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authorGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2021-03-25 18:26:49 +0100
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2021-03-26 14:38:28 +0000
commit9c12d8e8f76446149ec0ac11da0d4ebf61a18cf4 (patch)
treea43b64d2a8c80a1fef6d10dc8889612403a90eb4 /tests
parent9d1b1c71b29ed4c84195093c68c45f77796fb62f (diff)
QPainterPath: fix handling of fill rules
fillRule() contained a major blunder: instead of checking if the d-pointer was allocated, and return a default value if it wasn't, it checked whether the path contained any points. This means that QPainterPath p; p.setFillRule(x); Q_ASSERT(p.fillRule() == x); was failing. As a drive-by to test this change, fix another mistake in clear(): clear is documented to clear the elements in a path, but instead it also changed the fill rule. This commit partially reverses 697910e5fbd382e78bc1bcbac3f5824aded059b4. Change-Id: Ieb8145694b672439c3380d9ccb87d1206a2dd115 Done-with: Milian Wolff Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> (cherry picked from commit 0b4ccbf81ee2009051169f2f0918442b56512b20) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp b/tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp
index 12a8fff33b..dcba95d33c 100644
--- a/tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp
+++ b/tests/auto/gui/painting/qpainterpath/tst_qpainterpath.cpp
@@ -173,8 +173,18 @@ void tst_QPainterPath::clear()
p1.setFillRule(Qt::WindingFill);
QVERIFY(p1 != p3);
p1.clear();
- QCOMPARE(p1.fillRule(), Qt::OddEvenFill);
+ QVERIFY(p1 != p3);
+ p1.setFillRule(Qt::OddEvenFill);
QCOMPARE(p1, p2);
+
+ QPainterPath p4;
+ QCOMPARE(p4.fillRule(), Qt::OddEvenFill);
+ p4.setFillRule(Qt::WindingFill);
+ QCOMPARE(p4.fillRule(), Qt::WindingFill);
+ p4.clear();
+ QCOMPARE(p4.fillRule(), Qt::WindingFill);
+ p4 = QPainterPath();
+ QCOMPARE(p4.fillRule(), Qt::OddEvenFill);
}
void tst_QPainterPath::reserveAndCapacity()