tst_qwidget.cpp @@ -5430,7 +5430,7 @@ void tst_QWidget::setToolTip() QScopedPointer<QWidget> popup(new QWidget(0, Qt::Popup)); popup->setObjectName(QString::fromLatin1("tst_qwidget setToolTip #%1").arg(pass)); popup->setWindowTitle(popup->objectName()); - popup->resize(150, 50); + popup->setGeometry(50, 50, 150, 50); QFrame *frame = new QFrame(popup.data()); frame->setGeometry(0, 0, 50, 50); frame->setFrameStyle(QFrame::Box | QFrame::Plain); diff --git a/tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp b/tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp index 210e52f0aa..3fa669c1fb 100644 --- a/tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp +++ b/tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp @@ -3902,6 +3902,11 @@ void tst_QLineEdit::inputMethod() // removing focus allows input method to commit preedit testWidget->setText(""); testWidget->activateWindow(); + // TODO setFocus should not be necessary here, because activateWindow + // should focus it, and the window is the QLineEdit. But the test can fail + // on Windows if we don't do this. If each test had a unique QLineEdit + // instance, maybe such problems would go away. + testWidget->setFocus(); QTRY_VERIFY(testWidget->hasFocus()); QTRY_COMPARE(qApp->focusObject(), testWidget); |