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-rw-r--r--examples/examples.pro5
-rw-r--r--examples/vulkan/doc/images/hellovulkantexture.pngbin0 -> 10259 bytes
-rw-r--r--examples/vulkan/doc/images/hellovulkantriangle.pngbin0 -> 30952 bytes
-rw-r--r--examples/vulkan/doc/images/hellovulkanwidget.pngbin0 -> 25256 bytes
-rw-r--r--examples/vulkan/doc/images/hellovulkanwindow.pngbin0 -> 2736 bytes
-rw-r--r--examples/vulkan/doc/src/hellovulkantexture.qdoc41
-rw-r--r--examples/vulkan/doc/src/hellovulkantriangle.qdoc49
-rw-r--r--examples/vulkan/doc/src/hellovulkanwidget.qdoc49
-rw-r--r--examples/vulkan/doc/src/hellovulkanwindow.qdoc101
-rw-r--r--examples/vulkan/hellovulkantexture/hellovulkantexture.cpp828
-rw-r--r--examples/vulkan/hellovulkantexture/hellovulkantexture.h108
-rw-r--r--examples/vulkan/hellovulkantexture/hellovulkantexture.pro7
-rw-r--r--examples/vulkan/hellovulkantexture/hellovulkantexture.qrc7
-rw-r--r--examples/vulkan/hellovulkantexture/main.cpp91
-rw-r--r--examples/vulkan/hellovulkantexture/qt256.pngbin0 -> 6208 bytes
-rw-r--r--examples/vulkan/hellovulkantexture/texture.frag12
-rw-r--r--examples/vulkan/hellovulkantexture/texture.vert18
-rw-r--r--examples/vulkan/hellovulkantexture/texture_frag.spvbin0 -> 556 bytes
-rw-r--r--examples/vulkan/hellovulkantexture/texture_vert.spvbin0 -> 968 bytes
-rw-r--r--examples/vulkan/hellovulkantriangle/hellovulkantriangle.pro12
-rw-r--r--examples/vulkan/hellovulkantriangle/hellovulkantriangle.qrc6
-rw-r--r--examples/vulkan/hellovulkantriangle/main.cpp100
-rw-r--r--examples/vulkan/hellovulkanwidget/hellovulkanwidget.cpp182
-rw-r--r--examples/vulkan/hellovulkanwidget/hellovulkanwidget.h98
-rw-r--r--examples/vulkan/hellovulkanwidget/hellovulkanwidget.pro16
-rw-r--r--examples/vulkan/hellovulkanwidget/hellovulkanwidget.qrc6
-rw-r--r--examples/vulkan/hellovulkanwidget/main.cpp93
-rw-r--r--examples/vulkan/hellovulkanwindow/hellovulkanwindow.cpp128
-rw-r--r--examples/vulkan/hellovulkanwindow/hellovulkanwindow.h77
-rw-r--r--examples/vulkan/hellovulkanwindow/hellovulkanwindow.pro6
-rw-r--r--examples/vulkan/hellovulkanwindow/main.cpp93
-rw-r--r--examples/vulkan/shared/color.frag10
-rw-r--r--examples/vulkan/shared/color.vert18
-rw-r--r--examples/vulkan/shared/color_frag.spvbin0 -> 496 bytes
-rw-r--r--examples/vulkan/shared/color_vert.spvbin0 -> 960 bytes
-rw-r--r--examples/vulkan/shared/trianglerenderer.cpp513
-rw-r--r--examples/vulkan/shared/trianglerenderer.h85
-rw-r--r--examples/vulkan/vulkan.pro7
-rw-r--r--src/gui/vulkan/qvulkanwindow.cpp2678
-rw-r--r--src/gui/vulkan/qvulkanwindow.h161
-rw-r--r--src/gui/vulkan/qvulkanwindow_p.h188
-rw-r--r--src/gui/vulkan/vulkan.pri7
-rw-r--r--tests/auto/gui/qvulkan/tst_qvulkan.cpp282
43 files changed, 6076 insertions, 6 deletions
diff --git a/examples/examples.pro b/examples/examples.pro
index f66c5cbf22..d2ce1fd294 100644
--- a/examples/examples.pro
+++ b/examples/examples.pro
@@ -15,7 +15,10 @@ SUBDIRS = \
widgets \
xml
-qtHaveModule(gui):qtConfig(opengl): SUBDIRS += opengl
+qtHaveModule(gui) {
+ qtConfig(opengl): SUBDIRS += opengl
+ qtConfig(vulkan): SUBDIRS += vulkan
+}
aggregate.files = aggregate/examples.pro
aggregate.path = $$[QT_INSTALL_EXAMPLES]
diff --git a/examples/vulkan/doc/images/hellovulkantexture.png b/examples/vulkan/doc/images/hellovulkantexture.png
new file mode 100644
index 0000000000..0cb47a70be
--- /dev/null
+++ b/examples/vulkan/doc/images/hellovulkantexture.png
Binary files differ
diff --git a/examples/vulkan/doc/images/hellovulkantriangle.png b/examples/vulkan/doc/images/hellovulkantriangle.png
new file mode 100644
index 0000000000..f88b27a873
--- /dev/null
+++ b/examples/vulkan/doc/images/hellovulkantriangle.png
Binary files differ
diff --git a/examples/vulkan/doc/images/hellovulkanwidget.png b/examples/vulkan/doc/images/hellovulkanwidget.png
new file mode 100644
index 0000000000..b85d4dc596
--- /dev/null
+++ b/examples/vulkan/doc/images/hellovulkanwidget.png
Binary files differ
diff --git a/examples/vulkan/doc/images/hellovulkanwindow.png b/examples/vulkan/doc/images/hellovulkanwindow.png
new file mode 100644
index 0000000000..c55029312c
--- /dev/null
+++ b/examples/vulkan/doc/images/hellovulkanwindow.png
Binary files differ
diff --git a/examples/vulkan/doc/src/hellovulkantexture.qdoc b/examples/vulkan/doc/src/hellovulkantexture.qdoc
new file mode 100644
index 0000000000..d0e0ca90a8
--- /dev/null
+++ b/examples/vulkan/doc/src/hellovulkantexture.qdoc
@@ -0,0 +1,41 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example hellovulkantexture
+ \ingroup examples-vulkan
+ \title Hello Vulkan Texture Vulkan Example
+ \brief Shows the basics of rendering with textures in a QVulkanWindow
+
+ The \e{Hello Vulkan Texture Example} builds on \l hellovulkantriangle. Here
+ instead of drawing a single triangle, a triangle strip is drawn in order to
+ get a quad on the screen. This is then textured using a QImage loaded from
+ a .png image file.
+
+ \image hellovulkantexture.png
+ \include examples-run.qdocinc
+*/
diff --git a/examples/vulkan/doc/src/hellovulkantriangle.qdoc b/examples/vulkan/doc/src/hellovulkantriangle.qdoc
new file mode 100644
index 0000000000..81af776ea1
--- /dev/null
+++ b/examples/vulkan/doc/src/hellovulkantriangle.qdoc
@@ -0,0 +1,49 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example hellovulkantriangle
+ \ingroup examples-vulkan
+ \title Hello Vulkan Triangle Example
+ \brief Shows the basics of rendering with QVulkanWindow and the Vulkan API
+
+ The \e{Hello Vulkan Triangle Example} builds on \l hellovulkanwindow. This
+ time a full graphics pipeline is created, including a vertex and fragment
+ shader. This pipeline is then used to render a triangle.
+
+ \image hellovulkantriangle.png
+
+ The example also demonstrates multisample antialiasing. Based on the
+ supported sample counts reported by QVulkanWindow::supportedSampleCounts()
+ the example chooses between 8x, 4x, or no multisampling. Once configured
+ via QVulkanWindow::setSamples(), QVulkanWindow takes care of the rest: the
+ additional multisample color buffers are created automatically, and
+ resolving into the swapchain buffers is performed at the end of the default
+ render pass for each frame.
+
+ \include examples-run.qdocinc
+*/
diff --git a/examples/vulkan/doc/src/hellovulkanwidget.qdoc b/examples/vulkan/doc/src/hellovulkanwidget.qdoc
new file mode 100644
index 0000000000..7987bdeff9
--- /dev/null
+++ b/examples/vulkan/doc/src/hellovulkanwidget.qdoc
@@ -0,0 +1,49 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example hellovulkanwidget
+ \ingroup examples-vulkan
+ \title Hello Vulkan Widget Example
+ \brief Shows the usage of QVulkanWindow in QWidget applications
+
+ The \e{Hello Vulkan Widget Example} is a variant of \l hellovulkantriangle
+ that embeds the QVulkanWindow into a QWidget-based user interface using
+ QWidget::createWindowContainer().
+
+ \image hellovulkanwidget.png
+
+ The code to set up the Vulkan pipeline and render the triangle is the same
+ as in \l hellovulkantriangle. In addition, this example demonstrates
+ another feature of QVulkanWindow: reading the image content back from the
+ color buffer into a QImage. By clicking the Grab button, the example
+ renders the next frame and follows it up with a transfer operation in order
+ to get the swapchain color buffer content copied into host accessible
+ memory. The image is then saved to disk via QImage::save().
+
+ \include examples-run.qdocinc
+*/
diff --git a/examples/vulkan/doc/src/hellovulkanwindow.qdoc b/examples/vulkan/doc/src/hellovulkanwindow.qdoc
new file mode 100644
index 0000000000..06cc9c1c28
--- /dev/null
+++ b/examples/vulkan/doc/src/hellovulkanwindow.qdoc
@@ -0,0 +1,101 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example hellovulkanwindow
+ \title Hello Vulkan Window Example
+ \ingroup examples-vulkan
+ \brief Shows the basics of using QVulkanWindow
+
+ The \e{Hello Vulkan Window Example} shows the basics of using QVulkanWindow
+ in order to display rendering with the Vulkan graphics API on systems that
+ support this.
+
+ \image hellovulkanwindow.png
+
+ In this example there will be no actual rendering: it simply begins and
+ ends a render pass, which results in clearing the buffers to a fixed value.
+ The color buffer clear value changes on every frame.
+
+ \section1 Startup
+
+ Each Qt application using Vulkan will have to have a \c{Vulkan instance}
+ which encapsulates application-level state and initializes a Vulkan library.
+
+ A QVulkanWindow must always be associated with a QVulkanInstance and hence
+ the example performs instance creation before the window. The
+ QVulkanInstance object must also outlive the window.
+
+ \snippet hellovulkanwindow/main.cpp 0
+
+ The example enables validation layers, when supported. When the requested
+ layers are not present, the request will be ignored. Additional layers and
+ extensions can be enabled in a similar manner.
+
+ \snippet hellovulkanwindow/main.cpp 1
+
+ Once the instance is ready, it is time to create a window. Note that \c w
+ lives on the stack and is declared after \c inst.
+
+ \section1 The QVulkanWindow Subclass
+
+ To add custom functionality to a QVulkanWindow, subclassing is used. This
+ follows the existing patterns from QOpenGLWindow and QOpenGLWidget.
+ However, QVulkanWindow utilizes a separate QVulkanWindowRenderer object.
+ This resembles QQuickFramebufferObject, and allows better separation of the
+ functions that are supposed to be reimplemented.
+
+ \snippet hellovulkanwindow/hellovulkanwindow.h 0
+
+ The QVulkanWindow subclass reimplements the factory function
+ QVulkanWindow::createRenderer(). This simply returns a new instance of the
+ QVulkanWindowRenderer subclass. In order to be able to access various
+ Vulkan resources via the window object, a pointer to the window is passed
+ and stored via the constructor.
+
+ \snippet hellovulkanwindow/hellovulkanwindow.cpp 0
+
+ Graphics resource creation and destruction is typically done in one of the
+ init - resource functions.
+
+ \snippet hellovulkanwindow/hellovulkanwindow.cpp 1
+
+ \section1 The Actual Rendering
+
+ QVulkanWindow subclasses queue their draw calls in their reimplementation
+ of QVulkanWindowRenderer::startNextFrame(). Once done, they are required to
+ call back QVulkanWindow::frameReady(). The example has no asynchronous
+ command generation, so the frameReady() call is made directly from
+ startNextFrame().
+
+ \snippet hellovulkanwindow/hellovulkanwindow.cpp 2
+
+ To get continuous updates, the example simply invokes
+ QWindow::requestUpdate() in order to schedule a repaint.
+
+ \include examples-run.qdocinc
+*/
diff --git a/examples/vulkan/hellovulkantexture/hellovulkantexture.cpp b/examples/vulkan/hellovulkantexture/hellovulkantexture.cpp
new file mode 100644
index 0000000000..9953352e28
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/hellovulkantexture.cpp
@@ -0,0 +1,828 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "hellovulkantexture.h"
+#include <QVulkanFunctions>
+#include <QCoreApplication>
+#include <QFile>
+
+// Use a triangle strip to get a quad.
+//
+// Note that the vertex data and the projection matrix assume OpenGL. With
+// Vulkan Y is negated in clip space and the near/far plane is at 0/1 instead
+// of -1/1. These will be corrected for by an extra transformation when
+// calculating the modelview-projection matrix.
+static float vertexData[] = {
+ // x, y, z, u, v
+ -1, -1, 0, 0, 1,
+ -1, 1, 0, 0, 0,
+ 1, -1, 0, 1, 1,
+ 1, 1, 0, 1, 0
+};
+
+static const int UNIFORM_DATA_SIZE = 16 * sizeof(float);
+
+static inline VkDeviceSize aligned(VkDeviceSize v, VkDeviceSize byteAlign)
+{
+ return (v + byteAlign - 1) & ~(byteAlign - 1);
+}
+
+QVulkanWindowRenderer *VulkanWindow::createRenderer()
+{
+ return new VulkanRenderer(this);
+}
+
+VulkanRenderer::VulkanRenderer(QVulkanWindow *w)
+ : m_window(w)
+{
+}
+
+VkShaderModule VulkanRenderer::createShader(const QString &name)
+{
+ QFile file(name);
+ if (!file.open(QIODevice::ReadOnly)) {
+ qWarning("Failed to read shader %s", qPrintable(name));
+ return VK_NULL_HANDLE;
+ }
+ QByteArray blob = file.readAll();
+ file.close();
+
+ VkShaderModuleCreateInfo shaderInfo;
+ memset(&shaderInfo, 0, sizeof(shaderInfo));
+ shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+ shaderInfo.codeSize = blob.size();
+ shaderInfo.pCode = reinterpret_cast<const uint32_t *>(blob.constData());
+ VkShaderModule shaderModule;
+ VkResult err = m_devFuncs->vkCreateShaderModule(m_window->device(), &shaderInfo, nullptr, &shaderModule);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create shader module: %d", err);
+ return VK_NULL_HANDLE;
+ }
+
+ return shaderModule;
+}
+
+bool VulkanRenderer::createTexture(const QString &name)
+{
+ QImage img(name);
+ if (img.isNull()) {
+ qWarning("Failed to load image %s", qPrintable(name));
+ return false;
+ }
+
+ // Convert to byte ordered RGBA8. Use premultiplied alpha, see pColorBlendState in the pipeline.
+ img = img.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
+
+ QVulkanFunctions *f = m_window->vulkanInstance()->functions();
+ VkDevice dev = m_window->device();
+
+ const bool srgb = QCoreApplication::arguments().contains(QStringLiteral("--srgb"));
+ if (srgb)
+ qDebug("sRGB swapchain was requested, making texture sRGB too");
+
+ m_texFormat = srgb ? VK_FORMAT_R8G8B8A8_SRGB : VK_FORMAT_R8G8B8A8_UNORM;
+
+ // Now we can either map and copy the image data directly, or have to go
+ // through a staging buffer to copy and convert into the internal optimal
+ // tiling format.
+ VkFormatProperties props;
+ f->vkGetPhysicalDeviceFormatProperties(m_window->physicalDevice(), m_texFormat, &props);
+ const bool canSampleLinear = (props.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
+ const bool canSampleOptimal = (props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
+ if (!canSampleLinear && !canSampleOptimal) {
+ qWarning("Neither linear nor optimal image sampling is supported for RGBA8");
+ return false;
+ }
+
+ static bool alwaysStage = qEnvironmentVariableIntValue("QT_VK_FORCE_STAGE_TEX");
+
+ if (canSampleLinear && !alwaysStage) {
+ if (!createTextureImage(img.size(), &m_texImage, &m_texMem,
+ VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_SAMPLED_BIT,
+ m_window->hostVisibleMemoryIndex()))
+ return false;
+
+ if (!writeLinearImage(img, m_texImage, m_texMem))
+ return false;
+
+ m_texLayoutPending = true;
+ } else {
+ if (!createTextureImage(img.size(), &m_texStaging, &m_texStagingMem,
+ VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
+ m_window->hostVisibleMemoryIndex()))
+ return false;
+
+ if (!createTextureImage(img.size(), &m_texImage, &m_texMem,
+ VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
+ m_window->deviceLocalMemoryIndex()))
+ return false;
+
+ if (!writeLinearImage(img, m_texStaging, m_texStagingMem))
+ return false;
+
+ m_texStagingPending = true;
+ }
+
+ VkImageViewCreateInfo viewInfo;
+ memset(&viewInfo, 0, sizeof(viewInfo));
+ viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ viewInfo.image = m_texImage;
+ viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
+ viewInfo.format = m_texFormat;
+ viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
+ viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
+ viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
+ viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
+ viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ viewInfo.subresourceRange.levelCount = viewInfo.subresourceRange.layerCount = 1;
+
+ VkResult err = m_devFuncs->vkCreateImageView(dev, &viewInfo, nullptr, &m_texView);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create image view for texture: %d", err);
+ return false;
+ }
+
+ m_texSize = img.size();
+
+ return true;
+}
+
+bool VulkanRenderer::createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem,
+ VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex)
+{
+ VkDevice dev = m_window->device();
+
+ VkImageCreateInfo imageInfo;
+ memset(&imageInfo, 0, sizeof(imageInfo));
+ imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+ imageInfo.imageType = VK_IMAGE_TYPE_2D;
+ imageInfo.format = m_texFormat;
+ imageInfo.extent.width = size.width();
+ imageInfo.extent.height = size.height();
+ imageInfo.extent.depth = 1;
+ imageInfo.mipLevels = 1;
+ imageInfo.arrayLayers = 1;
+ imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
+ imageInfo.tiling = tiling;
+ imageInfo.usage = usage;
+ imageInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+
+ VkResult err = m_devFuncs->vkCreateImage(dev, &imageInfo, nullptr, image);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create linear image for texture: %d", err);
+ return false;
+ }
+
+ VkMemoryRequirements memReq;
+ m_devFuncs->vkGetImageMemoryRequirements(dev, *image, &memReq);
+
+ VkMemoryAllocateInfo allocInfo = {
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ nullptr,
+ memReq.size,
+ memIndex
+ };
+ qDebug("allocating %u bytes for texture image", uint32_t(memReq.size));
+
+ err = m_devFuncs->vkAllocateMemory(dev, &allocInfo, nullptr, mem);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to allocate memory for linear image: %d", err);
+ return false;
+ }
+
+ err = m_devFuncs->vkBindImageMemory(dev, *image, *mem, 0);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to bind linear image memory: %d", err);
+ return false;
+ }
+
+ return true;
+}
+
+bool VulkanRenderer::writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory)
+{
+ VkDevice dev = m_window->device();
+
+ VkImageSubresource subres = {
+ VK_IMAGE_ASPECT_COLOR_BIT,
+ 0, // mip level
+ 0
+ };
+ VkSubresourceLayout layout;
+ m_devFuncs->vkGetImageSubresourceLayout(dev, image, &subres, &layout);
+
+ uchar *p;
+ VkResult err = m_devFuncs->vkMapMemory(dev, memory, layout.offset, layout.size, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to map memory for linear image: %d", err);
+ return false;
+ }
+
+ for (int y = 0; y < img.height(); ++y) {
+ const uchar *line = img.constScanLine(y);
+ memcpy(p, line, img.width() * 4);
+ p += layout.rowPitch;
+ }
+
+ m_devFuncs->vkUnmapMemory(dev, memory);
+ return true;
+}
+
+void VulkanRenderer::ensureTexture()
+{
+ if (!m_texLayoutPending && !m_texStagingPending)
+ return;
+
+ Q_ASSERT(m_texLayoutPending != m_texStagingPending);
+ VkCommandBuffer cb = m_window->currentCommandBuffer();
+
+ VkImageMemoryBarrier barrier;
+ memset(&barrier, 0, sizeof(barrier));
+ barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ barrier.subresourceRange.levelCount = barrier.subresourceRange.layerCount = 1;
+
+ if (m_texLayoutPending) {
+ m_texLayoutPending = false;
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+ barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ barrier.image = m_texImage;
+
+ m_devFuncs->vkCmdPipelineBarrier(cb,
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+ } else {
+ m_texStagingPending = false;
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+ barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
+ barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
+ barrier.image = m_texStaging;
+ m_devFuncs->vkCmdPipelineBarrier(cb,
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+ barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ barrier.srcAccessMask = 0;
+ barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.image = m_texImage;
+ m_devFuncs->vkCmdPipelineBarrier(cb,
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+
+ VkImageCopy copyInfo;
+ memset(&copyInfo, 0, sizeof(copyInfo));
+ copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ copyInfo.srcSubresource.layerCount = 1;
+ copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ copyInfo.dstSubresource.layerCount = 1;
+ copyInfo.extent.width = m_texSize.width();
+ copyInfo.extent.height = m_texSize.height();
+ copyInfo.extent.depth = 1;
+ m_devFuncs->vkCmdCopyImage(cb, m_texStaging, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ m_texImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyInfo);
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ barrier.image = m_texImage;
+ m_devFuncs->vkCmdPipelineBarrier(cb,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+ }
+}
+
+void VulkanRenderer::initResources()
+{
+ qDebug("initResources");
+
+ VkDevice dev = m_window->device();
+ m_devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
+
+ // The setup is similar to hellovulkantriangle. The difference is the
+ // presence of a second vertex attribute (texcoord), a sampler, and that we
+ // need blending.
+
+ const int concurrentFrameCount = m_window->concurrentFrameCount();
+ const VkPhysicalDeviceLimits *pdevLimits = &m_window->physicalDeviceProperties()->limits;
+ const VkDeviceSize uniAlign = pdevLimits->minUniformBufferOffsetAlignment;
+ qDebug("uniform buffer offset alignment is %u", (uint) uniAlign);
+ VkBufferCreateInfo bufInfo;
+ memset(&bufInfo, 0, sizeof(bufInfo));
+ bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ // Our internal layout is vertex, uniform, uniform, ... with each uniform buffer start offset aligned to uniAlign.
+ const VkDeviceSize vertexAllocSize = aligned(sizeof(vertexData), uniAlign);
+ const VkDeviceSize uniformAllocSize = aligned(UNIFORM_DATA_SIZE, uniAlign);
+ bufInfo.size = vertexAllocSize + concurrentFrameCount * uniformAllocSize;
+ bufInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
+
+ VkResult err = m_devFuncs->vkCreateBuffer(dev, &bufInfo, nullptr, &m_buf);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create buffer: %d", err);
+
+ VkMemoryRequirements memReq;
+ m_devFuncs->vkGetBufferMemoryRequirements(dev, m_buf, &memReq);
+
+ VkMemoryAllocateInfo memAllocInfo = {
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ nullptr,
+ memReq.size,
+ m_window->hostVisibleMemoryIndex()
+ };
+
+ err = m_devFuncs->vkAllocateMemory(dev, &memAllocInfo, nullptr, &m_bufMem);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to allocate memory: %d", err);
+
+ err = m_devFuncs->vkBindBufferMemory(dev, m_buf, m_bufMem, 0);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to bind buffer memory: %d", err);
+
+ quint8 *p;
+ err = m_devFuncs->vkMapMemory(dev, m_bufMem, 0, memReq.size, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS)
+ qFatal("Failed to map memory: %d", err);
+ memcpy(p, vertexData, sizeof(vertexData));
+ QMatrix4x4 ident;
+ memset(m_uniformBufInfo, 0, sizeof(m_uniformBufInfo));
+ for (int i = 0; i < concurrentFrameCount; ++i) {
+ const VkDeviceSize offset = vertexAllocSize + i * uniformAllocSize;
+ memcpy(p + offset, ident.constData(), 16 * sizeof(float));
+ m_uniformBufInfo[i].buffer = m_buf;
+ m_uniformBufInfo[i].offset = offset;
+ m_uniformBufInfo[i].range = uniformAllocSize;
+ }
+ m_devFuncs->vkUnmapMemory(dev, m_bufMem);
+
+ VkVertexInputBindingDescription vertexBindingDesc = {
+ 0, // binding
+ 5 * sizeof(float),
+ VK_VERTEX_INPUT_RATE_VERTEX
+ };
+ VkVertexInputAttributeDescription vertexAttrDesc[] = {
+ { // position
+ 0, // location
+ 0, // binding
+ VK_FORMAT_R32G32B32_SFLOAT,
+ 0
+ },
+ { // texcoord
+ 1,
+ 0,
+ VK_FORMAT_R32G32_SFLOAT,
+ 3 * sizeof(float)
+ }
+ };
+
+ VkPipelineVertexInputStateCreateInfo vertexInputInfo;
+ vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
+ vertexInputInfo.pNext = nullptr;
+ vertexInputInfo.flags = 0;
+ vertexInputInfo.vertexBindingDescriptionCount = 1;
+ vertexInputInfo.pVertexBindingDescriptions = &vertexBindingDesc;
+ vertexInputInfo.vertexAttributeDescriptionCount = 2;
+ vertexInputInfo.pVertexAttributeDescriptions = vertexAttrDesc;
+
+ // Sampler.
+ VkSamplerCreateInfo samplerInfo;
+ memset(&samplerInfo, 0, sizeof(samplerInfo));
+ samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
+ samplerInfo.magFilter = VK_FILTER_NEAREST;
+ samplerInfo.minFilter = VK_FILTER_NEAREST;
+ samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+ samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+ samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+ err = m_devFuncs->vkCreateSampler(dev, &samplerInfo, nullptr, &m_sampler);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create sampler: %d", err);
+
+ // Texture.
+ if (!createTexture(QStringLiteral(":/qt256.png")))
+ qFatal("Failed to create texture");
+
+ // Set up descriptor set and its layout.
+ VkDescriptorPoolSize descPoolSizes[2] = {
+ { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, uint32_t(concurrentFrameCount) },
+ { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, uint32_t(concurrentFrameCount) }
+ };
+ VkDescriptorPoolCreateInfo descPoolInfo;
+ memset(&descPoolInfo, 0, sizeof(descPoolInfo));
+ descPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+ descPoolInfo.maxSets = concurrentFrameCount;
+ descPoolInfo.poolSizeCount = 2;
+ descPoolInfo.pPoolSizes = descPoolSizes;
+ err = m_devFuncs->vkCreateDescriptorPool(dev, &descPoolInfo, nullptr, &m_descPool);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create descriptor pool: %d", err);
+
+ VkDescriptorSetLayoutBinding layoutBinding[2] =
+ {
+ {
+ 0, // binding
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ 1, // descriptorCount
+ VK_SHADER_STAGE_VERTEX_BIT,
+ nullptr
+ },
+ {
+ 1, // binding
+ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ 1, // descriptorCount
+ VK_SHADER_STAGE_FRAGMENT_BIT,
+ nullptr
+ }
+ };
+ VkDescriptorSetLayoutCreateInfo descLayoutInfo = {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ nullptr,
+ 0,
+ 2, // bindingCount
+ layoutBinding
+ };
+ err = m_devFuncs->vkCreateDescriptorSetLayout(dev, &descLayoutInfo, nullptr, &m_descSetLayout);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create descriptor set layout: %d", err);
+
+ for (int i = 0; i < concurrentFrameCount; ++i) {
+ VkDescriptorSetAllocateInfo descSetAllocInfo = {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ nullptr,
+ m_descPool,
+ 1,
+ &m_descSetLayout
+ };
+ err = m_devFuncs->vkAllocateDescriptorSets(dev, &descSetAllocInfo, &m_descSet[i]);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to allocate descriptor set: %d", err);
+
+ VkWriteDescriptorSet descWrite[2];
+ memset(descWrite, 0, sizeof(descWrite));
+ descWrite[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ descWrite[0].dstSet = m_descSet[i];
+ descWrite[0].dstBinding = 0;
+ descWrite[0].descriptorCount = 1;
+ descWrite[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ descWrite[0].pBufferInfo = &m_uniformBufInfo[i];
+
+ VkDescriptorImageInfo descImageInfo = {
+ m_sampler,
+ m_texView,
+ VK_IMAGE_LAYOUT_GENERAL
+ };
+
+ descWrite[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ descWrite[1].dstSet = m_descSet[i];
+ descWrite[1].dstBinding = 1;
+ descWrite[1].descriptorCount = 1;
+ descWrite[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ descWrite[1].pImageInfo = &descImageInfo;
+
+ m_devFuncs->vkUpdateDescriptorSets(dev, 2, descWrite, 0, nullptr);
+ }
+
+ // Pipeline cache
+ VkPipelineCacheCreateInfo pipelineCacheInfo;
+ memset(&pipelineCacheInfo, 0, sizeof(pipelineCacheInfo));
+ pipelineCacheInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
+ err = m_devFuncs->vkCreatePipelineCache(dev, &pipelineCacheInfo, nullptr, &m_pipelineCache);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create pipeline cache: %d", err);
+
+ // Pipeline layout
+ VkPipelineLayoutCreateInfo pipelineLayoutInfo;
+ memset(&pipelineLayoutInfo, 0, sizeof(pipelineLayoutInfo));
+ pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
+ pipelineLayoutInfo.setLayoutCount = 1;
+ pipelineLayoutInfo.pSetLayouts = &m_descSetLayout;
+ err = m_devFuncs->vkCreatePipelineLayout(dev, &pipelineLayoutInfo, nullptr, &m_pipelineLayout);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create pipeline layout: %d", err);
+
+ // Shaders
+ VkShaderModule vertShaderModule = createShader(QStringLiteral(":/texture_vert.spv"));
+ VkShaderModule fragShaderModule = createShader(QStringLiteral(":/texture_frag.spv"));
+
+ // Graphics pipeline
+ VkGraphicsPipelineCreateInfo pipelineInfo;
+ memset(&pipelineInfo, 0, sizeof(pipelineInfo));
+ pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
+
+ VkPipelineShaderStageCreateInfo shaderStages[2] = {
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ nullptr,
+ 0,
+ VK_SHADER_STAGE_VERTEX_BIT,
+ vertShaderModule,
+ "main",
+ nullptr
+ },
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ nullptr,
+ 0,
+ VK_SHADER_STAGE_FRAGMENT_BIT,
+ fragShaderModule,
+ "main",
+ nullptr
+ }
+ };
+ pipelineInfo.stageCount = 2;
+ pipelineInfo.pStages = shaderStages;
+
+ pipelineInfo.pVertexInputState = &vertexInputInfo;
+
+ VkPipelineInputAssemblyStateCreateInfo ia;
+ memset(&ia, 0, sizeof(ia));
+ ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
+ ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
+ pipelineInfo.pInputAssemblyState = &ia;
+
+ // The viewport and scissor will be set dynamically via vkCmdSetViewport/Scissor.
+ // This way the pipeline does not need to be touched when resizing the window.
+ VkPipelineViewportStateCreateInfo vp;
+ memset(&vp, 0, sizeof(vp));
+ vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
+ vp.viewportCount = 1;
+ vp.scissorCount = 1;
+ pipelineInfo.pViewportState = &vp;
+
+ VkPipelineRasterizationStateCreateInfo rs;
+ memset(&rs, 0, sizeof(rs));
+ rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
+ rs.polygonMode = VK_POLYGON_MODE_FILL;
+ rs.cullMode = VK_CULL_MODE_NONE; // we want the back face as well
+ rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
+ rs.lineWidth = 1.0f;
+ pipelineInfo.pRasterizationState = &rs;
+
+ VkPipelineMultisampleStateCreateInfo ms;
+ memset(&ms, 0, sizeof(ms));
+ ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
+ ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
+ pipelineInfo.pMultisampleState = &ms;
+
+ VkPipelineDepthStencilStateCreateInfo ds;
+ memset(&ds, 0, sizeof(ds));
+ ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
+ ds.depthTestEnable = VK_TRUE;
+ ds.depthWriteEnable = VK_TRUE;
+ ds.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL;
+ pipelineInfo.pDepthStencilState = &ds;
+
+ VkPipelineColorBlendStateCreateInfo cb;
+ memset(&cb, 0, sizeof(cb));
+ cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
+ // assume pre-multiplied alpha, blend, write out all of rgba
+ VkPipelineColorBlendAttachmentState att;
+ memset(&att, 0, sizeof(att));
+ att.colorWriteMask = 0xF;
+ att.blendEnable = VK_TRUE;
+ att.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
+ att.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
+ att.colorBlendOp = VK_BLEND_OP_ADD;
+ att.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
+ att.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
+ att.alphaBlendOp = VK_BLEND_OP_ADD;
+ cb.attachmentCount = 1;
+ cb.pAttachments = &att;
+ pipelineInfo.pColorBlendState = &cb;
+
+ VkDynamicState dynEnable[] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
+ VkPipelineDynamicStateCreateInfo dyn;
+ memset(&dyn, 0, sizeof(dyn));
+ dyn.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
+ dyn.dynamicStateCount = sizeof(dynEnable) / sizeof(VkDynamicState);
+ dyn.pDynamicStates = dynEnable;
+ pipelineInfo.pDynamicState = &dyn;
+
+ pipelineInfo.layout = m_pipelineLayout;
+ pipelineInfo.renderPass = m_window->defaultRenderPass();
+
+ err = m_devFuncs->vkCreateGraphicsPipelines(dev, m_pipelineCache, 1, &pipelineInfo, nullptr, &m_pipeline);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create graphics pipeline: %d", err);
+
+ if (vertShaderModule)
+ m_devFuncs->vkDestroyShaderModule(dev, vertShaderModule, nullptr);
+ if (fragShaderModule)
+ m_devFuncs->vkDestroyShaderModule(dev, fragShaderModule, nullptr);
+}
+
+void VulkanRenderer::initSwapChainResources()
+{
+ qDebug("initSwapChainResources");
+
+ // Projection matrix
+ m_proj = *m_window->clipCorrectionMatrix(); // adjust for Vulkan-OpenGL clip space differences
+ const QSize sz = m_window->swapChainImageSize();
+ m_proj.perspective(45.0f, sz.width() / (float) sz.height(), 0.01f, 100.0f);
+ m_proj.translate(0, 0, -4);
+}
+
+void VulkanRenderer::releaseSwapChainResources()
+{
+ qDebug("releaseSwapChainResources");
+}
+
+void VulkanRenderer::releaseResources()
+{
+ qDebug("releaseResources");
+
+ VkDevice dev = m_window->device();
+
+ if (m_sampler) {
+ m_devFuncs->vkDestroySampler(dev, m_sampler, nullptr);
+ m_sampler = VK_NULL_HANDLE;
+ }
+
+ if (m_texStaging) {
+ m_devFuncs->vkDestroyImage(dev, m_texStaging, nullptr);
+ m_texStaging = VK_NULL_HANDLE;
+ }
+
+ if (m_texStagingMem) {
+ m_devFuncs->vkFreeMemory(dev, m_texStagingMem, nullptr);
+ m_texStagingMem = VK_NULL_HANDLE;
+ }
+
+ if (m_texView) {
+ m_devFuncs->vkDestroyImageView(dev, m_texView, nullptr);
+ m_texView = VK_NULL_HANDLE;
+ }
+
+ if (m_texImage) {
+ m_devFuncs->vkDestroyImage(dev, m_texImage, nullptr);
+ m_texImage = VK_NULL_HANDLE;
+ }
+
+ if (m_texMem) {
+ m_devFuncs->vkFreeMemory(dev, m_texMem, nullptr);
+ m_texMem = VK_NULL_HANDLE;
+ }
+
+ if (m_pipeline) {
+ m_devFuncs->vkDestroyPipeline(dev, m_pipeline, nullptr);
+ m_pipeline = VK_NULL_HANDLE;
+ }
+
+ if (m_pipelineLayout) {
+ m_devFuncs->vkDestroyPipelineLayout(dev, m_pipelineLayout, nullptr);
+ m_pipelineLayout = VK_NULL_HANDLE;
+ }
+
+ if (m_pipelineCache) {
+ m_devFuncs->vkDestroyPipelineCache(dev, m_pipelineCache, nullptr);
+ m_pipelineCache = VK_NULL_HANDLE;
+ }
+
+ if (m_descSetLayout) {
+ m_devFuncs->vkDestroyDescriptorSetLayout(dev, m_descSetLayout, nullptr);
+ m_descSetLayout = VK_NULL_HANDLE;
+ }
+
+ if (m_descPool) {
+ m_devFuncs->vkDestroyDescriptorPool(dev, m_descPool, nullptr);
+ m_descPool = VK_NULL_HANDLE;
+ }
+
+ if (m_buf) {
+ m_devFuncs->vkDestroyBuffer(dev, m_buf, nullptr);
+ m_buf = VK_NULL_HANDLE;
+ }
+
+ if (m_bufMem) {
+ m_devFuncs->vkFreeMemory(dev, m_bufMem, nullptr);
+ m_bufMem = VK_NULL_HANDLE;
+ }
+}
+
+void VulkanRenderer::startNextFrame()
+{
+ VkDevice dev = m_window->device();
+ VkCommandBuffer cb = m_window->currentCommandBuffer();
+ const QSize sz = m_window->swapChainImageSize();
+
+ // Add the necessary barriers and do the host-linear -> device-optimal copy, if not yet done.
+ ensureTexture();
+
+ VkClearColorValue clearColor = { 0, 0, 0, 1 };
+ VkClearDepthStencilValue clearDS = { 1, 0 };
+ VkClearValue clearValues[2];
+ memset(clearValues, 0, sizeof(clearValues));
+ clearValues[0].color = clearColor;
+ clearValues[1].depthStencil = clearDS;
+
+ VkRenderPassBeginInfo rpBeginInfo;
+ memset(&rpBeginInfo, 0, sizeof(rpBeginInfo));
+ rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ rpBeginInfo.renderPass = m_window->defaultRenderPass();
+ rpBeginInfo.framebuffer = m_window->currentFramebuffer();
+ rpBeginInfo.renderArea.extent.width = sz.width();
+ rpBeginInfo.renderArea.extent.height = sz.height();
+ rpBeginInfo.clearValueCount = 2;
+ rpBeginInfo.pClearValues = clearValues;
+ VkCommandBuffer cmdBuf = m_window->currentCommandBuffer();
+ m_devFuncs->vkCmdBeginRenderPass(cmdBuf, &rpBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+ quint8 *p;
+ VkResult err = m_devFuncs->vkMapMemory(dev, m_bufMem, m_uniformBufInfo[m_window->currentFrame()].offset,
+ UNIFORM_DATA_SIZE, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS)
+ qFatal("Failed to map memory: %d", err);
+ QMatrix4x4 m = m_proj;
+ m.rotate(m_rotation, 0, 0, 1);
+ memcpy(p, m.constData(), 16 * sizeof(float));
+ m_devFuncs->vkUnmapMemory(dev, m_bufMem);
+
+ // Not exactly a real animation system, just advance on every frame for now.
+ m_rotation += 1.0f;
+
+ m_devFuncs->vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline);
+ m_devFuncs->vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipelineLayout, 0, 1,
+ &m_descSet[m_window->currentFrame()], 0, nullptr);
+ VkDeviceSize vbOffset = 0;
+ m_devFuncs->vkCmdBindVertexBuffers(cb, 0, 1, &m_buf, &vbOffset);
+
+ VkViewport viewport;
+ viewport.x = viewport.y = 0;
+ viewport.width = sz.width();
+ viewport.height = sz.height();
+ viewport.minDepth = 0;
+ viewport.maxDepth = 1;
+ m_devFuncs->vkCmdSetViewport(cb, 0, 1, &viewport);
+
+ VkRect2D scissor;
+ scissor.offset.x = scissor.offset.y = 0;
+ scissor.extent.width = viewport.width;
+ scissor.extent.height = viewport.height;
+ m_devFuncs->vkCmdSetScissor(cb, 0, 1, &scissor);
+
+ m_devFuncs->vkCmdDraw(cb, 4, 1, 0, 0);
+
+ m_devFuncs->vkCmdEndRenderPass(cmdBuf);
+
+ m_window->frameReady();
+ m_window->requestUpdate(); // render continuously, throttled by the presentation rate
+}
diff --git a/examples/vulkan/hellovulkantexture/hellovulkantexture.h b/examples/vulkan/hellovulkantexture/hellovulkantexture.h
new file mode 100644
index 0000000000..a8c96d1987
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/hellovulkantexture.h
@@ -0,0 +1,108 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QVulkanWindow>
+#include <QImage>
+
+class VulkanRenderer : public QVulkanWindowRenderer
+{
+public:
+ VulkanRenderer(QVulkanWindow *w);
+
+ void initResources() override;
+ void initSwapChainResources() override;
+ void releaseSwapChainResources() override;
+ void releaseResources() override;
+
+ void startNextFrame() override;
+
+private:
+ VkShaderModule createShader(const QString &name);
+ bool createTexture(const QString &name);
+ bool createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem,
+ VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex);
+ bool writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory);
+ void ensureTexture();
+
+ QVulkanWindow *m_window;
+ QVulkanDeviceFunctions *m_devFuncs;
+
+ VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
+ VkBuffer m_buf = VK_NULL_HANDLE;
+ VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+
+ VkDescriptorPool m_descPool = VK_NULL_HANDLE;
+ VkDescriptorSetLayout m_descSetLayout = VK_NULL_HANDLE;
+ VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+
+ VkPipelineCache m_pipelineCache = VK_NULL_HANDLE;
+ VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE;
+ VkPipeline m_pipeline = VK_NULL_HANDLE;
+
+ VkSampler m_sampler = VK_NULL_HANDLE;
+ VkImage m_texImage = VK_NULL_HANDLE;
+ VkDeviceMemory m_texMem = VK_NULL_HANDLE;
+ bool m_texLayoutPending = false;
+ VkImageView m_texView = VK_NULL_HANDLE;
+ VkImage m_texStaging = VK_NULL_HANDLE;
+ VkDeviceMemory m_texStagingMem = VK_NULL_HANDLE;
+ bool m_texStagingPending = false;
+ QSize m_texSize;
+ VkFormat m_texFormat;
+
+ QMatrix4x4 m_proj;
+ float m_rotation = 0.0f;
+};
+
+class VulkanWindow : public QVulkanWindow
+{
+public:
+ QVulkanWindowRenderer *createRenderer() override;
+};
diff --git a/examples/vulkan/hellovulkantexture/hellovulkantexture.pro b/examples/vulkan/hellovulkantexture/hellovulkantexture.pro
new file mode 100644
index 0000000000..59bfcda715
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/hellovulkantexture.pro
@@ -0,0 +1,7 @@
+HEADERS += hellovulkantexture.h
+SOURCES += hellovulkantexture.cpp main.cpp
+RESOURCES += hellovulkantexture.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/vulkan/hellovulkantexture
+INSTALLS += target
diff --git a/examples/vulkan/hellovulkantexture/hellovulkantexture.qrc b/examples/vulkan/hellovulkantexture/hellovulkantexture.qrc
new file mode 100644
index 0000000000..04e7cda859
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/hellovulkantexture.qrc
@@ -0,0 +1,7 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>texture_vert.spv</file>
+ <file>texture_frag.spv</file>
+ <file>qt256.png</file>
+</qresource>
+</RCC>
diff --git a/examples/vulkan/hellovulkantexture/main.cpp b/examples/vulkan/hellovulkantexture/main.cpp
new file mode 100644
index 0000000000..1144463b70
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/main.cpp
@@ -0,0 +1,91 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QGuiApplication>
+#include <QVulkanInstance>
+#include <QLoggingCategory>
+#include "hellovulkantexture.h"
+
+Q_LOGGING_CATEGORY(lcVk, "qt.vulkan")
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QLoggingCategory::setFilterRules(QStringLiteral("qt.vulkan=true"));
+
+ QVulkanInstance inst;
+
+#ifndef Q_OS_ANDROID
+ inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+#else
+ inst.setLayers(QByteArrayList()
+ << "VK_LAYER_GOOGLE_threading"
+ << "VK_LAYER_LUNARG_parameter_validation"
+ << "VK_LAYER_LUNARG_object_tracker"
+ << "VK_LAYER_LUNARG_core_validation"
+ << "VK_LAYER_LUNARG_image"
+ << "VK_LAYER_LUNARG_swapchain"
+ << "VK_LAYER_GOOGLE_unique_objects");
+#endif
+
+ if (!inst.create())
+ qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
+
+ VulkanWindow w;
+ w.setVulkanInstance(&inst);
+ if (QCoreApplication::arguments().contains(QStringLiteral("--srgb")))
+ w.setPreferredColorFormats(QVector<VkFormat>() << VK_FORMAT_B8G8R8A8_SRGB);
+
+ w.resize(1024, 768);
+ w.show();
+
+ return app.exec();
+}
diff --git a/examples/vulkan/hellovulkantexture/qt256.png b/examples/vulkan/hellovulkantexture/qt256.png
new file mode 100644
index 0000000000..30c621c9c6
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/qt256.png
Binary files differ
diff --git a/examples/vulkan/hellovulkantexture/texture.frag b/examples/vulkan/hellovulkantexture/texture.frag
new file mode 100644
index 0000000000..e6021fe905
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/texture.frag
@@ -0,0 +1,12 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(binding = 1) uniform sampler2D tex;
+
+void main()
+{
+ fragColor = texture(tex, v_texcoord);
+}
diff --git a/examples/vulkan/hellovulkantexture/texture.vert b/examples/vulkan/hellovulkantexture/texture.vert
new file mode 100644
index 0000000000..de486cb772
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/texture.vert
@@ -0,0 +1,18 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+
+layout(location = 0) out vec2 v_texcoord;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+} ubuf;
+
+out gl_PerVertex { vec4 gl_Position; };
+
+void main()
+{
+ v_texcoord = texcoord;
+ gl_Position = ubuf.mvp * position;
+}
diff --git a/examples/vulkan/hellovulkantexture/texture_frag.spv b/examples/vulkan/hellovulkantexture/texture_frag.spv
new file mode 100644
index 0000000000..7521ef6eef
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/texture_frag.spv
Binary files differ
diff --git a/examples/vulkan/hellovulkantexture/texture_vert.spv b/examples/vulkan/hellovulkantexture/texture_vert.spv
new file mode 100644
index 0000000000..6292c0de31
--- /dev/null
+++ b/examples/vulkan/hellovulkantexture/texture_vert.spv
Binary files differ
diff --git a/examples/vulkan/hellovulkantriangle/hellovulkantriangle.pro b/examples/vulkan/hellovulkantriangle/hellovulkantriangle.pro
new file mode 100644
index 0000000000..db016da3ac
--- /dev/null
+++ b/examples/vulkan/hellovulkantriangle/hellovulkantriangle.pro
@@ -0,0 +1,12 @@
+HEADERS += \
+ ../shared/trianglerenderer.h
+
+SOURCES += \
+ main.cpp \
+ ../shared/trianglerenderer.cpp
+
+RESOURCES += hellovulkantriangle.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/vulkan/hellovulkantriangle
+INSTALLS += target
diff --git a/examples/vulkan/hellovulkantriangle/hellovulkantriangle.qrc b/examples/vulkan/hellovulkantriangle/hellovulkantriangle.qrc
new file mode 100644
index 0000000000..489fc7295a
--- /dev/null
+++ b/examples/vulkan/hellovulkantriangle/hellovulkantriangle.qrc
@@ -0,0 +1,6 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file alias="color_vert.spv">../shared/color_vert.spv</file>
+ <file alias="color_frag.spv">../shared/color_frag.spv</file>
+</qresource>
+</RCC>
diff --git a/examples/vulkan/hellovulkantriangle/main.cpp b/examples/vulkan/hellovulkantriangle/main.cpp
new file mode 100644
index 0000000000..d3eef2e14a
--- /dev/null
+++ b/examples/vulkan/hellovulkantriangle/main.cpp
@@ -0,0 +1,100 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QGuiApplication>
+#include <QVulkanInstance>
+#include <QLoggingCategory>
+#include "../shared/trianglerenderer.h"
+
+Q_LOGGING_CATEGORY(lcVk, "qt.vulkan")
+
+class VulkanWindow : public QVulkanWindow
+{
+public:
+ QVulkanWindowRenderer *createRenderer() override;
+};
+
+QVulkanWindowRenderer *VulkanWindow::createRenderer()
+{
+ return new TriangleRenderer(this, true); // try MSAA, when available
+}
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QLoggingCategory::setFilterRules(QStringLiteral("qt.vulkan=true"));
+
+ QVulkanInstance inst;
+
+#ifndef Q_OS_ANDROID
+ inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+#else
+ inst.setLayers(QByteArrayList()
+ << "VK_LAYER_GOOGLE_threading"
+ << "VK_LAYER_LUNARG_parameter_validation"
+ << "VK_LAYER_LUNARG_object_tracker"
+ << "VK_LAYER_LUNARG_core_validation"
+ << "VK_LAYER_LUNARG_image"
+ << "VK_LAYER_LUNARG_swapchain"
+ << "VK_LAYER_GOOGLE_unique_objects");
+#endif
+
+ if (!inst.create())
+ qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
+
+ VulkanWindow w;
+ w.setVulkanInstance(&inst);
+
+ w.resize(1024, 768);
+ w.show();
+
+ return app.exec();
+}
diff --git a/examples/vulkan/hellovulkanwidget/hellovulkanwidget.cpp b/examples/vulkan/hellovulkanwidget/hellovulkanwidget.cpp
new file mode 100644
index 0000000000..ecab104399
--- /dev/null
+++ b/examples/vulkan/hellovulkanwidget/hellovulkanwidget.cpp
@@ -0,0 +1,182 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "hellovulkanwidget.h"
+#include <QVulkanFunctions>
+#include <QApplication>
+#include <QVBoxLayout>
+#include <QTextEdit>
+#include <QPushButton>
+#include <QLCDNumber>
+#include <QFileDialog>
+#include <QMessageBox>
+
+MainWindow::MainWindow(VulkanWindow *w)
+ : m_window(w)
+{
+ QWidget *wrapper = QWidget::createWindowContainer(w);
+
+ m_info = new QTextEdit;
+ m_info->setReadOnly(true);
+
+ m_number = new QLCDNumber(3);
+ m_number->setSegmentStyle(QLCDNumber::Filled);
+
+ QPushButton *grabButton = new QPushButton(tr("&Grab"));
+ grabButton->setFocusPolicy(Qt::NoFocus);
+
+ connect(grabButton, &QPushButton::clicked, this, &MainWindow::onGrabRequested);
+
+ QPushButton *quitButton = new QPushButton(tr("&Quit"));
+ quitButton->setFocusPolicy(Qt::NoFocus);
+
+ connect(quitButton, &QPushButton::clicked, qApp, &QCoreApplication::quit);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+ layout->addWidget(m_info, 2);
+ layout->addWidget(m_number, 1);
+ layout->addWidget(wrapper, 5);
+ layout->addWidget(grabButton, 1);
+ layout->addWidget(quitButton, 1);
+ setLayout(layout);
+}
+
+void MainWindow::onVulkanInfoReceived(const QString &text)
+{
+ m_info->setText(text);
+}
+
+void MainWindow::onFrameQueued(int colorValue)
+{
+ m_number->display(colorValue);
+}
+
+void MainWindow::onGrabRequested()
+{
+ if (!m_window->supportsGrab()) {
+ QMessageBox::warning(this, tr("Cannot grab"), tr("This swapchain does not support readbacks."));
+ return;
+ }
+
+ QImage img = m_window->grab();
+
+ // Our startNextFrame() implementation is synchronous so img is ready to be
+ // used right here.
+
+ QFileDialog fd(this);
+ fd.setAcceptMode(QFileDialog::AcceptSave);
+ fd.setDefaultSuffix("png");
+ fd.selectFile("test.png");
+ if (fd.exec() == QDialog::Accepted)
+ img.save(fd.selectedFiles().first());
+}
+
+QVulkanWindowRenderer *VulkanWindow::createRenderer()
+{
+ return new VulkanRenderer(this);
+}
+
+VulkanRenderer::VulkanRenderer(VulkanWindow *w)
+ : TriangleRenderer(w)
+{
+}
+
+void VulkanRenderer::initResources()
+{
+ TriangleRenderer::initResources();
+
+ QVulkanInstance *inst = m_window->vulkanInstance();
+ m_devFuncs = inst->deviceFunctions(m_window->device());
+
+ QString info;
+ info += QString().sprintf("Number of physical devices: %d\n", m_window->availablePhysicalDevices().count());
+
+ QVulkanFunctions *f = inst->functions();
+ VkPhysicalDeviceProperties props;
+ f->vkGetPhysicalDeviceProperties(m_window->physicalDevice(), &props);
+ info += QString().sprintf("Active physical device name: '%s' version %d.%d.%d\nAPI version %d.%d.%d\n",
+ props.deviceName,
+ VK_VERSION_MAJOR(props.driverVersion), VK_VERSION_MINOR(props.driverVersion),
+ VK_VERSION_PATCH(props.driverVersion),
+ VK_VERSION_MAJOR(props.apiVersion), VK_VERSION_MINOR(props.apiVersion),
+ VK_VERSION_PATCH(props.apiVersion));
+
+ info += QStringLiteral("Supported instance layers:\n");
+ for (const QVulkanLayer &layer : inst->supportedLayers())
+ info += QString().sprintf(" %s v%u\n", layer.name.constData(), layer.version);
+ info += QStringLiteral("Enabled instance layers:\n");
+ for (const QByteArray &layer : inst->layers())
+ info += QString().sprintf(" %s\n", layer.constData());
+
+ info += QStringLiteral("Supported instance extensions:\n");
+ for (const QVulkanExtension &ext : inst->supportedExtensions())
+ info += QString().sprintf(" %s v%u\n", ext.name.constData(), ext.version);
+ info += QStringLiteral("Enabled instance extensions:\n");
+ for (const QByteArray &ext : inst->extensions())
+ info += QString().sprintf(" %s\n", ext.constData());
+
+ info += QString().sprintf("Color format: %u\nDepth-stencil format: %u\n",
+ m_window->colorFormat(), m_window->depthStencilFormat());
+
+ info += QStringLiteral("Supported sample counts:");
+ QList<int> sampleCounts = m_window->supportedSampleCounts().toList();
+ std::sort(sampleCounts.begin(), sampleCounts.end());
+ for (int count : sampleCounts)
+ info += QLatin1Char(' ') + QString::number(count);
+ info += QLatin1Char('\n');
+
+ emit static_cast<VulkanWindow *>(m_window)->vulkanInfoReceived(info);
+}
+
+void VulkanRenderer::startNextFrame()
+{
+ TriangleRenderer::startNextFrame();
+ emit static_cast<VulkanWindow *>(m_window)->frameQueued(int(m_rotation) % 360);
+}
diff --git a/examples/vulkan/hellovulkanwidget/hellovulkanwidget.h b/examples/vulkan/hellovulkanwidget/hellovulkanwidget.h
new file mode 100644
index 0000000000..b1f4824006
--- /dev/null
+++ b/examples/vulkan/hellovulkanwidget/hellovulkanwidget.h
@@ -0,0 +1,98 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "../shared/trianglerenderer.h"
+#include <QWidget>
+
+class VulkanWindow;
+
+QT_BEGIN_NAMESPACE
+class QTextEdit;
+class QLCDNumber;
+QT_END_NAMESPACE
+
+class MainWindow : public QWidget
+{
+ Q_OBJECT
+
+public:
+ MainWindow(VulkanWindow *w);
+
+public slots:
+ void onVulkanInfoReceived(const QString &text);
+ void onFrameQueued(int colorValue);
+ void onGrabRequested();
+
+private:
+ VulkanWindow *m_window;
+ QTextEdit *m_info;
+ QLCDNumber *m_number;
+};
+
+class VulkanRenderer : public TriangleRenderer
+{
+public:
+ VulkanRenderer(VulkanWindow *w);
+
+ void initResources() override;
+ void startNextFrame() override;
+};
+
+class VulkanWindow : public QVulkanWindow
+{
+ Q_OBJECT
+
+public:
+ QVulkanWindowRenderer *createRenderer() override;
+
+signals:
+ void vulkanInfoReceived(const QString &text);
+ void frameQueued(int colorValue);
+};
diff --git a/examples/vulkan/hellovulkanwidget/hellovulkanwidget.pro b/examples/vulkan/hellovulkanwidget/hellovulkanwidget.pro
new file mode 100644
index 0000000000..7b87d7f210
--- /dev/null
+++ b/examples/vulkan/hellovulkanwidget/hellovulkanwidget.pro
@@ -0,0 +1,16 @@
+QT += widgets
+
+HEADERS += \
+ hellovulkanwidget.h \
+ ../shared/trianglerenderer.h
+
+SOURCES += \
+ hellovulkanwidget.cpp \
+ main.cpp \
+ ../shared/trianglerenderer.cpp
+
+RESOURCES += hellovulkanwidget.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/vulkan/hellovulkanwidget
+INSTALLS += target
diff --git a/examples/vulkan/hellovulkanwidget/hellovulkanwidget.qrc b/examples/vulkan/hellovulkanwidget/hellovulkanwidget.qrc
new file mode 100644
index 0000000000..489fc7295a
--- /dev/null
+++ b/examples/vulkan/hellovulkanwidget/hellovulkanwidget.qrc
@@ -0,0 +1,6 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file alias="color_vert.spv">../shared/color_vert.spv</file>
+ <file alias="color_frag.spv">../shared/color_frag.spv</file>
+</qresource>
+</RCC>
diff --git a/examples/vulkan/hellovulkanwidget/main.cpp b/examples/vulkan/hellovulkanwidget/main.cpp
new file mode 100644
index 0000000000..320e015e67
--- /dev/null
+++ b/examples/vulkan/hellovulkanwidget/main.cpp
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QApplication>
+#include <QVulkanInstance>
+#include <QLoggingCategory>
+#include "hellovulkanwidget.h"
+
+Q_LOGGING_CATEGORY(lcVk, "qt.vulkan")
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QLoggingCategory::setFilterRules(QStringLiteral("qt.vulkan=true"));
+
+ QVulkanInstance inst;
+
+#ifndef Q_OS_ANDROID
+ inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+#else
+ inst.setLayers(QByteArrayList()
+ << "VK_LAYER_GOOGLE_threading"
+ << "VK_LAYER_LUNARG_parameter_validation"
+ << "VK_LAYER_LUNARG_object_tracker"
+ << "VK_LAYER_LUNARG_core_validation"
+ << "VK_LAYER_LUNARG_image"
+ << "VK_LAYER_LUNARG_swapchain"
+ << "VK_LAYER_GOOGLE_unique_objects");
+#endif
+
+ if (!inst.create())
+ qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
+
+ VulkanWindow *vulkanWindow = new VulkanWindow;
+ vulkanWindow->setVulkanInstance(&inst);
+
+ MainWindow mainWindow(vulkanWindow);
+ QObject::connect(vulkanWindow, &VulkanWindow::vulkanInfoReceived, &mainWindow, &MainWindow::onVulkanInfoReceived);
+ QObject::connect(vulkanWindow, &VulkanWindow::frameQueued, &mainWindow, &MainWindow::onFrameQueued);
+
+ mainWindow.resize(1024, 768);
+ mainWindow.show();
+
+ return app.exec();
+}
diff --git a/examples/vulkan/hellovulkanwindow/hellovulkanwindow.cpp b/examples/vulkan/hellovulkanwindow/hellovulkanwindow.cpp
new file mode 100644
index 0000000000..0a7d1d4174
--- /dev/null
+++ b/examples/vulkan/hellovulkanwindow/hellovulkanwindow.cpp
@@ -0,0 +1,128 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "hellovulkanwindow.h"
+#include <QVulkanFunctions>
+
+//! [0]
+QVulkanWindowRenderer *VulkanWindow::createRenderer()
+{
+ return new VulkanRenderer(this);
+}
+
+VulkanRenderer::VulkanRenderer(QVulkanWindow *w)
+ : m_window(w)
+{
+}
+//! [0]
+
+//! [1]
+void VulkanRenderer::initResources()
+{
+ qDebug("initResources");
+
+ m_devFuncs = m_window->vulkanInstance()->deviceFunctions(m_window->device());
+}
+//! [1]
+
+void VulkanRenderer::initSwapChainResources()
+{
+ qDebug("initSwapChainResources");
+}
+
+void VulkanRenderer::releaseSwapChainResources()
+{
+ qDebug("releaseSwapChainResources");
+}
+
+void VulkanRenderer::releaseResources()
+{
+ qDebug("releaseResources");
+}
+
+//! [2]
+void VulkanRenderer::startNextFrame()
+{
+ m_green += 0.005f;
+ if (m_green > 1.0f)
+ m_green = 0.0f;
+
+ VkClearColorValue clearColor = { 0.0f, m_green, 0.0f, 1.0f };
+ VkClearDepthStencilValue clearDS = { 1.0f, 0 };
+ VkClearValue clearValues[2];
+ memset(clearValues, 0, sizeof(clearValues));
+ clearValues[0].color = clearColor;
+ clearValues[1].depthStencil = clearDS;
+
+ VkRenderPassBeginInfo rpBeginInfo;
+ memset(&rpBeginInfo, 0, sizeof(rpBeginInfo));
+ rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ rpBeginInfo.renderPass = m_window->defaultRenderPass();
+ rpBeginInfo.framebuffer = m_window->currentFramebuffer();
+ const QSize sz = m_window->swapChainImageSize();
+ rpBeginInfo.renderArea.extent.width = sz.width();
+ rpBeginInfo.renderArea.extent.height = sz.height();
+ rpBeginInfo.clearValueCount = 2;
+ rpBeginInfo.pClearValues = clearValues;
+ VkCommandBuffer cmdBuf = m_window->currentCommandBuffer();
+ m_devFuncs->vkCmdBeginRenderPass(cmdBuf, &rpBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+ // Do nothing else. We will just clear to green, changing the component on
+ // every invocation. This also helps verifying the rate to which the thread
+ // is throttled to. (The elapsed time between startNextFrame calls should
+ // typically be around 16 ms. Note that rendering is 2 frames ahead of what
+ // is displayed.)
+
+ m_devFuncs->vkCmdEndRenderPass(cmdBuf);
+
+ m_window->frameReady();
+ m_window->requestUpdate(); // render continuously, throttled by the presentation rate
+}
+//! [2]
diff --git a/examples/vulkan/hellovulkanwindow/hellovulkanwindow.h b/examples/vulkan/hellovulkanwindow/hellovulkanwindow.h
new file mode 100644
index 0000000000..5f52e402ca
--- /dev/null
+++ b/examples/vulkan/hellovulkanwindow/hellovulkanwindow.h
@@ -0,0 +1,77 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QVulkanWindow>
+
+//! [0]
+class VulkanRenderer : public QVulkanWindowRenderer
+{
+public:
+ VulkanRenderer(QVulkanWindow *w);
+
+ void initResources() override;
+ void initSwapChainResources() override;
+ void releaseSwapChainResources() override;
+ void releaseResources() override;
+
+ void startNextFrame() override;
+
+private:
+ QVulkanWindow *m_window;
+ QVulkanDeviceFunctions *m_devFuncs;
+ float m_green = 0;
+};
+
+class VulkanWindow : public QVulkanWindow
+{
+public:
+ QVulkanWindowRenderer *createRenderer() override;
+};
+//! [0]
diff --git a/examples/vulkan/hellovulkanwindow/hellovulkanwindow.pro b/examples/vulkan/hellovulkanwindow/hellovulkanwindow.pro
new file mode 100644
index 0000000000..8f7d9494e2
--- /dev/null
+++ b/examples/vulkan/hellovulkanwindow/hellovulkanwindow.pro
@@ -0,0 +1,6 @@
+HEADERS += hellovulkanwindow.h
+SOURCES += hellovulkanwindow.cpp main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/vulkan/hellovulkanwindow
+INSTALLS += target
diff --git a/examples/vulkan/hellovulkanwindow/main.cpp b/examples/vulkan/hellovulkanwindow/main.cpp
new file mode 100644
index 0000000000..313c28f9e0
--- /dev/null
+++ b/examples/vulkan/hellovulkanwindow/main.cpp
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QGuiApplication>
+#include <QVulkanInstance>
+#include <QLoggingCategory>
+#include "hellovulkanwindow.h"
+
+Q_LOGGING_CATEGORY(lcVk, "qt.vulkan")
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QLoggingCategory::setFilterRules(QStringLiteral("qt.vulkan=true"));
+
+//! [0]
+ QVulkanInstance inst;
+
+#ifndef Q_OS_ANDROID
+ inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+#else
+ inst.setLayers(QByteArrayList()
+ << "VK_LAYER_GOOGLE_threading"
+ << "VK_LAYER_LUNARG_parameter_validation"
+ << "VK_LAYER_LUNARG_object_tracker"
+ << "VK_LAYER_LUNARG_core_validation"
+ << "VK_LAYER_LUNARG_image"
+ << "VK_LAYER_LUNARG_swapchain"
+ << "VK_LAYER_GOOGLE_unique_objects");
+#endif
+
+ if (!inst.create())
+ qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
+//! [0]
+
+//! [1]
+ VulkanWindow w;
+ w.setVulkanInstance(&inst);
+
+ w.resize(1024, 768);
+ w.show();
+//! [1]
+
+ return app.exec();
+}
diff --git a/examples/vulkan/shared/color.frag b/examples/vulkan/shared/color.frag
new file mode 100644
index 0000000000..375587662f
--- /dev/null
+++ b/examples/vulkan/shared/color.frag
@@ -0,0 +1,10 @@
+#version 440
+
+layout(location = 0) in vec3 v_color;
+
+layout(location = 0) out vec4 fragColor;
+
+void main()
+{
+ fragColor = vec4(v_color, 1.0);
+}
diff --git a/examples/vulkan/shared/color.vert b/examples/vulkan/shared/color.vert
new file mode 100644
index 0000000000..02492c0e65
--- /dev/null
+++ b/examples/vulkan/shared/color.vert
@@ -0,0 +1,18 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec3 color;
+
+layout(location = 0) out vec3 v_color;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+} ubuf;
+
+out gl_PerVertex { vec4 gl_Position; };
+
+void main()
+{
+ v_color = color;
+ gl_Position = ubuf.mvp * position;
+}
diff --git a/examples/vulkan/shared/color_frag.spv b/examples/vulkan/shared/color_frag.spv
new file mode 100644
index 0000000000..30e33b76ca
--- /dev/null
+++ b/examples/vulkan/shared/color_frag.spv
Binary files differ
diff --git a/examples/vulkan/shared/color_vert.spv b/examples/vulkan/shared/color_vert.spv
new file mode 100644
index 0000000000..a1f42e3119
--- /dev/null
+++ b/examples/vulkan/shared/color_vert.spv
Binary files differ
diff --git a/examples/vulkan/shared/trianglerenderer.cpp b/examples/vulkan/shared/trianglerenderer.cpp
new file mode 100644
index 0000000000..f2e636bbe6
--- /dev/null
+++ b/examples/vulkan/shared/trianglerenderer.cpp
@@ -0,0 +1,513 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "trianglerenderer.h"
+#include <QVulkanFunctions>
+#include <QFile>
+
+// Note that the vertex data and the projection matrix assume OpenGL. With
+// Vulkan Y is negated in clip space and the near/far plane is at 0/1 instead
+// of -1/1. These will be corrected for by an extra transformation when
+// calculating the modelview-projection matrix.
+static float vertexData[] = {
+ 0.0f, 0.5f, 1.0f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 0.0f, 1.0f, 0.0f,
+ 0.5f, -0.5f, 0.0f, 0.0f, 1.0f
+};
+
+static const int UNIFORM_DATA_SIZE = 16 * sizeof(float);
+
+static inline VkDeviceSize aligned(VkDeviceSize v, VkDeviceSize byteAlign)
+{
+ return (v + byteAlign - 1) & ~(byteAlign - 1);
+}
+
+TriangleRenderer::TriangleRenderer(QVulkanWindow *w, bool msaa)
+ : m_window(w)
+{
+ if (msaa) {
+ QSet<int> counts = w->supportedSampleCounts();
+ qDebug() << "Supported sample counts:" << counts;
+ for (int s = 16; s >= 4; s /= 2) {
+ if (counts.contains(s)) {
+ qDebug("Requesting sample count %d", s);
+ m_window->setSampleCount(s);
+ break;
+ }
+ }
+ }
+}
+
+VkShaderModule TriangleRenderer::createShader(const QString &name)
+{
+ QFile file(name);
+ if (!file.open(QIODevice::ReadOnly)) {
+ qWarning("Failed to read shader %s", qPrintable(name));
+ return VK_NULL_HANDLE;
+ }
+ QByteArray blob = file.readAll();
+ file.close();
+
+ VkShaderModuleCreateInfo shaderInfo;
+ memset(&shaderInfo, 0, sizeof(shaderInfo));
+ shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+ shaderInfo.codeSize = blob.size();
+ shaderInfo.pCode = reinterpret_cast<const uint32_t *>(blob.constData());
+ VkShaderModule shaderModule;
+ VkResult err = m_devFuncs->vkCreateShaderModule(m_window->device(), &shaderInfo, nullptr, &shaderModule);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create shader module: %d", err);
+ return VK_NULL_HANDLE;
+ }
+
+ return shaderModule;
+}
+
+void TriangleRenderer::initResources()
+{
+ qDebug("initResources");
+
+ VkDevice dev = m_window->device();
+ m_devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
+
+ // Prepare the vertex and uniform data. The vertex data will never
+ // change so one buffer is sufficient regardless of the value of
+ // QVulkanWindow::CONCURRENT_FRAME_COUNT. Uniform data is changing per
+ // frame however so active frames have to have a dedicated copy.
+
+ // Use just one memory allocation and one buffer. We will then specify the
+ // appropriate offsets for uniform buffers in the VkDescriptorBufferInfo.
+ // Have to watch out for
+ // VkPhysicalDeviceLimits::minUniformBufferOffsetAlignment, though.
+
+ // The uniform buffer is not strictly required in this example, we could
+ // have used push constants as well since our single matrix (64 bytes) fits
+ // into the spec mandated minimum limit of 128 bytes. However, once that
+ // limit is not sufficient, the per-frame buffers, as shown below, will
+ // become necessary.
+
+ const int concurrentFrameCount = m_window->concurrentFrameCount();
+ const VkPhysicalDeviceLimits *pdevLimits = &m_window->physicalDeviceProperties()->limits;
+ const VkDeviceSize uniAlign = pdevLimits->minUniformBufferOffsetAlignment;
+ qDebug("uniform buffer offset alignment is %u", (uint) uniAlign);
+ VkBufferCreateInfo bufInfo;
+ memset(&bufInfo, 0, sizeof(bufInfo));
+ bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ // Our internal layout is vertex, uniform, uniform, ... with each uniform buffer start offset aligned to uniAlign.
+ const VkDeviceSize vertexAllocSize = aligned(sizeof(vertexData), uniAlign);
+ const VkDeviceSize uniformAllocSize = aligned(UNIFORM_DATA_SIZE, uniAlign);
+ bufInfo.size = vertexAllocSize + concurrentFrameCount * uniformAllocSize;
+ bufInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
+
+ VkResult err = m_devFuncs->vkCreateBuffer(dev, &bufInfo, nullptr, &m_buf);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create buffer: %d", err);
+
+ VkMemoryRequirements memReq;
+ m_devFuncs->vkGetBufferMemoryRequirements(dev, m_buf, &memReq);
+
+ VkMemoryAllocateInfo memAllocInfo = {
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ nullptr,
+ memReq.size,
+ m_window->hostVisibleMemoryIndex()
+ };
+
+ err = m_devFuncs->vkAllocateMemory(dev, &memAllocInfo, nullptr, &m_bufMem);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to allocate memory: %d", err);
+
+ err = m_devFuncs->vkBindBufferMemory(dev, m_buf, m_bufMem, 0);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to bind buffer memory: %d", err);
+
+ quint8 *p;
+ err = m_devFuncs->vkMapMemory(dev, m_bufMem, 0, memReq.size, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS)
+ qFatal("Failed to map memory: %d", err);
+ memcpy(p, vertexData, sizeof(vertexData));
+ QMatrix4x4 ident;
+ memset(m_uniformBufInfo, 0, sizeof(m_uniformBufInfo));
+ for (int i = 0; i < concurrentFrameCount; ++i) {
+ const VkDeviceSize offset = vertexAllocSize + i * uniformAllocSize;
+ memcpy(p + offset, ident.constData(), 16 * sizeof(float));
+ m_uniformBufInfo[i].buffer = m_buf;
+ m_uniformBufInfo[i].offset = offset;
+ m_uniformBufInfo[i].range = uniformAllocSize;
+ }
+ m_devFuncs->vkUnmapMemory(dev, m_bufMem);
+
+ VkVertexInputBindingDescription vertexBindingDesc = {
+ 0, // binding
+ 5 * sizeof(float),
+ VK_VERTEX_INPUT_RATE_VERTEX
+ };
+ VkVertexInputAttributeDescription vertexAttrDesc[] = {
+ { // position
+ 0, // location
+ 0, // binding
+ VK_FORMAT_R32G32_SFLOAT,
+ 0
+ },
+ { // color
+ 1,
+ 0,
+ VK_FORMAT_R32G32B32_SFLOAT,
+ 2 * sizeof(float)
+ }
+ };
+
+ VkPipelineVertexInputStateCreateInfo vertexInputInfo;
+ vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
+ vertexInputInfo.pNext = nullptr;
+ vertexInputInfo.flags = 0;
+ vertexInputInfo.vertexBindingDescriptionCount = 1;
+ vertexInputInfo.pVertexBindingDescriptions = &vertexBindingDesc;
+ vertexInputInfo.vertexAttributeDescriptionCount = 2;
+ vertexInputInfo.pVertexAttributeDescriptions = vertexAttrDesc;
+
+ // Set up descriptor set and its layout.
+ VkDescriptorPoolSize descPoolSizes = { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, uint32_t(concurrentFrameCount) };
+ VkDescriptorPoolCreateInfo descPoolInfo;
+ memset(&descPoolInfo, 0, sizeof(descPoolInfo));
+ descPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+ descPoolInfo.maxSets = concurrentFrameCount;
+ descPoolInfo.poolSizeCount = 1;
+ descPoolInfo.pPoolSizes = &descPoolSizes;
+ err = m_devFuncs->vkCreateDescriptorPool(dev, &descPoolInfo, nullptr, &m_descPool);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create descriptor pool: %d", err);
+
+ VkDescriptorSetLayoutBinding layoutBinding = {
+ 0, // binding
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ 1,
+ VK_SHADER_STAGE_VERTEX_BIT,
+ nullptr
+ };
+ VkDescriptorSetLayoutCreateInfo descLayoutInfo = {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ nullptr,
+ 0,
+ 1,
+ &layoutBinding
+ };
+ err = m_devFuncs->vkCreateDescriptorSetLayout(dev, &descLayoutInfo, nullptr, &m_descSetLayout);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create descriptor set layout: %d", err);
+
+ for (int i = 0; i < concurrentFrameCount; ++i) {
+ VkDescriptorSetAllocateInfo descSetAllocInfo = {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ nullptr,
+ m_descPool,
+ 1,
+ &m_descSetLayout
+ };
+ err = m_devFuncs->vkAllocateDescriptorSets(dev, &descSetAllocInfo, &m_descSet[i]);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to allocate descriptor set: %d", err);
+
+ VkWriteDescriptorSet descWrite;
+ memset(&descWrite, 0, sizeof(descWrite));
+ descWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ descWrite.dstSet = m_descSet[i];
+ descWrite.descriptorCount = 1;
+ descWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ descWrite.pBufferInfo = &m_uniformBufInfo[i];
+ m_devFuncs->vkUpdateDescriptorSets(dev, 1, &descWrite, 0, nullptr);
+ }
+
+ // Pipeline cache
+ VkPipelineCacheCreateInfo pipelineCacheInfo;
+ memset(&pipelineCacheInfo, 0, sizeof(pipelineCacheInfo));
+ pipelineCacheInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
+ err = m_devFuncs->vkCreatePipelineCache(dev, &pipelineCacheInfo, nullptr, &m_pipelineCache);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create pipeline cache: %d", err);
+
+ // Pipeline layout
+ VkPipelineLayoutCreateInfo pipelineLayoutInfo;
+ memset(&pipelineLayoutInfo, 0, sizeof(pipelineLayoutInfo));
+ pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
+ pipelineLayoutInfo.setLayoutCount = 1;
+ pipelineLayoutInfo.pSetLayouts = &m_descSetLayout;
+ err = m_devFuncs->vkCreatePipelineLayout(dev, &pipelineLayoutInfo, nullptr, &m_pipelineLayout);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create pipeline layout: %d", err);
+
+ // Shaders
+ VkShaderModule vertShaderModule = createShader(QStringLiteral(":/color_vert.spv"));
+ VkShaderModule fragShaderModule = createShader(QStringLiteral(":/color_frag.spv"));
+
+ // Graphics pipeline
+ VkGraphicsPipelineCreateInfo pipelineInfo;
+ memset(&pipelineInfo, 0, sizeof(pipelineInfo));
+ pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
+
+ VkPipelineShaderStageCreateInfo shaderStages[2] = {
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ nullptr,
+ 0,
+ VK_SHADER_STAGE_VERTEX_BIT,
+ vertShaderModule,
+ "main",
+ nullptr
+ },
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ nullptr,
+ 0,
+ VK_SHADER_STAGE_FRAGMENT_BIT,
+ fragShaderModule,
+ "main",
+ nullptr
+ }
+ };
+ pipelineInfo.stageCount = 2;
+ pipelineInfo.pStages = shaderStages;
+
+ pipelineInfo.pVertexInputState = &vertexInputInfo;
+
+ VkPipelineInputAssemblyStateCreateInfo ia;
+ memset(&ia, 0, sizeof(ia));
+ ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
+ ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
+ pipelineInfo.pInputAssemblyState = &ia;
+
+ // The viewport and scissor will be set dynamically via vkCmdSetViewport/Scissor.
+ // This way the pipeline does not need to be touched when resizing the window.
+ VkPipelineViewportStateCreateInfo vp;
+ memset(&vp, 0, sizeof(vp));
+ vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
+ vp.viewportCount = 1;
+ vp.scissorCount = 1;
+ pipelineInfo.pViewportState = &vp;
+
+ VkPipelineRasterizationStateCreateInfo rs;
+ memset(&rs, 0, sizeof(rs));
+ rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
+ rs.polygonMode = VK_POLYGON_MODE_FILL;
+ rs.cullMode = VK_CULL_MODE_NONE; // we want the back face as well
+ rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
+ rs.lineWidth = 1.0f;
+ pipelineInfo.pRasterizationState = &rs;
+
+ VkPipelineMultisampleStateCreateInfo ms;
+ memset(&ms, 0, sizeof(ms));
+ ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
+ // Enable multisampling.
+ ms.rasterizationSamples = m_window->sampleCountFlagBits();
+ pipelineInfo.pMultisampleState = &ms;
+
+ VkPipelineDepthStencilStateCreateInfo ds;
+ memset(&ds, 0, sizeof(ds));
+ ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
+ ds.depthTestEnable = VK_TRUE;
+ ds.depthWriteEnable = VK_TRUE;
+ ds.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL;
+ pipelineInfo.pDepthStencilState = &ds;
+
+ VkPipelineColorBlendStateCreateInfo cb;
+ memset(&cb, 0, sizeof(cb));
+ cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
+ // no blend, write out all of rgba
+ VkPipelineColorBlendAttachmentState att;
+ memset(&att, 0, sizeof(att));
+ att.colorWriteMask = 0xF;
+ cb.attachmentCount = 1;
+ cb.pAttachments = &att;
+ pipelineInfo.pColorBlendState = &cb;
+
+ VkDynamicState dynEnable[] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
+ VkPipelineDynamicStateCreateInfo dyn;
+ memset(&dyn, 0, sizeof(dyn));
+ dyn.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
+ dyn.dynamicStateCount = sizeof(dynEnable) / sizeof(VkDynamicState);
+ dyn.pDynamicStates = dynEnable;
+ pipelineInfo.pDynamicState = &dyn;
+
+ pipelineInfo.layout = m_pipelineLayout;
+ pipelineInfo.renderPass = m_window->defaultRenderPass();
+
+ err = m_devFuncs->vkCreateGraphicsPipelines(dev, m_pipelineCache, 1, &pipelineInfo, nullptr, &m_pipeline);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create graphics pipeline: %d", err);
+
+ if (vertShaderModule)
+ m_devFuncs->vkDestroyShaderModule(dev, vertShaderModule, nullptr);
+ if (fragShaderModule)
+ m_devFuncs->vkDestroyShaderModule(dev, fragShaderModule, nullptr);
+}
+
+void TriangleRenderer::initSwapChainResources()
+{
+ qDebug("initSwapChainResources");
+
+ // Projection matrix
+ m_proj = *m_window->clipCorrectionMatrix(); // adjust for Vulkan-OpenGL clip space differences
+ const QSize sz = m_window->swapChainImageSize();
+ m_proj.perspective(45.0f, sz.width() / (float) sz.height(), 0.01f, 100.0f);
+ m_proj.translate(0, 0, -4);
+}
+
+void TriangleRenderer::releaseSwapChainResources()
+{
+ qDebug("releaseSwapChainResources");
+}
+
+void TriangleRenderer::releaseResources()
+{
+ qDebug("releaseResources");
+
+ VkDevice dev = m_window->device();
+
+ if (m_pipeline) {
+ m_devFuncs->vkDestroyPipeline(dev, m_pipeline, nullptr);
+ m_pipeline = VK_NULL_HANDLE;
+ }
+
+ if (m_pipelineLayout) {
+ m_devFuncs->vkDestroyPipelineLayout(dev, m_pipelineLayout, nullptr);
+ m_pipelineLayout = VK_NULL_HANDLE;
+ }
+
+ if (m_pipelineCache) {
+ m_devFuncs->vkDestroyPipelineCache(dev, m_pipelineCache, nullptr);
+ m_pipelineCache = VK_NULL_HANDLE;
+ }
+
+ if (m_descSetLayout) {
+ m_devFuncs->vkDestroyDescriptorSetLayout(dev, m_descSetLayout, nullptr);
+ m_descSetLayout = VK_NULL_HANDLE;
+ }
+
+ if (m_descPool) {
+ m_devFuncs->vkDestroyDescriptorPool(dev, m_descPool, nullptr);
+ m_descPool = VK_NULL_HANDLE;
+ }
+
+ if (m_buf) {
+ m_devFuncs->vkDestroyBuffer(dev, m_buf, nullptr);
+ m_buf = VK_NULL_HANDLE;
+ }
+
+ if (m_bufMem) {
+ m_devFuncs->vkFreeMemory(dev, m_bufMem, nullptr);
+ m_bufMem = VK_NULL_HANDLE;
+ }
+}
+
+void TriangleRenderer::startNextFrame()
+{
+ VkDevice dev = m_window->device();
+ VkCommandBuffer cb = m_window->currentCommandBuffer();
+ const QSize sz = m_window->swapChainImageSize();
+
+ VkClearColorValue clearColor = { 0, 0, 0, 1 };
+ VkClearDepthStencilValue clearDS = { 1, 0 };
+ VkClearValue clearValues[3];
+ memset(clearValues, 0, sizeof(clearValues));
+ clearValues[0].color = clearValues[2].color = clearColor;
+ clearValues[1].depthStencil = clearDS;
+
+ VkRenderPassBeginInfo rpBeginInfo;
+ memset(&rpBeginInfo, 0, sizeof(rpBeginInfo));
+ rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ rpBeginInfo.renderPass = m_window->defaultRenderPass();
+ rpBeginInfo.framebuffer = m_window->currentFramebuffer();
+ rpBeginInfo.renderArea.extent.width = sz.width();
+ rpBeginInfo.renderArea.extent.height = sz.height();
+ rpBeginInfo.clearValueCount = m_window->sampleCountFlagBits() > VK_SAMPLE_COUNT_1_BIT ? 3 : 2;
+ rpBeginInfo.pClearValues = clearValues;
+ VkCommandBuffer cmdBuf = m_window->currentCommandBuffer();
+ m_devFuncs->vkCmdBeginRenderPass(cmdBuf, &rpBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+ quint8 *p;
+ VkResult err = m_devFuncs->vkMapMemory(dev, m_bufMem, m_uniformBufInfo[m_window->currentFrame()].offset,
+ UNIFORM_DATA_SIZE, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS)
+ qFatal("Failed to map memory: %d", err);
+ QMatrix4x4 m = m_proj;
+ m.rotate(m_rotation, 0, 1, 0);
+ memcpy(p, m.constData(), 16 * sizeof(float));
+ m_devFuncs->vkUnmapMemory(dev, m_bufMem);
+
+ // Not exactly a real animation system, just advance on every frame for now.
+ m_rotation += 1.0f;
+
+ m_devFuncs->vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline);
+ m_devFuncs->vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipelineLayout, 0, 1,
+ &m_descSet[m_window->currentFrame()], 0, nullptr);
+ VkDeviceSize vbOffset = 0;
+ m_devFuncs->vkCmdBindVertexBuffers(cb, 0, 1, &m_buf, &vbOffset);
+
+ VkViewport viewport;
+ viewport.x = viewport.y = 0;
+ viewport.width = sz.width();
+ viewport.height = sz.height();
+ viewport.minDepth = 0;
+ viewport.maxDepth = 1;
+ m_devFuncs->vkCmdSetViewport(cb, 0, 1, &viewport);
+
+ VkRect2D scissor;
+ scissor.offset.x = scissor.offset.y = 0;
+ scissor.extent.width = viewport.width;
+ scissor.extent.height = viewport.height;
+ m_devFuncs->vkCmdSetScissor(cb, 0, 1, &scissor);
+
+ m_devFuncs->vkCmdDraw(cb, 3, 1, 0, 0);
+
+ m_devFuncs->vkCmdEndRenderPass(cmdBuf);
+
+ m_window->frameReady();
+ m_window->requestUpdate(); // render continuously, throttled by the presentation rate
+}
diff --git a/examples/vulkan/shared/trianglerenderer.h b/examples/vulkan/shared/trianglerenderer.h
new file mode 100644
index 0000000000..9a33291a95
--- /dev/null
+++ b/examples/vulkan/shared/trianglerenderer.h
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QVulkanWindow>
+
+class TriangleRenderer : public QVulkanWindowRenderer
+{
+public:
+ TriangleRenderer(QVulkanWindow *w, bool msaa = false);
+
+ void initResources() override;
+ void initSwapChainResources() override;
+ void releaseSwapChainResources() override;
+ void releaseResources() override;
+
+ void startNextFrame() override;
+
+protected:
+ VkShaderModule createShader(const QString &name);
+
+ QVulkanWindow *m_window;
+ QVulkanDeviceFunctions *m_devFuncs;
+
+ VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
+ VkBuffer m_buf = VK_NULL_HANDLE;
+ VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+
+ VkDescriptorPool m_descPool = VK_NULL_HANDLE;
+ VkDescriptorSetLayout m_descSetLayout = VK_NULL_HANDLE;
+ VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+
+ VkPipelineCache m_pipelineCache = VK_NULL_HANDLE;
+ VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE;
+ VkPipeline m_pipeline = VK_NULL_HANDLE;
+
+ QMatrix4x4 m_proj;
+ float m_rotation = 0.0f;
+};
diff --git a/examples/vulkan/vulkan.pro b/examples/vulkan/vulkan.pro
new file mode 100644
index 0000000000..ef5496bcd4
--- /dev/null
+++ b/examples/vulkan/vulkan.pro
@@ -0,0 +1,7 @@
+TEMPLATE = subdirs
+
+SUBDIRS = hellovulkanwindow \
+ hellovulkantriangle \
+ hellovulkantexture
+
+qtHaveModule(widgets): SUBDIRS += hellovulkanwidget
diff --git a/src/gui/vulkan/qvulkanwindow.cpp b/src/gui/vulkan/qvulkanwindow.cpp
new file mode 100644
index 0000000000..2540a69426
--- /dev/null
+++ b/src/gui/vulkan/qvulkanwindow.cpp
@@ -0,0 +1,2678 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qvulkanwindow_p.h"
+#include "qvulkanfunctions.h"
+#include <QLoggingCategory>
+#include <QTimer>
+#include <QThread>
+#include <QCoreApplication>
+#include <qevent.h>
+
+QT_BEGIN_NAMESPACE
+
+Q_LOGGING_CATEGORY(lcVk, "qt.vulkan")
+
+/*!
+ \class QVulkanWindow
+ \inmodule QtGui
+ \since 5.10
+ \brief The QVulkanWindow class is a convenience subclass of QWindow to perform Vulkan rendering.
+
+ QVulkanWindow is a Vulkan-capable QWindow that manages a Vulkan device, a
+ graphics queue, a command pool and buffer, a depth-stencil image and a
+ double-buffered FIFO swapchain, while taking care of correct behavior when it
+ comes to events like resize, special situations like not having a device
+ queue supporting both graphics and presentation, device lost scenarios, and
+ additional functionality like reading the rendered content back. Conceptually
+ it is the counterpart of QOpenGLWindow in the Vulkan world.
+
+ \note QVulkanWindow does not always eliminate the need to implement a fully
+ custom QWindow subclass as it will not necessarily be sufficient in advanced
+ use cases.
+
+ QVulkanWindow can be embedded into QWidget-based user interfaces via
+ QWidget::createWindowContainer(). This approach has a number of limitations,
+ however. Make sure to study the
+ \l{QWidget::createWindowContainer()}{documentation} first.
+
+ A typical application using QVulkanWindow may look like the following:
+
+ \code
+ class VulkanRenderer : public QVulkanWindowRenderer
+ {
+ public:
+ VulkanRenderer(QVulkanWindow *w) : m_window(w) { }
+
+ void initResources() override
+ {
+ m_devFuncs = m_window->vulkanInstance()->deviceFunctions(m_window->device());
+ ...
+ }
+ void initSwapChainResources() override { ... }
+ void releaseSwapChainResources() override { ... }
+ void releaseResources() override { ... }
+
+ void startNextFrame() override
+ {
+ VkCommandBuffer cmdBuf = m_window->currentCommandBuffer();
+ ...
+ m_devFuncs->vkCmdBeginRenderPass(...);
+ ...
+ m_window->frameReady();
+ }
+
+ private:
+ QVulkanWindow *m_window;
+ QVulkanDeviceFunctions *m_devFuncs;
+ };
+
+ class VulkanWindow : public QVulkanWindow
+ {
+ public:
+ QVulkanWindowRenderer *createRenderer() override {
+ return new VulkanRenderer(this);
+ }
+ };
+
+ int main(int argc, char *argv[])
+ {
+ QGuiApplication app(argc, argv);
+
+ QVulkanInstance inst;
+ // enable the standard validation layers, when available
+ inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+ if (!inst.create())
+ qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
+
+ VulkanWindow w;
+ w.setVulkanInstance(&inst);
+ w.showMaximized();
+
+ return app.exec();
+ }
+ \endcode
+
+ As it can be seen in the example, the main patterns in QVulkanWindow usage are:
+
+ \list
+
+ \li The QVulkanInstance is associated via QWindow::setVulkanInstance(). It is
+ then retrievable via QWindow::vulkanInstance() from everywhere, on any
+ thread.
+
+ \li Similarly to QVulkanInstance, device extensions can be queried via
+ supportedDeviceExtensions() before the actual initialization. Requesting an
+ extension to be enabled is done via setDeviceExtensions(). Such calls must be
+ made before the window becomes visible, that is, before calling show() or
+ similar functions. Unsupported extension requests are gracefully ignored.
+
+ \li The renderer is implemented in a QVulkanWindowRenderer subclass, an
+ instance of which is created in the createRenderer() factory function.
+
+ \li The core Vulkan commands are exposed via the QVulkanFunctions object,
+ retrievable by calling QVulkanInstance::functions(). Device level functions
+ are available after creating a VkDevice by calling
+ QVulkanInstance::deviceFunctions().
+
+ \li The building of the draw calls for the next frame happens in
+ QVulkanWindowRenderer::startNextFrame(). The implementation is expected to
+ add commands to the command buffer returned from currentCommandBuffer().
+ Returning from the function does not indicate that the commands are ready for
+ submission. Rather, an explicit call to frameReady() is required. This allows
+ asynchronous generation of commands, possibly on multiple threads. Simple
+ implementations will simply call frameReady() at the end of their
+ QVulkanWindowRenderer::startNextFrame().
+
+ \li The basic Vulkan resources (physical device, graphics queue, a command
+ pool, the window's main command buffer, image formats, etc.) are exposed on
+ the QVulkanWindow via lightweight getter functions. Some of these are for
+ convenience only, and applications are always free to query, create and
+ manage additional resources directly via the Vulkan API.
+
+ \li The renderer lives in the gui/main thread, like the window itself. This
+ thread is then throttled to the presentation rate, similarly to how OpenGl
+ with a swap interval of 1 would behave. However, the renderer implementation
+ is free to utilize multiple threads in any way it sees fit. The accessors
+ like vulkanInstance(), currentCommandBuffer(), etc. can be called from any
+ thread. The submission of the main command buffer, the queueing of present,
+ and the building of the next frame do not start until frameReady() is
+ invoked on the gui/main thread.
+
+ \li When the window is made visible, the content is updated automatically.
+ Further updates can be requested by calling QWindow::requestUpdate(). To
+ render continuously, call requestUpdate() after frameReady().
+
+ \endlist
+
+ For troubleshooting, enable the logging category \c{qt.vulkan}. Critical
+ errors are printed via qWarning() automatically.
+
+ \section1 Coordinate system differences between OpenGL and Vulkan
+
+ There are two notable differences to be aware of: First, with Vulkan Y points
+ down the screen in clip space, while OpenGL uses an upwards pointing Y axis.
+ Second, the standard OpenGL projection matrix assume a near and far plane
+ values of -1 and 1, while Vulkan prefers 0 and 1.
+
+ In order to help applications migrate from OpenGL-based code without having
+ to flip Y coordinates in the vertex data, and to allow using QMatrix4x4
+ functions like QMatrix4x4::perspective() while keeping the Vulkan viewport's
+ minDepth and maxDepth set to 0 and 1, QVulkanWindow provides a correction
+ matrix retrievable by calling clipCorrectionMatrix().
+
+ \section1 Multisampling
+
+ While disabled by default, multisample antialiasing is fully supported by
+ QVulkanWindow. Additional color buffers and resolving into the swapchain's
+ non-multisample buffers are all managed automatically.
+
+ To query the supported sample counts, call supportedSampleCounts(). When the
+ returned set contains 4, 8, ..., passing one of those values to setSampleCount()
+ requests multisample rendering.
+
+ \note unlike QSurfaceFormat::setSamples(), the list of supported sample
+ counts are exposed to the applications in advance and there is no automatic
+ falling back to lower sample counts in setSampleCount(). If the requested value
+ is not supported, a warning is shown and a no multisampling will be used.
+
+ \section1 Reading images back
+
+ When supportsGrab() returns true, QVulkanWindow can perform readbacks from
+ the color buffer into a QImage. grab() is a slow and inefficient operation,
+ so frequent usage should be avoided. It is nonetheless valuable since it
+ allows applications to take screenshots, or tools and tests to process and
+ verify the output of the GPU rendering.
+
+ \section1 sRGB support
+
+ While many applications will be fine with the default behavior of
+ QVulkanWindow when it comes to swapchain image formats,
+ setPreferredColorFormats() allows requesting a pre-defined format. This is
+ useful most notably when working in the sRGB color space. Passing a format
+ like \c{VK_FORMAT_B8G8R8A8_SRGB} results in choosing an sRGB format, when
+ available.
+
+ \section1 Validation layers
+
+ During application development it can be extremely valuable to have the
+ Vulkan validation layers enabled. As shown in the example code above, calling
+ QVulkanInstance::setLayers() on the QVulkanInstance before
+ QVulkanInstance::create() enables validation, assuming the Vulkan driver
+ stack in the system contains the necessary layers.
+
+ \note Be aware of platform-specific differences. On desktop platforms
+ installing the \l{https://www.lunarg.com/vulkan-sdk/}{Vulkan SDK} is
+ typically sufficient. However, Android for example requires deploying
+ additional shared libraries together with the application, and also mandates
+ a different list of validation layer names. See
+ \l{https://developer.android.com/ndk/guides/graphics/validation-layer.html}{the
+ Android Vulkan development pages} for more information.
+
+ \note QVulkanWindow does not expose device layers since this functionality
+ has been deprecated since version 1.0.13 of the Vulkan API.
+
+ \sa QVulkanInstance, QVulkanFunctions, QWindow
+ */
+
+/*!
+ Constructs a new QVulkanWindow with the given \a parent.
+
+ The surface type is set to QSurface::VulkanSurface.
+ */
+QVulkanWindow::QVulkanWindow(QWindow *parent)
+ : QWindow(*(new QVulkanWindowPrivate), parent)
+{
+ setSurfaceType(QSurface::VulkanSurface);
+}
+
+/*!
+ Destructor.
+*/
+QVulkanWindow::~QVulkanWindow()
+{
+}
+
+QVulkanWindowPrivate::~QVulkanWindowPrivate()
+{
+ // graphics resource cleanup is already done at this point due to
+ // QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed
+
+ delete renderer;
+}
+
+/*!
+ \enum QVulkanWindow::Flag
+
+ This enum describes the flags that can be passed to setFlags().
+
+ \value PersistentResources Ensures no graphics resources are released when
+ the window becomes unexposed. The default behavior is to release
+ everything, and reinitialize later when becoming visible again.
+ */
+
+/*!
+ Configures the behavior based on the provided \a flags.
+
+ \note This function must be called before the window is made visible or at
+ latest in QVulkanWindowRenderer::preInitResources(), and has no effect if
+ called afterwards.
+ */
+void QVulkanWindow::setFlags(Flags flags)
+{
+ Q_D(QVulkanWindow);
+ if (d->status != QVulkanWindowPrivate::StatusUninitialized) {
+ qWarning("QVulkanWindow: Attempted to set flags when already initialized");
+ return;
+ }
+ d->flags = flags;
+}
+
+/*!
+ \return the requested flags.
+ */
+QVulkanWindow::Flags QVulkanWindow::flags() const
+{
+ Q_D(const QVulkanWindow);
+ return d->flags;
+}
+
+/*!
+ \return the list of properties for the supported physical devices in the system.
+
+ \note This function can be called before making the window visible.
+ */
+QVector<VkPhysicalDeviceProperties> QVulkanWindow::availablePhysicalDevices()
+{
+ Q_D(QVulkanWindow);
+ if (!d->physDevs.isEmpty() && !d->physDevProps.isEmpty())
+ return d->physDevProps;
+
+ QVulkanInstance *inst = vulkanInstance();
+ if (!inst) {
+ qWarning("QVulkanWindow: Attempted to call availablePhysicalDevices() without a QVulkanInstance");
+ return d->physDevProps;
+ }
+
+ QVulkanFunctions *f = inst->functions();
+ uint32_t count = 1;
+ VkResult err = f->vkEnumeratePhysicalDevices(inst->vkInstance(), &count, nullptr);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to get physical device count: %d", err);
+ return d->physDevProps;
+ }
+
+ qCDebug(lcVk, "%d physical devices", count);
+ if (!count)
+ return d->physDevProps;
+
+ QVector<VkPhysicalDevice> devs(count);
+ err = f->vkEnumeratePhysicalDevices(inst->vkInstance(), &count, devs.data());
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to enumerate physical devices: %d", err);
+ return d->physDevProps;
+ }
+
+ d->physDevs = devs;
+ d->physDevProps.resize(count);
+ for (uint32_t i = 0; i < count; ++i) {
+ VkPhysicalDeviceProperties *p = &d->physDevProps[i];
+ f->vkGetPhysicalDeviceProperties(d->physDevs.at(i), p);
+ qCDebug(lcVk, "Physical device [%d]: name '%s' version %d.%d.%d", i, p->deviceName,
+ VK_VERSION_MAJOR(p->driverVersion), VK_VERSION_MINOR(p->driverVersion),
+ VK_VERSION_PATCH(p->driverVersion));
+ }
+
+ return d->physDevProps;
+}
+
+/*!
+ Requests the usage of the physical device with index \a idx. The index
+ corresponds to the list returned from availablePhysicalDevices().
+
+ By default the first physical device is used.
+
+ \note This function must be called before the window is made visible or at
+ latest in QVulkanWindowRenderer::preInitResources(), and has no effect if
+ called afterwards.
+ */
+void QVulkanWindow::setPhysicalDeviceIndex(int idx)
+{
+ Q_D(QVulkanWindow);
+ if (d->status != QVulkanWindowPrivate::StatusUninitialized) {
+ qWarning("QVulkanWindow: Attempted to set physical device when already initialized");
+ return;
+ }
+ const int count = availablePhysicalDevices().count();
+ if (idx < 0 || idx >= count) {
+ qWarning("QVulkanWindow: Invalid physical device index %d (total physical devices: %d)", idx, count);
+ return;
+ }
+ d->physDevIndex = idx;
+}
+
+/*!
+ \return the list of the extensions that are supported by logical devices
+ created from the physical device selected by setPhysicalDeviceIndex().
+
+ \note This function can be called before making the window visible.
+ */
+QVulkanInfoVector<QVulkanExtension> QVulkanWindow::supportedDeviceExtensions()
+{
+ Q_D(QVulkanWindow);
+
+ availablePhysicalDevices();
+
+ if (d->physDevs.isEmpty()) {
+ qWarning("QVulkanWindow: No physical devices found");
+ return QVulkanInfoVector<QVulkanExtension>();
+ }
+
+ VkPhysicalDevice physDev = d->physDevs.at(d->physDevIndex);
+ if (d->supportedDevExtensions.contains(physDev))
+ return d->supportedDevExtensions.value(physDev);
+
+ QVulkanFunctions *f = vulkanInstance()->functions();
+ uint32_t count = 0;
+ VkResult err = f->vkEnumerateDeviceExtensionProperties(physDev, nullptr, &count, nullptr);
+ if (err == VK_SUCCESS) {
+ QVector<VkExtensionProperties> extProps(count);
+ err = f->vkEnumerateDeviceExtensionProperties(physDev, nullptr, &count, extProps.data());
+ if (err == VK_SUCCESS) {
+ QVulkanInfoVector<QVulkanExtension> exts;
+ for (const VkExtensionProperties &prop : extProps) {
+ QVulkanExtension ext;
+ ext.name = prop.extensionName;
+ ext.version = prop.specVersion;
+ exts.append(ext);
+ }
+ d->supportedDevExtensions.insert(physDev, exts);
+ qDebug(lcVk) << "Supported device extensions:" << exts;
+ return exts;
+ }
+ }
+
+ qWarning("QVulkanWindow: Failed to query device extension count: %d", err);
+ return QVulkanInfoVector<QVulkanExtension>();
+}
+
+/*!
+ Sets the list of device \a extensions to be enabled.
+
+ Unsupported extensions are ignored.
+
+ The swapchain extension will always be added automatically, no need to
+ include it in this list.
+
+ \note This function must be called before the window is made visible or at
+ latest in QVulkanWindowRenderer::preInitResources(), and has no effect if
+ called afterwards.
+ */
+void QVulkanWindow::setDeviceExtensions(const QByteArrayList &extensions)
+{
+ Q_D(QVulkanWindow);
+ if (d->status != QVulkanWindowPrivate::StatusUninitialized) {
+ qWarning("QVulkanWindow: Attempted to set device extensions when already initialized");
+ return;
+ }
+ d->requestedDevExtensions = extensions;
+}
+
+/*!
+ Sets the preferred \a formats of the swapchain.
+
+ By default no application-preferred format is set. In this case the
+ surface's preferred format will be used or, in absence of that,
+ \c{VK_FORMAT_B8G8R8A8_UNORM}.
+
+ The list in \a formats is ordered. If the first format is not supported,
+ the second will be considered, and so on. When no formats in the list are
+ supported, the behavior is the same as in the default case.
+
+ To query the actual format after initialization, call colorFormat().
+
+ \note This function must be called before the window is made visible or at
+ latest in QVulkanWindowRenderer::preInitResources(), and has no effect if
+ called afterwards.
+
+ \note Reimplementing QVulkanWindowRenderer::preInitResources() allows
+ dynamically examining the list of supported formats, should that be
+ desired. There the surface is retrievable via
+ QVulkanInstace::surfaceForWindow(), while this function can still safely be
+ called to affect the later stages of initialization.
+
+ \sa colorFormat()
+ */
+void QVulkanWindow::setPreferredColorFormats(const QVector<VkFormat> &formats)
+{
+ Q_D(QVulkanWindow);
+ if (d->status != QVulkanWindowPrivate::StatusUninitialized) {
+ qWarning("QVulkanWindow: Attempted to set preferred color format when already initialized");
+ return;
+ }
+ d->requestedColorFormats = formats;
+}
+
+static struct {
+ VkSampleCountFlagBits mask;
+ int count;
+} qvk_sampleCounts[] = {
+ { VK_SAMPLE_COUNT_1_BIT, 1 },
+ { VK_SAMPLE_COUNT_2_BIT, 2 },
+ { VK_SAMPLE_COUNT_4_BIT, 4 },
+ { VK_SAMPLE_COUNT_8_BIT, 8 },
+ { VK_SAMPLE_COUNT_16_BIT, 16 },
+ { VK_SAMPLE_COUNT_32_BIT, 32 },
+ { VK_SAMPLE_COUNT_64_BIT, 64 }
+};
+
+/*
+ \return the set of supported sample counts when using the physical device
+ selected by setPhysicalDeviceIndex().
+
+ By default QVulkanWindow uses a sample count of 1. By calling setSampleCount()
+ with a different value (2, 4, 8, ...) from the set returned by this
+ function, multisample anti-aliasing can be requested.
+
+ \note This function can be called before making the window visible.
+
+ \sa setSampleCount()
+ */
+QSet<int> QVulkanWindow::supportedSampleCounts()
+{
+ Q_D(const QVulkanWindow);
+ QSet<int> result;
+
+ availablePhysicalDevices();
+
+ if (d->physDevs.isEmpty()) {
+ qWarning("QVulkanWindow: No physical devices found");
+ return result;
+ }
+
+ const VkPhysicalDeviceLimits *limits = &d->physDevProps[d->physDevIndex].limits;
+ VkSampleCountFlags color = limits->framebufferColorSampleCounts;
+ VkSampleCountFlags depth = limits->framebufferDepthSampleCounts;
+ VkSampleCountFlags stencil = limits->framebufferStencilSampleCounts;
+
+ for (size_t i = 0; i < sizeof(qvk_sampleCounts) / sizeof(qvk_sampleCounts[0]); ++i) {
+ if ((color & qvk_sampleCounts[i].mask)
+ && (depth & qvk_sampleCounts[i].mask)
+ && (stencil & qvk_sampleCounts[i].mask))
+ {
+ result.insert(qvk_sampleCounts[i].count);
+ }
+ }
+
+ return result;
+}
+
+/*!
+ Requests multisample antialiasing with the given \a sampleCount. The valid
+ values are 1, 2, 4, 8, ... up until the maximum value supported by the
+ physical device.
+
+ When the sample count is greater than 1, QVulkanWindow will create a
+ multisample color buffer instead of simply targeting the swapchain's
+ images. The rendering in the multisample buffer will get resolved into the
+ non-multisample buffers at the end of each frame.
+
+ To examine the list of supported sample counts, call supportedSampleCounts().
+
+ When setting up the rendering pipeline, call sampleCountFlagBits() to query the
+ active sample count as a \c VkSampleCountFlagBits value.
+
+ \note This function must be called before the window is made visible or at
+ latest in QVulkanWindowRenderer::preInitResources(), and has no effect if
+ called afterwards.
+
+ \sa supportedSampleCounts(), sampleCountFlagBits()
+ */
+void QVulkanWindow::setSampleCount(int sampleCount)
+{
+ Q_D(QVulkanWindow);
+ if (d->status != QVulkanWindowPrivate::StatusUninitialized) {
+ qWarning("QVulkanWindow: Attempted to set sample count when already initialized");
+ return;
+ }
+
+ // Stay compatible with QSurfaceFormat and friends where samples == 0 means the same as 1.
+ sampleCount = qBound(1, sampleCount, 64);
+
+ if (!supportedSampleCounts().contains(sampleCount)) {
+ qWarning("QVulkanWindow: Attempted to set unsupported sample count %d", sampleCount);
+ return;
+ }
+
+ for (size_t i = 0; i < sizeof(qvk_sampleCounts) / sizeof(qvk_sampleCounts[0]); ++i) {
+ if (qvk_sampleCounts[i].count == sampleCount) {
+ d->sampleCount = qvk_sampleCounts[i].mask;
+ return;
+ }
+ }
+
+ Q_UNREACHABLE();
+}
+
+void QVulkanWindowPrivate::init()
+{
+ Q_Q(QVulkanWindow);
+ Q_ASSERT(status == StatusUninitialized);
+
+ qCDebug(lcVk, "QVulkanWindow init");
+
+ inst = q->vulkanInstance();
+ if (!inst) {
+ qWarning("QVulkanWindow: Attempted to initialize without a QVulkanInstance");
+ // This is a simple user error, recheck on the next expose instead of
+ // going into the permanent failure state.
+ status = StatusFailRetry;
+ return;
+ }
+
+ if (!renderer)
+ renderer = q->createRenderer();
+
+ surface = QVulkanInstance::surfaceForWindow(q);
+ if (surface == VK_NULL_HANDLE) {
+ qWarning("QVulkanWindow: Failed to retrieve Vulkan surface for window");
+ status = StatusFailRetry;
+ return;
+ }
+
+ q->availablePhysicalDevices();
+
+ if (physDevs.isEmpty()) {
+ qWarning("QVulkanWindow: No physical devices found");
+ status = StatusFail;
+ return;
+ }
+
+ if (physDevIndex < 0 || physDevIndex >= physDevs.count()) {
+ qWarning("QVulkanWindow: Invalid physical device index; defaulting to 0");
+ physDevIndex = 0;
+ }
+ qCDebug(lcVk, "Using physical device [%d]", physDevIndex);
+
+ // Give a last chance to do decisions based on the physical device and the surface.
+ if (renderer)
+ renderer->preInitResources();
+
+ VkPhysicalDevice physDev = physDevs.at(physDevIndex);
+ QVulkanFunctions *f = inst->functions();
+
+ uint32_t queueCount = 0;
+ f->vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr);
+ QVector<VkQueueFamilyProperties> queueFamilyProps(queueCount);
+ f->vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueFamilyProps.data());
+ gfxQueueFamilyIdx = uint32_t(-1);
+ presQueueFamilyIdx = uint32_t(-1);
+ for (int i = 0; i < queueFamilyProps.count(); ++i) {
+ const bool supportsPresent = inst->supportsPresent(physDev, i, q);
+ qCDebug(lcVk, "queue family %d: flags=0x%x count=%d supportsPresent=%d", i,
+ queueFamilyProps[i].queueFlags, queueFamilyProps[i].queueCount, supportsPresent);
+ if (gfxQueueFamilyIdx == uint32_t(-1)
+ && (queueFamilyProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
+ && supportsPresent)
+ gfxQueueFamilyIdx = i;
+ }
+ if (gfxQueueFamilyIdx != uint32_t(-1)) {
+ presQueueFamilyIdx = gfxQueueFamilyIdx;
+ } else {
+ qCDebug(lcVk, "No queue with graphics+present; trying separate queues");
+ for (int i = 0; i < queueFamilyProps.count(); ++i) {
+ if (gfxQueueFamilyIdx == uint32_t(-1) && (queueFamilyProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT))
+ gfxQueueFamilyIdx = i;
+ if (presQueueFamilyIdx == uint32_t(-1) && inst->supportsPresent(physDev, i, q))
+ presQueueFamilyIdx = i;
+ }
+ }
+ if (gfxQueueFamilyIdx == uint32_t(-1)) {
+ qWarning("QVulkanWindow: No graphics queue family found");
+ status = StatusFail;
+ return;
+ }
+ if (presQueueFamilyIdx == uint32_t(-1)) {
+ qWarning("QVulkanWindow: No present queue family found");
+ status = StatusFail;
+ return;
+ }
+#ifdef QT_DEBUG
+ // allow testing the separate present queue case in debug builds on AMD cards
+ if (qEnvironmentVariableIsSet("QT_VK_PRESENT_QUEUE_INDEX"))
+ presQueueFamilyIdx = qEnvironmentVariableIntValue("QT_VK_PRESENT_QUEUE_INDEX");
+#endif
+ qCDebug(lcVk, "Using queue families: graphics = %u present = %u", gfxQueueFamilyIdx, presQueueFamilyIdx);
+
+ VkDeviceQueueCreateInfo queueInfo[2];
+ const float prio[] = { 0 };
+ memset(queueInfo, 0, sizeof(queueInfo));
+ queueInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
+ queueInfo[0].queueFamilyIndex = gfxQueueFamilyIdx;
+ queueInfo[0].queueCount = 1;
+ queueInfo[0].pQueuePriorities = prio;
+ if (gfxQueueFamilyIdx != presQueueFamilyIdx) {
+ queueInfo[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
+ queueInfo[1].queueFamilyIndex = presQueueFamilyIdx;
+ queueInfo[1].queueCount = 1;
+ queueInfo[1].pQueuePriorities = prio;
+ }
+
+ // Filter out unsupported extensions in order to keep symmetry
+ // with how QVulkanInstance behaves. Add the swapchain extension.
+ QVector<const char *> devExts;
+ QVulkanInfoVector<QVulkanExtension> supportedExtensions = q->supportedDeviceExtensions();
+ QByteArrayList reqExts = requestedDevExtensions;
+ reqExts.append("VK_KHR_swapchain");
+ for (const QByteArray &ext : reqExts) {
+ if (supportedExtensions.contains(ext))
+ devExts.append(ext.constData());
+ }
+ qCDebug(lcVk) << "Enabling device extensions:" << devExts;
+
+ VkDeviceCreateInfo devInfo;
+ memset(&devInfo, 0, sizeof(devInfo));
+ devInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
+ devInfo.queueCreateInfoCount = gfxQueueFamilyIdx == presQueueFamilyIdx ? 1 : 2;
+ devInfo.pQueueCreateInfos = queueInfo;
+ devInfo.enabledExtensionCount = devExts.count();
+ devInfo.ppEnabledExtensionNames = devExts.constData();
+
+ // Device layers are not supported by QVulkanWindow since that's an already deprecated
+ // API. However, have a workaround for systems with older API and layers (f.ex. L4T
+ // 24.2 for the Jetson TX1 provides API 1.0.13 and crashes when the validation layer
+ // is enabled for the instance but not the device).
+ uint32_t apiVersion = physDevProps[physDevIndex].apiVersion;
+ if (VK_VERSION_MAJOR(apiVersion) == 1
+ && VK_VERSION_MINOR(apiVersion) == 0
+ && VK_VERSION_PATCH(apiVersion) <= 13)
+ {
+ // Make standard validation work at least.
+ const QByteArray stdValName = QByteArrayLiteral("VK_LAYER_LUNARG_standard_validation");
+ const char *stdValNamePtr = stdValName.constData();
+ if (inst->layers().contains(stdValName)) {
+ uint32_t count = 0;
+ VkResult err = f->vkEnumerateDeviceLayerProperties(physDev, &count, nullptr);
+ if (err == VK_SUCCESS) {
+ QVector<VkLayerProperties> layerProps(count);
+ err = f->vkEnumerateDeviceLayerProperties(physDev, &count, layerProps.data());
+ if (err == VK_SUCCESS) {
+ for (const VkLayerProperties &prop : layerProps) {
+ if (!strncmp(prop.layerName, stdValNamePtr, stdValName.count())) {
+ devInfo.enabledLayerCount = 1;
+ devInfo.ppEnabledLayerNames = &stdValNamePtr;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ VkResult err = f->vkCreateDevice(physDev, &devInfo, nullptr, &dev);
+ if (err == VK_ERROR_DEVICE_LOST) {
+ qWarning("QVulkanWindow: Physical device lost");
+ if (renderer)
+ renderer->physicalDeviceLost();
+ // clear the caches so the list of physical devices is re-queried
+ physDevs.clear();
+ physDevProps.clear();
+ status = StatusUninitialized;
+ qCDebug(lcVk, "Attempting to restart in 2 seconds");
+ QTimer::singleShot(2000, q, [this]() { ensureStarted(); });
+ return;
+ }
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create device: %d", err);
+ status = StatusFail;
+ return;
+ }
+
+ devFuncs = inst->deviceFunctions(dev);
+ Q_ASSERT(devFuncs);
+
+ devFuncs->vkGetDeviceQueue(dev, gfxQueueFamilyIdx, 0, &gfxQueue);
+ if (gfxQueueFamilyIdx == presQueueFamilyIdx)
+ presQueue = gfxQueue;
+ else
+ devFuncs->vkGetDeviceQueue(dev, presQueueFamilyIdx, 0, &presQueue);
+
+ VkCommandPoolCreateInfo poolInfo;
+ memset(&poolInfo, 0, sizeof(poolInfo));
+ poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
+ poolInfo.queueFamilyIndex = gfxQueueFamilyIdx;
+ err = devFuncs->vkCreateCommandPool(dev, &poolInfo, nullptr, &cmdPool);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create command pool: %d", err);
+ status = StatusFail;
+ return;
+ }
+ if (gfxQueueFamilyIdx != presQueueFamilyIdx) {
+ poolInfo.queueFamilyIndex = presQueueFamilyIdx;
+ err = devFuncs->vkCreateCommandPool(dev, &poolInfo, nullptr, &presCmdPool);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create command pool for present queue: %d", err);
+ status = StatusFail;
+ return;
+ }
+ }
+
+ hostVisibleMemIndex = 0;
+ VkPhysicalDeviceMemoryProperties physDevMemProps;
+ bool hostVisibleMemIndexSet = false;
+ f->vkGetPhysicalDeviceMemoryProperties(physDev, &physDevMemProps);
+ for (uint32_t i = 0; i < physDevMemProps.memoryTypeCount; ++i) {
+ const VkMemoryType *memType = physDevMemProps.memoryTypes;
+ qCDebug(lcVk, "memtype %d: flags=0x%x", i, memType[i].propertyFlags);
+ // Find a host visible, host coherent memtype. If there is one that is
+ // cached as well (in addition to being coherent), prefer that.
+ const int hostVisibleAndCoherent = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
+ if ((memType[i].propertyFlags & hostVisibleAndCoherent) == hostVisibleAndCoherent) {
+ if (!hostVisibleMemIndexSet
+ || (memType[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT)) {
+ hostVisibleMemIndexSet = true;
+ hostVisibleMemIndex = i;
+ }
+ }
+ }
+ qCDebug(lcVk, "Picked memtype %d for host visible memory", hostVisibleMemIndex);
+ deviceLocalMemIndex = 0;
+ for (uint32_t i = 0; i < physDevMemProps.memoryTypeCount; ++i) {
+ const VkMemoryType *memType = physDevMemProps.memoryTypes;
+ // Just pick the first device local memtype.
+ if (memType[i].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
+ deviceLocalMemIndex = i;
+ break;
+ }
+ }
+ qCDebug(lcVk, "Picked memtype %d for device local memory", deviceLocalMemIndex);
+
+ if (!vkGetPhysicalDeviceSurfaceCapabilitiesKHR || !vkGetPhysicalDeviceSurfaceFormatsKHR) {
+ vkGetPhysicalDeviceSurfaceCapabilitiesKHR = reinterpret_cast<PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR>(
+ inst->getInstanceProcAddr("vkGetPhysicalDeviceSurfaceCapabilitiesKHR"));
+ vkGetPhysicalDeviceSurfaceFormatsKHR = reinterpret_cast<PFN_vkGetPhysicalDeviceSurfaceFormatsKHR>(
+ inst->getInstanceProcAddr("vkGetPhysicalDeviceSurfaceFormatsKHR"));
+ if (!vkGetPhysicalDeviceSurfaceCapabilitiesKHR || !vkGetPhysicalDeviceSurfaceFormatsKHR) {
+ qWarning("QVulkanWindow: Physical device surface queries not available");
+ status = StatusFail;
+ return;
+ }
+ }
+
+ // Figure out the color format here. Must not wait until recreateSwapChain()
+ // because the renderpass should be available already from initResources (so
+ // that apps do not have to defer pipeline creation to
+ // initSwapChainResources), but the renderpass needs the final color format.
+
+ uint32_t formatCount = 0;
+ vkGetPhysicalDeviceSurfaceFormatsKHR(physDev, surface, &formatCount, nullptr);
+ QVector<VkSurfaceFormatKHR> formats(formatCount);
+ if (formatCount)
+ vkGetPhysicalDeviceSurfaceFormatsKHR(physDev, surface, &formatCount, formats.data());
+
+ colorFormat = VK_FORMAT_B8G8R8A8_UNORM; // our documented default if all else fails
+ colorSpace = VkColorSpaceKHR(0); // this is in fact VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
+
+ // Pick the preferred format, if there is one.
+ if (!formats.isEmpty() && formats[0].format != VK_FORMAT_UNDEFINED) {
+ colorFormat = formats[0].format;
+ colorSpace = formats[0].colorSpace;
+ }
+
+ // Try to honor the user request.
+ if (!formats.isEmpty() && !requestedColorFormats.isEmpty()) {
+ for (VkFormat reqFmt : qAsConst(requestedColorFormats)) {
+ auto r = std::find_if(formats.cbegin(), formats.cend(),
+ [reqFmt](const VkSurfaceFormatKHR &sfmt) { return sfmt.format == reqFmt; });
+ if (r != formats.cend()) {
+ colorFormat = r->format;
+ colorSpace = r->colorSpace;
+ break;
+ }
+ }
+ }
+
+ const VkFormat dsFormatCandidates[] = {
+ VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_D16_UNORM_S8_UINT
+ };
+ const int dsFormatCandidateCount = sizeof(dsFormatCandidates) / sizeof(VkFormat);
+ int dsFormatIdx = 0;
+ while (dsFormatIdx < dsFormatCandidateCount) {
+ dsFormat = dsFormatCandidates[dsFormatIdx];
+ VkFormatProperties fmtProp;
+ f->vkGetPhysicalDeviceFormatProperties(physDev, dsFormat, &fmtProp);
+ if (fmtProp.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
+ break;
+ ++dsFormatIdx;
+ }
+ if (dsFormatIdx == dsFormatCandidateCount)
+ qWarning("QVulkanWindow: Failed to find an optimal depth-stencil format");
+
+ qCDebug(lcVk, "Color format: %d Depth-stencil format: %d", colorFormat, dsFormat);
+
+ if (!createDefaultRenderPass())
+ return;
+
+ if (renderer)
+ renderer->initResources();
+
+ status = StatusDeviceReady;
+}
+
+void QVulkanWindowPrivate::reset()
+{
+ if (!dev) // do not rely on 'status', a half done init must be cleaned properly too
+ return;
+
+ qCDebug(lcVk, "QVulkanWindow reset");
+
+ devFuncs->vkDeviceWaitIdle(dev);
+
+ if (renderer)
+ renderer->releaseResources();
+
+ if (defaultRenderPass) {
+ devFuncs->vkDestroyRenderPass(dev, defaultRenderPass, nullptr);
+ defaultRenderPass = VK_NULL_HANDLE;
+ }
+
+ if (cmdPool) {
+ devFuncs->vkDestroyCommandPool(dev, cmdPool, nullptr);
+ cmdPool = VK_NULL_HANDLE;
+ }
+
+ if (presCmdPool) {
+ devFuncs->vkDestroyCommandPool(dev, presCmdPool, nullptr);
+ presCmdPool = VK_NULL_HANDLE;
+ }
+
+ if (frameGrabImage) {
+ devFuncs->vkDestroyImage(dev, frameGrabImage, nullptr);
+ frameGrabImage = VK_NULL_HANDLE;
+ }
+
+ if (frameGrabImageMem) {
+ devFuncs->vkFreeMemory(dev, frameGrabImageMem, nullptr);
+ frameGrabImageMem = VK_NULL_HANDLE;
+ }
+
+ if (dev) {
+ devFuncs->vkDestroyDevice(dev, nullptr);
+ inst->resetDeviceFunctions(dev);
+ dev = VK_NULL_HANDLE;
+ vkCreateSwapchainKHR = nullptr; // re-resolve swapchain funcs later on since some come via the device
+ }
+
+ surface = VK_NULL_HANDLE;
+
+ status = StatusUninitialized;
+}
+
+bool QVulkanWindowPrivate::createDefaultRenderPass()
+{
+ VkAttachmentDescription attDesc[3];
+ memset(attDesc, 0, sizeof(attDesc));
+
+ const bool msaa = sampleCount > VK_SAMPLE_COUNT_1_BIT;
+
+ // This is either the non-msaa render target or the resolve target.
+ attDesc[0].format = colorFormat;
+ attDesc[0].samples = VK_SAMPLE_COUNT_1_BIT;
+ attDesc[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; // ignored when msaa
+ attDesc[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ attDesc[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ attDesc[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ attDesc[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ attDesc[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
+
+ attDesc[1].format = dsFormat;
+ attDesc[1].samples = sampleCount;
+ attDesc[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ attDesc[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ attDesc[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ attDesc[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ attDesc[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ attDesc[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+
+ if (msaa) {
+ // msaa render target
+ attDesc[2].format = colorFormat;
+ attDesc[2].samples = sampleCount;
+ attDesc[2].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ attDesc[2].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ attDesc[2].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ attDesc[2].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ attDesc[2].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ attDesc[2].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ }
+
+ VkAttachmentReference colorRef = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL };
+ VkAttachmentReference resolveRef = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL };
+ VkAttachmentReference dsRef = { 1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL };
+
+ VkSubpassDescription subPassDesc;
+ memset(&subPassDesc, 0, sizeof(subPassDesc));
+ subPassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ subPassDesc.colorAttachmentCount = 1;
+ subPassDesc.pColorAttachments = &colorRef;
+ subPassDesc.pDepthStencilAttachment = &dsRef;
+
+ VkRenderPassCreateInfo rpInfo;
+ memset(&rpInfo, 0, sizeof(rpInfo));
+ rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
+ rpInfo.attachmentCount = 2;
+ rpInfo.pAttachments = attDesc;
+ rpInfo.subpassCount = 1;
+ rpInfo.pSubpasses = &subPassDesc;
+
+ if (msaa) {
+ colorRef.attachment = 2;
+ subPassDesc.pResolveAttachments = &resolveRef;
+ rpInfo.attachmentCount = 3;
+ }
+
+ VkResult err = devFuncs->vkCreateRenderPass(dev, &rpInfo, nullptr, &defaultRenderPass);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create renderpass: %d", err);
+ return false;
+ }
+
+ return true;
+}
+
+void QVulkanWindowPrivate::recreateSwapChain()
+{
+ Q_Q(QVulkanWindow);
+ Q_ASSERT(status >= StatusDeviceReady);
+
+ swapChainImageSize = q->size() * q->devicePixelRatio(); // note: may change below due to surfaceCaps
+
+ if (swapChainImageSize.isEmpty()) // handle null window size gracefully
+ return;
+
+ QVulkanInstance *inst = q->vulkanInstance();
+ QVulkanFunctions *f = inst->functions();
+ devFuncs->vkDeviceWaitIdle(dev);
+
+ if (!vkCreateSwapchainKHR) {
+ vkCreateSwapchainKHR = reinterpret_cast<PFN_vkCreateSwapchainKHR>(f->vkGetDeviceProcAddr(dev, "vkCreateSwapchainKHR"));
+ vkDestroySwapchainKHR = reinterpret_cast<PFN_vkDestroySwapchainKHR>(f->vkGetDeviceProcAddr(dev, "vkDestroySwapchainKHR"));
+ vkGetSwapchainImagesKHR = reinterpret_cast<PFN_vkGetSwapchainImagesKHR>(f->vkGetDeviceProcAddr(dev, "vkGetSwapchainImagesKHR"));
+ vkAcquireNextImageKHR = reinterpret_cast<PFN_vkAcquireNextImageKHR>(f->vkGetDeviceProcAddr(dev, "vkAcquireNextImageKHR"));
+ vkQueuePresentKHR = reinterpret_cast<PFN_vkQueuePresentKHR>(f->vkGetDeviceProcAddr(dev, "vkQueuePresentKHR"));
+ }
+
+ VkPhysicalDevice physDev = physDevs.at(physDevIndex);
+ VkSurfaceCapabilitiesKHR surfaceCaps;
+ vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physDev, surface, &surfaceCaps);
+ uint32_t reqBufferCount = swapChainBufferCount;
+ if (surfaceCaps.maxImageCount)
+ reqBufferCount = qBound(surfaceCaps.minImageCount, reqBufferCount, surfaceCaps.maxImageCount);
+
+ VkExtent2D bufferSize = surfaceCaps.currentExtent;
+ if (bufferSize.width == uint32_t(-1)) {
+ Q_ASSERT(bufferSize.height == uint32_t(-1));
+ bufferSize.width = swapChainImageSize.width();
+ bufferSize.height = swapChainImageSize.height();
+ } else {
+ swapChainImageSize = QSize(bufferSize.width, bufferSize.height);
+ }
+
+ VkSurfaceTransformFlagBitsKHR preTransform =
+ (surfaceCaps.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
+ ? VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
+ : surfaceCaps.currentTransform;
+
+ VkCompositeAlphaFlagBitsKHR compositeAlpha =
+ (surfaceCaps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR)
+ ? VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR
+ : VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
+
+ if (q->requestedFormat().hasAlpha()) {
+ if (surfaceCaps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR)
+ compositeAlpha = VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR;
+ else if (surfaceCaps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR)
+ compositeAlpha = VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR;
+ }
+
+ VkImageUsageFlags usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+ swapChainSupportsReadBack = (surfaceCaps.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
+ if (swapChainSupportsReadBack)
+ usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
+
+ VkSwapchainKHR oldSwapChain = swapChain;
+ VkSwapchainCreateInfoKHR swapChainInfo;
+ memset(&swapChainInfo, 0, sizeof(swapChainInfo));
+ swapChainInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
+ swapChainInfo.surface = surface;
+ swapChainInfo.minImageCount = reqBufferCount;
+ swapChainInfo.imageFormat = colorFormat;
+ swapChainInfo.imageColorSpace = colorSpace;
+ swapChainInfo.imageExtent = bufferSize;
+ swapChainInfo.imageArrayLayers = 1;
+ swapChainInfo.imageUsage = usage;
+ swapChainInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ swapChainInfo.preTransform = preTransform;
+ swapChainInfo.compositeAlpha = compositeAlpha;
+ swapChainInfo.presentMode = presentMode;
+ swapChainInfo.clipped = true;
+ swapChainInfo.oldSwapchain = oldSwapChain;
+
+ qCDebug(lcVk, "Creating new swap chain of %d buffers, size %dx%d", reqBufferCount, bufferSize.width, bufferSize.height);
+
+ VkSwapchainKHR newSwapChain;
+ VkResult err = vkCreateSwapchainKHR(dev, &swapChainInfo, nullptr, &newSwapChain);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create swap chain: %d", err);
+ return;
+ }
+
+ if (oldSwapChain)
+ releaseSwapChain();
+
+ swapChain = newSwapChain;
+
+ uint32_t actualSwapChainBufferCount = 0;
+ err = vkGetSwapchainImagesKHR(dev, swapChain, &actualSwapChainBufferCount, nullptr);
+ if (err != VK_SUCCESS || actualSwapChainBufferCount < 2) {
+ qWarning("QVulkanWindow: Failed to get swapchain images: %d (count=%d)", err, actualSwapChainBufferCount);
+ return;
+ }
+
+ qCDebug(lcVk, "Actual swap chain buffer count: %d (supportsReadback=%d)",
+ actualSwapChainBufferCount, swapChainSupportsReadBack);
+ if (actualSwapChainBufferCount > MAX_SWAPCHAIN_BUFFER_COUNT) {
+ qWarning("QVulkanWindow: Too many swapchain buffers (%d)", actualSwapChainBufferCount);
+ return;
+ }
+ swapChainBufferCount = actualSwapChainBufferCount;
+
+ VkImage swapChainImages[MAX_SWAPCHAIN_BUFFER_COUNT];
+ err = vkGetSwapchainImagesKHR(dev, swapChain, &actualSwapChainBufferCount, swapChainImages);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to get swapchain images: %d", err);
+ return;
+ }
+
+ if (!createTransientImage(dsFormat,
+ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
+ VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
+ &dsImage,
+ &dsMem,
+ &dsView,
+ 1))
+ {
+ return;
+ }
+
+ const bool msaa = sampleCount > VK_SAMPLE_COUNT_1_BIT;
+ VkImage msaaImages[MAX_SWAPCHAIN_BUFFER_COUNT];
+ VkImageView msaaViews[MAX_SWAPCHAIN_BUFFER_COUNT];
+
+ if (msaa) {
+ if (!createTransientImage(colorFormat,
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ VK_IMAGE_ASPECT_COLOR_BIT,
+ msaaImages,
+ &msaaImageMem,
+ msaaViews,
+ swapChainBufferCount))
+ {
+ return;
+ }
+ }
+
+ VkFenceCreateInfo fenceInfo = { VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, VK_FENCE_CREATE_SIGNALED_BIT };
+
+ for (int i = 0; i < swapChainBufferCount; ++i) {
+ ImageResources &image(imageRes[i]);
+ image.image = swapChainImages[i];
+
+ if (msaa) {
+ image.msaaImage = msaaImages[i];
+ image.msaaImageView = msaaViews[i];
+ }
+
+ VkImageViewCreateInfo imgViewInfo;
+ memset(&imgViewInfo, 0, sizeof(imgViewInfo));
+ imgViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ imgViewInfo.image = swapChainImages[i];
+ imgViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
+ imgViewInfo.format = colorFormat;
+ imgViewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
+ imgViewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
+ imgViewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
+ imgViewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
+ imgViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ imgViewInfo.subresourceRange.levelCount = imgViewInfo.subresourceRange.layerCount = 1;
+ err = devFuncs->vkCreateImageView(dev, &imgViewInfo, nullptr, &image.imageView);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create swapchain image view %d: %d", i, err);
+ return;
+ }
+
+ err = devFuncs->vkCreateFence(dev, &fenceInfo, nullptr, &image.cmdFence);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create command buffer fence: %d", err);
+ return;
+ }
+ image.cmdFenceWaitable = true; // fence was created in signaled state
+
+ VkImageView views[3] = { image.imageView,
+ dsView,
+ msaa ? image.msaaImageView : VK_NULL_HANDLE };
+ VkFramebufferCreateInfo fbInfo;
+ memset(&fbInfo, 0, sizeof(fbInfo));
+ fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
+ fbInfo.renderPass = defaultRenderPass;
+ fbInfo.attachmentCount = msaa ? 3 : 2;
+ fbInfo.pAttachments = views;
+ fbInfo.width = swapChainImageSize.width();
+ fbInfo.height = swapChainImageSize.height();
+ fbInfo.layers = 1;
+ VkResult err = devFuncs->vkCreateFramebuffer(dev, &fbInfo, nullptr, &image.fb);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create framebuffer: %d", err);
+ return;
+ }
+
+ if (gfxQueueFamilyIdx != presQueueFamilyIdx) {
+ // pre-build the static image-acquire-on-present-queue command buffer
+ VkCommandBufferAllocateInfo cmdBufInfo = {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, nullptr, presCmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1 };
+ err = devFuncs->vkAllocateCommandBuffers(dev, &cmdBufInfo, &image.presTransCmdBuf);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to allocate acquire-on-present-queue command buffer: %d", err);
+ return;
+ }
+ VkCommandBufferBeginInfo cmdBufBeginInfo = {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
+ VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, nullptr };
+ err = devFuncs->vkBeginCommandBuffer(image.presTransCmdBuf, &cmdBufBeginInfo);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to begin acquire-on-present-queue command buffer: %d", err);
+ return;
+ }
+ VkImageMemoryBarrier presTrans;
+ memset(&presTrans, 0, sizeof(presTrans));
+ presTrans.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ presTrans.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+ presTrans.oldLayout = presTrans.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
+ presTrans.srcQueueFamilyIndex = gfxQueueFamilyIdx;
+ presTrans.dstQueueFamilyIndex = presQueueFamilyIdx;
+ presTrans.image = image.image;
+ presTrans.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ presTrans.subresourceRange.levelCount = presTrans.subresourceRange.layerCount = 1;
+ devFuncs->vkCmdPipelineBarrier(image.presTransCmdBuf,
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &presTrans);
+ err = devFuncs->vkEndCommandBuffer(image.presTransCmdBuf);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to end acquire-on-present-queue command buffer: %d", err);
+ return;
+ }
+ }
+ }
+
+ currentImage = 0;
+
+ VkSemaphoreCreateInfo semInfo = { VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0 };
+ for (int i = 0; i < frameLag; ++i) {
+ FrameResources &frame(frameRes[i]);
+
+ frame.imageAcquired = false;
+ frame.imageSemWaitable = false;
+
+ devFuncs->vkCreateFence(dev, &fenceInfo, nullptr, &frame.fence);
+ frame.fenceWaitable = true; // fence was created in signaled state
+
+ devFuncs->vkCreateSemaphore(dev, &semInfo, nullptr, &frame.imageSem);
+ devFuncs->vkCreateSemaphore(dev, &semInfo, nullptr, &frame.drawSem);
+ if (gfxQueueFamilyIdx != presQueueFamilyIdx)
+ devFuncs->vkCreateSemaphore(dev, &semInfo, nullptr, &frame.presTransSem);
+ }
+
+ currentFrame = 0;
+
+ if (renderer)
+ renderer->initSwapChainResources();
+
+ status = StatusReady;
+}
+
+uint32_t QVulkanWindowPrivate::chooseTransientImageMemType(VkImage img, uint32_t startIndex)
+{
+ VkPhysicalDeviceMemoryProperties physDevMemProps;
+ inst->functions()->vkGetPhysicalDeviceMemoryProperties(physDevs[physDevIndex], &physDevMemProps);
+
+ VkMemoryRequirements memReq;
+ devFuncs->vkGetImageMemoryRequirements(dev, img, &memReq);
+ uint32_t memTypeIndex = uint32_t(-1);
+
+ if (memReq.memoryTypeBits) {
+ // Find a device local + lazily allocated, or at least device local memtype.
+ const VkMemoryType *memType = physDevMemProps.memoryTypes;
+ bool foundDevLocal = false;
+ for (uint32_t i = startIndex; i < physDevMemProps.memoryTypeCount; ++i) {
+ if (memReq.memoryTypeBits & (1 << i)) {
+ if (memType[i].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
+ if (!foundDevLocal) {
+ foundDevLocal = true;
+ memTypeIndex = i;
+ }
+ if (memType[i].propertyFlags & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) {
+ memTypeIndex = i;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ return memTypeIndex;
+}
+
+static inline VkDeviceSize aligned(VkDeviceSize v, VkDeviceSize byteAlign)
+{
+ return (v + byteAlign - 1) & ~(byteAlign - 1);
+}
+
+bool QVulkanWindowPrivate::createTransientImage(VkFormat format,
+ VkImageUsageFlags usage,
+ VkImageAspectFlags aspectMask,
+ VkImage *images,
+ VkDeviceMemory *mem,
+ VkImageView *views,
+ int count)
+{
+ VkMemoryRequirements memReq;
+ VkResult err;
+
+ for (int i = 0; i < count; ++i) {
+ VkImageCreateInfo imgInfo;
+ memset(&imgInfo, 0, sizeof(imgInfo));
+ imgInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+ imgInfo.imageType = VK_IMAGE_TYPE_2D;
+ imgInfo.format = format;
+ imgInfo.extent.width = swapChainImageSize.width();
+ imgInfo.extent.height = swapChainImageSize.height();
+ imgInfo.extent.depth = 1;
+ imgInfo.mipLevels = imgInfo.arrayLayers = 1;
+ imgInfo.samples = sampleCount;
+ imgInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
+ imgInfo.usage = usage | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
+
+ err = devFuncs->vkCreateImage(dev, &imgInfo, nullptr, images + i);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create image: %d", err);
+ return false;
+ }
+
+ // Assume the reqs are the same since the images are same in every way.
+ // Still, call GetImageMemReq for every image, in order to prevent the
+ // validation layer from complaining.
+ devFuncs->vkGetImageMemoryRequirements(dev, images[i], &memReq);
+ }
+
+ VkMemoryAllocateInfo memInfo;
+ memset(&memInfo, 0, sizeof(memInfo));
+ memInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
+ memInfo.allocationSize = aligned(memReq.size, memReq.alignment) * count;
+
+ uint32_t startIndex = 0;
+ do {
+ memInfo.memoryTypeIndex = chooseTransientImageMemType(images[0], startIndex);
+ if (memInfo.memoryTypeIndex == uint32_t(-1)) {
+ qWarning("QVulkanWindow: No suitable memory type found");
+ return false;
+ }
+ startIndex = memInfo.memoryTypeIndex + 1;
+ qCDebug(lcVk, "Allocating %u bytes for transient image (memtype %u)",
+ uint32_t(memInfo.allocationSize), memInfo.memoryTypeIndex);
+ err = devFuncs->vkAllocateMemory(dev, &memInfo, nullptr, mem);
+ if (err != VK_SUCCESS && err != VK_ERROR_OUT_OF_DEVICE_MEMORY) {
+ qWarning("QVulkanWindow: Failed to allocate image memory: %d", err);
+ return false;
+ }
+ } while (err != VK_SUCCESS);
+
+ VkDeviceSize ofs = 0;
+ for (int i = 0; i < count; ++i) {
+ err = devFuncs->vkBindImageMemory(dev, images[i], *mem, ofs);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to bind image memory: %d", err);
+ return false;
+ }
+ ofs += aligned(memReq.size, memReq.alignment);
+
+ VkImageViewCreateInfo imgViewInfo;
+ memset(&imgViewInfo, 0, sizeof(imgViewInfo));
+ imgViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ imgViewInfo.image = images[i];
+ imgViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
+ imgViewInfo.format = format;
+ imgViewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
+ imgViewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
+ imgViewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
+ imgViewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
+ imgViewInfo.subresourceRange.aspectMask = aspectMask;
+ imgViewInfo.subresourceRange.levelCount = imgViewInfo.subresourceRange.layerCount = 1;
+
+ err = devFuncs->vkCreateImageView(dev, &imgViewInfo, nullptr, views + i);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create image view: %d", err);
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void QVulkanWindowPrivate::releaseSwapChain()
+{
+ if (!dev || !swapChain) // do not rely on 'status', a half done init must be cleaned properly too
+ return;
+
+ qCDebug(lcVk, "Releasing swapchain");
+
+ devFuncs->vkDeviceWaitIdle(dev);
+
+ if (renderer)
+ renderer->releaseSwapChainResources();
+
+ for (int i = 0; i < frameLag; ++i) {
+ FrameResources &frame(frameRes[i]);
+ if (frame.fence) {
+ if (frame.fenceWaitable)
+ devFuncs->vkWaitForFences(dev, 1, &frame.fence, VK_TRUE, UINT64_MAX);
+ devFuncs->vkDestroyFence(dev, frame.fence, nullptr);
+ frame.fence = VK_NULL_HANDLE;
+ frame.fenceWaitable = false;
+ }
+ if (frame.imageSem) {
+ devFuncs->vkDestroySemaphore(dev, frame.imageSem, nullptr);
+ frame.imageSem = VK_NULL_HANDLE;
+ }
+ if (frame.drawSem) {
+ devFuncs->vkDestroySemaphore(dev, frame.drawSem, nullptr);
+ frame.drawSem = VK_NULL_HANDLE;
+ }
+ if (frame.presTransSem) {
+ devFuncs->vkDestroySemaphore(dev, frame.presTransSem, nullptr);
+ frame.presTransSem = VK_NULL_HANDLE;
+ }
+ }
+
+ for (int i = 0; i < swapChainBufferCount; ++i) {
+ ImageResources &image(imageRes[i]);
+ if (image.cmdFence) {
+ if (image.cmdFenceWaitable)
+ devFuncs->vkWaitForFences(dev, 1, &image.cmdFence, VK_TRUE, UINT64_MAX);
+ devFuncs->vkDestroyFence(dev, image.cmdFence, nullptr);
+ image.cmdFence = VK_NULL_HANDLE;
+ image.cmdFenceWaitable = false;
+ }
+ if (image.fb) {
+ devFuncs->vkDestroyFramebuffer(dev, image.fb, nullptr);
+ image.fb = VK_NULL_HANDLE;
+ }
+ if (image.imageView) {
+ devFuncs->vkDestroyImageView(dev, image.imageView, nullptr);
+ image.imageView = VK_NULL_HANDLE;
+ }
+ if (image.cmdBuf) {
+ devFuncs->vkFreeCommandBuffers(dev, cmdPool, 1, &image.cmdBuf);
+ image.cmdBuf = VK_NULL_HANDLE;
+ }
+ if (image.presTransCmdBuf) {
+ devFuncs->vkFreeCommandBuffers(dev, presCmdPool, 1, &image.presTransCmdBuf);
+ image.presTransCmdBuf = VK_NULL_HANDLE;
+ }
+ if (image.msaaImageView) {
+ devFuncs->vkDestroyImageView(dev, image.msaaImageView, nullptr);
+ image.msaaImageView = VK_NULL_HANDLE;
+ }
+ if (image.msaaImage) {
+ devFuncs->vkDestroyImage(dev, image.msaaImage, nullptr);
+ image.msaaImage = VK_NULL_HANDLE;
+ }
+ }
+
+ if (msaaImageMem) {
+ devFuncs->vkFreeMemory(dev, msaaImageMem, nullptr);
+ msaaImageMem = VK_NULL_HANDLE;
+ }
+
+ if (dsView) {
+ devFuncs->vkDestroyImageView(dev, dsView, nullptr);
+ dsView = VK_NULL_HANDLE;
+ }
+ if (dsImage) {
+ devFuncs->vkDestroyImage(dev, dsImage, nullptr);
+ dsImage = VK_NULL_HANDLE;
+ }
+ if (dsMem) {
+ devFuncs->vkFreeMemory(dev, dsMem, nullptr);
+ dsMem = VK_NULL_HANDLE;
+ }
+
+ if (swapChain) {
+ vkDestroySwapchainKHR(dev, swapChain, nullptr);
+ swapChain = VK_NULL_HANDLE;
+ }
+
+ if (status == StatusReady)
+ status = StatusDeviceReady;
+}
+
+/*!
+ \internal
+ */
+void QVulkanWindow::exposeEvent(QExposeEvent *)
+{
+ Q_D(QVulkanWindow);
+
+ if (isExposed()) {
+ d->ensureStarted();
+ } else {
+ if (!d->flags.testFlag(PersistentResources)) {
+ d->releaseSwapChain();
+ d->reset();
+ }
+ }
+}
+
+void QVulkanWindowPrivate::ensureStarted()
+{
+ Q_Q(QVulkanWindow);
+ if (status == QVulkanWindowPrivate::StatusFailRetry)
+ status = QVulkanWindowPrivate::StatusUninitialized;
+ if (status == QVulkanWindowPrivate::StatusUninitialized) {
+ init();
+ if (status == QVulkanWindowPrivate::StatusDeviceReady)
+ recreateSwapChain();
+ }
+ if (status == QVulkanWindowPrivate::StatusReady)
+ q->requestUpdate();
+}
+
+/*!
+ \internal
+ */
+void QVulkanWindow::resizeEvent(QResizeEvent *)
+{
+ // Nothing to do here - recreating the swapchain is handled when building the next frame.
+}
+
+/*!
+ \internal
+ */
+bool QVulkanWindow::event(QEvent *e)
+{
+ Q_D(QVulkanWindow);
+
+ switch (e->type()) {
+ case QEvent::UpdateRequest:
+ d->beginFrame();
+ break;
+
+ // The swapchain must be destroyed before the surface as per spec. This is
+ // not ideal for us because the surface is managed by the QPlatformWindow
+ // which may be gone already when the unexpose comes, making the validation
+ // layer scream. The solution is to listen to the PlatformSurface events.
+ case QEvent::PlatformSurface:
+ if (static_cast<QPlatformSurfaceEvent *>(e)->surfaceEventType() == QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed) {
+ d->releaseSwapChain();
+ d->reset();
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return QWindow::event(e);
+}
+
+/*!
+ \return true if this window has successfully initialized all Vulkan
+ resources, including the swapchain.
+
+ \note Initialization happens on the first expose event after the window is
+ made visible.
+ */
+bool QVulkanWindow::isValid() const
+{
+ Q_D(const QVulkanWindow);
+ return d->status == QVulkanWindowPrivate::StatusReady;
+}
+
+/*!
+ \return a new instance of QVulkanWindowRenderer.
+
+ This virtual function is called once during the lifetime of the window, at
+ some point after making it visible for the first time.
+
+ The default implementation returns null and so no rendering will be
+ performed apart from clearing the buffers.
+
+ The window takes ownership of the returned renderer object.
+ */
+QVulkanWindowRenderer *QVulkanWindow::createRenderer()
+{
+ return nullptr;
+}
+
+/*!
+ Virtual destructor.
+ */
+QVulkanWindowRenderer::~QVulkanWindowRenderer()
+{
+}
+
+/*!
+ This virtual function is called right before graphics initialization, that
+ ends up in calling initResources(), is about to begin.
+
+ Normally there is no need to reimplement this function. However, there are
+ cases that involve decisions based on both the physical device and the
+ surface. These cannot normally be performed before making the QVulkanWindow
+ visible since the Vulkan surface is not retrievable at that stage.
+
+ Instead, applications can reimplement this function. Here both
+ QVulkanWindow::physicalDevice() and QVulkanInstance::surfaceForWindow() are
+ functional, but no further logical device initialization has taken place
+ yet.
+
+ The default implementation is empty.
+ */
+void QVulkanWindowRenderer::preInitResources()
+{
+}
+
+/*!
+ This virtual function is called when it is time to create the renderer's
+ graphics resources.
+
+ Depending on the QVulkanWindow::PersistentResources flag, device lost
+ situations, etc. this function may be called more than once during the
+ lifetime of a QVulkanWindow. However, subsequent invocations are always
+ preceded by a call to releaseResources().
+
+ Accessors like device(), graphicsQueue() and graphicsCommandPool() are only
+ guaranteed to return valid values inside this function and afterwards, up
+ until releaseResources() is called.
+
+ The default implementation is empty.
+ */
+void QVulkanWindowRenderer::initResources()
+{
+}
+
+/*!
+ This virtual function is called when swapchain, framebuffer or renderpass
+ related initialization can be performed. Swapchain and related resources
+ are reset and then recreated in response to window resize events, and
+ therefore a pair of calls to initResources() and releaseResources() can
+ have multiple calls to initSwapChainResources() and
+ releaseSwapChainResources() calls in-between.
+
+ Accessors like swapChainImageSize() are only guaranteed to return valid
+ values inside this function and afterwards, up until
+ releaseSwapChainResources() is called.
+
+ This is also the place where size-dependent calculations (for example, the
+ projection matrix) should be made since this function is called effectively
+ on every resize.
+
+ The default implementation is empty.
+ */
+void QVulkanWindowRenderer::initSwapChainResources()
+{
+}
+
+/*!
+ This virtual function is called when swapchain, framebuffer or renderpass
+ related resources must be released.
+
+ The implementation must be prepared that a call to this function may be
+ followed by a new call to initSwapChainResources() at a later point.
+
+ QVulkanWindow takes care of waiting for the device to become idle before
+ invoking this function.
+
+ The default implementation is empty.
+ */
+void QVulkanWindowRenderer::releaseSwapChainResources()
+{
+}
+
+/*!
+ This virtual function is called when the renderer's graphics resources must be
+ released.
+
+ The implementation must be prepared that a call to this function may be
+ followed by an initResources() at a later point.
+
+ QVulkanWindow takes care of waiting for the device to become idle before
+ invoking this function.
+
+ The default implementation is empty.
+ */
+void QVulkanWindowRenderer::releaseResources()
+{
+}
+
+/*!
+ \fn QVulkanWindowRenderer::startNextFrame()
+
+ This virtual function is called when the draw calls for the next frame are
+ to be added to the command buffer.
+
+ Each call to this function must be followed by a call to
+ QVulkanWindow::frameReady(). Failing to do so will stall the rendering
+ loop. The call can also be made at a later time, after returning from this
+ function. This means that it is possible to kick off asynchronous work, and
+ only update the command buffer and notify QVulkanWindow when that work has
+ finished.
+
+ All Vulkan resources are initialized and ready when this function is
+ invoked. The current framebuffer and main command buffer can be retrieved
+ via QVulkanWindow::currentFramebuffer() and
+ QVulkanWindow::currentCommandBuffer(). The logical device and the active
+ graphics queue are available via QVulkanWindow::device() and
+ QVulkanWindow::graphicsQueue(). Implementations can create additional
+ command buffers from the pool returned by
+ QVulkanWindow::graphicsCommandPool(). For convenience, the index of the
+ best performing host visible memory type index is exposed via
+ QVulkanWindow::hostVisibleMemoryIndex(). All these accessors are safe to
+ invoke from any thread.
+
+ \sa QVulkanWindow::frameReady(), QVulkanWindow
+ */
+
+/*!
+ This virtual function is called when the physical device is lost, meaning
+ the creation of the logical device fails with \c{VK_ERROR_DEVICE_LOST}.
+
+ The default implementation is empty.
+
+ There is typically no need to perform anything special in this function
+ because QVulkanWindow will automatically retry to initialize itself after a
+ certain amount of time.
+
+ \sa logicalDeviceLost()
+ */
+void QVulkanWindowRenderer::physicalDeviceLost()
+{
+}
+
+/*!
+ This virtual function is called when the logical device (VkDevice) is lost,
+ meaning some operation failed with \c{VK_ERROR_DEVICE_LOST}.
+
+ The default implementation is empty.
+
+ There is typically no need to perform anything special in this function.
+ QVulkanWindow will automatically release all resources (invoking
+ releaseSwapChainResources() and releaseResources() as necessary) and will
+ attempt to reinitialize, acquiring a new device. When the physical device
+ was also lost, this reinitialization attempt may then result in
+ physicalDeviceLost().
+
+ \sa physicalDeviceLost()
+ */
+void QVulkanWindowRenderer::logicalDeviceLost()
+{
+}
+
+void QVulkanWindowPrivate::beginFrame()
+{
+ if (!swapChain || framePending)
+ return;
+
+ Q_Q(QVulkanWindow);
+ if (q->size() * q->devicePixelRatio() != swapChainImageSize) {
+ recreateSwapChain();
+ if (!swapChain)
+ return;
+ }
+
+ FrameResources &frame(frameRes[currentFrame]);
+
+ if (!frame.imageAcquired) {
+ // Wait if we are too far ahead, i.e. the thread gets throttled based on the presentation rate
+ // (note that we are using FIFO mode -> vsync)
+ if (frame.fenceWaitable) {
+ devFuncs->vkWaitForFences(dev, 1, &frame.fence, VK_TRUE, UINT64_MAX);
+ devFuncs->vkResetFences(dev, 1, &frame.fence);
+ frame.fenceWaitable = false;
+ }
+
+ // move on to next swapchain image
+ VkResult err = vkAcquireNextImageKHR(dev, swapChain, UINT64_MAX,
+ frame.imageSem, frame.fence, &currentImage);
+ if (err == VK_SUCCESS || err == VK_SUBOPTIMAL_KHR) {
+ frame.imageSemWaitable = true;
+ frame.imageAcquired = true;
+ frame.fenceWaitable = true;
+ } else if (err == VK_ERROR_OUT_OF_DATE_KHR) {
+ recreateSwapChain();
+ q->requestUpdate();
+ return;
+ } else {
+ if (!checkDeviceLost(err))
+ qWarning("QVulkanWindow: Failed to acquire next swapchain image: %d", err);
+ q->requestUpdate();
+ return;
+ }
+ }
+
+ // make sure the previous draw for the same image has finished
+ ImageResources &image(imageRes[currentImage]);
+ if (image.cmdFenceWaitable) {
+ devFuncs->vkWaitForFences(dev, 1, &image.cmdFence, VK_TRUE, UINT64_MAX);
+ devFuncs->vkResetFences(dev, 1, &image.cmdFence);
+ image.cmdFenceWaitable = false;
+ }
+
+ // build new draw command buffer
+ if (image.cmdBuf) {
+ devFuncs->vkFreeCommandBuffers(dev, cmdPool, 1, &image.cmdBuf);
+ image.cmdBuf = 0;
+ }
+
+ VkCommandBufferAllocateInfo cmdBufInfo = {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, nullptr, cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1 };
+ VkResult err = devFuncs->vkAllocateCommandBuffers(dev, &cmdBufInfo, &image.cmdBuf);
+ if (err != VK_SUCCESS) {
+ if (!checkDeviceLost(err))
+ qWarning("QVulkanWindow: Failed to allocate frame command buffer: %d", err);
+ return;
+ }
+
+ VkCommandBufferBeginInfo cmdBufBeginInfo = {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, 0, nullptr };
+ err = devFuncs->vkBeginCommandBuffer(image.cmdBuf, &cmdBufBeginInfo);
+ if (err != VK_SUCCESS) {
+ if (!checkDeviceLost(err))
+ qWarning("QVulkanWindow: Failed to begin frame command buffer: %d", err);
+ return;
+ }
+
+ if (frameGrabbing)
+ frameGrabTargetImage = QImage(swapChainImageSize, QImage::Format_RGBA8888);
+
+ if (renderer) {
+ framePending = true;
+ renderer->startNextFrame();
+ // done for now - endFrame() will get invoked when frameReady() is called back
+ } else {
+ VkClearColorValue clearColor = { 0.0f, 0.0f, 0.0f, 1.0f };
+ VkClearDepthStencilValue clearDS = { 1.0f, 0 };
+ VkClearValue clearValues[3];
+ memset(clearValues, 0, sizeof(clearValues));
+ clearValues[0].color = clearValues[2].color = clearColor;
+ clearValues[1].depthStencil = clearDS;
+
+ VkRenderPassBeginInfo rpBeginInfo;
+ memset(&rpBeginInfo, 0, sizeof(rpBeginInfo));
+ rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ rpBeginInfo.renderPass = defaultRenderPass;
+ rpBeginInfo.framebuffer = image.fb;
+ rpBeginInfo.renderArea.extent.width = swapChainImageSize.width();
+ rpBeginInfo.renderArea.extent.height = swapChainImageSize.height();
+ rpBeginInfo.clearValueCount = sampleCount > VK_SAMPLE_COUNT_1_BIT ? 3 : 2;
+ rpBeginInfo.pClearValues = clearValues;
+ devFuncs->vkCmdBeginRenderPass(image.cmdBuf, &rpBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+ devFuncs->vkCmdEndRenderPass(image.cmdBuf);
+
+ endFrame();
+ }
+}
+
+void QVulkanWindowPrivate::endFrame()
+{
+ Q_Q(QVulkanWindow);
+
+ FrameResources &frame(frameRes[currentFrame]);
+ ImageResources &image(imageRes[currentImage]);
+
+ if (gfxQueueFamilyIdx != presQueueFamilyIdx && !frameGrabbing) {
+ // Add the swapchain image release to the command buffer that will be
+ // submitted to the graphics queue.
+ VkImageMemoryBarrier presTrans;
+ memset(&presTrans, 0, sizeof(presTrans));
+ presTrans.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ presTrans.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+ presTrans.oldLayout = presTrans.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
+ presTrans.srcQueueFamilyIndex = gfxQueueFamilyIdx;
+ presTrans.dstQueueFamilyIndex = presQueueFamilyIdx;
+ presTrans.image = image.image;
+ presTrans.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ presTrans.subresourceRange.levelCount = presTrans.subresourceRange.layerCount = 1;
+ devFuncs->vkCmdPipelineBarrier(image.cmdBuf,
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &presTrans);
+ }
+
+ // When grabbing a frame, add a readback at the end and skip presenting.
+ if (frameGrabbing)
+ addReadback();
+
+ VkResult err = devFuncs->vkEndCommandBuffer(image.cmdBuf);
+ if (err != VK_SUCCESS) {
+ if (!checkDeviceLost(err))
+ qWarning("QVulkanWindow: Failed to end frame command buffer: %d", err);
+ return;
+ }
+
+ // submit draw calls
+ VkSubmitInfo submitInfo;
+ memset(&submitInfo, 0, sizeof(submitInfo));
+ submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submitInfo.commandBufferCount = 1;
+ submitInfo.pCommandBuffers = &image.cmdBuf;
+ if (frame.imageSemWaitable) {
+ submitInfo.waitSemaphoreCount = 1;
+ submitInfo.pWaitSemaphores = &frame.imageSem;
+ }
+ if (!frameGrabbing) {
+ submitInfo.signalSemaphoreCount = 1;
+ submitInfo.pSignalSemaphores = &frame.drawSem;
+ }
+ VkPipelineStageFlags psf = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+ submitInfo.pWaitDstStageMask = &psf;
+
+ Q_ASSERT(!image.cmdFenceWaitable);
+
+ err = devFuncs->vkQueueSubmit(gfxQueue, 1, &submitInfo, image.cmdFence);
+ if (err == VK_SUCCESS) {
+ frame.imageSemWaitable = false;
+ image.cmdFenceWaitable = true;
+ } else {
+ if (!checkDeviceLost(err))
+ qWarning("QVulkanWindow: Failed to submit to graphics queue: %d", err);
+ return;
+ }
+
+ // block and then bail out when grabbing
+ if (frameGrabbing) {
+ finishBlockingReadback();
+ frameGrabbing = false;
+ // Leave frame.imageAcquired set to true.
+ // Do not change currentFrame.
+ emit q->frameGrabbed(frameGrabTargetImage);
+ return;
+ }
+
+ if (gfxQueueFamilyIdx != presQueueFamilyIdx) {
+ // Submit the swapchain image acquire to the present queue.
+ submitInfo.pWaitSemaphores = &frame.drawSem;
+ submitInfo.pSignalSemaphores = &frame.presTransSem;
+ submitInfo.pCommandBuffers = &image.presTransCmdBuf; // must be USAGE_SIMULTANEOUS
+ err = devFuncs->vkQueueSubmit(presQueue, 1, &submitInfo, VK_NULL_HANDLE);
+ if (err != VK_SUCCESS) {
+ if (!checkDeviceLost(err))
+ qWarning("QVulkanWindow: Failed to submit to present queue: %d", err);
+ return;
+ }
+ }
+
+ // queue present
+ VkPresentInfoKHR presInfo;
+ memset(&presInfo, 0, sizeof(presInfo));
+ presInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
+ presInfo.swapchainCount = 1;
+ presInfo.pSwapchains = &swapChain;
+ presInfo.pImageIndices = &currentImage;
+ presInfo.waitSemaphoreCount = 1;
+ presInfo.pWaitSemaphores = gfxQueueFamilyIdx == presQueueFamilyIdx ? &frame.drawSem : &frame.presTransSem;
+
+ err = vkQueuePresentKHR(gfxQueue, &presInfo);
+ if (err != VK_SUCCESS) {
+ if (err == VK_ERROR_OUT_OF_DATE_KHR) {
+ recreateSwapChain();
+ q->requestUpdate();
+ return;
+ } else if (err != VK_SUBOPTIMAL_KHR) {
+ if (!checkDeviceLost(err))
+ qWarning("QVulkanWindow: Failed to present: %d", err);
+ return;
+ }
+ }
+
+ frame.imageAcquired = false;
+
+ inst->presentQueued(q);
+
+ currentFrame = (currentFrame + 1) % frameLag;
+}
+
+/*!
+ This function must be called exactly once in response to each invocation of
+ the QVulkanWindowRenderer::startNextFrame() implementation. At the time of
+ this call, the main command buffer, exposed via currentCommandBuffer(),
+ must have all necessary rendering commands added to it since this function
+ will trigger submitting the commands and queuing the present command.
+
+ \note This function must only be called from the gui/main thread, which is
+ where QVulkanWindowRenderer's functions are invoked and where the
+ QVulkanWindow instance lives.
+
+ \sa QVulkanWindowRenderer::startNextFrame()
+ */
+void QVulkanWindow::frameReady()
+{
+ Q_ASSERT_X(QThread::currentThread() == QCoreApplication::instance()->thread(),
+ "QVulkanWindow", "frameReady() can only be called from the GUI (main) thread");
+
+ Q_D(QVulkanWindow);
+
+ if (!d->framePending) {
+ qWarning("QVulkanWindow: frameReady() called without a corresponding startNextFrame()");
+ return;
+ }
+
+ d->framePending = false;
+
+ d->endFrame();
+}
+
+bool QVulkanWindowPrivate::checkDeviceLost(VkResult err)
+{
+ if (err == VK_ERROR_DEVICE_LOST) {
+ qWarning("QVulkanWindow: Device lost");
+ if (renderer)
+ renderer->logicalDeviceLost();
+ qCDebug(lcVk, "Releasing all resources due to device lost");
+ releaseSwapChain();
+ reset();
+ qCDebug(lcVk, "Restarting");
+ ensureStarted();
+ return true;
+ }
+ return false;
+}
+
+void QVulkanWindowPrivate::addReadback()
+{
+ VkImageCreateInfo imageInfo;
+ memset(&imageInfo, 0, sizeof(imageInfo));
+ imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+ imageInfo.imageType = VK_IMAGE_TYPE_2D;
+ imageInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
+ imageInfo.extent.width = frameGrabTargetImage.width();
+ imageInfo.extent.height = frameGrabTargetImage.height();
+ imageInfo.extent.depth = 1;
+ imageInfo.mipLevels = 1;
+ imageInfo.arrayLayers = 1;
+ imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
+ imageInfo.tiling = VK_IMAGE_TILING_LINEAR;
+ imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
+ imageInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+
+ VkResult err = devFuncs->vkCreateImage(dev, &imageInfo, nullptr, &frameGrabImage);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to create image for readback: %d", err);
+ return;
+ }
+
+ VkMemoryRequirements memReq;
+ devFuncs->vkGetImageMemoryRequirements(dev, frameGrabImage, &memReq);
+
+ VkMemoryAllocateInfo allocInfo = {
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ nullptr,
+ memReq.size,
+ hostVisibleMemIndex
+ };
+
+ err = devFuncs->vkAllocateMemory(dev, &allocInfo, nullptr, &frameGrabImageMem);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to allocate memory for readback image: %d", err);
+ return;
+ }
+
+ err = devFuncs->vkBindImageMemory(dev, frameGrabImage, frameGrabImageMem, 0);
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to bind readback image memory: %d", err);
+ return;
+ }
+
+ ImageResources &image(imageRes[currentImage]);
+
+ VkImageMemoryBarrier barrier;
+ memset(&barrier, 0, sizeof(barrier));
+ barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ barrier.subresourceRange.levelCount = barrier.subresourceRange.layerCount = 1;
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
+ barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
+ barrier.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
+ barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
+ barrier.image = image.image;
+
+ devFuncs->vkCmdPipelineBarrier(image.cmdBuf,
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+ barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ barrier.srcAccessMask = 0;
+ barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.image = frameGrabImage;
+
+ devFuncs->vkCmdPipelineBarrier(image.cmdBuf,
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+
+ VkImageCopy copyInfo;
+ memset(&copyInfo, 0, sizeof(copyInfo));
+ copyInfo.srcSubresource.aspectMask = copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ copyInfo.srcSubresource.layerCount = copyInfo.dstSubresource.layerCount = 1;
+ copyInfo.extent.width = frameGrabTargetImage.width();
+ copyInfo.extent.height = frameGrabTargetImage.height();
+ copyInfo.extent.depth = 1;
+
+ devFuncs->vkCmdCopyImage(image.cmdBuf, image.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ frameGrabImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyInfo);
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
+ barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
+ barrier.image = frameGrabImage;
+
+ devFuncs->vkCmdPipelineBarrier(image.cmdBuf,
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+}
+
+void QVulkanWindowPrivate::finishBlockingReadback()
+{
+ ImageResources &image(imageRes[currentImage]);
+
+ // Block until the current frame is done. Normally this wait would only be
+ // done in current + concurrentFrameCount().
+ devFuncs->vkWaitForFences(dev, 1, &image.cmdFence, VK_TRUE, UINT64_MAX);
+ devFuncs->vkResetFences(dev, 1, &image.cmdFence);
+ // will reuse the same image for the next "real" frame, do not wait then
+ image.cmdFenceWaitable = false;
+
+ VkImageSubresource subres = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0 };
+ VkSubresourceLayout layout;
+ devFuncs->vkGetImageSubresourceLayout(dev, frameGrabImage, &subres, &layout);
+
+ uchar *p;
+ VkResult err = devFuncs->vkMapMemory(dev, frameGrabImageMem, layout.offset, layout.size, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS) {
+ qWarning("QVulkanWindow: Failed to map readback image memory after transfer: %d", err);
+ return;
+ }
+
+ for (int y = 0; y < frameGrabTargetImage.height(); ++y) {
+ memcpy(frameGrabTargetImage.scanLine(y), p, frameGrabTargetImage.width() * 4);
+ p += layout.rowPitch;
+ }
+
+ devFuncs->vkUnmapMemory(dev, frameGrabImageMem);
+
+ devFuncs->vkDestroyImage(dev, frameGrabImage, nullptr);
+ frameGrabImage = VK_NULL_HANDLE;
+ devFuncs->vkFreeMemory(dev, frameGrabImageMem, nullptr);
+ frameGrabImageMem = VK_NULL_HANDLE;
+}
+
+/*!
+ \return the active physical device.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::preInitResources() up until
+ QVulkanWindowRenderer::releaseResources().
+ */
+VkPhysicalDevice QVulkanWindow::physicalDevice() const
+{
+ Q_D(const QVulkanWindow);
+ if (d->physDevIndex < d->physDevs.count())
+ return d->physDevs[d->physDevIndex];
+ qWarning("QVulkanWindow: Physical device not available");
+ return VK_NULL_HANDLE;
+}
+
+/*!
+ \return a pointer to the properties for the active physical device.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::preInitResources() up until
+ QVulkanWindowRenderer::releaseResources().
+ */
+const VkPhysicalDeviceProperties *QVulkanWindow::physicalDeviceProperties() const
+{
+ Q_D(const QVulkanWindow);
+ if (d->physDevIndex < d->physDevProps.count())
+ return &d->physDevProps[d->physDevIndex];
+ qWarning("QVulkanWindow: Physical device properties not available");
+ return nullptr;
+}
+
+/*!
+ \return the active logical device.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initResources() up until
+ QVulkanWindowRenderer::releaseResources().
+ */
+VkDevice QVulkanWindow::device() const
+{
+ Q_D(const QVulkanWindow);
+ return d->dev;
+}
+
+/*!
+ \return the active graphics queue.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initResources() up until
+ QVulkanWindowRenderer::releaseResources().
+ */
+VkQueue QVulkanWindow::graphicsQueue() const
+{
+ Q_D(const QVulkanWindow);
+ return d->gfxQueue;
+}
+
+/*!
+ \return the active graphics command pool.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initResources() up until
+ QVulkanWindowRenderer::releaseResources().
+ */
+VkCommandPool QVulkanWindow::graphicsCommandPool() const
+{
+ Q_D(const QVulkanWindow);
+ return d->cmdPool;
+}
+
+/*!
+ \return a host visible memory type index suitable for general use.
+
+ The returned memory type will be both host visible and coherent. In
+ addition, it will also be cached, if possible.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initResources() up until
+ QVulkanWindowRenderer::releaseResources().
+ */
+uint32_t QVulkanWindow::hostVisibleMemoryIndex() const
+{
+ Q_D(const QVulkanWindow);
+ return d->hostVisibleMemIndex;
+}
+
+/*!
+ \return a device local memory type index suitable for general use.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initResources() up until
+ QVulkanWindowRenderer::releaseResources().
+ */
+uint32_t QVulkanWindow::deviceLocalMemoryIndex() const
+{
+ Q_D(const QVulkanWindow);
+ return d->deviceLocalMemIndex;
+}
+
+/*!
+ \return a typical render pass with one sub-pass.
+
+ \note Applications are not required to use this render pass. However, they
+ are then responsible for ensuring the current swap chain and depth-stencil
+ images get transitioned from \c{VK_IMAGE_LAYOUT_UNDEFINED} to
+ \c{VK_IMAGE_LAYOUT_PRESENT_SRC_KHR} and
+ \c{VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL} either via the
+ application's custom render pass or by other means.
+
+ \note Stencil read/write is not enabled in this render pass.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initResources() up until
+ QVulkanWindowRenderer::releaseResources().
+
+ \sa currentFramebuffer()
+ */
+VkRenderPass QVulkanWindow::defaultRenderPass() const
+{
+ Q_D(const QVulkanWindow);
+ return d->defaultRenderPass;
+}
+
+/*!
+ \return the color buffer format used by the swapchain.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initResources() up until
+ QVulkanWindowRenderer::releaseResources().
+
+ \sa setPreferredColorFormats()
+ */
+VkFormat QVulkanWindow::colorFormat() const
+{
+ Q_D(const QVulkanWindow);
+ return d->colorFormat;
+}
+
+/*!
+ \return the format used by the depth-stencil buffer(s).
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initResources() up until
+ QVulkanWindowRenderer::releaseResources().
+ */
+VkFormat QVulkanWindow::depthStencilFormat() const
+{
+ Q_D(const QVulkanWindow);
+ return d->dsFormat;
+}
+
+/*!
+ \return the image size of the swapchain.
+
+ This usually matches the size of the window, but may also differ in case
+ \c vkGetPhysicalDeviceSurfaceCapabilitiesKHR reports a fixed size.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+QSize QVulkanWindow::swapChainImageSize() const
+{
+ Q_D(const QVulkanWindow);
+ return d->swapChainImageSize;
+}
+
+/*!
+ \return The active command buffer for the current swap chain image.
+ Implementations of QVulkanWindowRenderer::startNextFrame() are expected to
+ add commands to this command buffer.
+
+ \note This function must only be called from within startNextFrame() and, in
+ case of asynchronous command generation, up until the call to frameReady().
+ */
+VkCommandBuffer QVulkanWindow::currentCommandBuffer() const
+{
+ Q_D(const QVulkanWindow);
+ if (!d->framePending) {
+ qWarning("QVulkanWindow: Attempted to call currentCommandBuffer() without an active frame");
+ return VK_NULL_HANDLE;
+ }
+ return d->imageRes[d->currentImage].cmdBuf;
+}
+
+/*!
+ \return a VkFramebuffer for the current swapchain image using the default
+ render pass.
+
+ The framebuffer has two attachments (color, depth-stencil) when
+ multisampling is not in use, and three (color resolve, depth-stencil,
+ multisample color) when sampleCountFlagBits() is greater than
+ \c{VK_SAMPLE_COUNT_1_BIT}. Renderers must take this into account, for
+ example when providing clear values.
+
+ \note Applications are not required to use this framebuffer in case they
+ provide their own render pass instead of using the one returned from
+ defaultRenderPass().
+
+ \note This function must only be called from within startNextFrame() and, in
+ case of asynchronous command generation, up until the call to frameReady().
+
+ \sa defaultRenderPass()
+ */
+VkFramebuffer QVulkanWindow::currentFramebuffer() const
+{
+ Q_D(const QVulkanWindow);
+ if (!d->framePending) {
+ qWarning("QVulkanWindow: Attempted to call currentFramebuffer() without an active frame");
+ return VK_NULL_HANDLE;
+ }
+ return d->imageRes[d->currentImage].fb;
+}
+
+/*!
+ \return the current frame index in the range [0, concurrentFrameCount() - 1].
+
+ Renderer implementations will have to ensure that uniform data and other
+ dynamic resources exist in multiple copies, in order to prevent frame N
+ altering the data used by the still-active frames N - 1, N - 2, ... N -
+ concurrentFrameCount() + 1.
+
+ To avoid relying on dynamic array sizes, applications can use
+ MAX_CONCURRENT_FRAME_COUNT when declaring arrays. This is guaranteed to be
+ always equal to or greater than the value returned from
+ concurrentFrameCount(). Such arrays can then be indexed by the value
+ returned from this function.
+
+ \code
+ class Renderer {
+ ...
+ VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+ };
+
+ void Renderer::startNextFrame()
+ {
+ VkDescriptorBufferInfo &uniformBufInfo(m_uniformBufInfo[m_window->currentFrame()]);
+ ...
+ }
+ \endcode
+
+ \note This function must only be called from within startNextFrame() and, in
+ case of asynchronous command generation, up until the call to frameReady().
+
+ \sa concurrentFrameCount()
+ */
+int QVulkanWindow::currentFrame() const
+{
+ Q_D(const QVulkanWindow);
+ if (!d->framePending)
+ qWarning("QVulkanWindow: Attempted to call currentFrame() without an active frame");
+ return d->currentFrame;
+}
+
+/*!
+ \variable QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT
+
+ \brief A constant value that is always equal to or greater than the maximum value
+ of concurrentFrameCount().
+ */
+
+/*!
+ \return the number of frames that can be potentially active at the same time.
+
+ \note The value is constant for the entire lifetime of the QVulkanWindow.
+
+ \code
+ class Renderer {
+ ...
+ VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+ };
+
+ void Renderer::startNextFrame()
+ {
+ const int count = m_window->concurrentFrameCount();
+ for (int i = 0; i < count; ++i)
+ m_uniformBufInfo[i] = ...
+ ...
+ }
+ \endcode
+
+ \sa currentFrame()
+ */
+int QVulkanWindow::concurrentFrameCount() const
+{
+ Q_D(const QVulkanWindow);
+ return d->frameLag;
+}
+
+/*!
+ \return the number of images in the swap chain.
+
+ \note Accessing this is necessary when providing a custom render pass and
+ framebuffer. The framebuffer is specific to the current swapchain image and
+ hence the application must provide multiple framebuffers.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+int QVulkanWindow::swapChainImageCount() const
+{
+ Q_D(const QVulkanWindow);
+ return d->swapChainBufferCount;
+}
+
+/*!
+ \return the current swap chain image index in the range [0, swapChainImageCount() - 1].
+
+ \note This function must only be called from within startNextFrame() and, in
+ case of asynchronous command generation, up until the call to frameReady().
+ */
+int QVulkanWindow::currentSwapChainImageIndex() const
+{
+ Q_D(const QVulkanWindow);
+ if (!d->framePending)
+ qWarning("QVulkanWindow: Attempted to call currentSwapChainImageIndex() without an active frame");
+ return d->currentImage;
+}
+
+/*!
+ \return the specified swap chain image.
+
+ \a idx must be in the range [0, swapChainImageCount() - 1].
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+VkImage QVulkanWindow::swapChainImage(int idx) const
+{
+ Q_D(const QVulkanWindow);
+ return idx >= 0 && idx < d->swapChainBufferCount ? d->imageRes[idx].image : VK_NULL_HANDLE;
+}
+
+/*!
+ \return the specified swap chain image view.
+
+ \a idx must be in the range [0, swapChainImageCount() - 1].
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+VkImageView QVulkanWindow::swapChainImageView(int idx) const
+{
+ Q_D(const QVulkanWindow);
+ return idx >= 0 && idx < d->swapChainBufferCount ? d->imageRes[idx].imageView : VK_NULL_HANDLE;
+}
+
+/*!
+ \return the depth-stencil image.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+VkImage QVulkanWindow::depthStencilImage() const
+{
+ Q_D(const QVulkanWindow);
+ return d->dsImage;
+}
+
+/*!
+ \return the depth-stencil image view.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+VkImageView QVulkanWindow::depthStencilImageView() const
+{
+ Q_D(const QVulkanWindow);
+ return d->dsView;
+}
+
+/*!
+ \return the current sample count as a \c VkSampleCountFlagBits value.
+
+ When targeting the default render target, the \c rasterizationSamples field
+ of \c VkPipelineMultisampleStateCreateInfo must be set to this value.
+
+ \sa setSampleCount(), supportedSampleCounts()
+ */
+VkSampleCountFlagBits QVulkanWindow::sampleCountFlagBits() const
+{
+ Q_D(const QVulkanWindow);
+ return d->sampleCount;
+}
+
+/*!
+ \return the specified multisample color image, or \c{VK_NULL_HANDLE} if
+ multisampling is not in use.
+
+ \a idx must be in the range [0, swapChainImageCount() - 1].
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+VkImage QVulkanWindow::msaaColorImage(int idx) const
+{
+ Q_D(const QVulkanWindow);
+ return idx >= 0 && idx < d->swapChainBufferCount ? d->imageRes[idx].msaaImage : VK_NULL_HANDLE;
+}
+
+/*!
+ \return the specified multisample color image view, or \c{VK_NULL_HANDLE} if
+ multisampling is not in use.
+
+ \a idx must be in the range [0, swapChainImageCount() - 1].
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+VkImageView QVulkanWindow::msaaColorImageView(int idx) const
+{
+ Q_D(const QVulkanWindow);
+ return idx >= 0 && idx < d->swapChainBufferCount ? d->imageRes[idx].msaaImageView : VK_NULL_HANDLE;
+}
+
+/*!
+ \return true if the swapchain supports usage as transfer source, meaning
+ grab() is functional.
+
+ \note Calling this function is only valid from the invocation of
+ QVulkanWindowRenderer::initSwapChainResources() up until
+ QVulkanWindowRenderer::releaseSwapChainResources().
+ */
+bool QVulkanWindow::supportsGrab() const
+{
+ Q_D(const QVulkanWindow);
+ return d->swapChainSupportsReadBack;
+}
+
+/*!
+ Builds and renders the next frame without presenting it, then performs a
+ blocking readback of the image content.
+
+ \return the image if the renderer's
+ \l{QVulkanWindowRenderer::startNextFrame()}{startNextFrame()}
+ implementation calls back frameReady() directly. Otherwise, returns an
+ incomplete image, that has the correct size but not the content yet. The
+ content will be delivered via the frameGrabbed() signal in the latter case.
+
+ \note This function should not be called when a frame is in progress
+ (that is, frameReady() has not yet been called back by the application).
+
+ \note This function is potentially expensive due to the additional,
+ blocking readback.
+
+ \note This function currently requires that the swapchain supports usage as
+ a transfer source (\c{VK_IMAGE_USAGE_TRANSFER_SRC_BIT}), and will fail otherwise.
+ */
+QImage QVulkanWindow::grab()
+{
+ Q_D(QVulkanWindow);
+ if (!d->swapChain) {
+ qWarning("QVulkanWindow: Attempted to call grab() without a swapchain");
+ return QImage();
+ }
+ if (d->framePending) {
+ qWarning("QVulkanWindow: Attempted to call grab() while a frame is still pending");
+ return QImage();
+ }
+ if (!d->swapChainSupportsReadBack) {
+ qWarning("QVulkanWindow: Attempted to call grab() with a swapchain that does not support usage as transfer source");
+ return QImage();
+ }
+
+ d->frameGrabbing = true;
+ d->beginFrame();
+
+ return d->frameGrabTargetImage;
+}
+
+/*!
+ \return a pointer to a QMatrix4x4 that can be used to correct for coordinate
+ system differences between OpenGl and Vulkan.
+
+ By pre-multiplying the projection matrix with this matrix, applications can
+ continue to assume OpenGL-style Y coordinates in clip space (i.e. Y pointing
+ upwards), and can set minDepth and maxDepth to 0 and 1, respectively,
+ without any further corrections to the vertex Z positions, while using the
+ projection matrices retrieved from the QMatrix4x4 functions, such as
+ QMatrix4x4::perspective(), as-is.
+ */
+const QMatrix4x4 *QVulkanWindow::clipCorrectionMatrix()
+{
+ Q_D(QVulkanWindow);
+ if (d->m_clipCorrect.isIdentity()) {
+ // NB the ctor takes row-major
+ d->m_clipCorrect = QMatrix4x4(1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, -1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.5f, 0.5f,
+ 0.0f, 0.0f, 0.0f, 1.0f);
+ }
+ return &d->m_clipCorrect;
+}
+
+QT_END_NAMESPACE
diff --git a/src/gui/vulkan/qvulkanwindow.h b/src/gui/vulkan/qvulkanwindow.h
new file mode 100644
index 0000000000..854da81b05
--- /dev/null
+++ b/src/gui/vulkan/qvulkanwindow.h
@@ -0,0 +1,161 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QVULKANWINDOW_H
+#define QVULKANWINDOW_H
+
+#include <QtGui/qtguiglobal.h>
+
+#if QT_CONFIG(vulkan)
+
+#include <QtGui/qvulkaninstance.h>
+#include <QtGui/qwindow.h>
+#include <QtGui/qimage.h>
+#include <QtGui/qmatrix4x4.h>
+#include <QtCore/qset.h>
+
+QT_BEGIN_NAMESPACE
+
+class QVulkanWindowPrivate;
+
+class Q_GUI_EXPORT QVulkanWindowRenderer
+{
+public:
+ virtual ~QVulkanWindowRenderer();
+
+ virtual void preInitResources();
+ virtual void initResources();
+ virtual void initSwapChainResources();
+ virtual void releaseSwapChainResources();
+ virtual void releaseResources();
+
+ virtual void startNextFrame() = 0;
+
+ virtual void physicalDeviceLost();
+ virtual void logicalDeviceLost();
+};
+
+class Q_GUI_EXPORT QVulkanWindow : public QWindow
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QVulkanWindow)
+
+public:
+ enum Flag {
+ PersistentResources = 0x01
+ };
+ Q_DECLARE_FLAGS(Flags, Flag)
+
+ explicit QVulkanWindow(QWindow *parent = nullptr);
+ ~QVulkanWindow();
+
+ void setFlags(Flags flags);
+ Flags flags() const;
+
+ QVector<VkPhysicalDeviceProperties> availablePhysicalDevices();
+ void setPhysicalDeviceIndex(int idx);
+
+ QVulkanInfoVector<QVulkanExtension> supportedDeviceExtensions();
+ void setDeviceExtensions(const QByteArrayList &extensions);
+
+ void setPreferredColorFormats(const QVector<VkFormat> &formats);
+
+ QSet<int> supportedSampleCounts();
+ void setSampleCount(int sampleCount);
+
+ bool isValid() const;
+
+ virtual QVulkanWindowRenderer *createRenderer();
+ void frameReady();
+
+ VkPhysicalDevice physicalDevice() const;
+ const VkPhysicalDeviceProperties *physicalDeviceProperties() const;
+ VkDevice device() const;
+ VkQueue graphicsQueue() const;
+ VkCommandPool graphicsCommandPool() const;
+ uint32_t hostVisibleMemoryIndex() const;
+ uint32_t deviceLocalMemoryIndex() const;
+ VkRenderPass defaultRenderPass() const;
+
+ VkFormat colorFormat() const;
+ VkFormat depthStencilFormat() const;
+ QSize swapChainImageSize() const;
+
+ VkCommandBuffer currentCommandBuffer() const;
+ VkFramebuffer currentFramebuffer() const;
+ int currentFrame() const;
+
+ static const int MAX_CONCURRENT_FRAME_COUNT = 3;
+ int concurrentFrameCount() const;
+
+ int swapChainImageCount() const;
+ int currentSwapChainImageIndex() const;
+ VkImage swapChainImage(int idx) const;
+ VkImageView swapChainImageView(int idx) const;
+ VkImage depthStencilImage() const;
+ VkImageView depthStencilImageView() const;
+
+ VkSampleCountFlagBits sampleCountFlagBits() const;
+ VkImage msaaColorImage(int idx) const;
+ VkImageView msaaColorImageView(int idx) const;
+
+ bool supportsGrab() const;
+ QImage grab();
+
+ const QMatrix4x4 *clipCorrectionMatrix();
+
+Q_SIGNALS:
+ void frameGrabbed(const QImage &image);
+
+protected:
+ void exposeEvent(QExposeEvent *) override;
+ void resizeEvent(QResizeEvent *) override;
+ bool event(QEvent *) override;
+
+private:
+ Q_DISABLE_COPY(QVulkanWindow)
+};
+
+Q_DECLARE_OPERATORS_FOR_FLAGS(QVulkanWindow::Flags)
+
+QT_END_NAMESPACE
+
+#endif // QT_CONFIG(vulkan)
+
+#endif
diff --git a/src/gui/vulkan/qvulkanwindow_p.h b/src/gui/vulkan/qvulkanwindow_p.h
new file mode 100644
index 0000000000..9d2f13c87e
--- /dev/null
+++ b/src/gui/vulkan/qvulkanwindow_p.h
@@ -0,0 +1,188 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QVULKANWINDOW_P_H
+#define QVULKANWINDOW_P_H
+
+#include <QtGui/private/qtguiglobal_p.h>
+
+#if QT_CONFIG(vulkan)
+
+#include "qvulkanwindow.h"
+#include <QtCore/QHash>
+#include <private/qwindow_p.h>
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of a number of Qt sources files. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+QT_BEGIN_NAMESPACE
+
+class QVulkanWindowPrivate : public QWindowPrivate
+{
+ Q_DECLARE_PUBLIC(QVulkanWindow)
+
+public:
+ ~QVulkanWindowPrivate();
+
+ void ensureStarted();
+ void init();
+ void reset();
+ bool createDefaultRenderPass();
+ void recreateSwapChain();
+ uint32_t chooseTransientImageMemType(VkImage img, uint32_t startIndex);
+ bool createTransientImage(VkFormat format, VkImageUsageFlags usage, VkImageAspectFlags aspectMask,
+ VkImage *images, VkDeviceMemory *mem, VkImageView *views, int count);
+ void releaseSwapChain();
+ void beginFrame();
+ void endFrame();
+ bool checkDeviceLost(VkResult err);
+ void addReadback();
+ void finishBlockingReadback();
+
+ enum Status {
+ StatusUninitialized,
+ StatusFail,
+ StatusFailRetry,
+ StatusDeviceReady,
+ StatusReady
+ };
+ Status status = StatusUninitialized;
+ QVulkanWindowRenderer *renderer = nullptr;
+ QVulkanInstance *inst = nullptr;
+ VkSurfaceKHR surface = VK_NULL_HANDLE;
+ int physDevIndex = 0;
+ QVector<VkPhysicalDevice> physDevs;
+ QVector<VkPhysicalDeviceProperties> physDevProps;
+ QVulkanWindow::Flags flags = 0;
+ QByteArrayList requestedDevExtensions;
+ QHash<VkPhysicalDevice, QVulkanInfoVector<QVulkanExtension> > supportedDevExtensions;
+ QVector<VkFormat> requestedColorFormats;
+ VkSampleCountFlagBits sampleCount = VK_SAMPLE_COUNT_1_BIT;
+
+ VkDevice dev = VK_NULL_HANDLE;
+ QVulkanDeviceFunctions *devFuncs;
+ uint32_t gfxQueueFamilyIdx;
+ uint32_t presQueueFamilyIdx;
+ VkQueue gfxQueue;
+ VkQueue presQueue;
+ VkCommandPool cmdPool = VK_NULL_HANDLE;
+ VkCommandPool presCmdPool = VK_NULL_HANDLE;
+ uint32_t hostVisibleMemIndex;
+ uint32_t deviceLocalMemIndex;
+ VkFormat colorFormat;
+ VkColorSpaceKHR colorSpace;
+ VkFormat dsFormat = VK_FORMAT_D24_UNORM_S8_UINT;
+
+ PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR = nullptr;
+ PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
+ PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
+ PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
+ PFN_vkQueuePresentKHR vkQueuePresentKHR;
+ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR = nullptr;
+ PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
+
+ static const int MAX_SWAPCHAIN_BUFFER_COUNT = 3;
+ static const int MAX_FRAME_LAG = QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT;
+ // QVulkanWindow only supports the always available FIFO mode. The
+ // rendering thread will get throttled to the presentation rate (vsync).
+ // This is in effect Example 5 from the VK_KHR_swapchain spec.
+ VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
+ int swapChainBufferCount = 2;
+ int frameLag = 2;
+
+ QSize swapChainImageSize;
+ VkSwapchainKHR swapChain = VK_NULL_HANDLE;
+ bool swapChainSupportsReadBack = false;
+
+ struct ImageResources {
+ VkImage image = VK_NULL_HANDLE;
+ VkImageView imageView = VK_NULL_HANDLE;
+ VkCommandBuffer cmdBuf = VK_NULL_HANDLE;
+ VkFence cmdFence = VK_NULL_HANDLE;
+ bool cmdFenceWaitable = false;
+ VkFramebuffer fb = VK_NULL_HANDLE;
+ VkCommandBuffer presTransCmdBuf = VK_NULL_HANDLE;
+ VkImage msaaImage = VK_NULL_HANDLE;
+ VkImageView msaaImageView = VK_NULL_HANDLE;
+ } imageRes[MAX_SWAPCHAIN_BUFFER_COUNT];
+
+ VkDeviceMemory msaaImageMem = VK_NULL_HANDLE;
+
+ uint32_t currentImage;
+
+ struct FrameResources {
+ VkFence fence = VK_NULL_HANDLE;
+ bool fenceWaitable = false;
+ VkSemaphore imageSem = VK_NULL_HANDLE;
+ VkSemaphore drawSem = VK_NULL_HANDLE;
+ VkSemaphore presTransSem = VK_NULL_HANDLE;
+ bool imageAcquired = false;
+ bool imageSemWaitable = false;
+ } frameRes[MAX_FRAME_LAG];
+
+ uint32_t currentFrame;
+
+ VkRenderPass defaultRenderPass = VK_NULL_HANDLE;
+
+ VkDeviceMemory dsMem = VK_NULL_HANDLE;
+ VkImage dsImage = VK_NULL_HANDLE;
+ VkImageView dsView = VK_NULL_HANDLE;
+
+ bool framePending = false;
+ bool frameGrabbing = false;
+ QImage frameGrabTargetImage;
+ VkImage frameGrabImage = VK_NULL_HANDLE;
+ VkDeviceMemory frameGrabImageMem = VK_NULL_HANDLE;
+
+ QMatrix4x4 m_clipCorrect;
+};
+
+QT_END_NAMESPACE
+
+#endif // QT_CONFIG(vulkan)
+
+#endif
diff --git a/src/gui/vulkan/vulkan.pri b/src/gui/vulkan/vulkan.pri
index 25635a84c4..b9d2a9b4b5 100644
--- a/src/gui/vulkan/vulkan.pri
+++ b/src/gui/vulkan/vulkan.pri
@@ -1,12 +1,15 @@
qtConfig(vulkan) {
HEADERS += \
vulkan/qvulkaninstance.h \
- vulkan/qplatformvulkaninstance.h
+ vulkan/qplatformvulkaninstance.h \
+ vulkan/qvulkanwindow.h \
+ vulkan/qvulkanwindow_p.h
SOURCES += \
vulkan/qvulkaninstance.cpp \
vulkan/qplatformvulkaninstance.cpp \
- vulkan/qvulkanfunctions.cpp
+ vulkan/qvulkanfunctions.cpp \
+ vulkan/qvulkanwindow.cpp
# Applications must inherit the Vulkan header include path.
QMAKE_USE += vulkan/nolink
diff --git a/tests/auto/gui/qvulkan/tst_qvulkan.cpp b/tests/auto/gui/qvulkan/tst_qvulkan.cpp
index 2803b84e8c..8027935003 100644
--- a/tests/auto/gui/qvulkan/tst_qvulkan.cpp
+++ b/tests/auto/gui/qvulkan/tst_qvulkan.cpp
@@ -28,7 +28,7 @@
#include <QtGui/QVulkanInstance>
#include <QtGui/QVulkanFunctions>
-#include <QtGui/QWindow>
+#include <QtGui/QVulkanWindow>
#include <QtTest/QtTest>
@@ -41,8 +41,11 @@ class tst_QVulkan : public QObject
private slots:
void vulkanInstance();
void vulkanCheckSupported();
- void vulkanWindow();
+ void vulkanPlainWindow();
void vulkanVersionRequest();
+ void vulkanWindow();
+ void vulkanWindowRenderer();
+ void vulkanWindowGrab();
};
void tst_QVulkan::vulkanInstance()
@@ -102,7 +105,7 @@ void tst_QVulkan::vulkanCheckSupported()
}
}
-void tst_QVulkan::vulkanWindow()
+void tst_QVulkan::vulkanPlainWindow()
{
QVulkanInstance inst;
if (!inst.create())
@@ -154,6 +157,279 @@ void tst_QVulkan::vulkanVersionRequest()
QCOMPARE(inst.errorCode(), VK_ERROR_INCOMPATIBLE_DRIVER);
}
+static void waitForUnexposed(QWindow *w)
+{
+ QElapsedTimer timer;
+ timer.start();
+ while (w->isExposed()) {
+ int remaining = 5000 - int(timer.elapsed());
+ if (remaining <= 0)
+ break;
+ QCoreApplication::processEvents(QEventLoop::AllEvents, remaining);
+ QCoreApplication::sendPostedEvents(Q_NULLPTR, QEvent::DeferredDelete);
+ QTest::qSleep(10);
+ }
+}
+
+void tst_QVulkan::vulkanWindow()
+{
+ QVulkanInstance inst;
+ if (!inst.create())
+ QSKIP("Vulkan init failed; skip");
+
+ // First let's forget to set the instance.
+ QVulkanWindow w;
+ QVERIFY(!w.isValid());
+ w.resize(1024, 768);
+ w.show();
+ QTest::qWaitForWindowExposed(&w);
+ QVERIFY(!w.isValid());
+
+ // Now set it. A simple hide - show should be enough to correct, this, no
+ // need for a full destroy - create.
+ w.hide();
+ waitForUnexposed(&w);
+ w.setVulkanInstance(&inst);
+ QVector<VkPhysicalDeviceProperties> pdevs = w.availablePhysicalDevices();
+ if (pdevs.isEmpty())
+ QSKIP("No Vulkan physical devices; skip");
+ w.show();
+ QTest::qWaitForWindowExposed(&w);
+ QVERIFY(w.isValid());
+ QCOMPARE(w.vulkanInstance(), &inst);
+ QVulkanInfoVector<QVulkanExtension> exts = w.supportedDeviceExtensions();
+
+ // Now destroy and recreate.
+ w.destroy();
+ waitForUnexposed(&w);
+ QVERIFY(!w.isValid());
+ // check that flags can be set between a destroy() - show()
+ w.setFlags(QVulkanWindow::PersistentResources);
+ // supported lists can be queried before expose too
+ QVERIFY(w.supportedDeviceExtensions() == exts);
+ w.show();
+ QTest::qWaitForWindowExposed(&w);
+ QVERIFY(w.isValid());
+ QVERIFY(w.flags().testFlag(QVulkanWindow::PersistentResources));
+
+ QVERIFY(w.physicalDevice() != VK_NULL_HANDLE);
+ QVERIFY(w.physicalDeviceProperties() != nullptr);
+ QVERIFY(w.device() != VK_NULL_HANDLE);
+ QVERIFY(w.graphicsQueue() != VK_NULL_HANDLE);
+ QVERIFY(w.graphicsCommandPool() != VK_NULL_HANDLE);
+ QVERIFY(w.defaultRenderPass() != VK_NULL_HANDLE);
+
+ QVERIFY(w.concurrentFrameCount() > 0);
+ QVERIFY(w.concurrentFrameCount() <= QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT);
+}
+
+class TestVulkanRenderer;
+
+class TestVulkanWindow : public QVulkanWindow
+{
+public:
+ QVulkanWindowRenderer *createRenderer() override;
+
+private:
+ TestVulkanRenderer *m_renderer = nullptr;
+};
+
+struct TestVulkan {
+ int preInitResCount = 0;
+ int initResCount = 0;
+ int initSwcResCount = 0;
+ int releaseResCount = 0;
+ int releaseSwcResCount = 0;
+ int startNextFrameCount = 0;
+} testVulkan;
+
+class TestVulkanRenderer : public QVulkanWindowRenderer
+{
+public:
+ TestVulkanRenderer(QVulkanWindow *w) : m_window(w) { }
+
+ void preInitResources() override;
+ void initResources() override;
+ void initSwapChainResources() override;
+ void releaseSwapChainResources() override;
+ void releaseResources() override;
+
+ void startNextFrame() override;
+
+private:
+ QVulkanWindow *m_window;
+ QVulkanDeviceFunctions *m_devFuncs;
+};
+
+void TestVulkanRenderer::preInitResources()
+{
+ if (testVulkan.initResCount) {
+ qWarning("initResources called before preInitResources?!");
+ testVulkan.preInitResCount = -1;
+ return;
+ }
+
+ // Ensure the physical device and the surface are available at this stage.
+ VkPhysicalDevice physDev = m_window->physicalDevice();
+ if (physDev == VK_NULL_HANDLE) {
+ qWarning("No physical device in preInitResources");
+ testVulkan.preInitResCount = -1;
+ return;
+ }
+ VkSurfaceKHR surface = m_window->vulkanInstance()->surfaceForWindow(m_window);
+ if (surface == VK_NULL_HANDLE) {
+ qWarning("No surface in preInitResources");
+ testVulkan.preInitResCount = -1;
+ return;
+ }
+
+ ++testVulkan.preInitResCount;
+}
+
+void TestVulkanRenderer::initResources()
+{
+ m_devFuncs = m_window->vulkanInstance()->deviceFunctions(m_window->device());
+ ++testVulkan.initResCount;
+}
+
+void TestVulkanRenderer::initSwapChainResources()
+{
+ ++testVulkan.initSwcResCount;
+}
+
+void TestVulkanRenderer::releaseSwapChainResources()
+{
+ ++testVulkan.releaseSwcResCount;
+}
+
+void TestVulkanRenderer::releaseResources()
+{
+ ++testVulkan.releaseResCount;
+}
+
+void TestVulkanRenderer::startNextFrame()
+{
+ ++testVulkan.startNextFrameCount;
+
+ VkClearColorValue clearColor = { 0, 1, 0, 1 };
+ VkClearDepthStencilValue clearDS = { 1, 0 };
+ VkClearValue clearValues[2];
+ memset(clearValues, 0, sizeof(clearValues));
+ clearValues[0].color = clearColor;
+ clearValues[1].depthStencil = clearDS;
+
+ VkRenderPassBeginInfo rpBeginInfo;
+ memset(&rpBeginInfo, 0, sizeof(rpBeginInfo));
+ rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ rpBeginInfo.renderPass = m_window->defaultRenderPass();
+ rpBeginInfo.framebuffer = m_window->currentFramebuffer();
+ const QSize sz = m_window->swapChainImageSize();
+ rpBeginInfo.renderArea.extent.width = sz.width();
+ rpBeginInfo.renderArea.extent.height = sz.height();
+ rpBeginInfo.clearValueCount = 2;
+ rpBeginInfo.pClearValues = clearValues;
+ VkCommandBuffer cmdBuf = m_window->currentCommandBuffer();
+ m_devFuncs->vkCmdBeginRenderPass(cmdBuf, &rpBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+ m_devFuncs->vkCmdEndRenderPass(cmdBuf);
+
+ m_window->frameReady();
+}
+
+QVulkanWindowRenderer *TestVulkanWindow::createRenderer()
+{
+ Q_ASSERT(!m_renderer);
+ m_renderer = new TestVulkanRenderer(this);
+ return m_renderer;
+}
+
+void tst_QVulkan::vulkanWindowRenderer()
+{
+ QVulkanInstance inst;
+ if (!inst.create())
+ QSKIP("Vulkan init failed; skip");
+
+ testVulkan = TestVulkan();
+
+ TestVulkanWindow w;
+ w.setVulkanInstance(&inst);
+ w.resize(1024, 768);
+ w.show();
+ QTest::qWaitForWindowExposed(&w);
+
+ if (w.availablePhysicalDevices().isEmpty())
+ QSKIP("No Vulkan physical devices; skip");
+
+ QVERIFY(testVulkan.preInitResCount == 1);
+ QVERIFY(testVulkan.initResCount == 1);
+ QVERIFY(testVulkan.initSwcResCount == 1);
+ // this has to be QTRY due to the async update in QVulkanWindowPrivate::ensureStarted()
+ QTRY_VERIFY(testVulkan.startNextFrameCount >= 1);
+
+ QVERIFY(!w.swapChainImageSize().isEmpty());
+ QVERIFY(w.colorFormat() != VK_FORMAT_UNDEFINED);
+ QVERIFY(w.depthStencilFormat() != VK_FORMAT_UNDEFINED);
+
+ w.destroy();
+ waitForUnexposed(&w);
+ QVERIFY(testVulkan.releaseSwcResCount == 1);
+ QVERIFY(testVulkan.releaseResCount == 1);
+}
+
+void tst_QVulkan::vulkanWindowGrab()
+{
+ QVulkanInstance inst;
+ inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+ if (!inst.create())
+ QSKIP("Vulkan init failed; skip");
+
+ testVulkan = TestVulkan();
+
+ TestVulkanWindow w;
+ w.setVulkanInstance(&inst);
+ w.resize(1024, 768);
+ w.show();
+ QTest::qWaitForWindowExposed(&w);
+
+ if (w.availablePhysicalDevices().isEmpty())
+ QSKIP("No Vulkan physical devices; skip");
+
+ if (!w.supportsGrab())
+ QSKIP("No grab support; skip");
+
+ QVERIFY(!w.swapChainImageSize().isEmpty());
+
+ QImage img1 = w.grab();
+ QImage img2 = w.grab();
+ QImage img3 = w.grab();
+
+ QVERIFY(!img1.isNull());
+ QVERIFY(!img2.isNull());
+ QVERIFY(!img3.isNull());
+
+ QCOMPARE(img1.size(), w.swapChainImageSize());
+ QCOMPARE(img2.size(), w.swapChainImageSize());
+ QCOMPARE(img3.size(), w.swapChainImageSize());
+
+ QRgb a = img1.pixel(10, 20);
+ QRgb b = img2.pixel(5, 5);
+ QRgb c = img3.pixel(50, 30);
+
+ QCOMPARE(a, b);
+ QCOMPARE(b, c);
+ QRgb refPixel = qRgb(0, 255, 0);
+
+ int redFuzz = qAbs(qRed(a) - qRed(refPixel));
+ int greenFuzz = qAbs(qGreen(a) - qGreen(refPixel));
+ int blueFuzz = qAbs(qBlue(a) - qBlue(refPixel));
+
+ QVERIFY(redFuzz <= 1);
+ QVERIFY(blueFuzz <= 1);
+ QVERIFY(greenFuzz <= 1);
+
+ w.destroy();
+}
+
QTEST_MAIN(tst_QVulkan)
#include "tst_qvulkan.moc"