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authorAndrew Knight <andrew.knight@digia.com>2014-08-18 08:44:25 +0300
committerAndrew Knight <andrew.knight@digia.com>2014-08-19 09:36:17 +0200
commit636d2e340206664a5885656c06e1ae9eb032d446 (patch)
treeb605cebd3e1ccf0962e3926bf0d5b83275c0d5d9 /util/harfbuzz
parentc26d5cf6ef50ea102cfb18eb2109f60bcdfdafb6 (diff)
winrt: Remove depth/stencil from the default window format
After the last ANGLE upgrade, some hardware fails to render proper QtQuick scenes when using a depth buffer (which is present in the default window format). As the batched renderer no longer requires a depth buffer, this workaround can be safely applied. Task-number: QTBUG-40649 Change-Id: Id0f6e418aa5c6346186678728f88a6c18af5fb74 Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
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