summaryrefslogtreecommitdiffstats
path: root/tests
diff options
context:
space:
mode:
authorKonstantin Ritt <ritt.ks@gmail.com>2015-02-19 14:22:59 +0400
committerKonstantin Ritt <ritt.ks@gmail.com>2015-02-26 11:02:38 +0000
commit1872857ca72658cd58c0c39b31da493f794be6ca (patch)
treefdf62103ad3b1b37879cf04d238d35c8987aadb4 /tests
parentade2778bee0cb4d0ef797d2069459fc036af851d (diff)
[QQuaternion] Fix naming of the new methods
According to the Qt naming policy, methods that return value(s) via the mutable parameter(s) should have "get" prefix to mention that. [ChangeLog][QtGui][QQuaternion] Added methods to convert a quaternion to/from Euler angles and to/from rotation matrix. Change-Id: I95704e1f4623dc4ca54cd237ea203539fb60d452 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/gui/math3d/qquaternion/tst_qquaternion.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/auto/gui/math3d/qquaternion/tst_qquaternion.cpp b/tests/auto/gui/math3d/qquaternion/tst_qquaternion.cpp
index 444ccdeb88..a4defcc7f2 100644
--- a/tests/auto/gui/math3d/qquaternion/tst_qquaternion.cpp
+++ b/tests/auto/gui/math3d/qquaternion/tst_qquaternion.cpp
@@ -727,7 +727,7 @@ void tst_QQuaternion::fromAxisAndAngle()
{
QVector3D answerAxis;
float answerAngle;
- answer.toAxisAndAngle(&answerAxis, &answerAngle);
+ answer.getAxisAndAngle(&answerAxis, &answerAngle);
QVERIFY(qFuzzyCompare(answerAxis.x(), vector.x()));
QVERIFY(qFuzzyCompare(answerAxis.y(), vector.y()));
QVERIFY(qFuzzyCompare(answerAxis.z(), vector.z()));
@@ -743,7 +743,7 @@ void tst_QQuaternion::fromAxisAndAngle()
{
float answerAxisX, answerAxisY, answerAxisZ;
float answerAngle;
- answer.toAxisAndAngle(&answerAxisX, &answerAxisY, &answerAxisZ, &answerAngle);
+ answer.getAxisAndAngle(&answerAxisX, &answerAxisY, &answerAxisZ, &answerAngle);
QVERIFY(qFuzzyCompare(answerAxisX, vector.x()));
QVERIFY(qFuzzyCompare(answerAxisY, vector.y()));
QVERIFY(qFuzzyCompare(answerAxisZ, vector.z()));
@@ -872,7 +872,7 @@ void tst_QQuaternion::fromEulerAngles()
{
float answerPitch, answerYaw, answerRoll;
- answer.toEulerAngles(&answerPitch, &answerYaw, &answerRoll);
+ answer.getEulerAngles(&answerPitch, &answerYaw, &answerRoll);
QVERIFY(myFuzzyCompareDegrees(answerPitch, pitch));
QVERIFY(myFuzzyCompareDegrees(answerYaw, yaw));
QVERIFY(myFuzzyCompareDegrees(answerRoll, roll));