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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-07-26 13:16:57 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-07-31 09:04:41 +0200
commitc95542694527d66361b9882ad39db5eb06cca3fe (patch)
tree6f6bda5a333cf307633ec132197fb078adcced47 /tests/manual
parenta093e4e3c2058b4662ff27473bcfba3c141f0924 (diff)
rhi: metal: Do not hold on to the drawable when not presenting
The Quick render loops do SkipPresent occasionally, and it all seemed to work with the threaded one because we lack an autorelease pool on the SG render thread. (to be corrected separately) The basic one ended up crashing sometimes, however. Holding on to the drawable is incorrect. Fixes: QTBUG-76953 Change-Id: I0d0ec6d09aa209d2c848d7a9dbd9b15916fe23ab Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'tests/manual')
-rw-r--r--tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp b/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp
index 8fda2b73c8..53185bddb2 100644
--- a/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp
+++ b/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp
@@ -290,6 +290,10 @@ struct Renderer
void Thread::run()
{
while (active) {
+#ifdef Q_OS_DARWIN
+ QMacAutoReleasePool autoReleasePool;
+#endif
+
if (pendingRender) {
pendingRender = false;
renderer->render(pendingRenderIsNewExpose, false);