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-rw-r--r--mkspecs/features/create_cmake.prf25
-rw-r--r--mkspecs/features/data/cmake/Qt5BasicConfig.cmake.in10
-rw-r--r--mkspecs/features/qt.prf31
-rw-r--r--mkspecs/features/win32/opengl.prf16
-rw-r--r--mkspecs/features/win32/windows.prf7
-rw-r--r--mkspecs/linux-lsb-g++/qmake.conf1
-rw-r--r--src/corelib/io/qfilesystemengine_win.cpp13
-rw-r--r--src/corelib/kernel/qobjectdefs.h4
-rw-r--r--src/corelib/tools/qlocale.cpp11
-rw-r--r--src/corelib/tools/qlocale.qdoc2
-rw-r--r--src/gui/kernel/qoffscreensurface.cpp8
-rw-r--r--src/gui/util/qshaderformat.cpp17
-rw-r--r--src/gui/util/qshaderformat_p.h13
-rw-r--r--src/gui/util/qshadergenerator.cpp67
-rw-r--r--src/gui/util/qshadernodesloader.cpp11
-rw-r--r--src/platformsupport/eglconvenience/qeglconvenience.cpp2
-rw-r--r--src/platformsupport/eglconvenience/qeglplatformcontext.cpp8
-rw-r--r--src/platformsupport/input/tslib/qtslib.cpp4
-rw-r--r--src/platformsupport/kmsconvenience/qkmsdevice.cpp8
-rw-r--r--src/plugins/bearer/generic/qgenericengine.cpp2
-rw-r--r--src/plugins/platforms/cocoa/qnsview_drawing.mm1
-rw-r--r--src/plugins/platforms/windows/qwindowsmime.cpp5
-rw-r--r--src/plugins/platforms/windows/uiautomation/qwindowsuiaaccessibility.cpp3
-rw-r--r--src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.cpp37
-rw-r--r--src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.h1
-rw-r--r--src/plugins/styles/mac/qmacstyle_mac.mm71
-rw-r--r--src/widgets/graphicsview/qgraphicsitem.cpp11
-rw-r--r--src/widgets/graphicsview/qgraphicsitem_p.h2
-rw-r--r--src/widgets/graphicsview/qgraphicsscene.cpp2
-rw-r--r--src/widgets/kernel/qopenglwidget.cpp3
-rw-r--r--src/widgets/styles/qstylesheetstyle.cpp5
-rw-r--r--src/widgets/widgets/qplaintextedit.cpp16
-rw-r--r--src/widgets/widgets/qtextedit.cpp23
-rw-r--r--tests/auto/corelib/io/qfileinfo/tst_qfileinfo.cpp12
-rw-r--r--tests/auto/corelib/kernel/qmetaobject/qmetaobject.pro1
-rw-r--r--tests/auto/corelib/kernel/qmetaobject/tst_qmetaobject.cpp18
-rw-r--r--tests/auto/gui/util/qshadergenerator/tst_qshadergenerator.cpp383
-rw-r--r--tests/auto/widgets/styles/qstylesheetstyle/tst_qstylesheetstyle.cpp21
38 files changed, 630 insertions, 245 deletions
diff --git a/mkspecs/features/create_cmake.prf b/mkspecs/features/create_cmake.prf
index 6bf1380716..2ab7775fea 100644
--- a/mkspecs/features/create_cmake.prf
+++ b/mkspecs/features/create_cmake.prf
@@ -26,20 +26,29 @@ contains(CMAKE_INSTALL_LIBS_DIR, ^(/usr)?/lib(64)?.*): CMAKE_USR_MOVE_WORKAROUND
CMAKE_OUT_DIR = $$MODULE_BASE_OUTDIR/lib/cmake
+# Core, Network, an external module named Foo
CMAKE_MODULE_NAME = $$cmakeModuleName($${MODULE})
+# QtCore, QtNetwork, still Foo
+CMAKE_INCLUDE_NAME = $$eval(QT.$${MODULE}.name)
+
+# TARGET here is the one changed at the end of qt_module.prf,
+# which already contains the Qt5 prefix and QT_LIBINFIX suffix :
+# Qt5Core_suffix, Qt5Network_suffix, Foo_suffix
+# (or QtCore_suffix, Foo_suffix on macos with -framework)
+CMAKE_QT_STEM = $${TARGET}
+
!generated_privates {
isEmpty(SYNCQT.INJECTED_PRIVATE_HEADER_FILES):isEmpty(SYNCQT.PRIVATE_HEADER_FILES): \
CMAKE_NO_PRIVATE_INCLUDES = true
}
-
split_incpath {
CMAKE_ADD_SOURCE_INCLUDE_DIRS = true
CMAKE_SOURCE_INCLUDES = \
- $$cmakeTargetPaths($$QT_MODULE_INCLUDE_BASE $$QT_MODULE_INCLUDE_BASE/Qt$${CMAKE_MODULE_NAME})
+ $$cmakeTargetPaths($$QT_MODULE_INCLUDE_BASE $$QT_MODULE_INCLUDE_BASE/$${CMAKE_INCLUDE_NAME})
CMAKE_SOURCE_PRIVATE_INCLUDES = \
- $$cmakeTargetPaths($$QT_MODULE_INCLUDE_BASE/Qt$${CMAKE_MODULE_NAME}/$$eval(QT.$${MODULE}.VERSION) \
- $$QT_MODULE_INCLUDE_BASE/Qt$${CMAKE_MODULE_NAME}/$$eval(QT.$${MODULE}.VERSION)/Qt$${CMAKE_MODULE_NAME})
+ $$cmakeTargetPaths($$QT_MODULE_INCLUDE_BASE/$${CMAKE_INCLUDE_NAME}/$$eval(QT.$${MODULE}.VERSION) \
+ $$QT_MODULE_INCLUDE_BASE/$${CMAKE_INCLUDE_NAME}/$$eval(QT.$${MODULE}.VERSION)/$${CMAKE_INCLUDE_NAME})
cmake_extra_source_includes.input = $$PWD/data/cmake/ExtraSourceIncludes.cmake.in
cmake_extra_source_includes.output = $$CMAKE_OUT_DIR/Qt5$${CMAKE_MODULE_NAME}/ExtraSourceIncludes.cmake
@@ -200,10 +209,6 @@ CMAKE_QT5_MODULE_DEPS = $$join(lib_deps, ";")
CMAKE_INTERFACE_MODULE_DEPS = $$join(aux_mod_deps, ";")
CMAKE_INTERFACE_QT5_MODULE_DEPS = $$join(aux_lib_deps, ";")
-# TARGET here is the one changed at the end of qt_module.prf,
-# which already contains the Qt5 prefix and QT_LIBINFIX suffix
-CMAKE_QT_STEM = $${TARGET}
-
mac {
!isEmpty(CMAKE_STATIC_TYPE) {
CMAKE_LIB_FILE_LOCATION_DEBUG = lib$${CMAKE_QT_STEM}_debug.a
@@ -213,8 +218,8 @@ mac {
CMAKE_PRL_FILE_LOCATION_RELEASE = lib$${CMAKE_QT_STEM}.prl
} else {
qt_framework {
- CMAKE_LIB_FILE_LOCATION_DEBUG = Qt$${CMAKE_MODULE_NAME}$${QT_LIBINFIX}.framework/Qt$${CMAKE_MODULE_NAME}$${QT_LIBINFIX}
- CMAKE_LIB_FILE_LOCATION_RELEASE = Qt$${CMAKE_MODULE_NAME}$${QT_LIBINFIX}.framework/Qt$${CMAKE_MODULE_NAME}$${QT_LIBINFIX}
+ CMAKE_LIB_FILE_LOCATION_DEBUG = $${CMAKE_QT_STEM}.framework/$${CMAKE_QT_STEM}
+ CMAKE_LIB_FILE_LOCATION_RELEASE = $${CMAKE_QT_STEM}.framework/$${CMAKE_QT_STEM}
CMAKE_BUILD_IS_FRAMEWORK = "true"
} else {
CMAKE_LIB_FILE_LOCATION_DEBUG = lib$${CMAKE_QT_STEM}_debug.$$eval(QT.$${MODULE}.VERSION).dylib
diff --git a/mkspecs/features/data/cmake/Qt5BasicConfig.cmake.in b/mkspecs/features/data/cmake/Qt5BasicConfig.cmake.in
index b643e5edf9..aca8703238 100644
--- a/mkspecs/features/data/cmake/Qt5BasicConfig.cmake.in
+++ b/mkspecs/features/data/cmake/Qt5BasicConfig.cmake.in
@@ -157,13 +157,13 @@ if (NOT TARGET Qt5::$${CMAKE_MODULE_NAME})
!!IF !no_module_headers
!!IF !isEmpty(CMAKE_BUILD_IS_FRAMEWORK)
set(_Qt5$${CMAKE_MODULE_NAME}_OWN_INCLUDE_DIRS
- \"${_qt5$${CMAKE_MODULE_NAME}_install_prefix}/$${CMAKE_LIB_DIR}Qt$${CMAKE_MODULE_NAME}.framework\"
- \"${_qt5$${CMAKE_MODULE_NAME}_install_prefix}/$${CMAKE_LIB_DIR}Qt$${CMAKE_MODULE_NAME}.framework/Headers\"
+ \"${_qt5$${CMAKE_MODULE_NAME}_install_prefix}/$${CMAKE_LIB_DIR}$${CMAKE_QT_STEM}.framework\"
+ \"${_qt5$${CMAKE_MODULE_NAME}_install_prefix}/$${CMAKE_LIB_DIR}$${CMAKE_QT_STEM}.framework/Headers\"
)
!!IF isEmpty(CMAKE_NO_PRIVATE_INCLUDES)
set(Qt5$${CMAKE_MODULE_NAME}_PRIVATE_INCLUDE_DIRS
- \"${_qt5$${CMAKE_MODULE_NAME}_install_prefix}/$${CMAKE_LIB_DIR}Qt$${CMAKE_MODULE_NAME}.framework/Versions/$$section(VERSION, ., 0, 0)/Headers/$$VERSION/\"
- \"${_qt5$${CMAKE_MODULE_NAME}_install_prefix}/$${CMAKE_LIB_DIR}Qt$${CMAKE_MODULE_NAME}.framework/Versions/$$section(VERSION, ., 0, 0)/Headers/$$VERSION/$${MODULE_INCNAME}\"
+ \"${_qt5$${CMAKE_MODULE_NAME}_install_prefix}/$${CMAKE_LIB_DIR}$${CMAKE_QT_STEM}.framework/Versions/$$section(VERSION, ., 0, 0)/Headers/$$VERSION/\"
+ \"${_qt5$${CMAKE_MODULE_NAME}_install_prefix}/$${CMAKE_LIB_DIR}$${CMAKE_QT_STEM}.framework/Versions/$$section(VERSION, ., 0, 0)/Headers/$$VERSION/$${MODULE_INCNAME}\"
)
!!ELSE
set(Qt5$${CMAKE_MODULE_NAME}_PRIVATE_INCLUDE_DIRS \"\")
@@ -180,7 +180,7 @@ if (NOT TARGET Qt5::$${CMAKE_MODULE_NAME})
set(Qt5$${CMAKE_MODULE_NAME}_PRIVATE_INCLUDE_DIRS \"\")
!!ENDIF
!!ELSE
- set(_Qt5$${CMAKE_MODULE_NAME}_OWN_INCLUDE_DIRS \"$$CMAKE_INCLUDE_DIR\" \"$${CMAKE_INCLUDE_DIR}Qt$${CMAKE_MODULE_NAME}\")
+ set(_Qt5$${CMAKE_MODULE_NAME}_OWN_INCLUDE_DIRS \"$$CMAKE_INCLUDE_DIR\" \"$${CMAKE_INCLUDE_DIR}$${CMAKE_INCLUDE_NAME}\")
!!IF isEmpty(CMAKE_NO_PRIVATE_INCLUDES)
set(Qt5$${CMAKE_MODULE_NAME}_PRIVATE_INCLUDE_DIRS
\"$${CMAKE_INCLUDE_DIR}$${MODULE_INCNAME}/$$VERSION\"
diff --git a/mkspecs/features/qt.prf b/mkspecs/features/qt.prf
index 5ac640190a..3a71376029 100644
--- a/mkspecs/features/qt.prf
+++ b/mkspecs/features/qt.prf
@@ -145,12 +145,14 @@ import_plugins:qtConfig(static) {
# the plugin path. Unknown plugins must rely on the default link path.
plug_type = $$eval(QT_PLUGIN.$${plug}.TYPE)
!isEmpty(plug_type) {
+ plug_name = $$QMAKE_PREFIX_STATICLIB$${plug}$$qtPlatformTargetSuffix().$$QMAKE_EXTENSION_STATICLIB
plug_path = $$eval(QT_PLUGIN.$${plug}.PATH)
isEmpty(plug_path): \
plug_path = $$[QT_INSTALL_PLUGINS/get]
- LIBS += -L$$plug_path/$$plug_type
+ LIBS += $$plug_path/$$plug_type/$$plug_name
+ } else {
+ LIBS += -l$${plug}$$qtPlatformTargetSuffix()
}
- LIBS += -l$${plug}$$qtPlatformTargetSuffix()
}
}
@@ -195,8 +197,6 @@ for(ever) {
qtProcessModuleFlags(DEFINES, QT.$${QTLIB}.DEFINES)
MODULE_INCLUDES -= $$QMAKE_DEFAULT_INCDIRS
- MODULE_LIBS_ADD = $$MODULE_LIBS
- MODULE_LIBS_ADD -= $$QMAKE_DEFAULT_LIBDIRS
# Frameworks shouldn't need include paths, but much code does not use
# module-qualified #includes, so by default we add paths which point
@@ -209,23 +209,17 @@ for(ever) {
!isEmpty(MODULE_MODULE) {
contains(MODULE_CONFIG, lib_bundle) {
framework = $$MODULE_MODULE
+ # Linking frameworks by absolute path does not work.
LIBS$$var_sfx += -framework $$framework
} else {
- !isEmpty(MODULE_LIBS_ADD): \
- LIBS$$var_sfx += -L$$MODULE_LIBS_ADD
-
lib = $$MODULE_MODULE$$qtPlatformTargetSuffix()
- LIBS$$var_sfx += -l$$lib
-
- contains(MODULE_CONFIG, staticlib): \
- PRE_TARGETDEPS *= $$MODULE_LIBS/$${QMAKE_PREFIX_STATICLIB}$${lib}.$${QMAKE_EXTENSION_STATICLIB}
-
- !isEmpty(QMAKE_LSB) {
- !isEmpty(MODULE_LIBS_ADD): \
- QMAKE_LFLAGS *= --lsb-libpath=$$MODULE_LIBS_ADD
- QMAKE_LFLAGS *= --lsb-shared-libs=$$lib
- QMAKE_LIBDIR *= /opt/lsb/lib
+ win32|contains(MODULE_CONFIG, staticlib) {
+ lib = $$MODULE_LIBS/$$QMAKE_PREFIX_STATICLIB$${lib}.$$QMAKE_EXTENSION_STATICLIB
+ PRE_TARGETDEPS += $$lib
+ } else {
+ lib = $$MODULE_LIBS/$$QMAKE_PREFIX_SHLIB$${lib}.$$QMAKE_EXTENSION_SHLIB
}
+ LIBS$$var_sfx += $$lib
}
}
QMAKE_USE$$var_sfx += $$MODULE_USES
@@ -295,7 +289,8 @@ contains(all_qt_module_deps, qml): \
for (key, IMPORTS._KEYS_) {
PATH = $$eval(IMPORTS.$${key}.path)
PLUGIN = $$eval(IMPORTS.$${key}.plugin)
- !isEmpty(PATH):!isEmpty(PLUGIN): LIBS *= -L$$PATH -l$${PLUGIN}$$qtPlatformTargetSuffix()
+ !isEmpty(PATH):!isEmpty(PLUGIN): \
+ LIBS += $$PATH/$$QMAKE_PREFIX_STATICLIB$${PLUGIN}$$qtPlatformTargetSuffix().$$QMAKE_EXTENSION_STATICLIB
}
# create qml_plugin_import.cpp
diff --git a/mkspecs/features/win32/opengl.prf b/mkspecs/features/win32/opengl.prf
index c6fba7770f..f21848f941 100644
--- a/mkspecs/features/win32/opengl.prf
+++ b/mkspecs/features/win32/opengl.prf
@@ -1,13 +1,21 @@
QT_FOR_CONFIG += gui
+defineTest(prependOpenGlLib) {
+ path = $$QT.core.libs/$$QMAKE_PREFIX_STATICLIB$$1
+ ext = .$$QMAKE_EXTENSION_STATICLIB
+ QMAKE_LIBS_OPENGL_ES2 = $${path}$${ext} $$QMAKE_LIBS_OPENGL_ES2
+ QMAKE_LIBS_OPENGL_ES2_DEBUG = $${path}d$${ext} $$QMAKE_LIBS_OPENGL_ES2_DEBUG
+ export(QMAKE_LIBS_OPENGL_ES2)
+ export(QMAKE_LIBS_OPENGL_ES2_DEBUG)
+}
+
qtConfig(opengles2) {
# Depending on the configuration we use libQtANGLE or libEGL and libGLESv2
qtConfig(combined-angle-lib) {
- QMAKE_LIBS_OPENGL_ES2 = -l$${LIBQTANGLE_NAME} $$QMAKE_LIBS_OPENGL_ES2
- QMAKE_LIBS_OPENGL_ES2_DEBUG = -l$${LIBQTANGLE_NAME}d $$QMAKE_LIBS_OPENGL_ES2_DEBUG
+ prependOpenGlLib($$LIBQTANGLE_NAME)
} else {
- QMAKE_LIBS_OPENGL_ES2 = -l$${LIBEGL_NAME} -l$${LIBGLESV2_NAME} $$QMAKE_LIBS_OPENGL_ES2
- QMAKE_LIBS_OPENGL_ES2_DEBUG = -l$${LIBEGL_NAME}d -l$${LIBGLESV2_NAME}d $$QMAKE_LIBS_OPENGL_ES2_DEBUG
+ prependOpenGlLib($$LIBGLESV2_NAME)
+ prependOpenGlLib($$LIBEGL_NAME)
}
# For Desktop, use the ANGLE library location passed on from configure.
INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES2
diff --git a/mkspecs/features/win32/windows.prf b/mkspecs/features/win32/windows.prf
index ecb167bf18..272170d428 100644
--- a/mkspecs/features/win32/windows.prf
+++ b/mkspecs/features/win32/windows.prf
@@ -6,10 +6,9 @@ contains(TEMPLATE, ".*app") {
qt:for(entryLib, $$list($$unique(QMAKE_LIBS_QT_ENTRY))) {
isEqual(entryLib, -lqtmain) {
- !contains(QMAKE_DEFAULT_LIBDIRS, $$QT.core.libs): \
- QMAKE_LIBS += -L$$QT.core.libs
- CONFIG(debug, debug|release): QMAKE_LIBS += $${entryLib}$${QT_LIBINFIX}d
- else: QMAKE_LIBS += $${entryLib}$${QT_LIBINFIX}
+ lib = $$QT.core.libs/$${QMAKE_PREFIX_STATICLIB}qtmain$$QT_LIBINFIX$$qtPlatformTargetSuffix().$$QMAKE_EXTENSION_STATICLIB
+ PRE_TARGETDEPS += $$lib
+ QMAKE_LIBS += $$lib
} else {
QMAKE_LIBS += $${entryLib}
}
diff --git a/mkspecs/linux-lsb-g++/qmake.conf b/mkspecs/linux-lsb-g++/qmake.conf
index 80353cd5f6..eb7b87b57b 100644
--- a/mkspecs/linux-lsb-g++/qmake.conf
+++ b/mkspecs/linux-lsb-g++/qmake.conf
@@ -13,7 +13,6 @@ load(qt_config)
QMAKE_LIBS_THREAD += -lrt
-QMAKE_LSB = 1
QMAKE_CC = lsbcc
QMAKE_CXX = lsbc++
diff --git a/src/corelib/io/qfilesystemengine_win.cpp b/src/corelib/io/qfilesystemengine_win.cpp
index 2020e34f93..279918b812 100644
--- a/src/corelib/io/qfilesystemengine_win.cpp
+++ b/src/corelib/io/qfilesystemengine_win.cpp
@@ -310,9 +310,18 @@ static QString readSymLink(const QFileSystemEntry &link)
const wchar_t* PathBuffer = &rdb->SymbolicLinkReparseBuffer.PathBuffer[offset];
result = QString::fromWCharArray(PathBuffer, length);
}
- // cut-off "//?/" and "/??/"
- if (result.size() > 4 && result.at(0) == QLatin1Char('\\') && result.at(2) == QLatin1Char('?') && result.at(3) == QLatin1Char('\\'))
+ // cut-off "\\?\" and "\??\"
+ if (result.size() > 4
+ && result.at(0) == QLatin1Char('\\')
+ && result.at(2) == QLatin1Char('?')
+ && result.at(3) == QLatin1Char('\\')) {
result = result.mid(4);
+ // cut off UNC in addition when the link points at a UNC share
+ // in which case we need to prepend another backslash to get \\server\share
+ if (result.leftRef(3) == QLatin1String("UNC")) {
+ result.replace(0, 3, QLatin1Char('\\'));
+ }
+ }
}
free(rdb);
CloseHandle(handle);
diff --git a/src/corelib/kernel/qobjectdefs.h b/src/corelib/kernel/qobjectdefs.h
index d7ed2b0282..059bb44e10 100644
--- a/src/corelib/kernel/qobjectdefs.h
+++ b/src/corelib/kernel/qobjectdefs.h
@@ -523,7 +523,7 @@ struct Q_CORE_EXPORT QMetaObject
Qt::ConnectionType type = Qt::AutoConnection, decltype(function()) *ret = nullptr)
{
return invokeMethodImpl(context,
- new QtPrivate::QFunctorSlotObjectWithNoArgs<Func, decltype(function())>(function),
+ new QtPrivate::QFunctorSlotObjectWithNoArgs<Func, decltype(function())>(std::move(function)),
type,
ret);
}
@@ -535,7 +535,7 @@ struct Q_CORE_EXPORT QMetaObject
invokeMethod(QObject *context, Func function, typename std::result_of<Func()>::type *ret)
{
return invokeMethodImpl(context,
- new QtPrivate::QFunctorSlotObjectWithNoArgs<Func, decltype(function())>(function),
+ new QtPrivate::QFunctorSlotObjectWithNoArgs<Func, decltype(function())>(std::move(function)),
Qt::AutoConnection,
ret);
}
diff --git a/src/corelib/tools/qlocale.cpp b/src/corelib/tools/qlocale.cpp
index ebb6c97975..e55331a5f9 100644
--- a/src/corelib/tools/qlocale.cpp
+++ b/src/corelib/tools/qlocale.cpp
@@ -2482,6 +2482,17 @@ QString QLocale::toString(double i, char f, int prec) const
Returns a QLocale object initialized to the "C" locale.
+ This locale is based on en_US but with various quirks of its own, such as
+ simplified number formatting and its own date formatting. It implements the
+ POSIX standards that describe the behavior of standard library functions of
+ the "C" programming language.
+
+ Among other things, this means its collation order is based on the ASCII
+ values of letters, so that (for case-sensitive sorting) all upper-case
+ letters sort before any lower-case one (rather than each letter's upper- and
+ lower-case forms sorting adjacent to one another, before the next letter's
+ two forms).
+
\sa system()
*/
diff --git a/src/corelib/tools/qlocale.qdoc b/src/corelib/tools/qlocale.qdoc
index 91b0ab6442..f36fd7d6fc 100644
--- a/src/corelib/tools/qlocale.qdoc
+++ b/src/corelib/tools/qlocale.qdoc
@@ -104,7 +104,7 @@
This enumerated type is used to specify a language.
\value AnyLanguage
- \value C The "C" locale is identical in behavior to English/UnitedStates.
+ \value C A simplified English locale; see QLocale::c()
\value Abkhazian
\value Afan Obsolete, please use Oromo
diff --git a/src/gui/kernel/qoffscreensurface.cpp b/src/gui/kernel/qoffscreensurface.cpp
index ae027af627..0cc11ca3bb 100644
--- a/src/gui/kernel/qoffscreensurface.cpp
+++ b/src/gui/kernel/qoffscreensurface.cpp
@@ -46,6 +46,8 @@
#include "qwindow.h"
#include "qplatformwindow.h"
+#include <private/qwindow_p.h>
+
QT_BEGIN_NAMESPACE
/*!
@@ -199,12 +201,18 @@ void QOffscreenSurface::create()
if (QThread::currentThread() != qGuiApp->thread())
qWarning("Attempting to create QWindow-based QOffscreenSurface outside the gui thread. Expect failures.");
d->offscreenWindow = new QWindow(d->screen);
+ // Make the window frameless to prevent Windows from enlarging it, should it
+ // violate the minimum title bar width on the platform.
+ d->offscreenWindow->setFlags(d->offscreenWindow->flags()
+ | Qt::CustomizeWindowHint | Qt::FramelessWindowHint);
d->offscreenWindow->setObjectName(QLatin1String("QOffscreenSurface"));
// Remove this window from the global list since we do not want it to be destroyed when closing the app.
// The QOffscreenSurface has to be usable even after exiting the event loop.
QGuiApplicationPrivate::window_list.removeOne(d->offscreenWindow);
d->offscreenWindow->setSurfaceType(QWindow::OpenGLSurface);
d->offscreenWindow->setFormat(d->requestedFormat);
+ // Prevent QPlatformWindow::initialGeometry() and platforms from setting a default geometry.
+ qt_window_private(d->offscreenWindow)->setAutomaticPositionAndResizeEnabled(false);
d->offscreenWindow->setGeometry(0, 0, d->size.width(), d->size.height());
d->offscreenWindow->create();
}
diff --git a/src/gui/util/qshaderformat.cpp b/src/gui/util/qshaderformat.cpp
index 373bfb9e7e..e4e3718199 100644
--- a/src/gui/util/qshaderformat.cpp
+++ b/src/gui/util/qshaderformat.cpp
@@ -43,6 +43,7 @@ QT_BEGIN_NAMESPACE
QShaderFormat::QShaderFormat() Q_DECL_NOTHROW
: m_api(NoApi)
+ , m_shaderType(Fragment)
{
}
@@ -106,6 +107,9 @@ bool QShaderFormat::supports(const QShaderFormat &other) const Q_DECL_NOTHROW
if (m_version < other.m_version)
return false;
+ if (m_shaderType != other.m_shaderType)
+ return false;
+
const auto containsAllExtensionsFromOther = std::includes(m_extensions.constBegin(),
m_extensions.constEnd(),
other.m_extensions.constBegin(),
@@ -119,12 +123,23 @@ bool QShaderFormat::supports(const QShaderFormat &other) const Q_DECL_NOTHROW
return true;
}
+QShaderFormat::ShaderType QShaderFormat::shaderType() const Q_DECL_NOTHROW
+{
+ return m_shaderType;
+}
+
+void QShaderFormat::setShaderType(QShaderFormat::ShaderType shaderType) Q_DECL_NOTHROW
+{
+ m_shaderType = shaderType;
+}
+
bool operator==(const QShaderFormat &lhs, const QShaderFormat &rhs) Q_DECL_NOTHROW
{
return lhs.api() == rhs.api()
&& lhs.version() == rhs.version()
&& lhs.extensions() == rhs.extensions()
- && lhs.vendor() == rhs.vendor();
+ && lhs.vendor() == rhs.vendor()
+ && lhs.shaderType() == rhs.shaderType();
}
QT_END_NAMESPACE
diff --git a/src/gui/util/qshaderformat_p.h b/src/gui/util/qshaderformat_p.h
index 064c2364a7..8d5e83bd22 100644
--- a/src/gui/util/qshaderformat_p.h
+++ b/src/gui/util/qshaderformat_p.h
@@ -69,6 +69,15 @@ public:
OpenGLES
};
+ enum ShaderType : int {
+ Vertex = 0,
+ TessellationControl,
+ TessellationEvaluation,
+ Geometry,
+ Fragment,
+ Compute
+ };
+
Q_GUI_EXPORT QShaderFormat() Q_DECL_NOTHROW;
Q_GUI_EXPORT Api api() const Q_DECL_NOTHROW;
@@ -86,11 +95,15 @@ public:
Q_GUI_EXPORT bool isValid() const Q_DECL_NOTHROW;
Q_GUI_EXPORT bool supports(const QShaderFormat &other) const Q_DECL_NOTHROW;
+ Q_GUI_EXPORT ShaderType shaderType() const Q_DECL_NOTHROW;
+ Q_GUI_EXPORT void setShaderType(ShaderType shaderType) Q_DECL_NOTHROW;
+
private:
Api m_api;
QVersionNumber m_version;
QStringList m_extensions;
QString m_vendor;
+ ShaderType m_shaderType;
};
Q_GUI_EXPORT bool operator==(const QShaderFormat &lhs, const QShaderFormat &rhs) Q_DECL_NOTHROW;
diff --git a/src/gui/util/qshadergenerator.cpp b/src/gui/util/qshadergenerator.cpp
index 60cf5a2fc5..205118f41c 100644
--- a/src/gui/util/qshadergenerator.cpp
+++ b/src/gui/util/qshadergenerator.cpp
@@ -40,6 +40,7 @@
#include "qshadergenerator_p.h"
#include "qshaderlanguage_p.h"
+#include <QRegularExpression>
QT_BEGIN_NAMESPACE
@@ -56,7 +57,10 @@ namespace
case QShaderLanguage::Const:
return "const";
case QShaderLanguage::Input:
- return "varying";
+ if (format.shaderType() == QShaderFormat::Vertex)
+ return "attribute";
+ else
+ return "varying";
case QShaderLanguage::Output:
return ""; // Although fragment shaders for <=2 only have fixed outputs
case QShaderLanguage::Uniform:
@@ -314,12 +318,22 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
[enabledLayers] (const QString &s) { return enabledLayers.contains(s); });
};
+ QVector<QString> globalInputVariables;
+ const QRegularExpression globalInputExtractRegExp(QStringLiteral("^.*\\s+(\\w+).*;$"));
+
const QVector<QShaderNode> nodes = graph.nodes();
for (const QShaderNode &node : nodes) {
if (intersectsEnabledLayers(node.layers())) {
const QByteArrayList headerSnippets = node.rule(format).headerSnippets;
for (const QByteArray &snippet : headerSnippets) {
code << replaceParameters(snippet, node, format);
+
+ // If node is an input, record the variable name into the globalInputVariables vector
+ if (node.type() == QShaderNode::Input) {
+ const QRegularExpressionMatch match = globalInputExtractRegExp.match(QString::fromUtf8(code.last()));
+ if (match.hasMatch())
+ globalInputVariables.push_back(match.captured(1));
+ }
}
}
}
@@ -328,6 +342,14 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
code << QByteArrayLiteral("void main()");
code << QByteArrayLiteral("{");
+ // Table to store temporary variables that should be replaced by global
+ // variables. This avoids having vec3 v56 = vertexPosition; when we could
+ // just use vertexPosition directly.
+ // The added benefit is when having arrays, we don't try to create
+ // mat4 v38 = skinningPalelette[100] which would be invalid
+ QHash<QString, QString> localReferencesToGlobalInputs;
+ const QRegularExpression localToGlobalRegExp(QStringLiteral("^.*\\s+(\\w+)\\s*=\\s*(\\w+).*;$"));
+
for (const QShaderGraph::Statement &statement : graph.createStatements(enabledLayers)) {
const QShaderNode node = statement.node;
QByteArray line = node.rule(format).substitution;
@@ -338,6 +360,9 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
const bool isInput = port.direction == QShaderNodePort::Input;
const int portIndex = statement.portIndex(portDirection, portName);
+
+ Q_ASSERT(portIndex >= 0);
+
const int variableIndex = isInput ? statement.inputs.at(portIndex)
: statement.outputs.at(portIndex);
if (variableIndex < 0)
@@ -345,15 +370,51 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
const auto placeholder = QByteArray(QByteArrayLiteral("$") + portName.toUtf8());
const auto variable = QByteArray(QByteArrayLiteral("v") + QByteArray::number(variableIndex));
+
line.replace(placeholder, variable);
}
- code << QByteArrayLiteral(" ") + replaceParameters(line, node, format);
+ const QByteArray substitutionedLine = replaceParameters(line, node, format);
+
+ // Record name of temporary variable that possibly references a global input
+ // We will replace the temporary variables by the matching global variables later
+ bool isAGlobalInputVariable = false;
+ if (node.type() == QShaderNode::Input) {
+ const QRegularExpressionMatch match = localToGlobalRegExp.match(QString::fromUtf8(substitutionedLine));
+ if (match.hasMatch()) {
+ const QString globalVariable = match.captured(2);
+ if (globalInputVariables.contains(globalVariable)) {
+ const QString localVariable = match.captured(1);
+ // TO DO: Clean globalVariable (remove brackets ...)
+ localReferencesToGlobalInputs.insert(localVariable, globalVariable);
+ isAGlobalInputVariable = true;
+ }
+ }
+ }
+
+ // Only insert content for lines aren't inputs or have not matching
+ // globalVariables for now
+ if (!isAGlobalInputVariable)
+ code << QByteArrayLiteral(" ") + substitutionedLine;
}
code << QByteArrayLiteral("}");
code << QByteArray();
- return code.join('\n');
+
+ // Replace occurrences of local variables which reference a global variable
+ // by the global variables directly
+ auto it = localReferencesToGlobalInputs.cbegin();
+ const auto end = localReferencesToGlobalInputs.cend();
+ QString codeString = QString::fromUtf8(code.join('\n'));
+
+ while (it != end) {
+ const QRegularExpression r(QStringLiteral("\\b(%1)([\\b|\\.|;|\\)|\\[|\\s|\\*|\\+|\\/|\\-|,])").arg(it.key()),
+ QRegularExpression::MultilineOption);
+ codeString.replace(r, QStringLiteral("%1\\2").arg(it.value()));
+ ++it;
+ }
+
+ return codeString.toUtf8();
}
QT_END_NAMESPACE
diff --git a/src/gui/util/qshadernodesloader.cpp b/src/gui/util/qshadernodesloader.cpp
index 9badbb94df..5369e8bd4c 100644
--- a/src/gui/util/qshadernodesloader.cpp
+++ b/src/gui/util/qshadernodesloader.cpp
@@ -251,6 +251,17 @@ void QShaderNodesLoader::load(const QJsonObject &prototypesObject)
break;
}
+ // We default out to a Fragment ShaderType if nothing is specified
+ // as that was the initial behavior we introduced
+ const QString shaderType = formatObject.value(QStringLiteral("shaderType")).toString();
+ format.setShaderType(shaderType == QStringLiteral("Fragment") ? QShaderFormat::Fragment
+ : shaderType == QStringLiteral("Vertex") ? QShaderFormat::Vertex
+ : shaderType == QStringLiteral("TessellationControl") ? QShaderFormat::TessellationControl
+ : shaderType == QStringLiteral("TessellationEvaluation") ? QShaderFormat::TessellationEvaluation
+ : shaderType == QStringLiteral("Geometry") ? QShaderFormat::Geometry
+ : shaderType == QStringLiteral("Compute") ? QShaderFormat::Compute
+ : QShaderFormat::Fragment);
+
const QByteArray substitution = substitutionValue.toString().toUtf8();
const QJsonValue snippetsValue = ruleObject.value(QStringLiteral("headerSnippets"));
diff --git a/src/platformsupport/eglconvenience/qeglconvenience.cpp b/src/platformsupport/eglconvenience/qeglconvenience.cpp
index 020d035bf7..5ee4773b70 100644
--- a/src/platformsupport/eglconvenience/qeglconvenience.cpp
+++ b/src/platformsupport/eglconvenience/qeglconvenience.cpp
@@ -268,7 +268,7 @@ EGLConfig QEglConfigChooser::chooseConfig()
configureAttributes.append(EGL_OPENGL_ES_BIT);
break;
}
- // fall through
+ Q_FALLTHROUGH();
default:
needsES2Plus = true;
break;
diff --git a/src/platformsupport/eglconvenience/qeglplatformcontext.cpp b/src/platformsupport/eglconvenience/qeglplatformcontext.cpp
index c0e528f922..94def16748 100644
--- a/src/platformsupport/eglconvenience/qeglplatformcontext.cpp
+++ b/src/platformsupport/eglconvenience/qeglplatformcontext.cpp
@@ -134,7 +134,7 @@ QEGLPlatformContext::QEGLPlatformContext(const QSurfaceFormat &format, QPlatform
void QEGLPlatformContext::init(const QSurfaceFormat &format, QPlatformOpenGLContext *share)
{
- m_format = q_glFormatFromConfig(m_eglDisplay, m_eglConfig);
+ m_format = q_glFormatFromConfig(m_eglDisplay, m_eglConfig, format);
// m_format now has the renderableType() resolved (it cannot be Default anymore)
// but does not yet contain version, profile, options.
m_shareContext = share ? static_cast<QEGLPlatformContext *>(share)->m_eglContext : 0;
@@ -248,6 +248,12 @@ void QEGLPlatformContext::adopt(const QVariant &nativeHandle, QPlatformOpenGLCon
value = 0;
eglQueryContext(m_eglDisplay, context, EGL_CONTEXT_CLIENT_TYPE, &value);
if (value == EGL_OPENGL_API || value == EGL_OPENGL_ES_API) {
+ // if EGL config supports both OpenGL and OpenGL ES render type,
+ // q_glFormatFromConfig() with the default "referenceFormat" parameter
+ // will always figure it out as OpenGL render type.
+ // We can override it to match user's real render type.
+ if (value == EGL_OPENGL_ES_API)
+ m_format.setRenderableType(QSurfaceFormat::OpenGLES);
m_api = value;
eglBindAPI(m_api);
} else {
diff --git a/src/platformsupport/input/tslib/qtslib.cpp b/src/platformsupport/input/tslib/qtslib.cpp
index 84a468f60c..7609416fea 100644
--- a/src/platformsupport/input/tslib/qtslib.cpp
+++ b/src/platformsupport/input/tslib/qtslib.cpp
@@ -114,8 +114,8 @@ void QTsLibMouseHandler::readMouseData()
int x = sample.x;
int y = sample.y;
- // work around missing coordinates on mouse release
- if (sample.pressure == 0 && sample.x == 0 && sample.y == 0) {
+ // coordinates on release events can contain arbitrary values, just ignore them
+ if (sample.pressure == 0) {
x = m_x;
y = m_y;
}
diff --git a/src/platformsupport/kmsconvenience/qkmsdevice.cpp b/src/platformsupport/kmsconvenience/qkmsdevice.cpp
index ef81f6162d..5f134f5867 100644
--- a/src/platformsupport/kmsconvenience/qkmsdevice.cpp
+++ b/src/platformsupport/kmsconvenience/qkmsdevice.cpp
@@ -59,6 +59,7 @@ enum OutputConfiguration {
OutputConfigOff,
OutputConfigPreferred,
OutputConfigCurrent,
+ OutputConfigSkip,
OutputConfigMode,
OutputConfigModeline
};
@@ -191,6 +192,8 @@ QPlatformScreen *QKmsDevice::createScreenForConnector(drmModeResPtr resources,
configuration = OutputConfigPreferred;
} else if (mode == "current") {
configuration = OutputConfigCurrent;
+ } else if (mode == "skip") {
+ configuration = OutputConfigSkip;
} else if (sscanf(mode.constData(), "%dx%d@%d", &configurationSize.rwidth(), &configurationSize.rheight(),
&configurationRefresh) == 3)
{
@@ -229,6 +232,11 @@ QPlatformScreen *QKmsDevice::createScreenForConnector(drmModeResPtr resources,
return nullptr;
}
+ if (configuration == OutputConfigSkip) {
+ qCDebug(qLcKmsDebug) << "Skipping output" << connectorName;
+ return nullptr;
+ }
+
// Get the current mode on the current crtc
drmModeModeInfo crtc_mode;
memset(&crtc_mode, 0, sizeof crtc_mode);
diff --git a/src/plugins/bearer/generic/qgenericengine.cpp b/src/plugins/bearer/generic/qgenericengine.cpp
index 7472758418..b1f28849a7 100644
--- a/src/plugins/bearer/generic/qgenericengine.cpp
+++ b/src/plugins/bearer/generic/qgenericengine.cpp
@@ -300,7 +300,7 @@ void QGenericEngine::doRequestUpdate()
if (interface.flags() & QNetworkInterface::IsLoopBack)
continue;
-#ifndef Q_OS_WINRT
+#ifndef Q_OS_WIN
// ignore WLAN interface handled in separate engine
if (qGetInterfaceType(interface.name()) == QNetworkConfiguration::BearerWLAN)
continue;
diff --git a/src/plugins/platforms/cocoa/qnsview_drawing.mm b/src/plugins/platforms/cocoa/qnsview_drawing.mm
index cb1799b039..69d36ef61e 100644
--- a/src/plugins/platforms/cocoa/qnsview_drawing.mm
+++ b/src/plugins/platforms/cocoa/qnsview_drawing.mm
@@ -154,6 +154,7 @@
<< "due to being" << ([self layerExplicitlyRequested] ? "explicitly requested"
: [self shouldUseMetalLayer] ? "needed by surface type" : "enabled by macOS");
[super setLayer:layer];
+ layer.delegate = self;
}
- (NSViewLayerContentsRedrawPolicy)layerContentsRedrawPolicy
diff --git a/src/plugins/platforms/windows/qwindowsmime.cpp b/src/plugins/platforms/windows/qwindowsmime.cpp
index 96e34fb44c..030d8d1e0f 100644
--- a/src/plugins/platforms/windows/qwindowsmime.cpp
+++ b/src/plugins/platforms/windows/qwindowsmime.cpp
@@ -1087,7 +1087,10 @@ bool QWindowsMimeImage::canConvertFromMime(const FORMATETC &formatetc, const QMi
const QImage image = qvariant_cast<QImage>(mimeData->imageData());
if (image.isNull())
return false;
- return cf == CF_DIBV5 || (cf == CF_DIB) || cf == int(CF_PNG);
+ // QTBUG-64322: Use PNG only for transparent images as otherwise MS PowerPoint
+ // cannot handle it.
+ return cf == CF_DIBV5 || cf == CF_DIB
+ || (cf == int(CF_PNG) && image.hasAlphaChannel());
}
bool QWindowsMimeImage::convertFromMime(const FORMATETC &formatetc, const QMimeData *mimeData, STGMEDIUM * pmedium) const
diff --git a/src/plugins/platforms/windows/uiautomation/qwindowsuiaaccessibility.cpp b/src/plugins/platforms/windows/uiautomation/qwindowsuiaaccessibility.cpp
index 85a931e015..c7c0deab3f 100644
--- a/src/plugins/platforms/windows/uiautomation/qwindowsuiaaccessibility.cpp
+++ b/src/plugins/platforms/windows/uiautomation/qwindowsuiaaccessibility.cpp
@@ -113,6 +113,9 @@ void QWindowsUiaAccessibility::notifyAccessibilityUpdate(QAccessibleEvent *event
case QAccessible::ValueChanged:
QWindowsUiaMainProvider::notifyValueChange(static_cast<QAccessibleValueChangeEvent *>(event));
break;
+ case QAccessible::SelectionAdd:
+ QWindowsUiaMainProvider::notifySelectionChange(event);
+ break;
case QAccessible::TextAttributeChanged:
case QAccessible::TextColumnChanged:
case QAccessible::TextInserted:
diff --git a/src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.cpp b/src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.cpp
index fad83fb165..44328492a6 100644
--- a/src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.cpp
+++ b/src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.cpp
@@ -146,9 +146,33 @@ void QWindowsUiaMainProvider::notifyStateChange(QAccessibleStateChangeEvent *eve
void QWindowsUiaMainProvider::notifyValueChange(QAccessibleValueChangeEvent *event)
{
if (QAccessibleInterface *accessible = event->accessibleInterface()) {
- if (QAccessibleValueInterface *valueInterface = accessible->valueInterface()) {
- // Notifies changes in values of controls supporting the value interface.
+ if (accessible->role() == QAccessible::ComboBox && accessible->childCount() > 0) {
+ QAccessibleInterface *listacc = accessible->child(0);
+ if (listacc && listacc->role() == QAccessible::List) {
+ int count = listacc->childCount();
+ for (int i = 0; i < count; ++i) {
+ QAccessibleInterface *item = listacc->child(i);
+ if (item && item->text(QAccessible::Name) == event->value()) {
+ if (!item->state().selected) {
+ if (QAccessibleActionInterface *actionInterface = item->actionInterface())
+ actionInterface->doAction(QAccessibleActionInterface::toggleAction());
+ }
+ break;
+ }
+ }
+ }
+ }
+ if (event->value().type() == QVariant::String) {
+ if (QWindowsUiaMainProvider *provider = providerForAccessible(accessible)) {
+ // Notifies changes in string values.
+ VARIANT oldVal, newVal;
+ clearVariant(&oldVal);
+ setVariantString(event->value().toString(), &newVal);
+ QWindowsUiaWrapper::instance()->raiseAutomationPropertyChangedEvent(provider, UIA_ValueValuePropertyId, oldVal, newVal);
+ }
+ } else if (QAccessibleValueInterface *valueInterface = accessible->valueInterface()) {
if (QWindowsUiaMainProvider *provider = providerForAccessible(accessible)) {
+ // Notifies changes in values of controls supporting the value interface.
VARIANT oldVal, newVal;
clearVariant(&oldVal);
setVariantDouble(valueInterface->currentValue().toDouble(), &newVal);
@@ -158,6 +182,15 @@ void QWindowsUiaMainProvider::notifyValueChange(QAccessibleValueChangeEvent *eve
}
}
+void QWindowsUiaMainProvider::notifySelectionChange(QAccessibleEvent *event)
+{
+ if (QAccessibleInterface *accessible = event->accessibleInterface()) {
+ if (QWindowsUiaMainProvider *provider = providerForAccessible(accessible)) {
+ QWindowsUiaWrapper::instance()->raiseAutomationEvent(provider, UIA_SelectionItem_ElementSelectedEventId);
+ }
+ }
+}
+
// Notifies changes in text content and selection state of text controls.
void QWindowsUiaMainProvider::notifyTextChange(QAccessibleEvent *event)
{
diff --git a/src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.h b/src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.h
index 325d5b3de4..df0d60f9c9 100644
--- a/src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.h
+++ b/src/plugins/platforms/windows/uiautomation/qwindowsuiamainprovider.h
@@ -68,6 +68,7 @@ public:
static void notifyFocusChange(QAccessibleEvent *event);
static void notifyStateChange(QAccessibleStateChangeEvent *event);
static void notifyValueChange(QAccessibleValueChangeEvent *event);
+ static void notifySelectionChange(QAccessibleEvent *event);
static void notifyTextChange(QAccessibleEvent *event);
// IUnknown
diff --git a/src/plugins/styles/mac/qmacstyle_mac.mm b/src/plugins/styles/mac/qmacstyle_mac.mm
index d0e05c1e20..6d6648c1fa 100644
--- a/src/plugins/styles/mac/qmacstyle_mac.mm
+++ b/src/plugins/styles/mac/qmacstyle_mac.mm
@@ -1156,66 +1156,6 @@ static QStyleHelper::WidgetSizePolicy qt_aqua_guess_size(const QWidget *widg, QS
}
#endif
-static NSColor *qt_convertColorForContext(CGContextRef context, NSColor *color)
-{
- Q_ASSERT(color);
- Q_ASSERT(context);
-
- CGColorSpaceRef targetCGColorSpace = CGBitmapContextGetColorSpace(context);
- NSColorSpace *targetNSColorSpace = [[NSColorSpace alloc] initWithCGColorSpace:targetCGColorSpace];
- NSColor *adjusted = [color colorUsingColorSpace:targetNSColorSpace];
- [targetNSColorSpace release];
-
- return adjusted;
-}
-
-static NSColor *qt_colorForContext(CGContextRef context, const CGFloat (&rgba)[4])
-{
- Q_ASSERT(context);
-
- auto colorSpace = CGBitmapContextGetColorSpace(context);
- if (!colorSpace)
- return nil;
-
- return qt_convertColorForContext(context, [NSColor colorWithSRGBRed:rgba[0] green:rgba[1] blue:rgba[2] alpha:rgba[3]]);
-}
-
-static void qt_drawDisclosureButton(CGContextRef context, NSInteger state, bool selected, CGRect rect)
-{
- Q_ASSERT(context);
-
- static const CGFloat gray[] = {0.55, 0.55, 0.55, 0.97};
- static const CGFloat white[] = {1.0, 1.0, 1.0, 0.9};
-
- NSColor *fillColor = qt_colorForContext(context, selected ? white : gray);
- [fillColor setFill];
-
- if (state == NSOffState) {
- static NSBezierPath *triangle = [[NSBezierPath alloc] init];
- [triangle removeAllPoints];
- // In off state, a disclosure button is an equilateral triangle
- // ('pointing' to the right) with a bound rect that can be described
- // as NSMakeRect(0, 0, 8, 9). Inside the 'rect' it's translated by
- // (2, 4).
- [triangle moveToPoint:NSMakePoint(rect.origin.x + 2, rect.origin.y + 4)];
- [triangle lineToPoint:NSMakePoint(rect.origin.x + 2, rect.origin.y + 4 + 9)];
- [triangle lineToPoint:NSMakePoint(rect.origin.x + 2 + 8, rect.origin.y + 4 + 4.5)];
- [triangle closePath];
- [triangle fill];
- } else {
- static NSBezierPath *openTriangle = [[NSBezierPath alloc] init];
- [openTriangle removeAllPoints];
- // In 'on' state, the button is an equilateral triangle (looking down)
- // with the bounding rect NSMakeRect(0, 0, 9, 8). Inside the 'rect'
- // it's translated by (1, 4).
- [openTriangle moveToPoint:NSMakePoint(rect.origin.x + 1, rect.origin.y + 4 + 8)];
- [openTriangle lineToPoint:NSMakePoint(rect.origin.x + 1 + 9, rect.origin.y + 4 + 8)];
- [openTriangle lineToPoint:NSMakePoint(rect.origin.x + 1 + 4.5, rect.origin.y + 4)];
- [openTriangle closePath];
- [openTriangle fill];
- }
-}
-
void QMacStylePrivate::drawFocusRing(QPainter *p, const QRectF &targetRect, int hMargin, int vMargin, const CocoaControl &cw) const
{
QPainterPath focusRingPath;
@@ -3301,15 +3241,8 @@ void QMacStyle::drawPrimitive(PrimitiveElement pe, const QStyleOption *opt, QPai
CGContextScaleCTM(cg, 1, -1);
CGContextTranslateCTM(cg, -rect.origin.x, -rect.origin.y);
- if (QOperatingSystemVersion::current() >= QOperatingSystemVersion::MacOSMojave && !qt_mac_applicationIsInDarkMode()) {
- // When the real system theme is one of the 'Dark' themes, and an application forces the 'Aqua' theme,
- // under some conditions (see QTBUG-74515 for more details) NSButtonCell seems to select the 'Dark'
- // code path and is becoming transparent, thus 'invisible' on the white background. To workaround this,
- // we draw the disclose triangle manually:
- qt_drawDisclosureButton(cg, triangleCell.state, (opt->state & State_Selected) && viewHasFocus, rect);
- } else {
- [triangleCell drawBezelWithFrame:NSRectFromCGRect(rect) inView:[triangleCell controlView]];
- }
+ [triangleCell drawBezelWithFrame:NSRectFromCGRect(rect) inView:[triangleCell controlView]];
+
d->restoreNSGraphicsContext(cg);
break; }
diff --git a/src/widgets/graphicsview/qgraphicsitem.cpp b/src/widgets/graphicsview/qgraphicsitem.cpp
index 6e53ea94f3..713f022bdd 100644
--- a/src/widgets/graphicsview/qgraphicsitem.cpp
+++ b/src/widgets/graphicsview/qgraphicsitem.cpp
@@ -11343,7 +11343,7 @@ void QGraphicsItemEffectSourcePrivate::draw(QPainter *painter)
}
// sourceRect must be in the given coordinate system
-QRect QGraphicsItemEffectSourcePrivate::paddedEffectRect(Qt::CoordinateSystem system, QGraphicsEffect::PixmapPadMode mode, const QRectF &sourceRect, bool *unpadded) const
+QRectF QGraphicsItemEffectSourcePrivate::paddedEffectRect(Qt::CoordinateSystem system, QGraphicsEffect::PixmapPadMode mode, const QRectF &sourceRect, bool *unpadded) const
{
QRectF effectRectF;
@@ -11371,7 +11371,7 @@ QRect QGraphicsItemEffectSourcePrivate::paddedEffectRect(Qt::CoordinateSystem sy
*unpadded = true;
}
- return effectRectF.toAlignedRect();
+ return effectRectF;
}
QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *offset,
@@ -11389,7 +11389,8 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
bool unpadded;
const QRectF sourceRect = boundingRect(system);
- QRect effectRect = paddedEffectRect(system, mode, sourceRect, &unpadded);
+ QRectF effectRectF = paddedEffectRect(system, mode, sourceRect, &unpadded);
+ QRect effectRect = effectRectF.toAlignedRect();
if (offset)
*offset = effectRect.topLeft();
@@ -11405,7 +11406,9 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
if (effectRect.isEmpty())
return QPixmap();
- QPixmap pixmap(effectRect.size());
+ const auto dpr = info ? info->painter->device()->devicePixelRatioF() : 1.0;
+ QPixmap pixmap(QRectF(effectRectF.topLeft(), effectRectF.size() * dpr).toAlignedRect().size());
+ pixmap.setDevicePixelRatio(dpr);
pixmap.fill(Qt::transparent);
QPainter pixmapPainter(&pixmap);
pixmapPainter.setRenderHints(info ? info->painter->renderHints() : QPainter::TextAntialiasing);
diff --git a/src/widgets/graphicsview/qgraphicsitem_p.h b/src/widgets/graphicsview/qgraphicsitem_p.h
index d586a22544..54c25bf6e1 100644
--- a/src/widgets/graphicsview/qgraphicsitem_p.h
+++ b/src/widgets/graphicsview/qgraphicsitem_p.h
@@ -644,7 +644,7 @@ public:
QPixmap pixmap(Qt::CoordinateSystem system,
QPoint *offset,
QGraphicsEffect::PixmapPadMode mode) const override;
- QRect paddedEffectRect(Qt::CoordinateSystem system, QGraphicsEffect::PixmapPadMode mode, const QRectF &sourceRect, bool *unpadded = 0) const;
+ QRectF paddedEffectRect(Qt::CoordinateSystem system, QGraphicsEffect::PixmapPadMode mode, const QRectF &sourceRect, bool *unpadded = 0) const;
QGraphicsItem *item;
QGraphicsItemPaintInfo *info;
diff --git a/src/widgets/graphicsview/qgraphicsscene.cpp b/src/widgets/graphicsview/qgraphicsscene.cpp
index 19d9f25307..3897823e98 100644
--- a/src/widgets/graphicsview/qgraphicsscene.cpp
+++ b/src/widgets/graphicsview/qgraphicsscene.cpp
@@ -4852,7 +4852,7 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter *
&& painter->worldTransform().type() <= QTransform::TxTranslate)
{
QRectF sourceRect = sourced->boundingRect(Qt::DeviceCoordinates);
- QRect effectRect = sourced->paddedEffectRect(Qt::DeviceCoordinates, sourced->currentCachedMode(), sourceRect);
+ QRect effectRect = sourced->paddedEffectRect(Qt::DeviceCoordinates, sourced->currentCachedMode(), sourceRect).toAlignedRect();
sourced->setCachedOffset(effectRect.topLeft());
} else {
diff --git a/src/widgets/kernel/qopenglwidget.cpp b/src/widgets/kernel/qopenglwidget.cpp
index cf15614680..374ea53726 100644
--- a/src/widgets/kernel/qopenglwidget.cpp
+++ b/src/widgets/kernel/qopenglwidget.cpp
@@ -1448,7 +1448,8 @@ bool QOpenGLWidget::event(QEvent *e)
{
// Special case: did grabFramebuffer() for a hidden widget that then became visible.
// Recreate all resources since the context now needs to share with the TLW's.
- d->reset();
+ if (!qGuiApp->testAttribute(Qt::AA_ShareOpenGLContexts))
+ d->reset();
}
if (!d->initialized && !size().isEmpty() && window()->windowHandle()) {
d->initialize();
diff --git a/src/widgets/styles/qstylesheetstyle.cpp b/src/widgets/styles/qstylesheetstyle.cpp
index 9a3d938d25..fc4efa18fb 100644
--- a/src/widgets/styles/qstylesheetstyle.cpp
+++ b/src/widgets/styles/qstylesheetstyle.cpp
@@ -2908,7 +2908,10 @@ void QStyleSheetStyle::polish(QPalette &pal)
void QStyleSheetStyle::repolish(QWidget *w)
{
- QList<const QObject *> children = w->findChildren<const QObject *>(QString());
+ QList<const QObject *> children;
+ children.reserve(w->children().size() + 1);
+ for (auto child: qAsConst(w->children()))
+ children.append(child);
children.append(w);
styleSheetCaches->styleSheetCache.remove(w);
updateObjects(children);
diff --git a/src/widgets/widgets/qplaintextedit.cpp b/src/widgets/widgets/qplaintextedit.cpp
index dc8765ad88..bc1ff78de0 100644
--- a/src/widgets/widgets/qplaintextedit.cpp
+++ b/src/widgets/widgets/qplaintextedit.cpp
@@ -1239,6 +1239,8 @@ void QPlainTextEditPrivate::ensureViewportLayouted()
This property gets and sets the plain text editor's contents. The previous
contents are removed and undo/redo history is reset when this property is set.
+ currentCharFormat() is also reset, unless textCursor() is already at the
+ beginning of the document.
By default, for an editor with no contents, this property contains an empty string.
*/
@@ -1518,7 +1520,12 @@ void QPlainTextEdit::paste()
/*!
Deletes all the text in the text edit.
- Note that the undo/redo history is cleared by this function.
+ Notes:
+ \list
+ \li The undo/redo history is also cleared.
+ \li currentCharFormat() is reset, unless textCursor()
+ is already at the beginning of the document.
+ \endlist
\sa cut(), setPlainText()
*/
@@ -1651,7 +1658,12 @@ void QPlainTextEdit::timerEvent(QTimerEvent *e)
\a text is interpreted as plain text.
- Note that the undo/redo history is cleared by this function.
+ Notes:
+ \list
+ \li The undo/redo history is also cleared.
+ \li currentCharFormat() is reset, unless textCursor()
+ is already at the beginning of the document.
+ \endlist
\sa toPlainText()
*/
diff --git a/src/widgets/widgets/qtextedit.cpp b/src/widgets/widgets/qtextedit.cpp
index 920133d493..0ae63f2dd5 100644
--- a/src/widgets/widgets/qtextedit.cpp
+++ b/src/widgets/widgets/qtextedit.cpp
@@ -556,7 +556,8 @@ void QTextEditPrivate::_q_ensureVisible(const QRectF &_rect)
This property gets and sets the text editor's contents as plain
text. Previous contents are removed and undo/redo history is reset
- when the property is set.
+ when the property is set. currentCharFormat() is also reset, unless
+ textCursor() is already at the beginning of the document.
If the text edit has another content type, it will not be replaced
by plain text if you call toPlainText(). The only exception to this
@@ -1034,7 +1035,12 @@ void QTextEdit::paste()
/*!
Deletes all the text in the text edit.
- Note that the undo/redo history is cleared by this function.
+ Notes:
+ \list
+ \li The undo/redo history is also cleared.
+ \li currentCharFormat() is reset, unless textCursor()
+ is already at the beginning of the document.
+ \endlist
\sa cut(), setPlainText(), setHtml()
*/
@@ -1139,9 +1145,13 @@ void QTextEdit::timerEvent(QTimerEvent *e)
Changes the text of the text edit to the string \a text.
Any previous text is removed.
- \a text is interpreted as plain text.
-
- Note that the undo/redo history is cleared by this function.
+ Notes:
+ \list
+ \li \a text is interpreted as plain text.
+ \li The undo/redo history is also cleared.
+ \li currentCharFormat() is reset, unless textCursor()
+ is already at the beginning of the document.
+ \endlist
\sa toPlainText()
*/
@@ -1175,7 +1185,8 @@ QString QTextEdit::toPlainText() const
setHtml() changes the text of the text edit. Any previous text is
removed and the undo/redo history is cleared. The input text is
- interpreted as rich text in html format.
+ interpreted as rich text in html format. currentCharFormat() is also
+ reset, unless textCursor() is already at the beginning of the document.
\note It is the responsibility of the caller to make sure that the
text is correctly decoded when a QString containing HTML is created
diff --git a/tests/auto/corelib/io/qfileinfo/tst_qfileinfo.cpp b/tests/auto/corelib/io/qfileinfo/tst_qfileinfo.cpp
index 714c96b5e5..a92b4bd1cb 100644
--- a/tests/auto/corelib/io/qfileinfo/tst_qfileinfo.cpp
+++ b/tests/auto/corelib/io/qfileinfo/tst_qfileinfo.cpp
@@ -1559,6 +1559,16 @@ void tst_QFileInfo::ntfsJunctionPointsAndSymlinks_data()
<< NtfsTestResource(NtfsTestResource::SymLink, relToRelSymlink, relToRelTarget)
<< relToRelSymlink << true << QDir::fromNativeSeparators(absTarget) << target.canonicalFilePath();
}
+ {
+ // Symlink to UNC share
+ pwd.mkdir("unc");
+ QString errorMessage;
+ QString uncTarget = QStringLiteral("//") + QtNetworkSettings::winServerName() + "/testshare";
+ QString uncSymlink = QDir::toNativeSeparators(pwd.absolutePath().append("\\unc\\link_to_unc"));
+ QTest::newRow("UNC symlink")
+ << NtfsTestResource(NtfsTestResource::SymLink, uncSymlink, uncTarget)
+ << QDir::fromNativeSeparators(uncSymlink) << true << QDir::fromNativeSeparators(uncTarget) << uncTarget;
+ }
//Junctions
QString target = "target";
@@ -1630,7 +1640,7 @@ void tst_QFileInfo::ntfsJunctionPointsAndSymlinks()
// Ensure that junctions, mountpoints are removed. If this fails, do not remove
// temporary directory to prevent it from trashing the system.
if (fi.isDir()) {
- if (!QDir().rmdir(fi.fileName())) {
+ if (!QDir().rmdir(fi.filePath())) {
qWarning("Unable to remove NTFS junction '%s'', keeping '%s'.",
qPrintable(fi.fileName()), qPrintable(QDir::toNativeSeparators(m_dir.path())));
m_dir.setAutoRemove(false);
diff --git a/tests/auto/corelib/kernel/qmetaobject/qmetaobject.pro b/tests/auto/corelib/kernel/qmetaobject/qmetaobject.pro
index e7e5a03a86..980c247ab5 100644
--- a/tests/auto/corelib/kernel/qmetaobject/qmetaobject.pro
+++ b/tests/auto/corelib/kernel/qmetaobject/qmetaobject.pro
@@ -1,4 +1,5 @@
CONFIG += testcase
+qtConfig(c++14): CONFIG += c++14
TARGET = tst_qmetaobject
QT = core-private testlib
SOURCES = tst_qmetaobject.cpp
diff --git a/tests/auto/corelib/kernel/qmetaobject/tst_qmetaobject.cpp b/tests/auto/corelib/kernel/qmetaobject/tst_qmetaobject.cpp
index 350ed24c28..89a06b358e 100644
--- a/tests/auto/corelib/kernel/qmetaobject/tst_qmetaobject.cpp
+++ b/tests/auto/corelib/kernel/qmetaobject/tst_qmetaobject.cpp
@@ -816,6 +816,15 @@ void tst_QMetaObject::invokePointer()
QCOMPARE(obj.slotResult, QString("sl1:bubu"));
}
QCOMPARE(countedStructObjectsCount, 0);
+#ifdef __cpp_init_captures
+ {
+ CountedStruct str;
+ std::unique_ptr<int> ptr( new int );
+ QVERIFY(QMetaObject::invokeMethod(&obj, [str, &t1, &obj, p = std::move(ptr)]() { obj.sl1(t1); }));
+ QCOMPARE(obj.slotResult, QString("sl1:1"));
+ }
+ QCOMPARE(countedStructObjectsCount, 0);
+#endif
}
void tst_QMetaObject::invokeQueuedMetaMember()
@@ -1121,6 +1130,15 @@ void tst_QMetaObject::invokeBlockingQueuedPointer()
QCOMPARE(exp, QString("yessir"));
QCOMPARE(obj.slotResult, QString("sl1:bubu"));
}
+#ifdef __cpp_init_captures
+ {
+ std::unique_ptr<int> ptr(new int);
+ QVERIFY(QMetaObject::invokeMethod(&obj,
+ [&obj, p = std::move(ptr)]() { return obj.sl1("hehe"); },
+ Qt::BlockingQueuedConnection));
+ QCOMPARE(obj.slotResult, QString("sl1:hehe"));
+ }
+#endif
QVERIFY(QMetaObject::invokeMethod(&obj, [&](){obj.moveToThread(QThread::currentThread());}, Qt::BlockingQueuedConnection));
t.quit();
QVERIFY(t.wait());
diff --git a/tests/auto/gui/util/qshadergenerator/tst_qshadergenerator.cpp b/tests/auto/gui/util/qshadergenerator/tst_qshadergenerator.cpp
index 82197f815e..f8bb0c3851 100644
--- a/tests/auto/gui/util/qshadergenerator/tst_qshadergenerator.cpp
+++ b/tests/auto/gui/util/qshadergenerator/tst_qshadergenerator.cpp
@@ -35,11 +35,13 @@
namespace
{
- QShaderFormat createFormat(QShaderFormat::Api api, int majorVersion, int minorVersion)
+ QShaderFormat createFormat(QShaderFormat::Api api, int majorVersion, int minorVersion,
+ QShaderFormat::ShaderType shaderType= QShaderFormat::Fragment)
{
auto format = QShaderFormat();
format.setApi(api);
format.setVersion(QVersionNumber(majorVersion, minorVersion));
+ format.setShaderType(shaderType);
return format;
}
@@ -74,7 +76,7 @@ namespace
return edge;
}
- QShaderGraph createGraph()
+ QShaderGraph createFragmentShaderGraph()
{
const auto openGLES2 = createFormat(QShaderFormat::OpenGLES, 2, 0);
const auto openGL3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0);
@@ -194,6 +196,7 @@ private slots:
void shouldProcessLanguageQualifierAndTypeEnums_data();
void shouldProcessLanguageQualifierAndTypeEnums();
void shouldGenerateDifferentCodeDependingOnActiveLayers();
+ void shouldUseGlobalVariableRatherThanTemporaries();
};
void tst_QShaderGenerator::shouldHaveDefaultState()
@@ -213,7 +216,7 @@ void tst_QShaderGenerator::shouldGenerateShaderCode_data()
QTest::addColumn<QShaderFormat>("format");
QTest::addColumn<QByteArray>("expectedCode");
- const auto graph = createGraph();
+ const auto graph = createFragmentShaderGraph();
const auto openGLES2 = createFormat(QShaderFormat::OpenGLES, 2, 0);
const auto openGL3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0);
@@ -234,14 +237,9 @@ void tst_QShaderGenerator::shouldGenerateShaderCode_data()
<< ""
<< "void main()"
<< "{"
- << " highp vec2 v2 = texCoord;"
- << " sampler2D v1 = texture;"
- << " highp float v3 = lightIntensity;"
- << " highp vec4 v5 = texture2D(v1, v2);"
- << " highp vec3 v0 = worldPosition;"
- << " highp float v4 = exposure;"
- << " highp vec4 v6 = lightModel(v5, v0, v3);"
- << " highp vec4 v7 = v6 * pow(2.0, v4);"
+ << " highp vec4 v5 = texture2D(texture, texCoord);"
+ << " highp vec4 v6 = lightModel(v5, worldPosition, lightIntensity);"
+ << " highp vec4 v7 = v6 * pow(2.0, exposure);"
<< " gl_fragColor = v7;"
<< "}"
<< "";
@@ -256,14 +254,9 @@ void tst_QShaderGenerator::shouldGenerateShaderCode_data()
<< ""
<< "void main()"
<< "{"
- << " vec2 v2 = texCoord;"
- << " sampler2D v1 = texture;"
- << " float v3 = lightIntensity;"
- << " vec4 v5 = texture2D(v1, v2);"
- << " vec3 v0 = worldPosition;"
- << " float v4 = exposure;"
- << " vec4 v6 = lightModel(v5, v0, v3);"
- << " vec4 v7 = v6 * pow(2.0, v4);"
+ << " vec4 v5 = texture2D(texture, texCoord);"
+ << " vec4 v6 = lightModel(v5, worldPosition, lightIntensity);"
+ << " vec4 v7 = v6 * pow(2.0, exposure);"
<< " fragColor = v7;"
<< "}"
<< "";
@@ -580,120 +573,190 @@ void tst_QShaderGenerator::shouldProcessLanguageQualifierAndTypeEnums_data()
QTest::addColumn<QShaderFormat>("format");
QTest::addColumn<QByteArray>("expectedCode");
- const auto es2 = createFormat(QShaderFormat::OpenGLES, 2, 0);
- const auto es3 = createFormat(QShaderFormat::OpenGLES, 3, 0);
- const auto gl2 = createFormat(QShaderFormat::OpenGLNoProfile, 2, 0);
- const auto gl3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0);
- const auto gl4 = createFormat(QShaderFormat::OpenGLCoreProfile, 4, 0);
-
- const auto qualifierEnum = QMetaEnum::fromType<QShaderLanguage::StorageQualifier>();
- const auto typeEnum = QMetaEnum::fromType<QShaderLanguage::VariableType>();
-
- for (int qualifierIndex = 0; qualifierIndex < qualifierEnum.keyCount(); qualifierIndex++) {
- const auto qualifierName = qualifierEnum.key(qualifierIndex);
- const auto qualifierValue = static_cast<QShaderLanguage::StorageQualifier>(qualifierEnum.value(qualifierIndex));
+ {
+ const auto es2 = createFormat(QShaderFormat::OpenGLES, 2, 0);
+ const auto es3 = createFormat(QShaderFormat::OpenGLES, 3, 0);
+ const auto gl2 = createFormat(QShaderFormat::OpenGLNoProfile, 2, 0);
+ const auto gl3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0);
+ const auto gl4 = createFormat(QShaderFormat::OpenGLCoreProfile, 4, 0);
+
+ const auto qualifierEnum = QMetaEnum::fromType<QShaderLanguage::StorageQualifier>();
+ const auto typeEnum = QMetaEnum::fromType<QShaderLanguage::VariableType>();
+
+ for (int qualifierIndex = 0; qualifierIndex < qualifierEnum.keyCount(); qualifierIndex++) {
+ const auto qualifierName = qualifierEnum.key(qualifierIndex);
+ const auto qualifierValue = static_cast<QShaderLanguage::StorageQualifier>(qualifierEnum.value(qualifierIndex));
+
+ for (int typeIndex = 0; typeIndex < typeEnum.keyCount(); typeIndex++) {
+ const auto typeName = typeEnum.key(typeIndex);
+ const auto typeValue = static_cast<QShaderLanguage::VariableType>(typeEnum.value(typeIndex));
+
+ auto graph = QShaderGraph();
+
+ auto worldPosition = createNode({
+ createPort(QShaderNodePort::Output, "value")
+ });
+ worldPosition.setParameter("name", "worldPosition");
+ worldPosition.setParameter("qualifier", QVariant::fromValue<QShaderLanguage::StorageQualifier>(qualifierValue));
+ worldPosition.setParameter("type", QVariant::fromValue<QShaderLanguage::VariableType>(typeValue));
+ worldPosition.addRule(es2, QShaderNode::Rule("highp $type $value = $name;",
+ QByteArrayList() << "$qualifier highp $type $name;"));
+ worldPosition.addRule(gl2, QShaderNode::Rule("$type $value = $name;",
+ QByteArrayList() << "$qualifier $type $name;"));
+ worldPosition.addRule(gl3, QShaderNode::Rule("$type $value = $name;",
+ QByteArrayList() << "$qualifier $type $name;"));
+
+ auto fragColor = createNode({
+ createPort(QShaderNodePort::Input, "fragColor")
+ });
+ fragColor.addRule(es2, QShaderNode::Rule("gl_fragColor = $fragColor;"));
+ fragColor.addRule(gl2, QShaderNode::Rule("gl_fragColor = $fragColor;"));
+ fragColor.addRule(gl3, QShaderNode::Rule("fragColor = $fragColor;",
+ QByteArrayList() << "out vec4 fragColor;"));
+
+ graph.addNode(worldPosition);
+ graph.addNode(fragColor);
+
+ graph.addEdge(createEdge(worldPosition.uuid(), "value", fragColor.uuid(), "fragColor"));
+
+ const auto gl2Code = (QByteArrayList() << "#version 110"
+ << ""
+ << QStringLiteral("%1 %2 worldPosition;").arg(toGlsl(qualifierValue, gl2))
+ .arg(toGlsl(typeValue))
+ .toUtf8()
+ << ""
+ << "void main()"
+ << "{"
+ << " gl_fragColor = worldPosition;"
+ << "}"
+ << "").join("\n");
+ const auto gl3Code = (QByteArrayList() << "#version 130"
+ << ""
+ << QStringLiteral("%1 %2 worldPosition;").arg(toGlsl(qualifierValue, gl3))
+ .arg(toGlsl(typeValue))
+ .toUtf8()
+ << "out vec4 fragColor;"
+ << ""
+ << "void main()"
+ << "{"
+ << " fragColor = worldPosition;"
+ << "}"
+ << "").join("\n");
+ const auto gl4Code = (QByteArrayList() << "#version 400 core"
+ << ""
+ << QStringLiteral("%1 %2 worldPosition;").arg(toGlsl(qualifierValue, gl4))
+ .arg(toGlsl(typeValue))
+ .toUtf8()
+ << "out vec4 fragColor;"
+ << ""
+ << "void main()"
+ << "{"
+ << " fragColor = worldPosition;"
+ << "}"
+ << "").join("\n");
+ const auto es2Code = (QByteArrayList() << "#version 100"
+ << ""
+ << QStringLiteral("%1 highp %2 worldPosition;").arg(toGlsl(qualifierValue, es2))
+ .arg(toGlsl(typeValue))
+ .toUtf8()
+ << ""
+ << "void main()"
+ << "{"
+ << " gl_fragColor = worldPosition;"
+ << "}"
+ << "").join("\n");
+ const auto es3Code = (QByteArrayList() << "#version 300 es"
+ << ""
+ << QStringLiteral("%1 highp %2 worldPosition;").arg(toGlsl(qualifierValue, es3))
+ .arg(toGlsl(typeValue))
+ .toUtf8()
+ << ""
+ << "void main()"
+ << "{"
+ << " gl_fragColor = worldPosition;"
+ << "}"
+ << "").join("\n");
+
+ QTest::addRow("%s %s ES2", qualifierName, typeName) << graph << es2 << es2Code;
+ QTest::addRow("%s %s ES3", qualifierName, typeName) << graph << es3 << es3Code;
+ QTest::addRow("%s %s GL2", qualifierName, typeName) << graph << gl2 << gl2Code;
+ QTest::addRow("%s %s GL3", qualifierName, typeName) << graph << gl3 << gl3Code;
+ QTest::addRow("%s %s GL4", qualifierName, typeName) << graph << gl4 << gl4Code;
+ }
+ }
+ }
- for (int typeIndex = 0; typeIndex < typeEnum.keyCount(); typeIndex++) {
- const auto typeName = typeEnum.key(typeIndex);
- const auto typeValue = static_cast<QShaderLanguage::VariableType>(typeEnum.value(typeIndex));
+ {
+ const auto es2 = createFormat(QShaderFormat::OpenGLES, 2, 0, QShaderFormat::Vertex);
+ const auto es3 = createFormat(QShaderFormat::OpenGLES, 3, 0, QShaderFormat::Vertex);
+ const auto gl2 = createFormat(QShaderFormat::OpenGLNoProfile, 2, 0, QShaderFormat::Vertex);
+ const auto gl3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, QShaderFormat::Vertex);
+ const auto gl4 = createFormat(QShaderFormat::OpenGLCoreProfile, 4, 0, QShaderFormat::Vertex);
auto graph = QShaderGraph();
- auto worldPosition = createNode({
+ auto vertexPosition = createNode({
createPort(QShaderNodePort::Output, "value")
});
- worldPosition.setParameter("name", "worldPosition");
- worldPosition.setParameter("qualifier", QVariant::fromValue<QShaderLanguage::StorageQualifier>(qualifierValue));
- worldPosition.setParameter("type", QVariant::fromValue<QShaderLanguage::VariableType>(typeValue));
- worldPosition.addRule(es2, QShaderNode::Rule("highp $type $value = $name;",
+ vertexPosition.setParameter("name", "vertexPosition");
+ vertexPosition.setParameter("qualifier", QVariant::fromValue<QShaderLanguage::StorageQualifier>(QShaderLanguage::Input));
+ vertexPosition.setParameter("type", QVariant::fromValue<QShaderLanguage::VariableType>(QShaderLanguage::Vec4));
+
+ vertexPosition.addRule(es2, QShaderNode::Rule("",
QByteArrayList() << "$qualifier highp $type $name;"));
- worldPosition.addRule(gl2, QShaderNode::Rule("$type $value = $name;",
+ vertexPosition.addRule(gl2, QShaderNode::Rule("",
QByteArrayList() << "$qualifier $type $name;"));
- worldPosition.addRule(gl3, QShaderNode::Rule("$type $value = $name;",
+ vertexPosition.addRule(gl3, QShaderNode::Rule("",
QByteArrayList() << "$qualifier $type $name;"));
- auto fragColor = createNode({
- createPort(QShaderNodePort::Input, "fragColor")
- });
- fragColor.addRule(es2, QShaderNode::Rule("gl_fragColor = $fragColor;"));
- fragColor.addRule(gl2, QShaderNode::Rule("gl_fragColor = $fragColor;"));
- fragColor.addRule(gl3, QShaderNode::Rule("fragColor = $fragColor;",
- QByteArrayList() << "out vec4 fragColor;"));
-
- graph.addNode(worldPosition);
- graph.addNode(fragColor);
-
- graph.addEdge(createEdge(worldPosition.uuid(), "value", fragColor.uuid(), "fragColor"));
+ graph.addNode(vertexPosition);
const auto gl2Code = (QByteArrayList() << "#version 110"
<< ""
- << QStringLiteral("%1 %2 worldPosition;").arg(toGlsl(qualifierValue, gl2))
- .arg(toGlsl(typeValue))
- .toUtf8()
+ << "attribute vec4 vertexPosition;"
<< ""
<< "void main()"
<< "{"
- << QStringLiteral(" %1 v0 = worldPosition;").arg(toGlsl(typeValue)).toUtf8()
- << " gl_fragColor = v0;"
<< "}"
<< "").join("\n");
const auto gl3Code = (QByteArrayList() << "#version 130"
<< ""
- << QStringLiteral("%1 %2 worldPosition;").arg(toGlsl(qualifierValue, gl3))
- .arg(toGlsl(typeValue))
- .toUtf8()
- << "out vec4 fragColor;"
+ << "in vec4 vertexPosition;"
<< ""
<< "void main()"
<< "{"
- << QStringLiteral(" %1 v0 = worldPosition;").arg(toGlsl(typeValue)).toUtf8()
- << " fragColor = v0;"
<< "}"
<< "").join("\n");
const auto gl4Code = (QByteArrayList() << "#version 400 core"
<< ""
- << QStringLiteral("%1 %2 worldPosition;").arg(toGlsl(qualifierValue, gl4))
- .arg(toGlsl(typeValue))
- .toUtf8()
- << "out vec4 fragColor;"
+ << "in vec4 vertexPosition;"
<< ""
<< "void main()"
<< "{"
- << QStringLiteral(" %1 v0 = worldPosition;").arg(toGlsl(typeValue)).toUtf8()
- << " fragColor = v0;"
<< "}"
<< "").join("\n");
const auto es2Code = (QByteArrayList() << "#version 100"
<< ""
- << QStringLiteral("%1 highp %2 worldPosition;").arg(toGlsl(qualifierValue, es2))
- .arg(toGlsl(typeValue))
- .toUtf8()
+ << "attribute highp vec4 vertexPosition;"
<< ""
<< "void main()"
<< "{"
- << QStringLiteral(" highp %1 v0 = worldPosition;").arg(toGlsl(typeValue)).toUtf8()
- << " gl_fragColor = v0;"
<< "}"
<< "").join("\n");
const auto es3Code = (QByteArrayList() << "#version 300 es"
<< ""
- << QStringLiteral("%1 highp %2 worldPosition;").arg(toGlsl(qualifierValue, es3))
- .arg(toGlsl(typeValue))
- .toUtf8()
+ << "in highp vec4 vertexPosition;"
<< ""
<< "void main()"
<< "{"
- << QStringLiteral(" highp %1 v0 = worldPosition;").arg(toGlsl(typeValue)).toUtf8()
- << " gl_fragColor = v0;"
<< "}"
<< "").join("\n");
- QTest::addRow("%s %s ES2", qualifierName, typeName) << graph << es2 << es2Code;
- QTest::addRow("%s %s ES3", qualifierName, typeName) << graph << es3 << es3Code;
- QTest::addRow("%s %s GL2", qualifierName, typeName) << graph << gl2 << gl2Code;
- QTest::addRow("%s %s GL3", qualifierName, typeName) << graph << gl3 << gl3Code;
- QTest::addRow("%s %s GL4", qualifierName, typeName) << graph << gl4 << gl4Code;
- }
+ QTest::addRow("Attribute header substitution ES2") << graph << es2 << es2Code;
+ QTest::addRow("Attribute header substitution ES3") << graph << es3 << es3Code;
+ QTest::addRow("Attribute header substitution GL2") << graph << gl2 << gl2Code;
+ QTest::addRow("Attribute header substitution GL3") << graph << gl3 << gl3Code;
+ QTest::addRow("Attribute header substitution GL4") << graph << gl4 << gl4Code;
}
}
@@ -806,9 +869,7 @@ void tst_QShaderGenerator::shouldGenerateDifferentCodeDependingOnActiveLayers()
<< ""
<< "void main()"
<< "{"
- << " vec3 v1 = normalUniform;"
- << " vec4 v0 = diffuseUniform;"
- << " vec4 v2 = lightModel(v0, v1);"
+ << " vec4 v2 = lightModel(diffuseUniform, normalUniform);"
<< " fragColor = v2;"
<< "}"
<< "";
@@ -831,10 +892,8 @@ void tst_QShaderGenerator::shouldGenerateDifferentCodeDependingOnActiveLayers()
<< ""
<< "void main()"
<< "{"
- << " vec2 v0 = texCoord;"
- << " vec3 v2 = texture2D(normalTexture, v0).rgb;"
- << " vec4 v1 = diffuseUniform;"
- << " vec4 v3 = lightModel(v1, v2);"
+ << " vec3 v2 = texture2D(normalTexture, texCoord).rgb;"
+ << " vec4 v3 = lightModel(diffuseUniform, v2);"
<< " fragColor = v3;"
<< "}"
<< "";
@@ -857,10 +916,8 @@ void tst_QShaderGenerator::shouldGenerateDifferentCodeDependingOnActiveLayers()
<< ""
<< "void main()"
<< "{"
- << " vec2 v0 = texCoord;"
- << " vec3 v2 = normalUniform;"
- << " vec4 v1 = texture2D(diffuseTexture, v0);"
- << " vec4 v3 = lightModel(v1, v2);"
+ << " vec4 v1 = texture2D(diffuseTexture, texCoord);"
+ << " vec4 v3 = lightModel(v1, normalUniform);"
<< " fragColor = v3;"
<< "}"
<< "";
@@ -883,9 +940,8 @@ void tst_QShaderGenerator::shouldGenerateDifferentCodeDependingOnActiveLayers()
<< ""
<< "void main()"
<< "{"
- << " vec2 v0 = texCoord;"
- << " vec3 v2 = texture2D(normalTexture, v0).rgb;"
- << " vec4 v1 = texture2D(diffuseTexture, v0);"
+ << " vec3 v2 = texture2D(normalTexture, texCoord).rgb;"
+ << " vec4 v1 = texture2D(diffuseTexture, texCoord);"
<< " vec4 v3 = lightModel(v1, v2);"
<< " fragColor = v3;"
<< "}"
@@ -894,6 +950,133 @@ void tst_QShaderGenerator::shouldGenerateDifferentCodeDependingOnActiveLayers()
}
}
+void tst_QShaderGenerator::shouldUseGlobalVariableRatherThanTemporaries()
+{
+ // GIVEN
+ const auto gl4 = createFormat(QShaderFormat::OpenGLCoreProfile, 4, 0);
+
+ {
+ // WHEN
+ auto vertexPosition = createNode({
+ createPort(QShaderNodePort::Output, "vertexPosition")
+ });
+ vertexPosition.addRule(gl4, QShaderNode::Rule("vec4 $vertexPosition = vertexPosition;",
+ QByteArrayList() << "in vec4 vertexPosition;"));
+
+ auto fakeMultiPlyNoSpace = createNode({
+ createPort(QShaderNodePort::Input, "varName"),
+ createPort(QShaderNodePort::Output, "out")
+ });
+ fakeMultiPlyNoSpace.addRule(gl4, QShaderNode::Rule("vec4 $out = $varName*v11;"));
+
+ auto fakeMultiPlySpace = createNode({
+ createPort(QShaderNodePort::Input, "varName"),
+ createPort(QShaderNodePort::Output, "out")
+ });
+ fakeMultiPlySpace.addRule(gl4, QShaderNode::Rule("vec4 $out = $varName * v11;"));
+
+ auto fakeJoinNoSpace = createNode({
+ createPort(QShaderNodePort::Input, "varName"),
+ createPort(QShaderNodePort::Output, "out")
+ });
+ fakeJoinNoSpace.addRule(gl4, QShaderNode::Rule("vec4 $out = vec4($varName.xyz,$varName.w);"));
+
+ auto fakeJoinSpace = createNode({
+ createPort(QShaderNodePort::Input, "varName"),
+ createPort(QShaderNodePort::Output, "out")
+ });
+ fakeJoinSpace.addRule(gl4, QShaderNode::Rule("vec4 $out = vec4($varName.xyz, $varName.w);"));
+
+ auto fakeAdd = createNode({
+ createPort(QShaderNodePort::Input, "varName"),
+ createPort(QShaderNodePort::Output, "out")
+ });
+ fakeAdd.addRule(gl4, QShaderNode::Rule("vec4 $out = $varName.xyzw + $varName;"));
+
+ auto fakeSub = createNode({
+ createPort(QShaderNodePort::Input, "varName"),
+ createPort(QShaderNodePort::Output, "out")
+ });
+ fakeSub.addRule(gl4, QShaderNode::Rule("vec4 $out = $varName.xyzw - $varName;"));
+
+ auto fakeDiv = createNode({
+ createPort(QShaderNodePort::Input, "varName"),
+ createPort(QShaderNodePort::Output, "out")
+ });
+ fakeDiv.addRule(gl4, QShaderNode::Rule("vec4 $out = $varName / v0;"));
+
+ auto fragColor = createNode({
+ createPort(QShaderNodePort::Input, "input1"),
+ createPort(QShaderNodePort::Input, "input2"),
+ createPort(QShaderNodePort::Input, "input3"),
+ createPort(QShaderNodePort::Input, "input4"),
+ createPort(QShaderNodePort::Input, "input5"),
+ createPort(QShaderNodePort::Input, "input6"),
+ createPort(QShaderNodePort::Input, "input7")
+ });
+ fragColor.addRule(gl4, QShaderNode::Rule("fragColor = $input1 + $input2 + $input3 + $input4 + $input5 + $input6 + $input7;",
+ QByteArrayList() << "out vec4 fragColor;"));
+
+ const auto graph = [=] {
+ auto res = QShaderGraph();
+
+ res.addNode(vertexPosition);
+ res.addNode(fakeMultiPlyNoSpace);
+ res.addNode(fakeMultiPlySpace);
+ res.addNode(fakeJoinNoSpace);
+ res.addNode(fakeJoinSpace);
+ res.addNode(fakeAdd);
+ res.addNode(fakeSub);
+ res.addNode(fakeDiv);
+ res.addNode(fragColor);
+
+ res.addEdge(createEdge(vertexPosition.uuid(), "vertexPosition", fakeMultiPlyNoSpace.uuid(), "varName"));
+ res.addEdge(createEdge(vertexPosition.uuid(), "vertexPosition", fakeMultiPlySpace.uuid(), "varName"));
+ res.addEdge(createEdge(vertexPosition.uuid(), "vertexPosition", fakeJoinNoSpace.uuid(), "varName"));
+ res.addEdge(createEdge(vertexPosition.uuid(), "vertexPosition", fakeJoinSpace.uuid(), "varName"));
+ res.addEdge(createEdge(vertexPosition.uuid(), "vertexPosition", fakeAdd.uuid(), "varName"));
+ res.addEdge(createEdge(vertexPosition.uuid(), "vertexPosition", fakeSub.uuid(), "varName"));
+ res.addEdge(createEdge(vertexPosition.uuid(), "vertexPosition", fakeDiv.uuid(), "varName"));
+ res.addEdge(createEdge(fakeMultiPlyNoSpace.uuid(), "out", fragColor.uuid(), "input1"));
+ res.addEdge(createEdge(fakeMultiPlySpace.uuid(), "out", fragColor.uuid(), "input2"));
+ res.addEdge(createEdge(fakeJoinNoSpace.uuid(), "out", fragColor.uuid(), "input3"));
+ res.addEdge(createEdge(fakeJoinSpace.uuid(), "out", fragColor.uuid(), "input4"));
+ res.addEdge(createEdge(fakeAdd.uuid(), "out", fragColor.uuid(), "input5"));
+ res.addEdge(createEdge(fakeSub.uuid(), "out", fragColor.uuid(), "input6"));
+ res.addEdge(createEdge(fakeDiv.uuid(), "out", fragColor.uuid(), "input7"));
+
+ return res;
+ }();
+
+ auto generator = QShaderGenerator();
+ generator.graph = graph;
+ generator.format = gl4;
+
+ const auto code = generator.createShaderCode({"diffuseUniform", "normalUniform"});
+
+ // THEN
+ const auto expected = QByteArrayList()
+ << "#version 400 core"
+ << ""
+ << "in vec4 vertexPosition;"
+ << "out vec4 fragColor;"
+ << ""
+ << "void main()"
+ << "{"
+ << " vec4 v7 = vertexPosition / vertexPosition;"
+ << " vec4 v6 = vertexPosition.xyzw - vertexPosition;"
+ << " vec4 v5 = vertexPosition.xyzw + vertexPosition;"
+ << " vec4 v4 = vec4(vertexPosition.xyz, vertexPosition.w);"
+ << " vec4 v3 = vec4(vertexPosition.xyz,vertexPosition.w);"
+ << " vec4 v2 = vertexPosition * v11;"
+ << " vec4 v1 = vertexPosition*v11;"
+ << " fragColor = v1 + v2 + v3 + v4 + v5 + v6 + v7;"
+ << "}"
+ << "";
+ QCOMPARE(code, expected.join("\n"));
+ }
+}
+
QTEST_MAIN(tst_QShaderGenerator)
#include "tst_qshadergenerator.moc"
diff --git a/tests/auto/widgets/styles/qstylesheetstyle/tst_qstylesheetstyle.cpp b/tests/auto/widgets/styles/qstylesheetstyle/tst_qstylesheetstyle.cpp
index 61b1fed1f8..a671a6c4d8 100644
--- a/tests/auto/widgets/styles/qstylesheetstyle/tst_qstylesheetstyle.cpp
+++ b/tests/auto/widgets/styles/qstylesheetstyle/tst_qstylesheetstyle.cpp
@@ -48,6 +48,7 @@ public:
private slots:
void init();
void repolish();
+ void repolish_without_crashing();
void numinstances();
void widgetsBeforeAppStyleSheet();
void widgetsAfterAppStyleSheet();
@@ -367,6 +368,26 @@ void tst_QStyleSheetStyle::repolish()
QCOMPARE(BACKGROUND(p1), APPBACKGROUND(p1));
}
+void tst_QStyleSheetStyle::repolish_without_crashing()
+{
+ // This used to crash, QTBUG-69204
+ QMainWindow w;
+ QScopedPointer<QSplitter> splitter1(new QSplitter(w.centralWidget()));
+ QScopedPointer<QSplitter> splitter2(new QSplitter);
+ QScopedPointer<QSplitter> splitter3(new QSplitter);
+ splitter2->addWidget(splitter3.data());
+
+ splitter2->setStyleSheet("color: red");
+ QScopedPointer<QLabel> label(new QLabel);
+ label->setTextFormat(Qt::RichText);
+ splitter3->addWidget(label.data());
+ label->setText("hey");
+
+ splitter1->addWidget(splitter2.data());
+ w.show();
+ QCOMPARE(COLOR(*label), QColor(Qt::red));
+}
+
void tst_QStyleSheetStyle::widgetStyle()
{
qApp->setStyleSheet(QString());