diff options
author | aavit <qt_aavit@ovi.com> | 2012-08-13 14:13:40 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-09-26 04:03:48 +0200 |
commit | aa9728450cc515c66545323646c66d826a1af50a (patch) | |
tree | e309abb926ca9fe8da2d1784d0db4a8db9305c1e /tests/baselineserver/shared/baselineprotocol.cpp | |
parent | bf05abddfd542a0568138d533d1f401d32b65e8c (diff) |
Misc. updates to the lancelot autotest framework
Moving more logic into the protocol and framework, easening
the burden on the autotest implementation.
Implementing several new features in the server and
report, like fuzzy matching and static baselines.
Change-Id: Iaf070918195ae05767808a548f019d09d9d5f8c0
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Diffstat (limited to 'tests/baselineserver/shared/baselineprotocol.cpp')
-rw-r--r-- | tests/baselineserver/shared/baselineprotocol.cpp | 29 |
1 files changed, 24 insertions, 5 deletions
diff --git a/tests/baselineserver/shared/baselineprotocol.cpp b/tests/baselineserver/shared/baselineprotocol.cpp index b8e141374f..e800b76fec 100644 --- a/tests/baselineserver/shared/baselineprotocol.cpp +++ b/tests/baselineserver/shared/baselineprotocol.cpp @@ -50,6 +50,7 @@ #include <QTime> #include <QPointer> +const QString PI_Project(QLS("Project")); const QString PI_TestCase(QLS("TestCase")); const QString PI_HostName(QLS("HostName")); const QString PI_HostAddress(QLS("HostAddress")); @@ -357,9 +358,13 @@ BaselineProtocol::BaselineProtocol() BaselineProtocol::~BaselineProtocol() { + disconnect(); +} + +bool BaselineProtocol::disconnect() +{ socket.close(); - if (socket.state() != QTcpSocket::UnconnectedState) - socket.waitForDisconnected(Timeout); + return (socket.state() == QTcpSocket::UnconnectedState) ? true : socket.waitForDisconnected(Timeout); } @@ -372,7 +377,7 @@ bool BaselineProtocol::connect(const QString &testCase, bool *dryrun, const Plat socket.connectToHost(serverName, ServerPort); if (!socket.waitForConnected(Timeout)) { - sysSleep(Timeout); // Wait a bit and try again, the server might just be restarting + sysSleep(3000); // Wait a bit and try again, the server might just be restarting if (!socket.waitForConnected(Timeout)) { errMsg += QLS("TCP connectToHost failed. Host:") + serverName + QLS(" port:") + QString::number(ServerPort); return false; @@ -456,6 +461,15 @@ bool BaselineProtocol::requestBaselineChecksums(const QString &testFunction, Ima } +bool BaselineProtocol::submitMatch(const ImageItem &item, QByteArray *serverMsg) +{ + Command cmd; + ImageItem smallItem = item; + smallItem.image = QImage(); // No need to waste bandwith sending image (identical to baseline) to server + return (sendItem(AcceptMatch, smallItem) && receiveBlock(&cmd, serverMsg) && cmd == Ack); +} + + bool BaselineProtocol::submitNewBaseline(const ImageItem &item, QByteArray *serverMsg) { Command cmd; @@ -463,10 +477,15 @@ bool BaselineProtocol::submitNewBaseline(const ImageItem &item, QByteArray *serv } -bool BaselineProtocol::submitMismatch(const ImageItem &item, QByteArray *serverMsg) +bool BaselineProtocol::submitMismatch(const ImageItem &item, QByteArray *serverMsg, bool *fuzzyMatch) { Command cmd; - return (sendItem(AcceptMismatch, item) && receiveBlock(&cmd, serverMsg) && cmd == Ack); + if (sendItem(AcceptMismatch, item) && receiveBlock(&cmd, serverMsg) && (cmd == Ack || cmd == FuzzyMatch)) { + if (fuzzyMatch) + *fuzzyMatch = (cmd == FuzzyMatch); + return true; + } + return false; } |