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-rw-r--r-- | doc/src/examples/maemovibration.qdoc | 164 | ||||
-rw-r--r-- | examples/examples.pro | 35 | ||||
-rw-r--r-- | examples/widgets/animation/README (renamed from examples/animation/README) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/animatedtiles/animatedtiles.desktop (renamed from examples/animation/animatedtiles/animatedtiles.desktop) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/animatedtiles/animatedtiles.pro (renamed from examples/animation/animatedtiles/animatedtiles.pro) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/animatedtiles/animatedtiles.qrc (renamed from examples/animation/animatedtiles/animatedtiles.qrc) | 0 | ||||
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-rw-r--r-- | examples/widgets/animation/animatedtiles/images/random.png (renamed from examples/animation/animatedtiles/images/random.png) | bin | 14969 -> 14969 bytes | |||
-rw-r--r-- | examples/widgets/animation/animatedtiles/images/tile.png (renamed from examples/animation/animatedtiles/images/tile.png) | bin | 16337 -> 16337 bytes | |||
-rw-r--r-- | examples/widgets/animation/animatedtiles/main.cpp (renamed from examples/animation/animatedtiles/main.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/animation.pro (renamed from examples/animation/animation.pro) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/appchooser/accessories-dictionary.png (renamed from examples/animation/appchooser/accessories-dictionary.png) | bin | 5396 -> 5396 bytes | |||
-rw-r--r-- | examples/widgets/animation/appchooser/akregator.png (renamed from examples/animation/appchooser/akregator.png) | bin | 4873 -> 4873 bytes | |||
-rw-r--r-- | examples/widgets/animation/appchooser/appchooser.desktop (renamed from examples/animation/appchooser/appchooser.desktop) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/appchooser/appchooser.pro (renamed from examples/animation/appchooser/appchooser.pro) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/appchooser/appchooser.qrc (renamed from examples/animation/appchooser/appchooser.qrc) | 0 | ||||
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-rw-r--r-- | examples/widgets/animation/appchooser/k3b.png (renamed from examples/animation/appchooser/k3b.png) | bin | 8220 -> 8220 bytes | |||
-rw-r--r-- | examples/widgets/animation/appchooser/main.cpp (renamed from examples/animation/appchooser/main.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/easing/animation.h (renamed from examples/animation/easing/animation.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/easing/easing.desktop (renamed from examples/animation/easing/easing.desktop) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/easing/easing.pro (renamed from examples/animation/easing/easing.pro) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/easing/easing.qrc (renamed from examples/animation/easing/easing.qrc) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/easing/form.ui (renamed from examples/animation/easing/form.ui) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/easing/images/qt-logo.png (renamed from examples/animation/easing/images/qt-logo.png) | bin | 5149 -> 5149 bytes | |||
-rw-r--r-- | examples/widgets/animation/easing/main.cpp (renamed from examples/animation/easing/main.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/easing/window.cpp (renamed from examples/animation/easing/window.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/easing/window.h (renamed from examples/animation/easing/window.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/moveblocks/main.cpp (renamed from examples/animation/moveblocks/main.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/moveblocks/moveblocks.desktop (renamed from examples/animation/moveblocks/moveblocks.desktop) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/moveblocks/moveblocks.pro (renamed from examples/animation/moveblocks/moveblocks.pro) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/states/accessories-dictionary.png (renamed from examples/animation/states/accessories-dictionary.png) | bin | 5396 -> 5396 bytes | |||
-rw-r--r-- | examples/widgets/animation/states/akregator.png (renamed from examples/animation/states/akregator.png) | bin | 4873 -> 4873 bytes | |||
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-rw-r--r-- | examples/widgets/animation/states/help-browser.png (renamed from examples/animation/states/help-browser.png) | bin | 6984 -> 6984 bytes | |||
-rw-r--r-- | examples/widgets/animation/states/k3b.png (renamed from examples/animation/states/k3b.png) | bin | 8220 -> 8220 bytes | |||
-rw-r--r-- | examples/widgets/animation/states/kchart.png (renamed from examples/animation/states/kchart.png) | bin | 4887 -> 4887 bytes | |||
-rw-r--r-- | examples/widgets/animation/states/main.cpp (renamed from examples/animation/states/main.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/states/states.desktop (renamed from examples/animation/states/states.desktop) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/states/states.pro (renamed from examples/animation/states/states.pro) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/states/states.qrc (renamed from examples/animation/states/states.qrc) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/animation.cpp (renamed from examples/animation/stickman/animation.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/animation.h (renamed from examples/animation/stickman/animation.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/animations/chilling.bin (renamed from examples/animation/stickman/animations/chilling.bin) | bin | 6508 -> 6508 bytes | |||
-rw-r--r-- | examples/widgets/animation/stickman/animations/dancing.bin (renamed from examples/animation/stickman/animations/dancing.bin) | bin | 2348 -> 2348 bytes | |||
-rw-r--r-- | examples/widgets/animation/stickman/animations/dead.bin (renamed from examples/animation/stickman/animations/dead.bin) | bin | 268 -> 268 bytes | |||
-rw-r--r-- | examples/widgets/animation/stickman/animations/jumping.bin (renamed from examples/animation/stickman/animations/jumping.bin) | bin | 1308 -> 1308 bytes | |||
-rw-r--r-- | examples/widgets/animation/stickman/graphicsview.cpp (renamed from examples/animation/stickman/graphicsview.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/graphicsview.h (renamed from examples/animation/stickman/graphicsview.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/lifecycle.cpp (renamed from examples/animation/stickman/lifecycle.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/lifecycle.h (renamed from examples/animation/stickman/lifecycle.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/main.cpp (renamed from examples/animation/stickman/main.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/node.cpp (renamed from examples/animation/stickman/node.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/node.h (renamed from examples/animation/stickman/node.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/rectbutton.cpp (renamed from examples/animation/stickman/rectbutton.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/rectbutton.h (renamed from examples/animation/stickman/rectbutton.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/stickman.cpp (renamed from examples/animation/stickman/stickman.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/stickman.desktop (renamed from examples/animation/stickman/stickman.desktop) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/stickman.h (renamed from examples/animation/stickman/stickman.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/stickman.pro (renamed from examples/animation/stickman/stickman.pro) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/stickman/stickman.qrc (renamed from examples/animation/stickman/stickman.qrc) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/animationmanager.cpp (renamed from examples/animation/sub-attaq/animationmanager.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/animationmanager.h (renamed from examples/animation/sub-attaq/animationmanager.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/boat.cpp (renamed from examples/animation/sub-attaq/boat.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/boat.h (renamed from examples/animation/sub-attaq/boat.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/boat_p.h (renamed from examples/animation/sub-attaq/boat_p.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/bomb.cpp (renamed from examples/animation/sub-attaq/bomb.cpp) | 0 | ||||
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-rw-r--r-- | examples/widgets/animation/sub-attaq/data.xml (renamed from examples/animation/sub-attaq/data.xml) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/graphicsscene.cpp (renamed from examples/animation/sub-attaq/graphicsscene.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/graphicsscene.h (renamed from examples/animation/sub-attaq/graphicsscene.h) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/main.cpp (renamed from examples/animation/sub-attaq/main.cpp) | 0 | ||||
-rw-r--r-- | examples/widgets/animation/sub-attaq/mainwindow.cpp (renamed from examples/animation/sub-attaq/mainwindow.cpp) | 0 | ||||
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diff --git a/doc/src/examples/maemovibration.qdoc b/doc/src/examples/maemovibration.qdoc deleted file mode 100644 index 78bb7f5334..0000000000 --- a/doc/src/examples/maemovibration.qdoc +++ /dev/null @@ -1,164 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/ -** -** This file is part of the documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:FDL$ -** GNU Free Documentation License -** Alternatively, this file may be used under the terms of the GNU Free -** Documentation License version 1.3 as published by the Free Software -** Foundation and appearing in the file included in the packaging of -** this file. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms -** and conditions contained in a signed written agreement between you -** and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -/*! - \example widgets/maemovibration - \group all-examples - \title Maemo Vibration Example - - The Maemo Vibration example shows how to tell the Maemo Mode Control Entity - (MCE) to vibrate a maemo device. - - The MCE is a system service on Maemo that, among other things, provides an - D-Bus interface to trigger vibrations. The vibrations are specified as - patterns and are defined in a system configuration file. - - The example program reads the configuration file to look for possible - vibration patterns and display a button for each. Pressing a button will - make the device vibrate accordingly, until the application closes, or - another pattern is started. - - \image maemovibration-example.png Screenshot of the Maemo Vibration Example - - The code makes use of two classes: - - \list - \li \c MceVibrator connects to the MCE service and can start a certain - vibrator pattern. It also is responsible to parse the configuration - file. - - \li \c ButtonWidget provides a button for each pattern. Pressing the button - activates the pattern in question. - \endlist - - - \section1 MceVibrator Class Definition - - \snippet examples/widgets/maemovibration/mcevibrator.h 0 - - The \c MceVibrator class inherits from QObject and provides a specialized - and Qt friendly interface to the MCE vibration facilty. The slot \c vibrate() - can be called to make the device vibrate according to a specific pattern - name. We will connect it to a signal of a \c ButtonWidget object later. The - static method \c ParsePatternNames() can be called to find out which patterns - are available to us. - - \list - \li \c mceInterface is our D-Bus handle to the MCE service. We use it to - invoke methods on the MCE request object. - - \li \c lastPatternName contains the pattern that was activated last time. We - have to keep track of this, because the last pattern has to be - deactivated before activating a new pattern. - \endlist - - - \section1 MceVibrator Class Implementation - - To connect to the service, we initialize the D-Bus interface handle. The - system header \c "mce/dbus-names.h" contains definitions of the D-Bus - service name and request object path and interface. These are passed to the - constructor of the handle, and Qt will automatically establish a connection - to it, if it is possible. - - The MCE expects us to first enable the vibrator before we can use it. This - is done with the call to the \c MCE_ENABLE_VIBRATOR D-Bus method. - - \snippet examples/widgets/maemovibration/mcevibrator.cpp 0 - - From now on we can activate vibration patterns. Each time a vibration - pattern is activated, the last pattern has to be deactivated first. In the - vibrate slot we use the MCE interface to call the activation method. - - \snippet examples/widgets/maemovibration/mcevibrator.cpp 1 - - The calls to the private method deactivate simply makes sure to deactivate - the last pattern used, if there was one. - - \snippet examples/widgets/maemovibration/mcevibrator.cpp 2 - - Calling either the activate or deactivate MCE D-Bus method with invalid - pattern names are ignored. - - Finally, the destructor disables the vibrator. When the destructor of the - MCE interface handle is called, the connection is also closed. - - \snippet examples/widgets/maemovibration/mcevibrator.cpp 3 - - The MCE configuration file contains options for many different things. We - are only interested in one line that contains the vibration patterns. It - has the following format: - - - \code - VibratorPatterns=semicolon;separated;list;of;values - \endcode - - The static method \c ParsePatternNames looks for this line and returns a - QStringList containing the values, which are the pattern names we can use. - - \snippet examples/widgets/maemovibration/mcevibrator.cpp 4 - - The helper function \c checkError() saves us some code duplication. None of the - called methods return anything of use to us, so we're only interested in - getting error messages for debugging. - - \snippet examples/widgets/maemovibration/mcevibrator.cpp 5 - - - \section1 ButtonWidget Class Definition - - \snippet examples/widgets/maemovibration/buttonwidget.h 0 - - The \c ButtonWidget class inherits from QWidget and provides the main user - interface for the application. It creates a grid of buttons, one for each - string in the stringlist passed to the constructor. Pressing a button emits - the \c clicked() signal, where the string is the text of the button that - was pressed. - - This class is taken from the QSignalMapper documentation. The only change - is the number of columns in the grid from three to two, to make the button - labels fit. - - - \section1 ButtonWidget Class Implementation - - \snippet examples/widgets/maemovibration/buttonwidget.cpp 0 - - - \section1 \c main() Function - - The main function begins with looking up the patterns available to us. - - \snippet examples/widgets/maemovibration/main.cpp 0 - - Then we create one instance of both classes, and connects the - \c ButtonWidget's clicked signal to the \c MceVibrator's \c vibrate() slot. - This works, since the button texts are the same as the pattern names. - - \snippet examples/widgets/maemovibration/main.cpp 1 -*/ diff --git a/examples/examples.pro b/examples/examples.pro index 9cf603da47..29eda7dff5 100644 --- a/examples/examples.pro +++ b/examples/examples.pro @@ -3,43 +3,26 @@ CONFIG += no_docs_target SUBDIRS = \ network \ - statemachine \ threads \ xml \ qpa !contains(QT_CONFIG, no-widgets) { - SUBDIRS += \ - animation \ - desktop \ - dialogs \ - draganddrop \ - effects \ - graphicsview \ - ipc \ - layouts \ - linguist \ - mainwindows \ - painting \ - richtext \ - scroller \ - sql \ - tools \ - tutorials \ - touch \ - gestures - - !contains(QT_CONFIG, no-widgets) { - SUBDIRS += widgets \ - itemviews - } + SUBDIRS += widgets \ + ipc \ + linguist \ + sql \ + tools \ + tutorials \ + touch \ + gestures } + wince*|embedded|x11:!contains(QT_CONFIG, no-gui): SUBDIRS += embedded contains(QT_BUILD_PARTS, tools):!contains(QT_CONFIG, no-gui):!contains(QT_CONFIG, no-widgets):SUBDIRS += qtestlib contains(QT_CONFIG, opengl):!contains(QT_CONFIG, no-widgets):SUBDIRS += opengl contains(QT_CONFIG, dbus): SUBDIRS += dbus -contains(DEFINES, QT_NO_CURSOR): SUBDIRS -= mainwindows contains(QT_CONFIG, concurrent): SUBDIRS += qtconcurrent # install diff --git a/examples/animation/README b/examples/widgets/animation/README index e723a28722..e723a28722 100644 --- a/examples/animation/README +++ b/examples/widgets/animation/README diff --git 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b/examples/widgets/dialogs/trivialwizard/trivialwizard.desktop diff --git a/examples/dialogs/trivialwizard/trivialwizard.pro b/examples/widgets/dialogs/trivialwizard/trivialwizard.pro index 26d488d99d..26d488d99d 100644 --- a/examples/dialogs/trivialwizard/trivialwizard.pro +++ b/examples/widgets/dialogs/trivialwizard/trivialwizard.pro diff --git a/doc/src/examples/addressbook.qdoc b/examples/widgets/doc/addressbook.qdoc index 9b4ede5775..9b4ede5775 100644 --- a/doc/src/examples/addressbook.qdoc +++ b/examples/widgets/doc/addressbook.qdoc diff --git a/doc/src/examples/affine.qdoc b/examples/widgets/doc/affine.qdoc index c69794d511..c69794d511 100644 --- a/doc/src/examples/affine.qdoc +++ b/examples/widgets/doc/affine.qdoc diff --git a/doc/src/examples/analogclock.qdoc b/examples/widgets/doc/analogclock.qdoc index 4385da07b6..bb4bdb54ae 100644 --- a/doc/src/examples/analogclock.qdoc +++ b/examples/widgets/doc/analogclock.qdoc @@ -45,11 +45,11 @@ We subclass \l QWidget and reimplement the standard \l{QWidget::paintEvent()}{paintEvent()} function to draw the clock face: - \snippet examples/widgets/analogclock/analogclock.h 0 + \snippet widgets/analogclock/analogclock.h 0 \section1 AnalogClock Class Implementation - \snippet examples/widgets/analogclock/analogclock.cpp 1 + \snippet widgets/analogclock/analogclock.cpp 1 When the widget is constructed, we set up a one-second timer to keep track of the current time, and we connect it to the standard @@ -60,8 +60,8 @@ Finally, we resize the widget so that it is displayed at a reasonable size. - \snippet examples/widgets/analogclock/analogclock.cpp 8 - \snippet examples/widgets/analogclock/analogclock.cpp 10 + \snippet widgets/analogclock/analogclock.cpp 8 + \snippet widgets/analogclock/analogclock.cpp 10 The \c paintEvent() function is called whenever the widget's contents need to be updated. This happens when the widget is @@ -80,10 +80,10 @@ can fit the clock face inside the widget. It is also useful to determine the current time before we start drawing. - \snippet examples/widgets/analogclock/analogclock.cpp 11 - \snippet examples/widgets/analogclock/analogclock.cpp 12 - \snippet examples/widgets/analogclock/analogclock.cpp 13 - \snippet examples/widgets/analogclock/analogclock.cpp 14 + \snippet widgets/analogclock/analogclock.cpp 11 + \snippet widgets/analogclock/analogclock.cpp 12 + \snippet widgets/analogclock/analogclock.cpp 13 + \snippet widgets/analogclock/analogclock.cpp 14 The contents of custom widgets are drawn with a QPainter. Painters can be used to draw on any QPaintDevice, but they are @@ -116,37 +116,37 @@ hour and minute. This means that the hand will be shown rotated clockwise by the required amount. - \snippet examples/widgets/analogclock/analogclock.cpp 15 - \snippet examples/widgets/analogclock/analogclock.cpp 16 + \snippet widgets/analogclock/analogclock.cpp 15 + \snippet widgets/analogclock/analogclock.cpp 16 We set the pen to be Qt::NoPen because we don't want any outline, and we use a solid brush with the color appropriate for displaying hours. Brushes are used when filling in polygons and other geometric shapes. - \snippet examples/widgets/analogclock/analogclock.cpp 17 - \snippet examples/widgets/analogclock/analogclock.cpp 19 + \snippet widgets/analogclock/analogclock.cpp 17 + \snippet widgets/analogclock/analogclock.cpp 19 We save and restore the transformation matrix before and after the rotation because we want to place the minute hand without having to take into account any previous rotations. - \snippet examples/widgets/analogclock/analogclock.cpp 20 + \snippet widgets/analogclock/analogclock.cpp 20 \codeline - \snippet examples/widgets/analogclock/analogclock.cpp 21 + \snippet widgets/analogclock/analogclock.cpp 21 We draw markers around the edge of the clock for each hour. We draw each marker then rotate the coordinate system so that the painter is ready for the next one. - \snippet examples/widgets/analogclock/analogclock.cpp 22 - \snippet examples/widgets/analogclock/analogclock.cpp 23 + \snippet widgets/analogclock/analogclock.cpp 22 + \snippet widgets/analogclock/analogclock.cpp 23 The minute hand is rotated in a similar way to the hour hand. - \snippet examples/widgets/analogclock/analogclock.cpp 25 + \snippet widgets/analogclock/analogclock.cpp 25 \codeline - \snippet examples/widgets/analogclock/analogclock.cpp 26 + \snippet widgets/analogclock/analogclock.cpp 26 Again, we draw markers around the edge of the clock, but this time to indicate minutes. We skip multiples of 5 to avoid drawing diff --git a/doc/src/examples/animatedtiles.qdoc b/examples/widgets/doc/animatedtiles.qdoc index 4fe25388cf..4fe25388cf 100644 --- a/doc/src/examples/animatedtiles.qdoc +++ b/examples/widgets/doc/animatedtiles.qdoc diff --git a/doc/src/examples/appchooser.qdoc b/examples/widgets/doc/appchooser.qdoc index 092db7c29e..092db7c29e 100644 --- a/doc/src/examples/appchooser.qdoc +++ b/examples/widgets/doc/appchooser.qdoc diff --git a/doc/src/examples/application.qdoc b/examples/widgets/doc/application.qdoc index 9cfdc08134..d99581fefd 100644 --- a/doc/src/examples/application.qdoc +++ b/examples/widgets/doc/application.qdoc @@ -59,7 +59,7 @@ Here's the class definition: - \snippet examples/mainwindows/application/mainwindow.h 0 + \snippet mainwindows/application/mainwindow.h 0 The public API is restricted to the constructor. In the \c protected section, we reimplement QWidget::closeEvent() to detect @@ -72,7 +72,7 @@ \section1 MainWindow Class Implementation - \snippet examples/mainwindows/application/mainwindow.cpp 0 + \snippet mainwindows/application/mainwindow.cpp 0 We start by including \c <QtGui>, a header file that contains the definition of all classes in the \l QtCore and \l QtGui @@ -86,8 +86,8 @@ generally a good idea to include only the header files that are strictly necessary from another header file. - \snippet examples/mainwindows/application/mainwindow.cpp 1 - \snippet examples/mainwindows/application/mainwindow.cpp 2 + \snippet mainwindows/application/mainwindow.cpp 1 + \snippet mainwindows/application/mainwindow.cpp 2 In the constructor, we start by creating a QPlainTextEdit widget as a child of the main window (the \c this object). Then we call @@ -109,8 +109,8 @@ \c setCurrentFile() function. We'll come back to this later. \target close event handler - \snippet examples/mainwindows/application/mainwindow.cpp 3 - \snippet examples/mainwindows/application/mainwindow.cpp 4 + \snippet mainwindows/application/mainwindow.cpp 3 + \snippet mainwindows/application/mainwindow.cpp 4 When the user attempts to close the window, we call the private function \c maybeSave() to give the user the possibility to save @@ -121,8 +121,8 @@ that the application will stay up and running as if nothing happened. - \snippet examples/mainwindows/application/mainwindow.cpp 5 - \snippet examples/mainwindows/application/mainwindow.cpp 6 + \snippet mainwindows/application/mainwindow.cpp 5 + \snippet mainwindows/application/mainwindow.cpp 6 The \c newFile() slot is invoked when the user selects \menu{File|New} from the menu. We call \c maybeSave() to save any @@ -131,8 +131,8 @@ update the window title and clear the \l{QWidget::windowModified}{windowModified} flag. - \snippet examples/mainwindows/application/mainwindow.cpp 7 - \snippet examples/mainwindows/application/mainwindow.cpp 8 + \snippet mainwindows/application/mainwindow.cpp 7 + \snippet mainwindows/application/mainwindow.cpp 8 The \c open() slot is invoked when the user clicks \menu{File|Open}. We pop up a QFileDialog asking the user to @@ -140,23 +140,23 @@ not an empty string), we call the private function \c loadFile() to actually load the file. - \snippet examples/mainwindows/application/mainwindow.cpp 9 - \snippet examples/mainwindows/application/mainwindow.cpp 10 + \snippet mainwindows/application/mainwindow.cpp 9 + \snippet mainwindows/application/mainwindow.cpp 10 The \c save() slot is invoked when the user clicks \menu{File|Save}. If the user hasn't provided a name for the file yet, we call \c saveAs(); otherwise, we call the private function \c saveFile() to actually save the file. - \snippet examples/mainwindows/application/mainwindow.cpp 11 - \snippet examples/mainwindows/application/mainwindow.cpp 12 + \snippet mainwindows/application/mainwindow.cpp 11 + \snippet mainwindows/application/mainwindow.cpp 12 In \c saveAs(), we start by popping up a QFileDialog asking the user to provide a name. If the user clicks \uicontrol{Cancel}, the returned file name is empty, and we do nothing. - \snippet examples/mainwindows/application/mainwindow.cpp 13 - \snippet examples/mainwindows/application/mainwindow.cpp 14 + \snippet mainwindows/application/mainwindow.cpp 13 + \snippet mainwindows/application/mainwindow.cpp 14 The application's About box is done using one statement, using the QMessageBox::about() static function and relying on its @@ -169,18 +169,18 @@ The \l{Internationalization with Qt} overview covers \l{QObject::tr()}{tr()} in more detail. - \snippet examples/mainwindows/application/mainwindow.cpp 15 - \snippet examples/mainwindows/application/mainwindow.cpp 16 + \snippet mainwindows/application/mainwindow.cpp 15 + \snippet mainwindows/application/mainwindow.cpp 16 The \c documentWasModified() slot is invoked each time the text in the QPlainTextEdit changes because of user edits. We call QWidget::setWindowModified() to make the title bar show that the file was modified. How this is done varies on each platform. - \snippet examples/mainwindows/application/mainwindow.cpp 17 - \snippet examples/mainwindows/application/mainwindow.cpp 18 + \snippet mainwindows/application/mainwindow.cpp 17 + \snippet mainwindows/application/mainwindow.cpp 18 \dots - \snippet examples/mainwindows/application/mainwindow.cpp 22 + \snippet mainwindows/application/mainwindow.cpp 22 The \c createActions() private function, which is called from the \c MainWindow constructor, creates \l{QAction}s. The code is very @@ -209,8 +209,8 @@ to this when we review the \c application.qrc file that's part of the project. - \snippet examples/mainwindows/application/mainwindow.cpp 23 - \snippet examples/mainwindows/application/mainwindow.cpp 24 + \snippet mainwindows/application/mainwindow.cpp 23 + \snippet mainwindows/application/mainwindow.cpp 24 The \uicontrol{Edit|Cut} and \uicontrol{Edit|Copy} actions must be available only when the QPlainTextEdit contains selected text. We disable them @@ -218,8 +218,8 @@ the QAction::setEnabled() slot, ensuring that the actions are disabled when the text editor has no selection. - \snippet examples/mainwindows/application/mainwindow.cpp 25 - \snippet examples/mainwindows/application/mainwindow.cpp 27 + \snippet mainwindows/application/mainwindow.cpp 25 + \snippet mainwindows/application/mainwindow.cpp 27 Creating actions isn't sufficient to make them available to the user; we must also add them to the menu system. This is what \c @@ -240,21 +240,21 @@ Let's now review the toolbars: - \snippet examples/mainwindows/application/mainwindow.cpp 30 + \snippet mainwindows/application/mainwindow.cpp 30 Creating toolbars is very similar to creating menus. The same actions that we put in the menus can be reused in the toolbars. - \snippet examples/mainwindows/application/mainwindow.cpp 32 - \snippet examples/mainwindows/application/mainwindow.cpp 33 + \snippet mainwindows/application/mainwindow.cpp 32 + \snippet mainwindows/application/mainwindow.cpp 33 QMainWindow::statusBar() returns a pointer to the main window's QStatusBar widget. Like with \l{QMainWindow::menuBar()}, the widget is automatically created the first time the function is called. - \snippet examples/mainwindows/application/mainwindow.cpp 34 - \snippet examples/mainwindows/application/mainwindow.cpp 36 + \snippet mainwindows/application/mainwindow.cpp 34 + \snippet mainwindows/application/mainwindow.cpp 36 The \c readSettings() function is called from the constructor to load the user's preferences and other application settings. The @@ -277,16 +277,16 @@ to call QWidget::resize() before QWidget::move(). The reason why is given in the \l{Window Geometry} overview. - \snippet examples/mainwindows/application/mainwindow.cpp 37 - \snippet examples/mainwindows/application/mainwindow.cpp 39 + \snippet mainwindows/application/mainwindow.cpp 37 + \snippet mainwindows/application/mainwindow.cpp 39 The \c writeSettings() function is called from \c closeEvent(). Writing settings is similar to reading them, except simpler. The arguments to the QSettings constructor must be the same as in \c readSettings(). - \snippet examples/mainwindows/application/mainwindow.cpp 40 - \snippet examples/mainwindows/application/mainwindow.cpp 41 + \snippet mainwindows/application/mainwindow.cpp 40 + \snippet mainwindows/application/mainwindow.cpp 41 The \c maybeSave() function is called to save pending changes. If there are pending changes, it pops up a QMessageBox giving the @@ -303,8 +303,8 @@ return value and stop whatever it was doing if the return value is \c false. - \snippet examples/mainwindows/application/mainwindow.cpp 42 - \snippet examples/mainwindows/application/mainwindow.cpp 43 + \snippet mainwindows/application/mainwindow.cpp 42 + \snippet mainwindows/application/mainwindow.cpp 43 In \c loadFile(), we use QFile and QTextStream to read in the data. The QFile object provides access to the bytes stored in a @@ -331,15 +331,15 @@ which we'll cover in a moment, and we display the string "File loaded" in the status bar for 2 seconds (2000 milliseconds). - \snippet examples/mainwindows/application/mainwindow.cpp 44 - \snippet examples/mainwindows/application/mainwindow.cpp 45 + \snippet mainwindows/application/mainwindow.cpp 44 + \snippet mainwindows/application/mainwindow.cpp 45 Saving a file is very similar to loading one. Here, the QFile::Text flag ensures that on Windows, "\\n" is converted into "\\r\\n" to conform to the Windows convension. - \snippet examples/mainwindows/application/mainwindow.cpp 46 - \snippet examples/mainwindows/application/mainwindow.cpp 47 + \snippet mainwindows/application/mainwindow.cpp 46 + \snippet mainwindows/application/mainwindow.cpp 47 The \c setCurrentFile() function is called to reset the state of a few variables when a file is loaded or saved, or when the user @@ -353,15 +353,15 @@ QWidget::setWindowTitle() call shortens the file name to exclude the path. Here's the function: - \snippet examples/mainwindows/application/mainwindow.cpp 48 - \snippet examples/mainwindows/application/mainwindow.cpp 49 + \snippet mainwindows/application/mainwindow.cpp 48 + \snippet mainwindows/application/mainwindow.cpp 49 \section1 The main() Function The \c main() function for this application is typical of applications that contain one main window: - \snippet examples/mainwindows/application/main.cpp 0 + \snippet mainwindows/application/main.cpp 0 \section1 The Resource File @@ -385,7 +385,7 @@ The resource file must be mentioned in the \c application.pro file so that \c qmake knows about it: - \snippet examples/mainwindows/application/application.pro 0 + \snippet mainwindows/application/application.pro 0 \c qmake will produce make rules to generate a file called \c qrc_application.cpp that is linked into the application. This diff --git a/doc/src/examples/basicdrawing.qdoc b/examples/widgets/doc/basicdrawing.qdoc index 1c4053f847..899aa361f8 100644 --- a/doc/src/examples/basicdrawing.qdoc +++ b/examples/widgets/doc/basicdrawing.qdoc @@ -68,7 +68,7 @@ window displaying a \c RenderArea widget in addition to several parameter widgets. - \snippet examples/painting/basicdrawing/window.h 0 + \snippet painting/basicdrawing/window.h 0 We declare the various widgets, and three private slots updating the \c RenderArea widget: The \c shapeChanged() slot updates the @@ -83,14 +83,14 @@ In the constructor we create and initialize the various widgets appearing in the main application window. - \snippet examples/painting/basicdrawing/window.cpp 1 + \snippet painting/basicdrawing/window.cpp 1 First we create the \c RenderArea widget that will render the currently active shape. Then we create the \uicontrol Shape combobox, and add the associated items (i.e. the different shapes a QPainter can draw). - \snippet examples/painting/basicdrawing/window.cpp 2 + \snippet painting/basicdrawing/window.cpp 2 QPainter's pen is a QPen object; the QPen class defines how a painter should draw lines and outlines of shapes. A pen has @@ -103,7 +103,7 @@ We create a QSpinBox for the \uicontrol {Pen Width} parameter. - \snippet examples/painting/basicdrawing/window.cpp 3 + \snippet painting/basicdrawing/window.cpp 3 The pen style defines the line type. The default style is solid (Qt::SolidLine). Setting the style to none (Qt::NoPen) tells the @@ -117,7 +117,7 @@ items (i.e the values of the Qt::PenStyle, Qt::PenCapStyle and Qt::PenJoinStyle enums respectively). - \snippet examples/painting/basicdrawing/window.cpp 4 + \snippet painting/basicdrawing/window.cpp 4 The QBrush class defines the fill pattern of shapes drawn by a QPainter. The default brush style is Qt::NoBrush. This style tells @@ -127,8 +127,8 @@ We create a QComboBox for the \uicontrol {Brush Style} parameter, and add the associated items (i.e. the values of the Qt::BrushStyle enum). - \snippet examples/painting/basicdrawing/window.cpp 5 - \snippet examples/painting/basicdrawing/window.cpp 6 + \snippet painting/basicdrawing/window.cpp 5 + \snippet painting/basicdrawing/window.cpp 6 Antialiasing is a feature that "smoothes" the pixels to create more even and less jagged lines, and can be applied using @@ -138,7 +138,7 @@ We simply create a QCheckBox for the \uicontrol Antialiasing option. - \snippet examples/painting/basicdrawing/window.cpp 7 + \snippet painting/basicdrawing/window.cpp 7 The \uicontrol Transformations option implies a manipulation of the coordinate system that will appear as if the rendered shape is @@ -148,21 +148,21 @@ QPainter::scale() functions to implement this feature represented in the main application window by a simple QCheckBox. - \snippet examples/painting/basicdrawing/window.cpp 8 + \snippet painting/basicdrawing/window.cpp 8 Then we connect the parameter widgets with their associated slots using the static QObject::connect() function, ensuring that the \c RenderArea widget is updated whenever the user changes the shape, or any of the other parameters. - \snippet examples/painting/basicdrawing/window.cpp 9 - \snippet examples/painting/basicdrawing/window.cpp 10 + \snippet painting/basicdrawing/window.cpp 9 + \snippet painting/basicdrawing/window.cpp 10 Finally, we add the various widgets to a layout, and call the \c shapeChanged(), \c penChanged(), and \c brushChanged() slots to initialize the application. We also turn on antialiasing. - \snippet examples/painting/basicdrawing/window.cpp 11 + \snippet painting/basicdrawing/window.cpp 11 The \c shapeChanged() slot is called whenever the user changes the currently active shape. @@ -185,7 +185,7 @@ add the following line of code to the beginning of the \c window.cpp file. - \snippet examples/painting/basicdrawing/window.cpp 0 + \snippet painting/basicdrawing/window.cpp 0 The QComboBox::itemData() function returns the data as a QVariant, so we need to cast the data to \c RenderArea::Shape. If there is @@ -195,20 +195,20 @@ In the end we call the \c RenderArea::setShape() slot to update the \c RenderArea widget. - \snippet examples/painting/basicdrawing/window.cpp 12 + \snippet painting/basicdrawing/window.cpp 12 We call the \c penChanged() slot whenever the user changes any of the pen parameters. Again we use the QComboBox::itemData() function to retrieve the parameters, and then we call the \c RenderArea::setPen() slot to update the \c RenderArea widget. - \snippet examples/painting/basicdrawing/window.cpp 13 + \snippet painting/basicdrawing/window.cpp 13 The brushChanged() slot is called whenever the user changes the brush parameter which we retrieve using the QComboBox::itemData() function as before. - \snippet examples/painting/basicdrawing/window.cpp 14 + \snippet painting/basicdrawing/window.cpp 14 If the brush parameter is a gradient fill, special actions are required. @@ -232,7 +232,7 @@ In the end we call \c RenderArea::setBrush() slot to update the \c RenderArea widget's brush with the QLinearGradient object. - \snippet examples/painting/basicdrawing/window.cpp 15 + \snippet painting/basicdrawing/window.cpp 15 A similar pattern of actions, as the one used for QLinearGradient, is used in the cases of Qt::RadialGradientPattern and @@ -247,13 +247,13 @@ first argument specifies the center of the conical, and the second specifies the start angle of the interpolation. - \snippet examples/painting/basicdrawing/window.cpp 16 + \snippet painting/basicdrawing/window.cpp 16 If the brush style is Qt::TexturePattern we create a QBrush from a QPixmap. Then we call \c RenderArea::setBrush() slot to update the \c RenderArea widget with the newly created brush. - \snippet examples/painting/basicdrawing/window.cpp 17 + \snippet painting/basicdrawing/window.cpp 17 Otherwise we simply create a brush with the given style and a green color, and then call \c RenderArea::setBrush() slot to @@ -264,7 +264,7 @@ The \c RenderArea class inherits QWidget, and renders multiple copies of the currently active shape using a QPainter. - \snippet examples/painting/basicdrawing/renderarea.h 0 + \snippet painting/basicdrawing/renderarea.h 0 First we define a public \c Shape enum to hold the different shapes that can be rendered by the widget (i.e the shapes that can @@ -287,7 +287,7 @@ In the constructor we initialize some of the widget's variables. - \snippet examples/painting/basicdrawing/renderarea.cpp 0 + \snippet painting/basicdrawing/renderarea.cpp 0 We set its shape to be a \uicontrol Polygon, its antialiased property to be false and we load an image into the widget's pixmap @@ -296,7 +296,7 @@ will be used to render the background. QPalette::Base is typically white. - \snippet examples/painting/basicdrawing/renderarea.cpp 2 + \snippet painting/basicdrawing/renderarea.cpp 2 The \c RenderArea inherits QWidget's \l {QWidget::sizeHint()}{sizeHint} property holding the recommended @@ -310,7 +310,7 @@ Our reimplementation of the function returns a QSize with a 400 pixels width and a 200 pixels height. - \snippet examples/painting/basicdrawing/renderarea.cpp 1 + \snippet painting/basicdrawing/renderarea.cpp 1 \c RenderArea also inherits QWidget's \l{QWidget::minimumSizeHint()}{minimumSizeHint} property holding @@ -324,11 +324,11 @@ Our reimplementation of the function returns a QSize with a 100 pixels width and a 100 pixels height. - \snippet examples/painting/basicdrawing/renderarea.cpp 3 + \snippet painting/basicdrawing/renderarea.cpp 3 \codeline - \snippet examples/painting/basicdrawing/renderarea.cpp 4 + \snippet painting/basicdrawing/renderarea.cpp 4 \codeline - \snippet examples/painting/basicdrawing/renderarea.cpp 5 + \snippet painting/basicdrawing/renderarea.cpp 5 The public \c setShape(), \c setPen() and \c setBrush() slots are called whenever we want to modify a \c RenderArea widget's shape, @@ -340,16 +340,16 @@ repaint; instead it schedules a paint event for processing when Qt returns to the main event loop. - \snippet examples/painting/basicdrawing/renderarea.cpp 6 + \snippet painting/basicdrawing/renderarea.cpp 6 \codeline - \snippet examples/painting/basicdrawing/renderarea.cpp 7 + \snippet painting/basicdrawing/renderarea.cpp 7 With the \c setAntialiased() and \c setTransformed() slots we change the state of the properties according to the slot parameter, and call the QWidget::update() slot to make the changes visible in the \c RenderArea widget. - \snippet examples/painting/basicdrawing/renderarea.cpp 8 + \snippet painting/basicdrawing/renderarea.cpp 8 Then we reimplement the QWidget::paintEvent() function. The first thing we do is to create the graphical objects we will need to @@ -373,7 +373,7 @@ In addition we define a start angle and an arc length that we will use when drawing the \uicontrol Arc, \uicontrol Chord and \uicontrol Pie shapes. - \snippet examples/painting/basicdrawing/renderarea.cpp 9 + \snippet painting/basicdrawing/renderarea.cpp 9 We create a QPainter for the \c RenderArea widget, and set the painters pen and brush according to the \c RenderArea's pen and @@ -382,7 +382,7 @@ indicates that the engine should antialias edges of primitives if possible. - \snippet examples/painting/basicdrawing/renderarea.cpp 10 + \snippet painting/basicdrawing/renderarea.cpp 10 Finally, we render the multiple copies of the \c RenderArea's shape. The number of copies is depending on the size of the \c @@ -397,7 +397,7 @@ will be rendered on top of each other in the top left cormer of the \c RenderArea widget. - \snippet examples/painting/basicdrawing/renderarea.cpp 11 + \snippet painting/basicdrawing/renderarea.cpp 11 If the \uicontrol Transformations parameter option is checked, we do an additional translation of the coordinate system before we rotate @@ -409,7 +409,7 @@ Now, when rendering the shape, it will appear as if it was rotated in three dimensions. - \snippet examples/painting/basicdrawing/renderarea.cpp 12 + \snippet painting/basicdrawing/renderarea.cpp 12 Next, we identify the \c RenderArea's shape, and render it using the associated QPainter drawing function: @@ -437,7 +437,7 @@ lose the knowledge of this point unless we save the current painter state \e before we start the translating process. - \snippet examples/painting/basicdrawing/renderarea.cpp 13 + \snippet painting/basicdrawing/renderarea.cpp 13 Then, when we are finished rendering a copy of the shape we can restore the original painter state, with its associated coordinate diff --git a/doc/src/examples/basicgraphicslayouts.qdoc b/examples/widgets/doc/basicgraphicslayouts.qdoc index b7023cf9ca..9f52b3eafa 100644 --- a/doc/src/examples/basicgraphicslayouts.qdoc +++ b/examples/widgets/doc/basicgraphicslayouts.qdoc @@ -40,7 +40,7 @@ The \c Window class is a subclass of QGraphicsWidget. It has a constructor with a QGraphicsWidget \a parent as its parameter. - \snippet examples/graphicsview/basicgraphicslayouts/window.h 0 + \snippet graphicsview/basicgraphicslayouts/window.h 0 \section1 Window Class Implementation @@ -52,7 +52,7 @@ \c item with a \l{QGraphicsLinearLayout::setStretchFactor()} {stretchFactor}. - \snippet examples/graphicsview/basicgraphicslayouts/window.cpp 0 + \snippet graphicsview/basicgraphicslayouts/window.cpp 0 We repeat the process: @@ -62,7 +62,7 @@ \li provide a stretch factor. \endlist - \snippet examples/graphicsview/basicgraphicslayouts/window.cpp 1 + \snippet graphicsview/basicgraphicslayouts/window.cpp 1 We then add \c linear to \c windowLayout, nesting two QGraphicsLinearLayout objects. Apart from the QGraphicsLinearLayout, we @@ -73,7 +73,7 @@ the \l{QGraphicsGridLayout::}{addItem()} function as shown in the code snippet below: - \snippet examples/graphicsview/basicgraphicslayouts/window.cpp 2 + \snippet graphicsview/basicgraphicslayouts/window.cpp 2 The first item we add to \c grid is placed in the top left cell, spanning four rows. The next two items are placed in the second column, @@ -94,7 +94,7 @@ add an item to a layout, it will be automatically reparented to the widget on which the layout is installed. - \snippet examples/graphicsview/basicgraphicslayouts/window.cpp 3 + \snippet graphicsview/basicgraphicslayouts/window.cpp 3 Now that we have set up \c grid and added it to \c windowLayout, we install \c windowLayout onto the window object using @@ -112,7 +112,7 @@ {QGraphicsItem::boundingRect()}{boundingRect()} and {QGraphicsItem::paint()}{paint()}. - \snippet examples/graphicsview/basicgraphicslayouts/layoutitem.h 0 + \snippet graphicsview/basicgraphicslayouts/layoutitem.h 0 The \c LayoutItem class also has a private instance of QPixmap, \c m_pix. @@ -121,17 +121,17 @@ In \c{LayoutItem}'s constructor, \c m_pix is instantiated and the \c{block.png} image is loaded into it. - \snippet examples/graphicsview/basicgraphicslayouts/layoutitem.cpp 0 + \snippet graphicsview/basicgraphicslayouts/layoutitem.cpp 0 We use the Q_UNUSED() macro to prevent the compiler from generating warnings regarding unused parameters. - \snippet examples/graphicsview/basicgraphicslayouts/layoutitem.cpp 1 + \snippet graphicsview/basicgraphicslayouts/layoutitem.cpp 1 The idea behind the \c paint() function is to paint the background rect then paint a rect around the pixmap. - \snippet examples/graphicsview/basicgraphicslayouts/layoutitem.cpp 2 + \snippet graphicsview/basicgraphicslayouts/layoutitem.cpp 2 The reimplementation of \l{QGraphicsItem::}{boundingRect()} will set the top left corner at (0,0), and the size of it will be @@ -139,7 +139,7 @@ \l{QGraphicsLayoutItem::}{geometry()}. This is the area that we paint within. - \snippet examples/graphicsview/basicgraphicslayouts/layoutitem.cpp 3 + \snippet graphicsview/basicgraphicslayouts/layoutitem.cpp 3 The reimplementation of \l{QGraphicsLayoutItem::setGeometry()}{setGeometry()} @@ -148,7 +148,7 @@ \l{QGraphicsItem::prepareGeometryChange()}{prepareGeometryChange()}. Finally, we move the item according to \c geom.topLeft(). - \snippet examples/graphicsview/basicgraphicslayouts/layoutitem.cpp 4 + \snippet graphicsview/basicgraphicslayouts/layoutitem.cpp 4 Since we don't want the size of the item to be smaller than the pixmap, we @@ -159,6 +159,6 @@ The preferred size is the same as the minimum size hint, while we set maximum to be a large value - \snippet examples/graphicsview/basicgraphicslayouts/layoutitem.cpp 5 + \snippet graphicsview/basicgraphicslayouts/layoutitem.cpp 5 -*/
\ No newline at end of file +*/ diff --git a/doc/src/examples/basiclayouts.qdoc b/examples/widgets/doc/basiclayouts.qdoc index 37d9fcb70a..a0f083ba58 100644 --- a/doc/src/examples/basiclayouts.qdoc +++ b/examples/widgets/doc/basiclayouts.qdoc @@ -44,7 +44,7 @@ \section1 Dialog Class Definition - \snippet examples/layouts/basiclayouts/dialog.h 0 + \snippet layouts/basiclayouts/dialog.h 0 The \c Dialog class inherits QDialog. It is a custom widget that displays its child widgets using the geometry managers: @@ -58,7 +58,7 @@ \section1 Dialog Class Implementation - \snippet examples/layouts/basiclayouts/dialog.cpp 0 + \snippet layouts/basiclayouts/dialog.cpp 0 In the constructor, we first use the \c createMenu() function to create and populate a menu bar and the \c createHorizontalGroupBox() @@ -70,7 +70,7 @@ three labels and three input fields: a line edit, a combo box and a spin box. - \snippet examples/layouts/basiclayouts/dialog.cpp 1 + \snippet layouts/basiclayouts/dialog.cpp 1 We also create a big text editor and a dialog button box. The QDialogButtonBox class is a widget that presents buttons in a @@ -84,7 +84,7 @@ it is automatically reparented to the widget the layout is installed on. - \snippet examples/layouts/basiclayouts/dialog.cpp 2 + \snippet layouts/basiclayouts/dialog.cpp 2 The main layout is a QVBoxLayout object. QVBoxLayout is a convenience class for a box layout with vertical orientation. @@ -97,14 +97,14 @@ placed in a column. The corresponding convenience classes are QHBoxLayout and QVBoxLayout, respectively. - \snippet examples/layouts/basiclayouts/dialog.cpp 3 + \snippet layouts/basiclayouts/dialog.cpp 3 When we call the QLayout::setMenuBar() function, the layout places the provided menu bar at the top of the parent widget, and outside the widget's \l {QWidget::contentsRect()}{content margins}. All child widgets are placed below the bottom edge of the menu bar. - \snippet examples/layouts/basiclayouts/dialog.cpp 4 + \snippet layouts/basiclayouts/dialog.cpp 4 We use the QBoxLayout::addWidget() function to add the widgets to the end of layout. Each widget will get at least its minimum size @@ -113,25 +113,25 @@ and any excess space is shared according to these stretch factors. If not specified, a widget's stretch factor is 0. - \snippet examples/layouts/basiclayouts/dialog.cpp 5 + \snippet layouts/basiclayouts/dialog.cpp 5 We install the main layout on the \c Dialog widget using the QWidget::setLayout() function, and all of the layout's widgets are automatically reparented to be children of the \c Dialog widget. - \snippet examples/layouts/basiclayouts/dialog.cpp 6 + \snippet layouts/basiclayouts/dialog.cpp 6 In the private \c createMenu() function we create a menu bar, and add a pull-down \uicontrol File menu containing an \uicontrol Exit option. - \snippet examples/layouts/basiclayouts/dialog.cpp 7 + \snippet layouts/basiclayouts/dialog.cpp 7 When we create the horizontal group box, we use a QHBoxLayout as the internal layout. We create the buttons we want to put in the group box, add them to the layout and install the layout on the group box. - \snippet examples/layouts/basiclayouts/dialog.cpp 8 + \snippet layouts/basiclayouts/dialog.cpp 8 In the \c createGridGroupBox() function we use a QGridLayout which lays out widgets in a grid. It takes the space made available to @@ -139,7 +139,7 @@ into rows and columns, and puts each widget it manages into the correct cell. - \snippet examples/layouts/basiclayouts/dialog.cpp 9 + \snippet layouts/basiclayouts/dialog.cpp 9 For each row in the grid we create a label and an associated line edit, and add them to the layout. The QGridLayout::addWidget() @@ -147,7 +147,7 @@ needs the row and column specifying the grid cell to put the widget in. - \snippet examples/layouts/basiclayouts/dialog.cpp 10 + \snippet layouts/basiclayouts/dialog.cpp 10 QGridLayout::addWidget() can in addition take arguments specifying the number of rows and columns the cell will be @@ -160,7 +160,7 @@ could, for example, align a widget with the right edge by specifying the alignment to be Qt::AlignRight. - \snippet examples/layouts/basiclayouts/dialog.cpp 11 + \snippet layouts/basiclayouts/dialog.cpp 11 Each column in a grid layout has a stretch factor. The stretch factor is set using QGridLayout::setColumnStretch() and determines @@ -178,7 +178,7 @@ stretch factor for rows, as well as a QGridLayout::setRowStretch() function. - \snippet examples/layouts/basiclayouts/dialog.cpp 12 + \snippet layouts/basiclayouts/dialog.cpp 12 In the \c createFormGroupBox() function, we use a QFormLayout to neatly arrange objects into two columns - name and field. diff --git a/doc/src/examples/basicsortfiltermodel.qdoc b/examples/widgets/doc/basicsortfiltermodel.qdoc index 0ecf4a0629..0ecf4a0629 100644 --- a/doc/src/examples/basicsortfiltermodel.qdoc +++ b/examples/widgets/doc/basicsortfiltermodel.qdoc diff --git a/doc/src/examples/blurpicker.qdoc b/examples/widgets/doc/blurpicker.qdoc index bd57acb061..bd57acb061 100644 --- a/doc/src/examples/blurpicker.qdoc +++ b/examples/widgets/doc/blurpicker.qdoc diff --git a/doc/src/examples/borderlayout.qdoc b/examples/widgets/doc/borderlayout.qdoc index aaff2dda1d..aaff2dda1d 100644 --- a/doc/src/examples/borderlayout.qdoc +++ b/examples/widgets/doc/borderlayout.qdoc diff --git a/doc/src/examples/boxes.qdoc b/examples/widgets/doc/boxes.qdoc index aa34a61bc3..aa34a61bc3 100644 --- a/doc/src/examples/boxes.qdoc +++ b/examples/widgets/doc/boxes.qdoc diff --git a/doc/src/examples/calculator.qdoc b/examples/widgets/doc/calculator.qdoc index 914b8c5299..8480d90477 100644 --- a/doc/src/examples/calculator.qdoc +++ b/examples/widgets/doc/calculator.qdoc @@ -49,7 +49,7 @@ \section1 Calculator Class Definition - \snippet examples/widgets/calculator/calculator.h 0 + \snippet widgets/calculator/calculator.h 0 The \c Calculator class provides a simple calculator widget. It inherits from QDialog and has several private slots associated @@ -65,8 +65,8 @@ multiplicative operators (\uicontrol{\unicode{215}}, \uicontrol{\unicode{247}}). The other buttons have their own slots. - \snippet examples/widgets/calculator/calculator.h 1 - \snippet examples/widgets/calculator/calculator.h 2 + \snippet widgets/calculator/calculator.h 1 + \snippet widgets/calculator/calculator.h 2 The private \c createButton() function is used as part of the widget construction. \c abortOperation() is called whenever a @@ -74,12 +74,12 @@ applied to a negative number. \c calculate() applies a binary operator (\uicontrol{+}, \uicontrol{-}, \uicontrol{\unicode{215}}, or \uicontrol{\unicode{247}}). - \snippet examples/widgets/calculator/calculator.h 3 - \snippet examples/widgets/calculator/calculator.h 4 - \snippet examples/widgets/calculator/calculator.h 5 - \snippet examples/widgets/calculator/calculator.h 6 - \snippet examples/widgets/calculator/calculator.h 7 - \snippet examples/widgets/calculator/calculator.h 8 + \snippet widgets/calculator/calculator.h 3 + \snippet widgets/calculator/calculator.h 4 + \snippet widgets/calculator/calculator.h 5 + \snippet widgets/calculator/calculator.h 6 + \snippet widgets/calculator/calculator.h 7 + \snippet widgets/calculator/calculator.h 8 These variables, together with the contents of the calculator display (a QLineEdit), encode the state of the calculator: @@ -125,24 +125,24 @@ they can be applied immediately since the operand is already known when the operator button is clicked. - \snippet examples/widgets/calculator/calculator.h 9 + \snippet widgets/calculator/calculator.h 9 \codeline - \snippet examples/widgets/calculator/calculator.h 10 + \snippet widgets/calculator/calculator.h 10 Finally, we declare the variables associated with the display and the buttons used to display numerals. \section1 Calculator Class Implementation - \snippet examples/widgets/calculator/calculator.cpp 0 + \snippet widgets/calculator/calculator.cpp 0 In the constructor, we initialize the calculator's state. The \c pendingAdditiveOperator and \c pendingMultiplicativeOperator variables don't need to be initialized explicitly, because the QString constructor initializes them to empty strings. - \snippet examples/widgets/calculator/calculator.cpp 1 - \snippet examples/widgets/calculator/calculator.cpp 2 + \snippet widgets/calculator/calculator.cpp 1 + \snippet widgets/calculator/calculator.cpp 2 We create the QLineEdit representing the calculator's display and set up some of its properties. In particular, we set it to be @@ -150,13 +150,13 @@ We also enlarge \c{display}'s font by 8 points. - \snippet examples/widgets/calculator/calculator.cpp 4 + \snippet widgets/calculator/calculator.cpp 4 For each button, we call the private \c createButton() function with the proper text label and a slot to connect to the button. - \snippet examples/widgets/calculator/calculator.cpp 5 - \snippet examples/widgets/calculator/calculator.cpp 6 + \snippet widgets/calculator/calculator.cpp 5 + \snippet widgets/calculator/calculator.cpp 6 The layout is handled by a single QGridLayout. The QLayout::setSizeConstraint() call ensures that the \c Calculator @@ -172,7 +172,7 @@ column; for these we must also pass a row span and a column span. - \snippet examples/widgets/calculator/calculator.cpp 7 + \snippet widgets/calculator/calculator.cpp 7 Pressing one of the calculator's digit buttons will emit the button's \l{QToolButton::clicked()}{clicked()} signal, which will @@ -198,8 +198,8 @@ At the end, we append the new digit to the value in the display. - \snippet examples/widgets/calculator/calculator.cpp 8 - \snippet examples/widgets/calculator/calculator.cpp 9 + \snippet widgets/calculator/calculator.cpp 8 + \snippet widgets/calculator/calculator.cpp 9 The \c unaryOperatorClicked() slot is called whenever one of the unary operator buttons is clicked. Again a pointer to the clicked @@ -215,8 +215,8 @@ digit will be considered as a new operand, instead of being appended to the current value. - \snippet examples/widgets/calculator/calculator.cpp 10 - \snippet examples/widgets/calculator/calculator.cpp 11 + \snippet widgets/calculator/calculator.cpp 10 + \snippet widgets/calculator/calculator.cpp 11 The \c additiveOperatorClicked() slot is called when the user clicks the \uicontrol{+} or \uicontrol{-} button. @@ -226,16 +226,16 @@ multiplicative operators, since these have higher precedence than additive operators: - \snippet examples/widgets/calculator/calculator.cpp 12 - \snippet examples/widgets/calculator/calculator.cpp 13 + \snippet widgets/calculator/calculator.cpp 12 + \snippet widgets/calculator/calculator.cpp 13 If \uicontrol{\unicode{215}} or \uicontrol{\unicode{247}} has been clicked earlier, without clicking \uicontrol{=} afterward, the current value in the display is the right operand of the \uicontrol{\unicode{215}} or \uicontrol{\unicode{247}} operator and we can finally perform the operation and update the display. - \snippet examples/widgets/calculator/calculator.cpp 14 - \snippet examples/widgets/calculator/calculator.cpp 15 + \snippet widgets/calculator/calculator.cpp 14 + \snippet widgets/calculator/calculator.cpp 15 If \uicontrol{+} or \uicontrol{-} has been clicked earlier, \c sumSoFar is the left operand and the current value in the display is the @@ -243,8 +243,8 @@ operator, \c sumSoFar is simply set to be the text in the display. - \snippet examples/widgets/calculator/calculator.cpp 16 - \snippet examples/widgets/calculator/calculator.cpp 17 + \snippet widgets/calculator/calculator.cpp 16 + \snippet widgets/calculator/calculator.cpp 17 Finally, we can take care of the operator that was just clicked. Since we don't have the right-hand operand yet, we store the clicked @@ -252,49 +252,49 @@ apply the operation later, when we have a right operand, with \c sumSoFar as the left operand. - \snippet examples/widgets/calculator/calculator.cpp 18 + \snippet widgets/calculator/calculator.cpp 18 The \c multiplicativeOperatorClicked() slot is similar to \c additiveOperatorClicked(). We don't need to worry about pending additive operators here, because multiplicative operators have precedence over additive operators. - \snippet examples/widgets/calculator/calculator.cpp 20 + \snippet widgets/calculator/calculator.cpp 20 Like in \c additiveOperatorClicked(), we start by handing any pending multiplicative and additive operators. Then we display \c sumSoFar and reset the variable to zero. Resetting the variable to zero is necessary to avoid counting the value twice. - \snippet examples/widgets/calculator/calculator.cpp 22 + \snippet widgets/calculator/calculator.cpp 22 The \c pointClicked() slot adds a decimal point to the content in \c display. - \snippet examples/widgets/calculator/calculator.cpp 24 + \snippet widgets/calculator/calculator.cpp 24 The \c changeSignClicked() slot changes the sign of the value in \c display. If the current value is positive, we prepend a minus sign; if the current value is negative, we remove the first character from the value (the minus sign). - \snippet examples/widgets/calculator/calculator.cpp 26 + \snippet widgets/calculator/calculator.cpp 26 The \c backspaceClicked() removes the rightmost character in the display. If we get an empty string, we show "0" and set \c waitingForOperand to \c true. - \snippet examples/widgets/calculator/calculator.cpp 28 + \snippet widgets/calculator/calculator.cpp 28 The \c clear() slot resets the current operand to zero. It is equivalent to clicking \uicontrol Backspace enough times to erase the entire operand. - \snippet examples/widgets/calculator/calculator.cpp 30 + \snippet widgets/calculator/calculator.cpp 30 The \c clearAll() slot resets the calculator to its initial state. - \snippet examples/widgets/calculator/calculator.cpp 32 + \snippet widgets/calculator/calculator.cpp 32 The \c clearMemory() slot erases the sum kept in memory, \c readMemory() displays the sum as an operand, \c setMemory() @@ -304,18 +304,18 @@ equalClicked() to update \c sumSoFar and the value in the display. - \snippet examples/widgets/calculator/calculator.cpp 34 + \snippet widgets/calculator/calculator.cpp 34 The private \c createButton() function is called from the constructor to create calculator buttons. - \snippet examples/widgets/calculator/calculator.cpp 36 + \snippet widgets/calculator/calculator.cpp 36 The private \c abortOperation() function is called whenever a calculation fails. It resets the calculator state and displays "####". - \snippet examples/widgets/calculator/calculator.cpp 38 + \snippet widgets/calculator/calculator.cpp 38 The private \c calculate() function performs a binary operation. The right operand is given by \c rightOperand. For additive @@ -327,7 +327,7 @@ Let's now take a look at the \c Button class: - \snippet examples/widgets/calculator/button.h 0 + \snippet widgets/calculator/button.h 0 The \c Button class has a convenience constructor that takes a text label and a parent widget, and it reimplements QWidget::sizeHint() @@ -336,7 +336,7 @@ \section1 Button Class Implementation - \snippet examples/widgets/calculator/button.cpp 0 + \snippet widgets/calculator/button.cpp 0 The buttons' appearance is determined by the layout of the calculator widget through the size and @@ -348,8 +348,8 @@ expand to fill available space. Without this call, the different buttons in a same column would have different widths. - \snippet examples/widgets/calculator/button.cpp 1 - \snippet examples/widgets/calculator/button.cpp 2 + \snippet widgets/calculator/button.cpp 1 + \snippet widgets/calculator/button.cpp 2 In \l{QWidget::sizeHint()}{sizeHint()}, we try to return a size that looks good for most buttons. We reuse the size hint of the diff --git a/doc/src/examples/calendar.qdoc b/examples/widgets/doc/calendar.qdoc index aea9805669..b7fa7c8617 100644 --- a/doc/src/examples/calendar.qdoc +++ b/examples/widgets/doc/calendar.qdoc @@ -52,7 +52,7 @@ allow the user to change the month and year shown. The font size used for the text can also be adjusted. - \snippet examples/richtext/calendar/mainwindow.h 0 + \snippet richtext/calendar/mainwindow.h 0 The private \c insertCalendar() function performs most of the work, relying on the \c fontSize and \c selectedDate variables to write useful information to @@ -63,7 +63,7 @@ The \c MainWindow constructor sets up the user interface and initializes variables used to generate a calendar for each month. - \snippet examples/richtext/calendar/mainwindow.cpp 0 + \snippet richtext/calendar/mainwindow.cpp 0 We begin by setting default values for the selected date that will be highlighted in the calendar and the font size to be used. Since we are using a QMainWindow @@ -74,7 +74,7 @@ spin box for the year. These widgets are configured to provide a reasonable range of values for the user to try: - \snippet examples/richtext/calendar/mainwindow.cpp 1 + \snippet richtext/calendar/mainwindow.cpp 1 We use the \c selectedDate object to obtain the current month and year, and we set these in the combobox and spin box: @@ -82,7 +82,7 @@ The font size is displayed in a spin box which we restrict to a sensible range of values: - \snippet examples/richtext/calendar/mainwindow.cpp 2 + \snippet richtext/calendar/mainwindow.cpp 2 We construct an editor and use the \c insertCalendar() function to create a calendar for it. Each calendar is displayed in the same text editor; in @@ -93,14 +93,14 @@ effect on the appearance of the calendar unless we make some signal-slot connections: - \snippet examples/richtext/calendar/mainwindow.cpp 3 + \snippet richtext/calendar/mainwindow.cpp 3 The signals are connected to some simple slots in the \c MainWindow class which we will describe later. We create layouts to manage the widgets we constructed: - \snippet examples/richtext/calendar/mainwindow.cpp 4 + \snippet richtext/calendar/mainwindow.cpp 4 Finally, the central widget is set for the window. @@ -109,7 +109,7 @@ and \c fontSize variables, to produce a suitable plan for the specified month and year. - \snippet examples/richtext/calendar/mainwindow.cpp 5 + \snippet richtext/calendar/mainwindow.cpp 5 We begin by clearing the editor's rich text document, and obtain a text cursor from the editor that we will use to add content. We also create a @@ -120,7 +120,7 @@ page with equal space to the left and right of it. All of these properties are set in a QTextTableFormat object: - \snippet examples/richtext/calendar/mainwindow.cpp 6 + \snippet richtext/calendar/mainwindow.cpp 6 Each cell in the table will be padded and spaced to make the text easier to read. @@ -129,14 +129,14 @@ percentage widths for each of them and set the constraints in the QTextTableFormat: - \snippet examples/richtext/calendar/mainwindow.cpp 7 + \snippet richtext/calendar/mainwindow.cpp 7 The constraints used for the column widths are only useful if the table has an appropriate number of columns. With the format for the table defined, we construct a new table with one row and seven columns at the current cursor position: - \snippet examples/richtext/calendar/mainwindow.cpp 8 + \snippet richtext/calendar/mainwindow.cpp 8 We only need one row to start with; more can be added as we need them. Using this approach means that we do not need to perform any date calculations @@ -146,14 +146,14 @@ the cursor is automatically moved inside the newly inserted object. This means that we can immediately start modifying the table from within: - \snippet examples/richtext/calendar/mainwindow.cpp 9 + \snippet richtext/calendar/mainwindow.cpp 9 Since the table has an outer frame, we obtain the frame and its format so that we can customize it. After making the changes we want, we set the frame's format using the modified format object. We have given the table an outer border one pixel wide. - \snippet examples/richtext/calendar/mainwindow.cpp 10 + \snippet richtext/calendar/mainwindow.cpp 10 In a similar way, we obtain the cursor's current character format and create customized formats based on it. @@ -163,7 +163,7 @@ insert text. The following loop inserts the days of the week into the table as bold text: - \snippet examples/richtext/calendar/mainwindow.cpp 11 + \snippet richtext/calendar/mainwindow.cpp 11 For each day of the week, we obtain an existing table cell in the first row (row 0) using the table's \l{QTextTable::cellAt()}{cellAt()} function. Since @@ -176,7 +176,7 @@ purpose, and we use this cursor to insert text using the \c boldFormat character format that we created earlier: - \snippet examples/richtext/calendar/mainwindow.cpp 12 + \snippet richtext/calendar/mainwindow.cpp 12 Inserting text into document objects usually follows the same pattern. Each object can provide a new cursor that corresponds to the first valid @@ -189,7 +189,7 @@ encountered, it is inserted with a special format (created earlier) that makes it stand out: - \snippet examples/richtext/calendar/mainwindow.cpp 13 + \snippet richtext/calendar/mainwindow.cpp 13 We add a new row to the table at the end of each week only if the next week falls within the currently selected month. @@ -197,24 +197,24 @@ For each calendar that we create, we change the window title to reflect the currently selected month and year: - \snippet examples/richtext/calendar/mainwindow.cpp 14 + \snippet richtext/calendar/mainwindow.cpp 14 The \c insertCalendar() function relies on up-to-date values for the month, year, and font size. These are set in the following slots: - \snippet examples/richtext/calendar/mainwindow.cpp 15 + \snippet richtext/calendar/mainwindow.cpp 15 The \c setFontSize() function simply changes the private \c fontSize variable before updating the calendar. - \snippet examples/richtext/calendar/mainwindow.cpp 16 + \snippet richtext/calendar/mainwindow.cpp 16 The \c setMonth slot is called when the QComboBox used to select the month is updated. The value supplied is the currently selected row in the combobox. We add 1 to this value to obtain a valid month number, and create a new QDate based on the existing one. The calendar is then updated to use this new date. - \snippet examples/richtext/calendar/mainwindow.cpp 17 + \snippet richtext/calendar/mainwindow.cpp 17 The \c setYear() slot is called when the QDateTimeEdit used to select the year is updated. The value supplied is a QDate object; this makes diff --git a/doc/src/examples/calendarwidget.qdoc b/examples/widgets/doc/calendarwidget.qdoc index 45423cc2c6..ad15bbaa0c 100644 --- a/doc/src/examples/calendarwidget.qdoc +++ b/examples/widgets/doc/calendarwidget.qdoc @@ -84,9 +84,9 @@ Here is the definition of the \c Window class: - \snippet examples/widgets/calendarwidget/window.h 0 + \snippet widgets/calendarwidget/window.h 0 \dots - \snippet examples/widgets/calendarwidget/window.h 1 + \snippet widgets/calendarwidget/window.h 1 As is often the case with classes that represent self-contained windows, most of the API is private. We will review the private @@ -96,7 +96,7 @@ Let's now review the class implementation, starting with the constructor: - \snippet examples/widgets/calendarwidget/window.cpp 0 + \snippet widgets/calendarwidget/window.cpp 0 We start by creating the four \l{QGroupBox}es and their child widgets (including the QCalendarWidget) using four private \c @@ -116,7 +116,7 @@ Let's move on to the \c createPreviewGroupBox() function: - \snippet examples/widgets/calendarwidget/window.cpp 9 + \snippet widgets/calendarwidget/window.cpp 9 The \uicontrol Preview group box contains only one widget: the QCalendarWidget. We set it up, connect its @@ -128,7 +128,7 @@ and several widgets are set up the same way; we look at parts of its implementation here and skip the rest: - \snippet examples/widgets/calendarwidget/window.cpp 10 + \snippet widgets/calendarwidget/window.cpp 10 \dots We start with the setup of the \uicontrol{Week starts on} combobox. @@ -142,7 +142,7 @@ C++ will happily convert any enum value to \c int. \dots - \snippet examples/widgets/calendarwidget/window.cpp 11 + \snippet widgets/calendarwidget/window.cpp 11 \dots After creating the widgets, we connect the signals and slots. We @@ -150,14 +150,14 @@ public slots provided by QComboBox. \dots - \snippet examples/widgets/calendarwidget/window.cpp 12 + \snippet widgets/calendarwidget/window.cpp 12 At the end of the function, we call the slots that update the calendar to ensure that the QCalendarWidget is synchronized with the other widgets on startup. Let's now take a look at the \c createDatesGroupBox() private function: - \snippet examples/widgets/calendarwidget/window.cpp 13 + \snippet widgets/calendarwidget/window.cpp 13 In this function, we create the \uicontrol {Minimum Date}, \uicontrol {Maximum Date}, and \uicontrol {Current Date} editor widgets, @@ -166,9 +166,9 @@ set in \c createPrivewGroupBox(); we can then set the widgets default values to the calendars values. - \snippet examples/widgets/calendarwidget/window.cpp 14 + \snippet widgets/calendarwidget/window.cpp 14 \dots - \snippet examples/widgets/calendarwidget/window.cpp 15 + \snippet widgets/calendarwidget/window.cpp 15 We connect the \c currentDateEdit's \l{QDateEdit::}{dateChanged()} signal directly to the calendar's @@ -180,20 +180,20 @@ Here is the \c createTextFormatsGroup() function: - \snippet examples/widgets/calendarwidget/window.cpp 16 + \snippet widgets/calendarwidget/window.cpp 16 We set up the \uicontrol {Weekday Color} and \uicontrol {Weekend Color} comboboxes using \c createColorCombo(), which instantiates a QComboBox and populates it with colors ("Red", "Blue", etc.). - \snippet examples/widgets/calendarwidget/window.cpp 17 + \snippet widgets/calendarwidget/window.cpp 17 The \uicontrol {Header Text Format} combobox lets the user change the text format (bold, italic, or plain) used for horizontal and vertical headers. The \uicontrol {First Friday in blue} and \uicontrol {May 1 in red} check box affect the rendering of specific dates. - \snippet examples/widgets/calendarwidget/window.cpp 18 + \snippet widgets/calendarwidget/window.cpp 18 We connect the check boxes and comboboxes to various private slots. The \uicontrol {First Friday in blue} and \uicontrol {May 1 in red} @@ -201,7 +201,7 @@ which is also called when the calendar switches month. \dots - \snippet examples/widgets/calendarwidget/window.cpp 19 + \snippet widgets/calendarwidget/window.cpp 19 At the end of \c createTextFormatsGroupBox(), we call private slots to synchronize the QCalendarWidget with the other widgets. @@ -210,7 +210,7 @@ functions. Let's now take a look at the other private functions and slots. - \snippet examples/widgets/calendarwidget/window.cpp 20 + \snippet widgets/calendarwidget/window.cpp 20 In \c createColorCombo(), we create a combobox and populate it with standard colors. The second argument to QComboBox::addItem() @@ -219,7 +219,7 @@ This function was used to set up the \uicontrol {Weekday Color} and \uicontrol {Weekend Color} comboboxes. - \snippet examples/widgets/calendarwidget/window.cpp 1 + \snippet widgets/calendarwidget/window.cpp 1 When the user changes the \uicontrol {Week starts on} combobox's value, \c firstDayChanged() is invoked with the index of the @@ -231,12 +231,12 @@ verticalHeaderChanged() are very similar to \c firstDayChanged(), so they are omitted. - \snippet examples/widgets/calendarwidget/window.cpp 2 + \snippet widgets/calendarwidget/window.cpp 2 The \c selectedDateChanged() updates the \uicontrol{Current Date} editor to reflect the current state of the QCalendarWidget. - \snippet examples/widgets/calendarwidget/window.cpp 3 + \snippet widgets/calendarwidget/window.cpp 3 When the user changes the minimum date, we tell the QCalenderWidget. We also update the \uicontrol {Maximum Date} editor, @@ -244,12 +244,12 @@ date, QCalendarWidget will automatically adapt its maximum date to avoid a contradicting state. - \snippet examples/widgets/calendarwidget/window.cpp 4 + \snippet widgets/calendarwidget/window.cpp 4 \c maximumDateChanged() is implemented similarly to \c minimumDateChanged(). - \snippet examples/widgets/calendarwidget/window.cpp 5 + \snippet widgets/calendarwidget/window.cpp 5 Each combobox item has a QColor object as user data corresponding to the item's text. After fetching the colors from the comboboxes, we @@ -260,13 +260,13 @@ specify various character formatting information. In this example, we only show a subset of the possibilities. - \snippet examples/widgets/calendarwidget/window.cpp 6 + \snippet widgets/calendarwidget/window.cpp 6 \c weekendFormatChanged() is the same as \c weekdayFormatChanged(), except that it affects Saturday and Sunday instead of Monday to Friday. - \snippet examples/widgets/calendarwidget/window.cpp 7 + \snippet widgets/calendarwidget/window.cpp 7 The \c reformatHeaders() slot is called when the user changes the text format of @@ -275,7 +275,7 @@ have been to store \l{QTextCharFormat} values alongside the combobox items.) - \snippet examples/widgets/calendarwidget/window.cpp 8 + \snippet widgets/calendarwidget/window.cpp 8 In \c reformatCalendarPage(), we set the text format of the first Friday in the month and May 1 in the current year. The text diff --git a/doc/src/examples/charactermap.qdoc b/examples/widgets/doc/charactermap.qdoc index 5fbcae1fad..fee2a42156 100644 --- a/doc/src/examples/charactermap.qdoc +++ b/examples/widgets/doc/charactermap.qdoc @@ -59,7 +59,7 @@ and interaction features. The class definition looks like this: -\snippet examples/widgets/charactermap/characterwidget.h 0 +\snippet widgets/charactermap/characterwidget.h 0 The widget does not contain any other widgets, so it must provide its own size hint to allow its contents to be displayed correctly. @@ -87,7 +87,7 @@ Since the widget is to be used as a simple canvas, the constructor just calls the base class constructor and defines some default values for private data members. -\snippet examples/widgets/charactermap/characterwidget.cpp 0 +\snippet widgets/charactermap/characterwidget.cpp 0 We initialize \c currentKey with a value of -1 to indicate that no character is initially selected. We enable mouse tracking to @@ -96,21 +96,21 @@ allow us to follow the movement of the cursor across the widget. The class provides two functions to allow the font and style to be set up. Each of these modify the widget's display font and call update(): -\snippet examples/widgets/charactermap/characterwidget.cpp 1 +\snippet widgets/charactermap/characterwidget.cpp 1 \codeline -\snippet examples/widgets/charactermap/characterwidget.cpp 2 +\snippet widgets/charactermap/characterwidget.cpp 2 We use a fixed size font for the display. Similarly, a fixed size hint is provided by the sizeHint() function: -\snippet examples/widgets/charactermap/characterwidget.cpp 3 +\snippet widgets/charactermap/characterwidget.cpp 3 Three standard event functions are implemented so that the widget can respond to clicks, provide tooltips, and render the available characters. The paintEvent() shows how the contents of the widget are arranged and displayed: -\snippet examples/widgets/charactermap/characterwidget.cpp 6 +\snippet widgets/charactermap/characterwidget.cpp 6 A QPainter is created for the widget and, in all cases, we ensure that the widget's background is painted. The painter's font is set to the @@ -119,19 +119,19 @@ user-specified display font. The area of the widget that needs to be redrawn is used to determine which characters need to be displayed: -\snippet examples/widgets/charactermap/characterwidget.cpp 7 +\snippet widgets/charactermap/characterwidget.cpp 7 Using integer division, we obtain the row and column numbers of each characters that should be displayed, and we draw a square on the widget for each character displayed. -\snippet examples/widgets/charactermap/characterwidget.cpp 8 -\snippet examples/widgets/charactermap/characterwidget.cpp 9 +\snippet widgets/charactermap/characterwidget.cpp 8 +\snippet widgets/charactermap/characterwidget.cpp 9 The symbols for each character in the array are drawn within each square, with the symbol for the most recently selected character displayed in red: -\snippet examples/widgets/charactermap/characterwidget.cpp 10 +\snippet widgets/charactermap/characterwidget.cpp 10 We do not need to take into account the difference between the area displayed in the viewport and the area we are drawing on because @@ -139,7 +139,7 @@ everything outside the visible area will be clipped. The mousePressEvent() defines how the widget responds to mouse clicks. -\snippet examples/widgets/charactermap/characterwidget.cpp 5 +\snippet widgets/charactermap/characterwidget.cpp 5 We are only interested when the user clicks with the left mouse button over the widget. When this happens, we calculate which character was @@ -158,7 +158,7 @@ The mouseMoveEvent() maps the mouse cursor's position in global coordinates to widget coordinates, and determines the character that was clicked by performing the calculation -\snippet examples/widgets/charactermap/characterwidget.cpp 4 +\snippet widgets/charactermap/characterwidget.cpp 4 The tooltip is given a position defined in global coordinates. @@ -171,7 +171,7 @@ interface. The class definition looks like this: -\snippet examples/widgets/charactermap/mainwindow.h 0 +\snippet widgets/charactermap/mainwindow.h 0 The main window contains various widgets that are used to control how the characters will be displayed, and defines the findFonts() function @@ -188,7 +188,7 @@ some standard widgets (two comboboxes, a line edit, and a push button). We also construct a CharacterWidget custom widget, and add a QScrollArea so that we can view its contents: -\snippet examples/widgets/charactermap/mainwindow.cpp 0 +\snippet widgets/charactermap/mainwindow.cpp 0 QScrollArea provides a viewport onto the \c CharacterWidget when we set its widget and handles much of the work needed to provide a scrolling @@ -198,11 +198,11 @@ The font combo box is automatically popuplated with a list of available fonts. We list the available styles for the current font in the style combobox using the following function: -\snippet examples/widgets/charactermap/mainwindow.cpp 1 +\snippet widgets/charactermap/mainwindow.cpp 1 The line edit and push button are used to supply text to the clipboard: -\snippet examples/widgets/charactermap/mainwindow.cpp 2 +\snippet widgets/charactermap/mainwindow.cpp 2 We also obtain a clipboard object so that we can send text entered by the user to other applications. @@ -211,7 +211,7 @@ Most of the signals emitted in the example come from standard widgets. We connect these signals to slots in this class, and to the slots provided by other widgets. -\snippet examples/widgets/charactermap/mainwindow.cpp 4 +\snippet widgets/charactermap/mainwindow.cpp 4 The font combobox's \l{QFontComboBox::currentFontChanged()}{currentFontChanged()} signal is @@ -225,7 +225,7 @@ directly to the character widget. The final two connections allow characters to be selected in the character widget, and text to be inserted into the clipboard: -\snippet examples/widgets/charactermap/mainwindow.cpp 5 +\snippet widgets/charactermap/mainwindow.cpp 5 The character widget emits the characterSelected() custom signal when the user clicks on a character, and this is handled by the insertCharacter() @@ -235,20 +235,20 @@ the clicked() signal, and we handle this with the updateClipboard() function. The remaining code in the constructor sets up the layout of the central widget, and provides a window title: -\snippet examples/widgets/charactermap/mainwindow.cpp 6 +\snippet widgets/charactermap/mainwindow.cpp 6 The font combobox is automatically populated with a list of available font families. The styles that can be used with each font are found by the findStyles() function. This function is called whenever the user selects a different font in the font combobox. -\snippet examples/widgets/charactermap/mainwindow.cpp 7 +\snippet widgets/charactermap/mainwindow.cpp 7 We begin by recording the currently selected style, and we clear the style combobox so that we can insert the styles associated with the current font family. -\snippet examples/widgets/charactermap/mainwindow.cpp 8 +\snippet widgets/charactermap/mainwindow.cpp 8 We use the font database to collect the styles that are available for the current font, and insert them into the style combobox. The current item is @@ -259,7 +259,7 @@ widget and the main window's push button. The insertCharacter() function is used to insert characters from the character widget when the user clicks a character: -\snippet examples/widgets/charactermap/mainwindow.cpp 9 +\snippet widgets/charactermap/mainwindow.cpp 9 The character is inserted into the line edit at the current cursor position. @@ -267,7 +267,7 @@ The main window's "To clipboard" push button is connected to the updateClipboard() function so that, when it is clicked, the clipboard is updated to contain the contents of the line edit: -\snippet examples/widgets/charactermap/mainwindow.cpp 10 +\snippet widgets/charactermap/mainwindow.cpp 10 We copy all the text from the line edit to the clipboard, but we do not clear the line edit. diff --git a/doc/src/examples/chart.qdoc b/examples/widgets/doc/chart.qdoc index 947eddf1c9..44263d1027 100644 --- a/doc/src/examples/chart.qdoc +++ b/examples/widgets/doc/chart.qdoc @@ -51,7 +51,7 @@ indexAt(). However, the view needs to maintain strict control over its look and feel, so we also provide implementations for a number of other functions: - \snippet examples/itemviews/chart/pieview.h 0 + \snippet itemviews/chart/pieview.h 0 diff --git a/doc/src/examples/chip.qdoc b/examples/widgets/doc/chip.qdoc index 966c16900a..966c16900a 100644 --- a/doc/src/examples/chip.qdoc +++ b/examples/widgets/doc/chip.qdoc diff --git a/doc/src/examples/classwizard.qdoc b/examples/widgets/doc/classwizard.qdoc index eec9b6ac51..0c357b7286 100644 --- a/doc/src/examples/classwizard.qdoc +++ b/examples/widgets/doc/classwizard.qdoc @@ -82,14 +82,14 @@ Here's the \c ClassWizard definition: - \snippet examples/dialogs/classwizard/classwizard.h 0 + \snippet dialogs/classwizard/classwizard.h 0 The class reimplements QDialog's \l{QDialog::}{accept()} slot. This slot is called when the user clicks \uicontrol{Finish}. Here's the constructor: - \snippet examples/dialogs/classwizard/classwizard.cpp 1 + \snippet dialogs/classwizard/classwizard.cpp 1 We instantiate the five pages and insert them into the wizard using QWizard::addPage(). The order in which they are inserted @@ -102,11 +102,11 @@ dialog's background in \l{QWizard::}{MacStyle}. (See \l{Elements of a Wizard Page} for more information.) - \snippet examples/dialogs/classwizard/classwizard.cpp 3 - \snippet examples/dialogs/classwizard/classwizard.cpp 4 + \snippet dialogs/classwizard/classwizard.cpp 3 + \snippet dialogs/classwizard/classwizard.cpp 4 \dots - \snippet examples/dialogs/classwizard/classwizard.cpp 5 - \snippet examples/dialogs/classwizard/classwizard.cpp 6 + \snippet dialogs/classwizard/classwizard.cpp 5 + \snippet dialogs/classwizard/classwizard.cpp 6 If the user clicks \uicontrol Finish, we extract the information from the various pages using QWizard::field() and generate the files. @@ -121,9 +121,9 @@ classwizard.cpp, together with \c ClassWizard. We will start with the easiest page: - \snippet examples/dialogs/classwizard/classwizard.h 1 + \snippet dialogs/classwizard/classwizard.h 1 \codeline - \snippet examples/dialogs/classwizard/classwizard.cpp 7 + \snippet dialogs/classwizard/classwizard.cpp 7 A page inherits from QWizardPage. We set a \l{QWizardPage::}{title} and a @@ -139,13 +139,13 @@ The second page is defined and implemented as follows: - \snippet examples/dialogs/classwizard/classwizard.h 2 + \snippet dialogs/classwizard/classwizard.h 2 \codeline - \snippet examples/dialogs/classwizard/classwizard.cpp 9 + \snippet dialogs/classwizard/classwizard.cpp 9 \dots - \snippet examples/dialogs/classwizard/classwizard.cpp 12 + \snippet dialogs/classwizard/classwizard.cpp 12 \dots - \snippet examples/dialogs/classwizard/classwizard.cpp 13 + \snippet dialogs/classwizard/classwizard.cpp 13 First, we set the page's \l{QWizardPage::}{title}, \l{QWizardPage::}{subTitle}, and \l{QWizard::LogoPixmap}{logo @@ -165,13 +165,13 @@ The third page is defined and implemented as follows: - \snippet examples/dialogs/classwizard/classwizard.h 3 + \snippet dialogs/classwizard/classwizard.h 3 \codeline - \snippet examples/dialogs/classwizard/classwizard.cpp 14 + \snippet dialogs/classwizard/classwizard.cpp 14 \dots - \snippet examples/dialogs/classwizard/classwizard.cpp 15 + \snippet dialogs/classwizard/classwizard.cpp 15 \codeline - \snippet examples/dialogs/classwizard/classwizard.cpp 16 + \snippet dialogs/classwizard/classwizard.cpp 16 The code in the constructor is very similar to what we did for \c ClassInfoPage, so we skipped most of it. diff --git a/doc/src/examples/codeeditor.qdoc b/examples/widgets/doc/codeeditor.qdoc index 695ac5c4ce..695ac5c4ce 100644 --- a/doc/src/examples/codeeditor.qdoc +++ b/examples/widgets/doc/codeeditor.qdoc diff --git a/doc/src/examples/coloreditorfactory.qdoc b/examples/widgets/doc/coloreditorfactory.qdoc index 1806446fb7..a2c02f8c1d 100644 --- a/doc/src/examples/coloreditorfactory.qdoc +++ b/examples/widgets/doc/coloreditorfactory.qdoc @@ -66,7 +66,7 @@ We take a closer look at the constructor: - \snippet examples/itemviews/coloreditorfactory/window.cpp 0 + \snippet itemviews/coloreditorfactory/window.cpp 0 The QStandardItemEditorCreator is a convenience class that inherits QItemEditorCreatorBase. Its constructor takes a template @@ -88,7 +88,7 @@ The ColorListEditor inherits QComboBox and lets the user select a QColor from its popup list. - \snippet examples/itemviews/coloreditorfactory/colorlisteditor.h 0 + \snippet itemviews/coloreditorfactory/colorlisteditor.h 0 QItemDelegate manages the interaction between the editor and the model, i.e., it retrieves data to edit from the model and @@ -105,19 +105,19 @@ populateList(), which we will look at later. We move on to the \c color() function: - \snippet examples/itemviews/coloreditorfactory/colorlisteditor.cpp 0 + \snippet itemviews/coloreditorfactory/colorlisteditor.cpp 0 We return the data that is selected in the combobox. The data is stored in the Qt::DecorationRole as the color is then also displayed in the popup list (as shown in the image above). - \snippet examples/itemviews/coloreditorfactory/colorlisteditor.cpp 1 + \snippet itemviews/coloreditorfactory/colorlisteditor.cpp 1 The \c findData() function searches the items in the combobox and returns the index of the item that has \c color in the Qt::Decoration role. - \snippet examples/itemviews/coloreditorfactory/colorlisteditor.cpp 2 + \snippet itemviews/coloreditorfactory/colorlisteditor.cpp 2 Qt knows some predefined colors by name. We simply loop through these to fill our editor with items. diff --git a/doc/src/examples/combowidgetmapper.qdoc b/examples/widgets/doc/combowidgetmapper.qdoc index dae95ddb26..949014930d 100644 --- a/doc/src/examples/combowidgetmapper.qdoc +++ b/examples/widgets/doc/combowidgetmapper.qdoc @@ -51,7 +51,7 @@ The class provides a constructor, a slot to keep the buttons up to date, and a private function to set up the model: - \snippet examples/itemviews/combowidgetmapper/window.h Window definition + \snippet itemviews/combowidgetmapper/window.h Window definition In addition to the QDataWidgetMapper object and the controls used to make up the user interface, we use a QStandardItemModel to hold our data and @@ -63,7 +63,7 @@ The constructor of the \c Window class can be explained in three parts. In the first part, we set up the widgets used for the user interface: - \snippet examples/itemviews/combowidgetmapper/window.cpp Set up widgets + \snippet itemviews/combowidgetmapper/window.cpp Set up widgets Note that we set up the mapping the combo box in the same way as for other widgets, but that we apply its own model to it so that it will display @@ -73,7 +73,7 @@ Next, we set up the widget mapper, relating each input widget to a column in the model specified by the call to \l{QDataWidgetMapper::}{setModel()}: - \snippet examples/itemviews/combowidgetmapper/window.cpp Set up the mapper + \snippet itemviews/combowidgetmapper/window.cpp Set up the mapper For the combo box, we pass an extra argument to tell the widget mapper which property to relate to values from the model. As a result, the user @@ -92,14 +92,14 @@ The rest of the constructor is very similar to that of the \l{Simple Widget Mapper Example}: - \snippet examples/itemviews/combowidgetmapper/window.cpp Set up connections and layouts + \snippet itemviews/combowidgetmapper/window.cpp Set up connections and layouts The model is initialized in the window's \c{setupModel()} function. Here, we create a standard model with 5 rows and 3 columns. In each row, we insert a name, address, and a value that indicates the type of address. The address types are stored in a string list model. - \snippet examples/itemviews/combowidgetmapper/window.cpp Set up the model + \snippet itemviews/combowidgetmapper/window.cpp Set up the model As we insert each row into the model, like a record in a database, we store values that correspond to items in \c typeModel for each person's @@ -113,7 +113,7 @@ We show the implementation of the \c{updateButtons()} slot for completeness: - \snippet examples/itemviews/combowidgetmapper/window.cpp Slot for updating the buttons + \snippet itemviews/combowidgetmapper/window.cpp Slot for updating the buttons \omit \section1 Delegate Class Definition and Implementation @@ -121,7 +121,7 @@ The delegate we use to mediate interaction between the widget mapper and the input widgets is a small QItemDelegate subclass: - \snippet examples/itemviews/combowidgetmapper/delegate.h Delegate class definition + \snippet itemviews/combowidgetmapper/delegate.h Delegate class definition This provides implementations of the two standard functions used to pass data between editor widgets and the model (see the \l{Delegate Classes} @@ -134,7 +134,7 @@ referred to by the model index supplied and processes it according to the presence of a \c currentIndex property in the editor widget: - \snippet examples/itemviews/combowidgetmapper/delegate.cpp setEditorData implementation + \snippet itemviews/combowidgetmapper/delegate.cpp setEditorData implementation If, like QComboBox, the editor widget has this property, it is set using the value from the model. Since we are passing around QVariant values, @@ -149,7 +149,7 @@ process, taking the value stored in the widget's \c currentIndex property and storing it back in the model: - \snippet examples/itemviews/combowidgetmapper/delegate.cpp setModelData implementation + \snippet itemviews/combowidgetmapper/delegate.cpp setModelData implementation \endomit \section1 Summary and Further Reading diff --git a/doc/src/examples/composition.qdoc b/examples/widgets/doc/composition.qdoc index 6aca01d255..6aca01d255 100644 --- a/doc/src/examples/composition.qdoc +++ b/examples/widgets/doc/composition.qdoc diff --git a/doc/src/examples/concentriccircles.qdoc b/examples/widgets/doc/concentriccircles.qdoc index 22b0be8fb8..67bc125dbe 100644 --- a/doc/src/examples/concentriccircles.qdoc +++ b/examples/widgets/doc/concentriccircles.qdoc @@ -74,7 +74,7 @@ The CircleWidget class inherits QWidget, and is a custom widget which renders several animated concentric circles. - \snippet examples/painting/concentriccircles/circlewidget.h 0 + \snippet painting/concentriccircles/circlewidget.h 0 We declare the \c floatBased and \c antialiased variables to hold whether an instance of the class should be rendered with integer @@ -97,7 +97,7 @@ In the constructor we make the widget's rendering integer based and aliased by default: - \snippet examples/painting/concentriccircles/circlewidget.cpp 0 + \snippet painting/concentriccircles/circlewidget.cpp 0 We initialize the widget's \c frameNo variable, and set the widget's background color using the QWidget::setBackgroundColor() @@ -111,9 +111,9 @@ useful. The widget can also make use of extra space, so it should get as much space as possible. - \snippet examples/painting/concentriccircles/circlewidget.cpp 1 + \snippet painting/concentriccircles/circlewidget.cpp 1 \codeline - \snippet examples/painting/concentriccircles/circlewidget.cpp 2 + \snippet painting/concentriccircles/circlewidget.cpp 2 The public \c setFloatBased() and \c setAntialiased() functions update the widget's rendering preferences, i.e. whether the widget @@ -124,9 +124,9 @@ QWidget::update() function, forcing a repaint of the widget with the new rendering preferences. - \snippet examples/painting/concentriccircles/circlewidget.cpp 3 + \snippet painting/concentriccircles/circlewidget.cpp 3 \codeline - \snippet examples/painting/concentriccircles/circlewidget.cpp 4 + \snippet painting/concentriccircles/circlewidget.cpp 4 The default implementations of the QWidget::minimumSizeHint() and QWidget::sizeHint() functions return invalid sizes if there is no @@ -136,14 +136,14 @@ We reimplement the functions to give the widget minimum and preferred sizes which are reasonable within our application. - \snippet examples/painting/concentriccircles/circlewidget.cpp 5 + \snippet painting/concentriccircles/circlewidget.cpp 5 The nextAnimationFrame() slot simply increments the \c frameNo variable's value, and calls the QWidget::update() function which schedules a paint event for processing when Qt returns to the main event loop. - \snippet examples/painting/concentriccircles/circlewidget.cpp 6 + \snippet painting/concentriccircles/circlewidget.cpp 6 A paint event is a request to repaint all or part of the widget. The \c paintEvent() function is an event handler that can @@ -158,7 +158,7 @@ widget's cocentric circles. The translation ensures that the center of the circles will be equivalent to the widget's center. - \snippet examples/painting/concentriccircles/circlewidget.cpp 7 + \snippet painting/concentriccircles/circlewidget.cpp 7 When painting a circle, we use the number of "animation frames" to determine the alpha channel of the circle's color. The alpha @@ -166,7 +166,7 @@ fully transparent color, while 255 represents a fully opaque color. - \snippet examples/painting/concentriccircles/circlewidget.cpp 8 + \snippet painting/concentriccircles/circlewidget.cpp 8 If the calculated alpha channel is fully transparent, we don't draw anything since that would be equivalent to drawing a white @@ -190,7 +190,7 @@ window rendering four \c {CircleWidget}s using different combinations of precision and aliasing. - \snippet examples/painting/concentriccircles/window.h 0 + \snippet painting/concentriccircles/window.h 0 We declare the various components of the main window, i.e., the text labels and a double array that will hold reference to the four \c @@ -199,12 +199,12 @@ \section1 Window Class Implementation - \snippet examples/painting/concentriccircles/window.cpp 0 + \snippet painting/concentriccircles/window.cpp 0 In the constructor, we first create the various labels and put them in a QGridLayout. - \snippet examples/painting/concentriccircles/window.cpp 1 + \snippet painting/concentriccircles/window.cpp 1 Then we create a QTimer. The QTimer class is a high-level programming interface for timers, and provides repetitive and @@ -215,7 +215,7 @@ them to the layout), we connect the QTimer::timeout() signal to each of the widgets' \c nextAnimationFrame() slots. - \snippet examples/painting/concentriccircles/window.cpp 2 + \snippet painting/concentriccircles/window.cpp 2 Before we set the layout and window title for our main window, we make the timer start with a timeout interval of 100 milliseconds, @@ -224,7 +224,7 @@ four \c {CircleWidget}s, every 100 millisecond which is the reason the circles appear as animated. - \snippet examples/painting/concentriccircles/window.cpp 3 + \snippet painting/concentriccircles/window.cpp 3 The private \c createLabel() function is implemented to simlify the constructor. diff --git a/doc/src/examples/configdialog.qdoc b/examples/widgets/doc/configdialog.qdoc index 9acea72a3b..9acea72a3b 100644 --- a/doc/src/examples/configdialog.qdoc +++ b/examples/widgets/doc/configdialog.qdoc diff --git a/doc/src/examples/customsortfiltermodel.qdoc b/examples/widgets/doc/customsortfiltermodel.qdoc index 61230a7b9a..4dce820f9c 100644 --- a/doc/src/examples/customsortfiltermodel.qdoc +++ b/examples/widgets/doc/customsortfiltermodel.qdoc @@ -80,7 +80,7 @@ that our filter can recognize a valid range of dates, and to control the sorting behavior. - \snippet examples/itemviews/customsortfiltermodel/mysortfilterproxymodel.h 0 + \snippet itemviews/customsortfiltermodel/mysortfilterproxymodel.h 0 We want to be able to filter our data by specifying a given period of time. For that reason, we implement the custom \c @@ -100,7 +100,7 @@ The \c MySortFilterProxyModel constructor is trivial, passing the parent parameter on to the base class constructor: - \snippet examples/itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 0 + \snippet itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 0 The most interesting parts of the \c MySortFilterProxyModel implementation are the reimplementations of @@ -110,7 +110,7 @@ functions. Let's first take a look at our customized \c lessThan() function. - \snippet examples/itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 4 + \snippet itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 4 We want to sort the senders by their email addresses. The \l {QSortFilterProxyModel::}{lessThan()} function is used as the < @@ -119,7 +119,7 @@ to be able to sort the senders by their email addresses we must first identify the address within the given string: - \snippet examples/itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 6 + \snippet itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 6 We use QRegExp to define a pattern for the addresses we are looking for. The QRegExp::indexIn() function attempts to find a match in @@ -132,7 +132,7 @@ subexpressions have indexes starting from 1 (excluding non-capturing parentheses). - \snippet examples/itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 3 + \snippet itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 3 The \l {QSortFilterProxyModel::filterAcceptsRow()}{filterAcceptsRow()} @@ -141,7 +141,7 @@ is accepted if either the subject or the sender contains the given regular expression, and the date is valid. - \snippet examples/itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 7 + \snippet itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 7 We use our custom \c dateInRange() function to determine if a date is valid. @@ -150,9 +150,9 @@ time, we also implement functions for getting and setting the minimum and maximum dates: - \snippet examples/itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 1 + \snippet itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 1 \codeline - \snippet examples/itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 2 + \snippet itemviews/customsortfiltermodel/mysortfilterproxymodel.cpp 2 The get functions, \c filterMinimumDate() and \c filterMaximumDate(), are trivial and implemented as inline @@ -166,7 +166,7 @@ The \c CustomFilter class inherits QWidget, and provides this example's main application window: - \snippet examples/itemviews/customsortfiltermodel/window.h 0 + \snippet itemviews/customsortfiltermodel/window.h 0 We implement two private slots, \c textFilterChanged() and \c dateFilterChanged(), to respond to the user changing the filter @@ -182,7 +182,7 @@ source model already exists and start by creating an instance of our custom proxy model: - \snippet examples/itemviews/customsortfiltermodel/window.cpp 0 + \snippet itemviews/customsortfiltermodel/window.cpp 0 We set the \l {QSortFilterProxyModel::dynamicSortFilter}{dynamicSortFilter} @@ -194,13 +194,13 @@ The main application window shows views of both the source model and the proxy model. The source view is quite simple: - \snippet examples/itemviews/customsortfiltermodel/window.cpp 1 + \snippet itemviews/customsortfiltermodel/window.cpp 1 The QTreeView class provides a default model/view implementation of a tree view; our view implements a tree representation of items in the application's source model. - \snippet examples/itemviews/customsortfiltermodel/window.cpp 2 + \snippet itemviews/customsortfiltermodel/window.cpp 2 The QTreeView class provides a default model/view implementation of a tree view; our view implements a tree representation of items @@ -211,14 +211,14 @@ controlling the various aspects of transforming the source model's data structure: - \snippet examples/itemviews/customsortfiltermodel/window.cpp 3 - \snippet examples/itemviews/customsortfiltermodel/window.cpp 4 + \snippet itemviews/customsortfiltermodel/window.cpp 3 + \snippet itemviews/customsortfiltermodel/window.cpp 4 Note that whenever the user changes one of the filtering options, we must explicitly reapply the filter. This is done by connecting the various editors to functions that update the proxy model. - \snippet examples/itemviews/customsortfiltermodel/window.cpp 5 + \snippet itemviews/customsortfiltermodel/window.cpp 5 The sorting will be handled by the view. All we have to do is to enable sorting for our proxy view by setting the @@ -226,7 +226,7 @@ default). Then we add all the filtering widgets and the proxy view to a layout that we install on a corresponding group box. - \snippet examples/itemviews/customsortfiltermodel/window.cpp 6 + \snippet itemviews/customsortfiltermodel/window.cpp 6 Finally, after putting our two group boxes into another layout that we install on our main application widget, we customize the @@ -236,7 +236,7 @@ function, calling the \c Window::setSourceModel() function to make the application use it: - \snippet examples/itemviews/customsortfiltermodel/window.cpp 7 + \snippet itemviews/customsortfiltermodel/window.cpp 7 The QSortFilterProxyModel::setSourceModel() function makes the proxy model process the data in the given model, in this case out @@ -245,7 +245,7 @@ model for the view to present. Note that the latter function will also create and set a new selection model. - \snippet examples/itemviews/customsortfiltermodel/window.cpp 8 + \snippet itemviews/customsortfiltermodel/window.cpp 8 The \c textFilterChanged() function is called whenever the user changes the filter pattern or the case sensitivity. @@ -261,7 +261,7 @@ {QSortFilterProxyModel::}{setFilterRegExp()} function also updates the model. - \snippet examples/itemviews/customsortfiltermodel/window.cpp 9 + \snippet itemviews/customsortfiltermodel/window.cpp 9 The \c dateFilterChanged() function is called whenever the user modifies the range of valid dates. We retrieve the new dates from @@ -276,7 +276,7 @@ model by creating the model in the \c main () function. First we create the application, then we create the source model: - \snippet examples/itemviews/customsortfiltermodel/main.cpp 0 + \snippet itemviews/customsortfiltermodel/main.cpp 0 The \c createMailModel() function is a convenience function provided to simplify the constructor. All it does is to create and diff --git a/doc/src/examples/deform.qdoc b/examples/widgets/doc/deform.qdoc index 8195f90ffa..8195f90ffa 100644 --- a/doc/src/examples/deform.qdoc +++ b/examples/widgets/doc/deform.qdoc diff --git a/doc/src/examples/diagramscene.qdoc b/examples/widgets/doc/diagramscene.qdoc index ac9ca2f294..b61a936d52 100644 --- a/doc/src/examples/diagramscene.qdoc +++ b/examples/widgets/doc/diagramscene.qdoc @@ -84,7 +84,7 @@ \section1 MainWindow Class Definition - \snippet examples/graphicsview/diagramscene/mainwindow.h 0 + \snippet graphicsview/diagramscene/mainwindow.h 0 The \c MainWindow class creates and lays out the widgets in a QMainWindow. The class forwards input from the widgets to the @@ -101,7 +101,7 @@ We start with a look at the constructor: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 0 + \snippet graphicsview/diagramscene/mainwindow.cpp 0 In the constructor we call methods to create the widgets and layouts of the example before we create the diagram scene. @@ -120,7 +120,7 @@ high level of detail as it does not deal with graphics framework specific functionality. Here is its implementation: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 21 + \snippet graphicsview/diagramscene/mainwindow.cpp 21 This part of the function sets up the tabbed widget item that contains the flowchart shapes. An exclusive QButtonGroup always @@ -134,14 +134,14 @@ The buttons of the background tabbed widget item is set up in the same way, so we skip to the creation of the tool box: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 22 + \snippet graphicsview/diagramscene/mainwindow.cpp 22 We set the preferred size of the toolbox as its maximum. This way, more space is given to the graphics view. Here is the \c createActions() function: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 23 + \snippet graphicsview/diagramscene/mainwindow.cpp 23 We show an example of the creation of an action. The functionality the actions trigger is discussed in the slots we @@ -151,7 +151,7 @@ The is the \c createMenus() function: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 24 + \snippet graphicsview/diagramscene/mainwindow.cpp 24 We create the three menus' of the example. @@ -163,9 +163,9 @@ fillColorToolButton is created. This button lets the user select a color for the diagram items. - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 25 + \snippet graphicsview/diagramscene/mainwindow.cpp 25 \dots - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 26 + \snippet graphicsview/diagramscene/mainwindow.cpp 26 We set the menu of the tool button with \l{QToolButton::}{setMenu()}. We need the \c fillAction QAction @@ -178,11 +178,11 @@ createColorToolButtonIcon() we create the icon for the button. \dots - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 27 + \snippet graphicsview/diagramscene/mainwindow.cpp 27 Here is the \c createBackgroundCellWidget() function: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 28 + \snippet graphicsview/diagramscene/mainwindow.cpp 28 This function creates \l{QWidget}s containing a tool button and a label. The widgets created with this function are used for @@ -190,7 +190,7 @@ Here is the \c createCellWidget() function: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 29 + \snippet graphicsview/diagramscene/mainwindow.cpp 29 This function returns a QWidget containing a QToolButton with an image of one of the \c DiagramItems, i.e., flowchart shapes. @@ -203,7 +203,7 @@ Here is the \c createColorMenu() function: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 30 + \snippet graphicsview/diagramscene/mainwindow.cpp 30 This function creates a color menu that is used as the drop-down menu for the tool buttons in the \c colorToolBar. We @@ -212,7 +212,7 @@ Here is the \c createColorToolButtonIcon() function: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 31 + \snippet graphicsview/diagramscene/mainwindow.cpp 31 This function is used to create the QIcon of the \c fillColorToolButton, \c fontColorToolButton, and \c @@ -222,7 +222,7 @@ Here is the \c createColorIcon() function: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 32 + \snippet graphicsview/diagramscene/mainwindow.cpp 32 This function creates an icon with a filled rectangle in the color of \a color. It is used for creating icons for the color @@ -231,7 +231,7 @@ Here is the \c backgroundButtonGroupClicked() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 1 + \snippet graphicsview/diagramscene/mainwindow.cpp 1 In this function we set the QBrush that is used to draw the background of the diagramscene. The background can be a grid of @@ -245,7 +245,7 @@ Here is the implementation of \c buttonGroupClicked(): - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 2 + \snippet graphicsview/diagramscene/mainwindow.cpp 2 This slot is called when a button in \c buttonGroup is checked. When a button is checked the user can click on the graphics view @@ -263,7 +263,7 @@ Here is the implementation of \c deleteItem(): - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 3 + \snippet graphicsview/diagramscene/mainwindow.cpp 3 This slot deletes the selected item, if any, from the scene. It deletes the arrows first in order to avoid to delete them twice. If @@ -273,7 +273,7 @@ This is the implementation of pointerGroupClicked(): - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 4 + \snippet graphicsview/diagramscene/mainwindow.cpp 4 The \c pointerTypeGroup decides whether the scene is in ItemMove or InsertLine mode. This button group is exclusive, i.e., only @@ -284,7 +284,7 @@ Here is the \c bringToFront() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 5 + \snippet graphicsview/diagramscene/mainwindow.cpp 5 Several items may collide, i.e., overlap, with each other in the scene. This slot is called when the user requests that an @@ -299,7 +299,7 @@ Here is the \c sendToBack() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 6 + \snippet graphicsview/diagramscene/mainwindow.cpp 6 This slot works in the same way as \c bringToFront() described above, but sets a z-value that is lower than items the item that @@ -307,7 +307,7 @@ This is the implementation of \c itemInserted(): - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 7 + \snippet graphicsview/diagramscene/mainwindow.cpp 7 This slot is called from the \c DiagramScene when an item has been added to the scene. We set the mode of the scene back to the mode @@ -317,14 +317,14 @@ Here is the implementation of \c textInserted(): - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 8 + \snippet graphicsview/diagramscene/mainwindow.cpp 8 We simply set the mode of the scene back to the mode it had before the text was inserted. Here is the \c currentFontChanged() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 9 + \snippet graphicsview/diagramscene/mainwindow.cpp 9 When the user requests a font change, by using one of the widgets in the \c fontToolBar, we create a new QFont object and @@ -333,7 +333,7 @@ Here is the \c fontSizeChanged() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 10 + \snippet graphicsview/diagramscene/mainwindow.cpp 10 When the user requests a font change, by using one of the widgets in the \c fontToolBar, we create a new QFont object and @@ -342,7 +342,7 @@ Here is the implementation of \c sceneScaleChanged(): - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 11 + \snippet graphicsview/diagramscene/mainwindow.cpp 11 The user can increase or decrease the scale, with the \c sceneScaleCombo, the scene is drawn in. @@ -351,7 +351,7 @@ Here is the \c textColorChanged() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 12 + \snippet graphicsview/diagramscene/mainwindow.cpp 12 This slot is called when an item in the drop-down menu of the \c fontColorToolButton is pressed. We need to change the icon on @@ -362,7 +362,7 @@ Here is the \c itemColorChanged() implementation: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 13 + \snippet graphicsview/diagramscene/mainwindow.cpp 13 This slot handles requests for changing the color of \c DiagramItems in the same manner as \c textColorChanged() does for @@ -370,7 +370,7 @@ Here is the implementation of \c lineColorChanged(): - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 14 + \snippet graphicsview/diagramscene/mainwindow.cpp 14 This slot handles requests for changing the color of \c Arrows in the same manner that \c textColorChanged() does it for \c @@ -378,7 +378,7 @@ Here is the \c textButtonTriggered() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 15 + \snippet graphicsview/diagramscene/mainwindow.cpp 15 \c textAction points to the QAction of the currently selected menu item in the \c fontColorToolButton's color drop-down menu. We have set @@ -388,7 +388,7 @@ Here is the \c fillButtonTriggered() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 16 + \snippet graphicsview/diagramscene/mainwindow.cpp 16 \c fillAction points to the selected menu item in the drop-down menu of \c fillColorToolButton(). We can therefore use the data of @@ -396,7 +396,7 @@ Here is the \c lineButtonTriggered() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 17 + \snippet graphicsview/diagramscene/mainwindow.cpp 17 \c lineAction point to the selected item in the drop-down menu of \c lineColorToolButton. We use its data when we set the arrow @@ -404,7 +404,7 @@ Here is the \c handleFontChange() function: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 18 + \snippet graphicsview/diagramscene/mainwindow.cpp 18 \c handleFontChange() is called when any of the widgets that show font properties changes. We create a new QFont object and set its @@ -414,7 +414,7 @@ Here is the \c itemSelected() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 19 + \snippet graphicsview/diagramscene/mainwindow.cpp 19 This slot is called when an item in the \c DiagramScene is selected. In the case of this example it is only text items that @@ -426,7 +426,7 @@ This is the \c about() slot: - \snippet examples/graphicsview/diagramscene/mainwindow.cpp 20 + \snippet graphicsview/diagramscene/mainwindow.cpp 20 This slot displays an about box for the example when the user selects the about menu item from the help menu. @@ -439,7 +439,7 @@ class. - \snippet examples/graphicsview/diagramscene/diagramscene.h 0 + \snippet graphicsview/diagramscene/diagramscene.h 0 In the \c DiagramScene a mouse click can give three different actions: the item under the mouse can be moved, an item may be @@ -465,7 +465,7 @@ We start with the constructor: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 0 + \snippet graphicsview/diagramscene/diagramscene.cpp 0 The scene uses \c myItemMenu to set the context menu when it creates \c DiagramItems. We set the default mode to \c @@ -474,7 +474,7 @@ Here is the \c setLineColor() function: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 1 + \snippet graphicsview/diagramscene/diagramscene.cpp 1 The \c isItemChange function returns true if an \c Arrow item is selected in the scene in which case we want to change its color. @@ -483,14 +483,14 @@ Here is the \c setTextColor() function: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 2 + \snippet graphicsview/diagramscene/diagramscene.cpp 2 This function sets the color of \c DiagramTextItems equal to the way \c setLineColor() sets the color of \c Arrows. Here is the \c setItemColor() function: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 3 + \snippet graphicsview/diagramscene/diagramscene.cpp 3 This function sets the color the scene will use when creating \c DiagramItems. It also changes the color of a selected \c @@ -498,14 +498,14 @@ This is the implementation of \c setFont(): - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 4 + \snippet graphicsview/diagramscene/diagramscene.cpp 4 Set the font to use for new and selected, if a text item is selected, \c DiagramTextItems. This is the implementation of \c editorLostFocus() slot: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 5 + \snippet graphicsview/diagramscene/diagramscene.cpp 5 \c DiagramTextItems emit a signal when they loose focus, which is connected to this slot. We remove the item if it has no text. @@ -516,13 +516,13 @@ different depending on which mode the \c DiagramScene is in. We examine its implementation for each mode: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 6 + \snippet graphicsview/diagramscene/diagramscene.cpp 6 We simply create a new \c DiagramItem and add it to the scene at the position the mouse was pressed. Note that the origin of its local coordinate system will be under the mouse pointer position. - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 7 + \snippet graphicsview/diagramscene/diagramscene.cpp 7 The user adds \c Arrows to the scene by stretching a line between the items the arrow should connect. The start of the line is fixed @@ -533,7 +533,7 @@ We will see how this is implemented later; here we simply add the line. - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 8 + \snippet graphicsview/diagramscene/diagramscene.cpp 8 The \c DiagramTextItem is editable when the Qt::TextEditorInteraction flag is set, else it is movable by the @@ -541,7 +541,7 @@ items in the scene, so we set the value to a number higher than other items in the scene. - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 9 + \snippet graphicsview/diagramscene/diagramscene.cpp 9 We are in MoveItem mode if we get to the default switch; we can then call the QGraphicsScene implementation, which @@ -553,7 +553,7 @@ This is the \c mouseMoveEvent() function: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 10 + \snippet graphicsview/diagramscene/diagramscene.cpp 10 We must draw the line if we are in InsertMode and the mouse button is pressed down (the line is not 0). As discussed in \c @@ -566,14 +566,14 @@ In the \c mouseReleaseEvent() function we need to check if an arrow should be added to the scene: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 11 + \snippet graphicsview/diagramscene/diagramscene.cpp 11 First we need to get the items (if any) under the line's start and end points. The line itself is the first item at these points, so we remove it from the lists. As a precaution, we check if the lists are empty, but this should never happen. - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 12 + \snippet graphicsview/diagramscene/diagramscene.cpp 12 Now we check if there are two different \c DiagramItems under the lines start and end points. If there are we can create an \c @@ -582,11 +582,11 @@ and end points to the items. We set the z-value of the arrow to -1000.0 because we always want it to be drawn under the items. - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 13 + \snippet graphicsview/diagramscene/diagramscene.cpp 13 Here is the \c isItemChange() function: - \snippet examples/graphicsview/diagramscene/diagramscene.cpp 14 + \snippet graphicsview/diagramscene/diagramscene.cpp 14 The scene has single selection, i.e., only one item can be selected at any given time. The foreach will then loop one time @@ -597,7 +597,7 @@ \section1 DiagramItem Class Definition - \snippet examples/graphicsview/diagramscene/diagramitem.h 0 + \snippet graphicsview/diagramscene/diagramitem.h 0 The \c DiagramItem represents a flowchart shape in the \c DiagramScene. It inherits QGraphicsPolygonItem and has a polygon @@ -622,7 +622,7 @@ We start with a look at the constructor: - \snippet examples/graphicsview/diagramscene/diagramitem.cpp 0 + \snippet graphicsview/diagramscene/diagramitem.cpp 0 In the constructor we create the items polygon according to \a diagramType. \l{QGraphicsItem}s are not movable or selectable @@ -630,7 +630,7 @@ Here is the \c removeArrow() function: - \snippet examples/graphicsview/diagramscene/diagramitem.cpp 1 + \snippet graphicsview/diagramscene/diagramitem.cpp 1 \c removeArrow() is used to remove \c Arrow items when they or \c DiagramItems they are connected to are removed from the @@ -638,7 +638,7 @@ Here is the \c removeArrows() function: - \snippet examples/graphicsview/diagramscene/diagramitem.cpp 2 + \snippet graphicsview/diagramscene/diagramitem.cpp 2 This function is called when the item is removed from the scene and removes all arrows that are connected to this item. The arrow @@ -647,13 +647,13 @@ Here is the \c addArrow() function: - \snippet examples/graphicsview/diagramscene/diagramitem.cpp 3 + \snippet graphicsview/diagramscene/diagramitem.cpp 3 This function simply adds the \a arrow to the items \c arrows list. Here is the \c image() function: - \snippet examples/graphicsview/diagramscene/diagramitem.cpp 4 + \snippet graphicsview/diagramscene/diagramitem.cpp 4 This function draws the polygon of the item onto a QPixmap. In this example we use this to create icons for the tool buttons in @@ -661,7 +661,7 @@ Here is the \c contextMenuEvent() function: - \snippet examples/graphicsview/diagramscene/diagramitem.cpp 5 + \snippet graphicsview/diagramscene/diagramitem.cpp 5 We show the context menu. As right mouse clicks, which shows the menu, don't select items by default we set the item selected with @@ -671,7 +671,7 @@ This is the implementation of \c itemChange(): - \snippet examples/graphicsview/diagramscene/diagramitem.cpp 6 + \snippet graphicsview/diagramscene/diagramitem.cpp 6 If the item has moved, we need to update the positions of the arrows connected to it. The implementation of QGraphicsItem does @@ -686,7 +686,7 @@ DiagramTextItem the editing starts with a double click leaving single click available to interact with and move it. - \snippet examples/graphicsview/diagramscene/diagramtextitem.h 0 + \snippet graphicsview/diagramscene/diagramtextitem.h 0 We use \c itemChange() and \c focusOutEvent() to notify the \c DiagramScene when the text item loses focus and gets selected. @@ -698,14 +698,14 @@ We start with the constructor: - \snippet examples/graphicsview/diagramscene/diagramtextitem.cpp 0 + \snippet graphicsview/diagramscene/diagramtextitem.cpp 0 We simply set the item movable and selectable, as these flags are off by default. Here is the \c itemChange() function: - \snippet examples/graphicsview/diagramscene/diagramtextitem.cpp 1 + \snippet graphicsview/diagramscene/diagramtextitem.cpp 1 When the item is selected we emit the selectedChanged signal. The \c MainWindow uses this signal to update the widgets that display @@ -713,7 +713,7 @@ Here is the \c focusOutEvent() function: - \snippet examples/graphicsview/diagramscene/diagramtextitem.cpp 2 + \snippet graphicsview/diagramscene/diagramtextitem.cpp 2 \c DiagramScene uses the signal emitted when the text item looses focus to remove the item if it is empty, i.e., it contains no @@ -721,7 +721,7 @@ This is the implementation of \c mouseDoubleClickEvent(): - \snippet examples/graphicsview/diagramscene/diagramtextitem.cpp 5 + \snippet graphicsview/diagramscene/diagramtextitem.cpp 5 When we receive a double click event, we make the item editable by calling QGraphicsTextItem::setTextInteractionFlags(). We then forward the @@ -736,7 +736,7 @@ selections. The class inherits QGraphicsLine item, and draws the arrowhead and moves with the items it connects. - \snippet examples/graphicsview/diagramscene/arrow.h 0 + \snippet graphicsview/diagramscene/arrow.h 0 The item's color can be set with \c setColor(). @@ -757,14 +757,14 @@ The constructor of the \c Arrow class looks like this: - \snippet examples/graphicsview/diagramscene/arrow.cpp 0 + \snippet graphicsview/diagramscene/arrow.cpp 0 We set the start and end diagram items of the arrow. The arrow head will be drawn where the line intersects the end item. Here is the \c boundingRect() function: - \snippet examples/graphicsview/diagramscene/arrow.cpp 1 + \snippet graphicsview/diagramscene/arrow.cpp 1 We need to reimplement this function because the arrow is larger than the bounding rectangle of the QGraphicsLineItem. The @@ -773,7 +773,7 @@ Here is the \c shape() function: - \snippet examples/graphicsview/diagramscene/arrow.cpp 2 + \snippet graphicsview/diagramscene/arrow.cpp 2 The shape function returns a QPainterPath that is the exact shape of the item. The QGraphicsLineItem::shape() returns a path @@ -783,14 +783,14 @@ Here is the \c updatePosition() slot: - \snippet examples/graphicsview/diagramscene/arrow.cpp 3 + \snippet graphicsview/diagramscene/arrow.cpp 3 This slot updates the arrow by setting the start and end points of its line to the center of the items it connects. Here is the \c paint() function: - \snippet examples/graphicsview/diagramscene/arrow.cpp 4 + \snippet graphicsview/diagramscene/arrow.cpp 4 If the start and end items collide we do not draw the arrow; the algorithm we use to find the point the arrow should be drawn at @@ -798,7 +798,7 @@ We first set the pen and brush we will use for drawing the arrow. - \snippet examples/graphicsview/diagramscene/arrow.cpp 5 + \snippet graphicsview/diagramscene/arrow.cpp 5 We then need to find the position at which to draw the arrowhead. The head should be drawn where the line and the end @@ -811,7 +811,7 @@ We must therefore add the position of the end item to make the coordinates relative to the scene. - \snippet examples/graphicsview/diagramscene/arrow.cpp 6 + \snippet graphicsview/diagramscene/arrow.cpp 6 We calculate the angle between the x-axis and the line of the arrow. We need to turn the arrow head to this angle so that it @@ -824,7 +824,7 @@ clear the \c arrowHead polygon from the previous calculated arrow head and set these new points. - \snippet examples/graphicsview/diagramscene/arrow.cpp 7 + \snippet graphicsview/diagramscene/arrow.cpp 7 If the line is selected, we draw two dotted lines that are parallel with the line of the arrow. We do not use the default diff --git a/doc/src/examples/digitalclock.qdoc b/examples/widgets/doc/digitalclock.qdoc index 39d015efd1..92e8003205 100644 --- a/doc/src/examples/digitalclock.qdoc +++ b/examples/widgets/doc/digitalclock.qdoc @@ -44,11 +44,11 @@ and implement a private slot called \c showTime() to update the clock display: - \snippet examples/widgets/digitalclock/digitalclock.h 0 + \snippet widgets/digitalclock/digitalclock.h 0 \section1 DigitalClock Class Implementation - \snippet examples/widgets/digitalclock/digitalclock.cpp 0 + \snippet widgets/digitalclock/digitalclock.cpp 0 In the constructor, we first change the look of the LCD numbers. The QLCDNumber::Filled style produces raised segments filled with the @@ -59,8 +59,8 @@ call the \c showTime() slot; without this call, there would be a one-second delay at startup before the time is shown. - \snippet examples/widgets/digitalclock/digitalclock.cpp 1 - \snippet examples/widgets/digitalclock/digitalclock.cpp 2 + \snippet widgets/digitalclock/digitalclock.cpp 1 + \snippet widgets/digitalclock/digitalclock.cpp 2 The \c showTime() slot is called whenever the clock display needs to be updated. diff --git a/doc/src/examples/dirview.qdoc b/examples/widgets/doc/dirview.qdoc index a4b799678a..a4b799678a 100644 --- a/doc/src/examples/dirview.qdoc +++ b/examples/widgets/doc/dirview.qdoc diff --git a/doc/src/examples/dockwidgets.qdoc b/examples/widgets/doc/dockwidgets.qdoc index 8c64c78ae4..12f18a538f 100644 --- a/doc/src/examples/dockwidgets.qdoc +++ b/examples/widgets/doc/dockwidgets.qdoc @@ -46,13 +46,13 @@ Here's the class definition: - \snippet examples/mainwindows/dockwidgets/mainwindow.h 0 + \snippet mainwindows/dockwidgets/mainwindow.h 0 We will now review each function in turn. \section1 MainWindow Class Implementation - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 0 + \snippet mainwindows/dockwidgets/mainwindow.cpp 0 We start by including \c <QtGui>, a header file that contains the definition of all classes in the \l QtCore and \l QtGui @@ -60,7 +60,7 @@ every class individually and is especially convenient if we add new widgets. We also include \c mainwindow.h. - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 1 + \snippet mainwindows/dockwidgets/mainwindow.cpp 1 In the constructor, we start by creating a QTextEdit widget. Then we call QMainWindow::setCentralWidget(). This function passes ownership of @@ -77,7 +77,7 @@ createToolBars(), and \c createStatusBar() functions since they follow the same pattern as all the other Qt examples. - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 9 + \snippet mainwindows/dockwidgets/mainwindow.cpp 9 We create the customers dock window first, and in addition to a window title, we also pass it a \c this pointer so that it becomes a @@ -109,7 +109,7 @@ We briefly discuss the rest of the implementation, but have now covered everything relating to dock windows. - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 2 + \snippet mainwindows/dockwidgets/mainwindow.cpp 2 In this function we clear the QTextEdit so that it is empty. Next we create a QTextCursor on the QTextEdit. We move the cursor to the @@ -120,7 +120,7 @@ insert the skeleton of the letter including two markers \c NAME and \c ADDRESS. We will also use the \c{Yours sincerely,} text as a marker. - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 6 + \snippet mainwindows/dockwidgets/mainwindow.cpp 6 If the user clicks a customer we split the customer details into pieces. We then look for the \c NAME marker using the \c find() @@ -133,7 +133,7 @@ operation by the QTextEdit, so a single undo will revert all the insertions. - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 7 + \snippet mainwindows/dockwidgets/mainwindow.cpp 7 This function works in a similar way to \c insertCustomer(). First we look for the marker, in this case, \c {Yours sincerely,}, and then @@ -141,19 +141,19 @@ we use a \c beginEditBlock() ... \c endEditBlock() pair so that the insertion can be undone as a single operation. - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 3 + \snippet mainwindows/dockwidgets/mainwindow.cpp 3 Qt's QTextDocument class makes printing documents easy. We simply take the QTextEdit's QTextDocument, set up the printer and print the document. - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 4 + \snippet mainwindows/dockwidgets/mainwindow.cpp 4 QTextEdit can output its contents in HTML format, so we prompt the user for the name of an HTML file and if they provide one we simply write the QTextEdit's contents in HTML format to the file. - \snippet examples/mainwindows/dockwidgets/mainwindow.cpp 5 + \snippet mainwindows/dockwidgets/mainwindow.cpp 5 If the focus is in the QTextEdit, pressing \uicontrol Ctrl+Z undoes as expected. But for the user's convenience we provide an diff --git a/doc/src/examples/dragdroprobot.qdoc b/examples/widgets/doc/dragdroprobot.qdoc index c6563a5286..60bd4eb4d8 100644 --- a/doc/src/examples/dragdroprobot.qdoc +++ b/examples/widgets/doc/dragdroprobot.qdoc @@ -63,7 +63,7 @@ Let's start with the \c RobotPart class declaration. - \snippet examples/graphicsview/dragdroprobot/robot.h 0 + \snippet graphicsview/dragdroprobot/robot.h 0 This base class inherits QGraphicsObject. QGraphicsObject provides signals and slots through inheriting QObject, and it also declares QGraphicsItem's @@ -80,7 +80,7 @@ variable, which we will use later to indicate visually that the limb can accept colors that are is dragged onto it. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 0 + \snippet graphicsview/dragdroprobot/robot.cpp 0 \c RobotPart's constructor initializes the dragOver member and sets the color to Qt::lightGray. In the constructor body we enable support for @@ -89,7 +89,7 @@ The rest of this class's implementation is to support Drag and Drop. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 1 + \snippet graphicsview/dragdroprobot/robot.cpp 1 The \l{QGraphicsItem::dragEnterEvent()}{dragEnterEvent()} handler is called when a Drag and Drop element is dragged into the robot part's area. @@ -102,7 +102,7 @@ visual feedback to the user; otherwise the event is ignored, which in turn allows the event to propagate to parent elements. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 2 + \snippet graphicsview/dragdroprobot/robot.cpp 2 The \l{QGraphicsItem::dragLeaveEvent()}{dragLeaveEvent()} handler is called when a Drag and Drop element is dragged away from the robot part's area. @@ -110,7 +110,7 @@ \l{QGraphicsItem::update()}{update()} to help provide visual feedback that the drag has left this item. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 3 + \snippet graphicsview/dragdroprobot/robot.cpp 3 The \l{QGraphicsItem::dropEvent()}{dropEvent()} handler is called when a Drag and Drop element is dropped onto an item (i.e., when the mouse button @@ -124,7 +124,7 @@ as this class has one minor difference, and leave the other classes as an exercise for the reader. - \snippet examples/graphicsview/dragdroprobot/robot.h 1 + \snippet graphicsview/dragdroprobot/robot.h 1 The \c RobotHead class inherits \c RobotPart and provides the necessary implementations of \l{QGraphicsItem::boundingRect()}{boundingRect()} and @@ -135,12 +135,12 @@ The class contains a private pixmap member that we can use to implement support for accepting image drops. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 4 + \snippet graphicsview/dragdroprobot/robot.cpp 4 \c RobotHead has a rather plain constructor that simply forwards to \c RobotPart's constructor. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 5 + \snippet graphicsview/dragdroprobot/robot.cpp 5 The \l{QGraphicsItem::boundingRect()}{boundingRect()} reimplementation returns the extents for the head. Because we want the center of rotation to @@ -149,7 +149,7 @@ rotating the head, the "neck" will stay still while the top of the head tilts from side to side. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 6 + \snippet graphicsview/dragdroprobot/robot.cpp 6 In \l{QGraphicsItem::paint()}{paint()} we draw the actual head. The implementation is split into two sections; if an image has been dropped @@ -160,7 +160,7 @@ can often be faster to draw the head as an image rather than using a sequence of vector operations. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 7 + \snippet graphicsview/dragdroprobot/robot.cpp 7 The robot head can accept image drops. In order to support this, its reimplementation of \l{QGraphicsItem::dragEnterEvent()}{dragEnterEvent()} @@ -168,7 +168,7 @@ event is accepted. Otherwise we fall back to the base \c RobotPart implementation. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 8 + \snippet graphicsview/dragdroprobot/robot.cpp 8 To follow up on image support, we must also implement \l{QGraphicsItem::dropEvent()}{dropEvent()}. We check if the drag object @@ -180,21 +180,21 @@ \c RobotTorso and \c RobotLimb are similar to \c RobotHead, so let's skip directly to the \c Robot class. - \snippet examples/graphicsview/dragdroprobot/robot.h 4 + \snippet graphicsview/dragdroprobot/robot.h 4 The \c Robot class also inherits \c RobotPart, and like the other parts it also implements \l{QGraphicsItem::boundingRect()}{boundingRect()} and \l{QGraphicsItem::paint()}{paint()}. It provides a rather special implementation, though: - \snippet examples/graphicsview/dragdroprobot/robot.cpp 9 + \snippet graphicsview/dragdroprobot/robot.cpp 9 Because the \c Robot class is only used as a base node for the rest of the robot, it has no visual representation. Its \l{QGraphicsItem::boundingRect()}{boundingRect()} implementation can therefore return a null QRectF, and its paint() function does nothing. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 10 + \snippet graphicsview/dragdroprobot/robot.cpp 10 The constructor starts by setting the flag \l{QGraphicsItem::ItemHasNoContents}{ItemHasNoContents}, which is a minor @@ -208,13 +208,13 @@ the head a child of the torso; if you rotate the torso, the head will follow. The same pattern is applied to the rest of the limbs. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 11 + \snippet graphicsview/dragdroprobot/robot.cpp 11 Each robot part is carefully positioned. For example, the upper left arm is moved precisely to the top-left area of the torso, and the upper right arm is moved to the top-right area. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 12 + \snippet graphicsview/dragdroprobot/robot.cpp 12 The next section creates all animation objects. This snippet shows the two animations that operate on the head's scale and rotation. The two @@ -226,7 +226,7 @@ The rest of the animations are defined in a similar way. - \snippet examples/graphicsview/dragdroprobot/robot.cpp 13 + \snippet graphicsview/dragdroprobot/robot.cpp 13 Finally we set an easing curve and duration on each animation, ensure the toplevel animation group loops forever, and start the toplevel animation. @@ -236,7 +236,7 @@ The \c ColorItem class represents a circular item that can be pressed to drag colors onto robot parts. - \snippet examples/graphicsview/dragdroprobot/coloritem.h 0 + \snippet graphicsview/dragdroprobot/coloritem.h 0 This class is very simple. It does not use animations, and has no need for properties nor signals and slots, so to save resources, it's most natural @@ -252,7 +252,7 @@ Let's take a look at its implementation. - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 0 + \snippet graphicsview/dragdroprobot/coloritem.cpp 0 \c ColorItem's constructor assigns an opaque random color to its color member by making use of qrand(). For improved usability, it assigns a @@ -266,7 +266,7 @@ mouse event handlers greatly, as we can always assume that only the left mouse button is pressed and released. - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 1 + \snippet graphicsview/dragdroprobot/coloritem.cpp 1 The item's bounding rect is a fixed 30x30 units centered around the item's origin (0, 0), and adjusted by 0.5 units in all directions to allow a @@ -274,19 +274,19 @@ also compensate with a few units down and to the right to make room for a simple dropshadow. - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 2 + \snippet graphicsview/dragdroprobot/coloritem.cpp 2 The \l{QGraphicsItem::paint()}{paint()} implementation draws an ellipse with a 1-unit black outline, a plain color fill, and a dark gray dropshadow. - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 3 + \snippet graphicsview/dragdroprobot/coloritem.cpp 3 The \l{QGraphicsItem::mousePressEvent()}{mousePressEvent()} handler is called when you press the mouse button inside the item's area. Our implementation simply sets the cursor to Qt::ClosedHandCursor. - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 4 + \snippet graphicsview/dragdroprobot/coloritem.cpp 4 The \l{QGraphicsItem::mouseReleaseEvent()}{mouseReleaseEvent()} handler is called when you release the mouse button after having pressed it inside an @@ -296,7 +296,7 @@ the cursor changes to an open hand. Pressing the item will show a closed hand cursor. Releasing will restore to an open hand cursor again. - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 5 + \snippet graphicsview/dragdroprobot/coloritem.cpp 5 The \l{QGraphicsItem::mouseMoveEvent()}{mouseMoveEvent()} handler is called when you move the mouse around after pressing the mouse button inside the @@ -313,20 +313,20 @@ the right time. We also create a QMimeData instance that can contain our color or image data, and assign this to the drag object. - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 6 + \snippet graphicsview/dragdroprobot/coloritem.cpp 6 This snippet has a somewhat random outcome: once in a while, a special image is assigned to the drag object's mime data. The pixmap is also assiged as the drag object's pixmap. This will ensure that you can see the image that is being dragged as a pixmap under the mouse cursor. - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 7 + \snippet graphicsview/dragdroprobot/coloritem.cpp 7 Otherwise, and this is the most common outcome, a simple color is assigned to the drag object's mime data. We render this \c ColorItem into a new pixmap to give the user visual feedback that the color is being "dragged". - \snippet examples/graphicsview/dragdroprobot/coloritem.cpp 8 + \snippet graphicsview/dragdroprobot/coloritem.cpp 8 Finally we execute the drag. QDrag::exec() will reenter the event loop, and only exit if the drag has either been dropped, or canceled. In any case we @@ -337,13 +337,13 @@ Now that the \c Robot and \c ColorItem classes are complete, we can put all the pieces together inside the main() function. - \snippet examples/graphicsview/dragdroprobot/main.cpp 0 + \snippet graphicsview/dragdroprobot/main.cpp 0 We start off by constructing QApplication, and initializing the random number generator. This ensures that the color items have different colors every time the application starts. - \snippet examples/graphicsview/dragdroprobot/main.cpp 1 + \snippet graphicsview/dragdroprobot/main.cpp 1 We construct a fixed size scene, and create 10 \c ColorItem instances arranged in a circle. Each item is added to the scene. @@ -351,7 +351,7 @@ In the center of this circle we create one \c Robot instance. The robot is scaled and moved up a few units. It is then added to the scene. - \snippet examples/graphicsview/dragdroprobot/main.cpp 2 + \snippet graphicsview/dragdroprobot/main.cpp 2 Finally we create a QGraphicsView window, and assign the scene to it. diff --git a/doc/src/examples/dynamiclayouts.qdoc b/examples/widgets/doc/dynamiclayouts.qdoc index 318f719503..318f719503 100644 --- a/doc/src/examples/dynamiclayouts.qdoc +++ b/examples/widgets/doc/dynamiclayouts.qdoc diff --git a/doc/src/examples/easing.qdoc b/examples/widgets/doc/easing.qdoc index 7fb7f59531..7fb7f59531 100644 --- a/doc/src/examples/easing.qdoc +++ b/examples/widgets/doc/easing.qdoc diff --git a/doc/src/examples/editabletreemodel.qdoc b/examples/widgets/doc/editabletreemodel.qdoc index 958080ad58..423b9cee94 100644 --- a/doc/src/examples/editabletreemodel.qdoc +++ b/examples/widgets/doc/editabletreemodel.qdoc @@ -230,7 +230,7 @@ pieces of data, and which can provide information about their parent and child items: - \snippet examples/itemviews/editabletreemodel/treeitem.h 0 + \snippet itemviews/editabletreemodel/treeitem.h 0 We have designed the API to be similar to that provided by QAbstractItemModel by giving each item functions to return the number @@ -247,7 +247,7 @@ Each \c TreeItem is constructed with a list of data and an optional parent item: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 0 + \snippet itemviews/editabletreemodel/treeitem.cpp 0 Initially, each item has no children. These are added to the item's internal \c childItems member using the \c insertChildren() function @@ -256,29 +256,29 @@ The destructor ensures that each child added to the item is deleted when the item itself is deleted: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 1 + \snippet itemviews/editabletreemodel/treeitem.cpp 1 \target TreeItem::parent Since each item stores a pointer to its parent, the \c parent() function is trivial: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 9 + \snippet itemviews/editabletreemodel/treeitem.cpp 9 \target TreeItem::child Three functions provide information about the children of an item. \c child() returns a specific child from the internal list of children: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 2 + \snippet itemviews/editabletreemodel/treeitem.cpp 2 The \c childCount() function returns the total number of children: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 3 + \snippet itemviews/editabletreemodel/treeitem.cpp 3 The \c childNumber() function is used to determine the index of the child in its parent's list of children. It accesses the parent's \c childItems member directly to obtain this information: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 4 + \snippet itemviews/editabletreemodel/treeitem.cpp 4 The root item has no parent item; for this item, we return zero to be consistent with the other items. @@ -286,20 +286,20 @@ The \c columnCount() function simply returns the number of elements in the internal \c itemData list of QVariant objects: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 5 + \snippet itemviews/editabletreemodel/treeitem.cpp 5 \target TreeItem::data Data is retrieved using the \c data() function, which accesses the appropriate element in the \c itemData list: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 6 + \snippet itemviews/editabletreemodel/treeitem.cpp 6 \target TreeItem::setData Data is set using the \c setData() function, which only stores values in the \c itemData list for valid list indexes, corresponding to column values in the model: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 11 + \snippet itemviews/editabletreemodel/treeitem.cpp 11 To make implementation of the model easier, we return true to indicate whether the data was set successfully, or false if an invalid column @@ -309,20 +309,20 @@ in the model leads to the insertion of new child items in the corresponding item, handled by the \c insertChildren() function: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 7 + \snippet itemviews/editabletreemodel/treeitem.cpp 7 This ensures that new items are created with the required number of columns and inserted at a valid position in the internal \c childItems list. Items are removed with the \c removeChildren() function: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 10 + \snippet itemviews/editabletreemodel/treeitem.cpp 10 As discussed above, the functions for inserting and removing columns are used differently to those for inserting and removing child items because they are expected to be called on every item in the tree. We do this by recursively calling this function on each child of the item: - \snippet examples/itemviews/editabletreemodel/treeitem.cpp 8 + \snippet itemviews/editabletreemodel/treeitem.cpp 8 \section1 TreeModel Class Definition @@ -330,16 +330,16 @@ class, exposing the necessary interface for a model that can be edited and resized. - \snippet examples/itemviews/editabletreemodel/treemodel.h 0 + \snippet itemviews/editabletreemodel/treemodel.h 0 The constructor and destructor are specific to this model. - \snippet examples/itemviews/editabletreemodel/treemodel.h 1 + \snippet itemviews/editabletreemodel/treemodel.h 1 Read-only tree models only need to provide the above functions. The following public functions provide support for editing and resizing: - \snippet examples/itemviews/editabletreemodel/treemodel.h 2 + \snippet itemviews/editabletreemodel/treemodel.h 2 To simplify this example, the data exposed by the model is organized into a data structure by the model's \l{TreeModel::setupModelData}{setupModelData()} @@ -351,7 +351,7 @@ The constructor creates a root item and initializes it with the header data supplied: - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 0 + \snippet itemviews/editabletreemodel/treemodel.cpp 0 We call the internal \l{TreeModel::setupModelData}{setupModelData()} function to convert the textual data supplied to a data structure we can @@ -361,7 +361,7 @@ The destructor only has to delete the root item; all child items will be recursively deleted by the \c TreeItem destructor. - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 1 + \snippet itemviews/editabletreemodel/treemodel.cpp 1 \target TreeModel::getItem Since the model's interface to the other model/view components is based @@ -371,7 +371,7 @@ consistency, we have defined a \c getItem() function to perform this repetitive task: - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 4 + \snippet itemviews/editabletreemodel/treemodel.cpp 4 This function assumes that each model index it is passed corresponds to a valid item in memory. If the index is invalid, or its internal pointer @@ -381,13 +381,13 @@ \c getItem() function to obtain the relevant item, then returns the number of children it contains: - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 8 + \snippet itemviews/editabletreemodel/treemodel.cpp 8 By contrast, the \c columnCount() implementation does not need to look for a particular item because all items are defined to have the same number of columns associated with them. - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 2 + \snippet itemviews/editabletreemodel/treemodel.cpp 2 As a result, the number of columns can be obtained directly from the root item. @@ -397,7 +397,7 @@ the Qt::ItemIsEditable and Qt::ItemIsSelectable flags as well as Qt::ItemIsEnabled: - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 3 + \snippet itemviews/editabletreemodel/treemodel.cpp 3 \target TreeModel::index The model needs to be able to generate model indexes to allow other @@ -405,7 +405,7 @@ is performed by the \c index() function, which is used to obtain model indexes corresponding to children of a given parent item: - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 5 + \snippet itemviews/editabletreemodel/treemodel.cpp 5 In this model, we only return model indexes for child items if the parent index is invalid (corresponding to the root item) or if it has a zero @@ -415,7 +415,7 @@ a \c TreeItem instance that corresponds to the model index supplied, and request its child item that corresponds to the specified row. - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 6 + \snippet itemviews/editabletreemodel/treemodel.cpp 6 Since each item contains information for an entire row of data, we create a model index to uniquely identify it by calling @@ -432,7 +432,7 @@ then creating a model index to represent the parent. (See \l{Relating-items-using-model-indexes}{the above diagram}). - \snippet examples/itemviews/editabletreemodel/treemodel.cpp 7 + \snippet itemviews/editabletreemodel/treemodel.cpp 7 Items without parents, including the root item, are handled by returning a null model index. Otherwise, a model index is created and returned as diff --git a/doc/src/examples/elasticnodes.qdoc b/examples/widgets/doc/elasticnodes.qdoc index bd25008f60..17f14124f8 100644 --- a/doc/src/examples/elasticnodes.qdoc +++ b/examples/widgets/doc/elasticnodes.qdoc @@ -61,7 +61,7 @@ Let's start by looking at the \c Node class declaration. - \snippet examples/graphicsview/elasticnodes/node.h 0 + \snippet graphicsview/elasticnodes/node.h 0 The \c Node class inherits QGraphicsItem, and reimplements the two mandatory functions \l{QGraphicsItem::boundingRect()}{boundingRect()} and @@ -87,7 +87,7 @@ We will start reviewing the \c Node implementation by looking at its constructor: - \snippet examples/graphicsview/elasticnodes/node.cpp 0 + \snippet graphicsview/elasticnodes/node.cpp 0 In the constructor, we set the \l{QGraphicsItem::ItemIsMovable}{ItemIsMovable} flag to allow the item to @@ -102,7 +102,7 @@ \c Node's constructor takes a \c GraphWidget pointer and stores this as a member variable. We will revisit this pointer later on. - \snippet examples/graphicsview/elasticnodes/node.cpp 1 + \snippet graphicsview/elasticnodes/node.cpp 1 The addEdge() function adds the input edge to a list of attached edges. The edge is then adjusted so that the end points for the edge match the @@ -110,7 +110,7 @@ The edges() function simply returns the list of attached edges. - \snippet examples/graphicsview/elasticnodes/node.cpp 2 + \snippet graphicsview/elasticnodes/node.cpp 2 There are two ways to move a node. The \c calculateForces() function implements the elastic effect that pulls and pushes on nodes in the grid. @@ -121,7 +121,7 @@ Because we need to find all neighboring (but not necessarily connected) nodes, we also make sure the item is part of a scene in the first place. - \snippet examples/graphicsview/elasticnodes/node.cpp 3 + \snippet graphicsview/elasticnodes/node.cpp 3 The "elastic" effect comes from an algorithm that applies pushing and pulling forces. The effect is impressive, and surprisingly simple to @@ -142,41 +142,41 @@ rapid degradation when distance increases. The sum of all forces is stored in \c xvel (X-velocity) and \c yvel (Y-velocity). - \snippet examples/graphicsview/elasticnodes/node.cpp 4 + \snippet graphicsview/elasticnodes/node.cpp 4 The edges between the nodes represent forces that pull the nodes together. By visiting each edge that is connected to this node, we can use a similar approach as above to find the direction and strength of all pulling forces. These forces are subtracted from \c xvel and \c yvel. - \snippet examples/graphicsview/elasticnodes/node.cpp 5 + \snippet graphicsview/elasticnodes/node.cpp 5 In theory, the sum of pushing and pulling forces should stabilize to precisely 0. In practice, however, they never do. To circumvent errors in numerical precision, we simply force the sum of forces to be 0 when they are less than 0.1. - \snippet examples/graphicsview/elasticnodes/node.cpp 6 + \snippet graphicsview/elasticnodes/node.cpp 6 The final step of \c calculateForces() determines the node's new position. We add the force to the node's current position. We also make sure the new position stays inside of our defined boundaries. We don't actually move the item in this function; that's done in a separate step, from \c advance(). - \snippet examples/graphicsview/elasticnodes/node.cpp 7 + \snippet graphicsview/elasticnodes/node.cpp 7 The \c advance() function updates the item's current position. It is called from \c GraphWidget::timerEvent(). If the node's position changed, the function returns true; otherwise false is returned. - \snippet examples/graphicsview/elasticnodes/node.cpp 8 + \snippet graphicsview/elasticnodes/node.cpp 8 The \c Node's bounding rectangle is a 20x20 sized rectangle centered around its origin (0, 0), adjusted by 2 units in all directions to compensate for the node's outline stroke, and by 3 units down and to the right to make room for a simple drop shadow. - \snippet examples/graphicsview/elasticnodes/node.cpp 9 + \snippet graphicsview/elasticnodes/node.cpp 9 The shape is a simple ellipse. This ensures that you must click inside the node's elliptic shape in order to drag it around. You can test this effect @@ -185,7 +185,7 @@ item's hit area would be identical to its bounding rectangle (i.e., rectangular). - \snippet examples/graphicsview/elasticnodes/node.cpp 10 + \snippet graphicsview/elasticnodes/node.cpp 10 This function implements the node's painting. We start by drawing a simple dark gray elliptic drop shadow at (-7, -7), that is, (3, 3) units down and @@ -201,7 +201,7 @@ uses \l{QGraphicsItem::DeviceCoordinateCache}{DeviceCoordinateCache}, a simple yet effective measure that prevents unnecessary redrawing. - \snippet examples/graphicsview/elasticnodes/node.cpp 11 + \snippet graphicsview/elasticnodes/node.cpp 11 We reimplement \l{QGraphicsItem::itemChange()}{itemChange()} to adjust the position of all connected edges, and to notify the scene that an item has @@ -213,7 +213,7 @@ notification using a signal; in such case, \c Node would need to inherit from QGraphicsObject. - \snippet examples/graphicsview/elasticnodes/node.cpp 12 + \snippet graphicsview/elasticnodes/node.cpp 12 Because we have set the \l{QGraphicsItem::ItemIsMovable}{ItemIsMovable} flag, we don't need to implement the logic that moves the node according to @@ -232,7 +232,7 @@ Let's take a look at the class declaration: - \snippet examples/graphicsview/elasticnodes/edge.h 0 + \snippet graphicsview/elasticnodes/edge.h 0 \c Edge inherits from QGraphicsItem, as it's a simple class that has no use for signals, slots, and properties (compare to QGraphicsObject). @@ -246,7 +246,7 @@ We will now review its implementation. - \snippet examples/graphicsview/elasticnodes/edge.cpp 0 + \snippet graphicsview/elasticnodes/edge.cpp 0 The \c Edge constructor initializes its \c arrowSize data member to 10 units; this determines the size of the arrow which is drawn in @@ -259,12 +259,12 @@ pointers are updated, this edge is registered with each node, and we call \c adjust() to update this edge's start end end position. - \snippet examples/graphicsview/elasticnodes/edge.cpp 1 + \snippet graphicsview/elasticnodes/edge.cpp 1 The source and destination get-functions simply return the respective pointers. - \snippet examples/graphicsview/elasticnodes/edge.cpp 2 + \snippet graphicsview/elasticnodes/edge.cpp 2 In \c adjust(), we define two points: \c sourcePoint, and \c destPoint, pointing at the source and destination nodes' origins respectively. Each @@ -298,7 +298,7 @@ bookkeeping clean. It's safest to call this function once, immediately before any such variable is modified. - \snippet examples/graphicsview/elasticnodes/edge.cpp 3 + \snippet graphicsview/elasticnodes/edge.cpp 3 The edge's bounding rectangle is defined as the smallest rectangle that includes both the start and the end point of the edge. Because we draw an @@ -307,7 +307,7 @@ draw the outline of the arrow, and we can assume that half of the outline can be drawn outside of the arrow's area, and half will be drawn inside. - \snippet examples/graphicsview/elasticnodes/edge.cpp 4 + \snippet graphicsview/elasticnodes/edge.cpp 4 We start the reimplementation of \l{QGraphicsItem::paint()}{paint()} by checking a few preconditions. Firstly, if either the source or destination @@ -316,13 +316,13 @@ At the same time, we check if the length of the edge is approximately 0, and if it is, then we also return. - \snippet examples/graphicsview/elasticnodes/edge.cpp 5 + \snippet graphicsview/elasticnodes/edge.cpp 5 We draw the line using a pen that has round joins and caps. If you run the example, zoom in and study the edge in detail, you will see that there are no sharp/square edges. - \snippet examples/graphicsview/elasticnodes/edge.cpp 6 + \snippet graphicsview/elasticnodes/edge.cpp 6 We proceed to drawing one arrow at each end of the edge. Each arrow is drawn as a polygon with a black fill. The coordinates for the arrow are @@ -333,7 +333,7 @@ \c GraphWidget is a subclass of QGraphicsView, which provides the main window with scrollbars. - \snippet examples/graphicsview/elasticnodes/graphwidget.h 0 + \snippet graphicsview/elasticnodes/graphwidget.h 0 The class provides a basic constructor that initializes the scene, an \c itemMoved() function to notify changes in the scene's node graph, a few @@ -341,7 +341,7 @@ \l{QGraphicsView::drawBackground()}{drawBackground()}, and a helper function for scaling the view by using the mouse wheel or keyboard. - \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 0 + \snippet graphicsview/elasticnodes/graphwidget.cpp 0 \c GraphicsWidget's constructor creates the scene, and because most items move around most of the time, it sets QGraphicsScene::NoIndex. The scene @@ -366,19 +366,19 @@ Finally we give the window a minimum size that matches the scene's default size, and set a suitable window title. - \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 1 + \snippet graphicsview/elasticnodes/graphwidget.cpp 1 The last part of the constructor creates the grid of nodes and edges, and gives each node an initial position. - \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 2 + \snippet graphicsview/elasticnodes/graphwidget.cpp 2 \c GraphWidget is notified of node movement through this \c itemMoved() function. Its job is simply to restart the main timer in case it's not running already. The timer is designed to stop when the graph stabilizes, and start once it's unstable again. - \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 3 + \snippet graphicsview/elasticnodes/graphwidget.cpp 3 This is \c GraphWidget's key event handler. The arrow keys move the center node around, the '+' and '-' keys zoom in and out by calling \c @@ -386,7 +386,7 @@ nodes. All other key events (e.g., page up and page down) are handled by QGraphicsView's default implementation. - \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 4 + \snippet graphicsview/elasticnodes/graphwidget.cpp 4 The timer event handler's job is to run the whole force calculation machinery as a smooth animation. Each time the timer is triggered, the @@ -396,14 +396,14 @@ By checking the return value of \c advance(), we can decide if the grid stabilized (i.e., no nodes moved). If so, we can stop the timer. - \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 5 + \snippet graphicsview/elasticnodes/graphwidget.cpp 5 In the wheel event handler, we convert the mouse wheel delta to a scale factor, and pass this factor to \c scaleView(). This approach takes into account the speed that the wheel is rolled. The faster you roll the mouse wheel, the faster the view will zoom. - \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 6 + \snippet graphicsview/elasticnodes/graphwidget.cpp 6 The view's background is rendered in a reimplementation of QGraphicsView::drawBackground(). We draw a large rectangle filled with a @@ -413,7 +413,7 @@ This background rendering is quite expensive; this is why the view enables QGraphicsView::CacheBackground. - \snippet examples/graphicsview/elasticnodes/graphwidget.cpp 7 + \snippet graphicsview/elasticnodes/graphwidget.cpp 7 The \c scaleView() helper function checks that the scale factor stays within certain limits (i.e., you cannot zoom too far in nor too far out), diff --git a/doc/src/examples/elidedlabel.qdoc b/examples/widgets/doc/elidedlabel.qdoc index 6833aedc13..2ce469d85f 100644 --- a/doc/src/examples/elidedlabel.qdoc +++ b/examples/widgets/doc/elidedlabel.qdoc @@ -51,7 +51,7 @@ the \c ElidedLabel class: - \snippet examples/widgets/elidedlabel/elidedlabel.h 0 + \snippet widgets/elidedlabel/elidedlabel.h 0 The \c isElided property depends the font, text content and geometry of the widget. Whenever any of these change, the \c elisionChanged() signal might @@ -65,11 +65,11 @@ policy to be horizontally expanding, since it's meant to fill the width of its container and grow vertically. - \snippet examples/widgets/elidedlabel/elidedlabel.cpp 0 + \snippet widgets/elidedlabel/elidedlabel.cpp 0 Changing the \c content require a repaint of the widget. - \snippet examples/widgets/elidedlabel/elidedlabel.cpp 1 + \snippet widgets/elidedlabel/elidedlabel.cpp 1 QTextLayout is used in the \c paintEvent() to divide the \c content into lines, that wrap on word boundaries. Each line, except the last visible @@ -77,7 +77,7 @@ method of QTextLine will draw the line using the coordinate point as the top left corner. - \snippet examples/widgets/elidedlabel/elidedlabel.cpp 2 + \snippet widgets/elidedlabel/elidedlabel.cpp 2 Unfortunately, QTextLayout does not elide text, so the last visible line has to be treated differently. This last line is elided if it is too wide. @@ -86,12 +86,12 @@ Finally, one more line is created to see if everything fit on this line. - \snippet examples/widgets/elidedlabel/elidedlabel.cpp 3 + \snippet widgets/elidedlabel/elidedlabel.cpp 3 If the text was elided and wasn't before or vice versa, cache it in \c elided and emit the change. - \snippet examples/widgets/elidedlabel/elidedlabel.cpp 4 + \snippet widgets/elidedlabel/elidedlabel.cpp 4 \section1 TestWidget Class Definition @@ -99,55 +99,55 @@ \c TestWidget is a QWidget and is the main window of the example. It contains an \c ElidedLabel which can be resized with two QSlider widgets. - \snippet examples/widgets/elidedlabel/testwidget.h 0 + \snippet widgets/elidedlabel/testwidget.h 0 \section1 TestWidget Class Implementation The constructor initializes the whole widget. Strings of different length are stored in \c textSamples. The user is able to switch between these. - \snippet examples/widgets/elidedlabel/testwidget.cpp 0 + \snippet widgets/elidedlabel/testwidget.cpp 0 An \c ElidedLabel is created to contain the first of the sample strings. The frame is made visible to make it easier to see the actual size of the widget. - \snippet examples/widgets/elidedlabel/testwidget.cpp 1 + \snippet widgets/elidedlabel/testwidget.cpp 1 The buttons and the elision label are created. By connecting the \c elisionChanged() signal to the \c setVisible() slot of the \c label, it will act as an indicator to when the text is elided or not. This signal could, for instance, be used to make a "More" button visible, or similar. - \snippet examples/widgets/elidedlabel/testwidget.cpp 2 + \snippet widgets/elidedlabel/testwidget.cpp 2 The \c widthSlider and \c heightSlider specify the size of the \c elidedText. Since the y-axis is inverted, the \c heightSlider has to be inverted to act appropriately. - \snippet examples/widgets/elidedlabel/testwidget.cpp 3 + \snippet widgets/elidedlabel/testwidget.cpp 3 The components are all stored in a QGridLayout, which is made the layout of the \c TestWidget. - \snippet examples/widgets/elidedlabel/testwidget.cpp 4 + \snippet widgets/elidedlabel/testwidget.cpp 4 On the Maemo platform, windows are stuck in landscape mode by default. With this attribute set, the window manager is aware that this window can be rotated. - \snippet examples/widgets/elidedlabel/testwidget.cpp 5 + \snippet widgets/elidedlabel/testwidget.cpp 5 The \c widthSlider and \c heightSlider have the exact same length as the dimensions of the \c elidedText. The maximum value for both of them is thus their lengths, and each tick indicates one pixel. - \snippet examples/widgets/elidedlabel/testwidget.cpp 6 + \snippet widgets/elidedlabel/testwidget.cpp 6 The \c switchText() slot simply cycles through all the available sample texts. - \snippet examples/widgets/elidedlabel/testwidget.cpp 7 + \snippet widgets/elidedlabel/testwidget.cpp 7 These slots set the width and height of the \c elided text, in response to changes in the sliders. @@ -157,6 +157,6 @@ The \c main() function creates an instance of \c TestWidget fullscreen and enters the message loop. - \snippet examples/widgets/elidedlabel/main.cpp 0 + \snippet widgets/elidedlabel/main.cpp 0 */ diff --git a/doc/src/examples/embeddeddialogs.qdoc b/examples/widgets/doc/embeddeddialogs.qdoc index 24b3abdb37..24b3abdb37 100644 --- a/doc/src/examples/embeddeddialogs.qdoc +++ b/examples/widgets/doc/embeddeddialogs.qdoc diff --git a/doc/src/examples/eventtransitions.qdoc b/examples/widgets/doc/eventtransitions.qdoc index eb2e10b051..ef3f657c3d 100644 --- a/doc/src/examples/eventtransitions.qdoc +++ b/examples/widgets/doc/eventtransitions.qdoc @@ -32,27 +32,27 @@ The Event Transitions example shows how to use event transitions, a feature of \l{The State Machine Framework}. - \snippet examples/statemachine/eventtransitions/main.cpp 0 + \snippet statemachine/eventtransitions/main.cpp 0 The \c Window class's constructors begins by creating a button. - \snippet examples/statemachine/eventtransitions/main.cpp 1 + \snippet statemachine/eventtransitions/main.cpp 1 Two states, \c s1 and \c s2, are created; upon entry they will assign "Outside" and "Inside" to the button's text, respectively. - \snippet examples/statemachine/eventtransitions/main.cpp 2 + \snippet statemachine/eventtransitions/main.cpp 2 When the button receives an event of type QEvent::Enter and the state machine is in state \c s1, the machine will transition to state \c s2. - \snippet examples/statemachine/eventtransitions/main.cpp 3 + \snippet statemachine/eventtransitions/main.cpp 3 When the button receives an event of type QEvent::Leave and the state machine is in state \c s2, the machine will transition back to state \c s1. - \snippet examples/statemachine/eventtransitions/main.cpp 4 + \snippet statemachine/eventtransitions/main.cpp 4 Next, the state \c s3 is created. \c s3 will be entered when the button receives an event of type QEvent::MouseButtonPress and the state machine @@ -60,12 +60,12 @@ QEvent::MouseButtonRelease and the state machine is in state \c s3, the machine will transition back to state \c s2. - \snippet examples/statemachine/eventtransitions/main.cpp 5 + \snippet statemachine/eventtransitions/main.cpp 5 Finally, the states are added to the machine as top-level states, the initial state is set to be \c s1 ("Outside"), and the machine is started. - \snippet examples/statemachine/eventtransitions/main.cpp 6 + \snippet statemachine/eventtransitions/main.cpp 6 The main() function constructs a Window object and shows it. diff --git a/doc/src/examples/extension.qdoc b/examples/widgets/doc/extension.qdoc index 9e63b70e3f..040d5d38d9 100644 --- a/doc/src/examples/extension.qdoc +++ b/examples/widgets/doc/extension.qdoc @@ -55,7 +55,7 @@ window mostly used for short-term tasks and brief communications with the user. - \snippet examples/dialogs/extension/finddialog.h 0 + \snippet dialogs/extension/finddialog.h 0 The \c FindDialog widget is the main application widget, and displays the application's search options and controlling @@ -77,7 +77,7 @@ of the \l {QCheckBox}{QCheckBox}es and all the \l {QPushButton}{QPushButton}s. - \snippet examples/dialogs/extension/finddialog.cpp 0 + \snippet dialogs/extension/finddialog.cpp 0 We give the options and buttons a shortcut key using the & character. In the \uicontrol {Find what} option's case, we also need to @@ -91,13 +91,13 @@ pressed if the user presses the Enter (or Return) key. Note that a QDialog can only have one default button. - \snippet examples/dialogs/extension/finddialog.cpp 2 + \snippet dialogs/extension/finddialog.cpp 2 Then we create the extension widget, and the \l {QCheckBox}{QCheckBox}es associated with the advanced search options. - \snippet examples/dialogs/extension/finddialog.cpp 3 + \snippet dialogs/extension/finddialog.cpp 3 Now that the extension widget is created, we can connect the \uicontrol More button's \l{QAbstractButton::toggled()}{toggled()} signal to @@ -117,7 +117,7 @@ We also put the check boxes associated with the advanced search options into a layout we install on the extension widget. - \snippet examples/dialogs/extension/finddialog.cpp 4 + \snippet dialogs/extension/finddialog.cpp 4 Before we create the main layout, we create several child layouts for the widgets: First we align the QLabel and its buddy, the @@ -127,7 +127,7 @@ for the buttons. In the end we lay out the two latter layouts and the extension widget using a QGridLayout. - \snippet examples/dialogs/extension/finddialog.cpp 5 + \snippet dialogs/extension/finddialog.cpp 5 Finally, we hide the extension widget using the QWidget::hide() function, making the application only show the simple search diff --git a/doc/src/examples/factorial.qdoc b/examples/widgets/doc/factorial.qdoc index ead9695c1c..82ab5da536 100644 --- a/doc/src/examples/factorial.qdoc +++ b/examples/widgets/doc/factorial.qdoc @@ -42,42 +42,42 @@ In other words, the state machine calculates the factorial of 6 and prints the result. - \snippet examples/statemachine/factorial/main.cpp 0 + \snippet statemachine/factorial/main.cpp 0 The Factorial class is used to hold the data of the computation, \c x and \c fac. It also provides a signal that's emitted whenever the value of \c x changes. - \snippet examples/statemachine/factorial/main.cpp 1 + \snippet statemachine/factorial/main.cpp 1 The FactorialLoopTransition class implements the guard (\c x > 1) and calculations (\c fac = \c x * \c fac; \c x = \c x - 1) of the factorial loop. - \snippet examples/statemachine/factorial/main.cpp 2 + \snippet statemachine/factorial/main.cpp 2 The FactorialDoneTransition class implements the guard (\c x <= 1) that terminates the factorial computation. It also prints the final result to standard output. - \snippet examples/statemachine/factorial/main.cpp 3 + \snippet statemachine/factorial/main.cpp 3 The application's main() function first creates the application object, a Factorial object and a state machine. - \snippet examples/statemachine/factorial/main.cpp 4 + \snippet statemachine/factorial/main.cpp 4 The \c compute state is created, and the initial values of \c x and \c fac are defined. A FactorialLoopTransition object is created and added to the state. - \snippet examples/statemachine/factorial/main.cpp 5 + \snippet statemachine/factorial/main.cpp 5 A final state, \c done, is created, and a FactorialDoneTransition object is created with \c done as its target state. The transition is then added to the \c compute state. - \snippet examples/statemachine/factorial/main.cpp 6 + \snippet statemachine/factorial/main.cpp 6 The machine's initial state is set to be the \c compute state. We connect the QStateMachine::finished() signal to the QCoreApplication::quit() slot, diff --git a/doc/src/examples/fademessage.qdoc b/examples/widgets/doc/fademessage.qdoc index 48f98c03ad..48f98c03ad 100644 --- a/doc/src/examples/fademessage.qdoc +++ b/examples/widgets/doc/fademessage.qdoc diff --git a/doc/src/examples/fetchmore.qdoc b/examples/widgets/doc/fetchmore.qdoc index cd07f3c7ab..7ea0b30edf 100644 --- a/doc/src/examples/fetchmore.qdoc +++ b/examples/widgets/doc/fetchmore.qdoc @@ -56,7 +56,7 @@ contents of a directory. It will add items to itself only when requested to do so by the view. - \snippet examples/itemviews/fetchmore/filelistmodel.h 0 + \snippet itemviews/fetchmore/filelistmodel.h 0 The secret lies in the reimplementation of \l{QAbstractItemModel::}{fetchMore()} and @@ -75,13 +75,13 @@ We start by checking out the \c setDirPath(). - \snippet examples/itemviews/fetchmore/filelistmodel.cpp 0 + \snippet itemviews/fetchmore/filelistmodel.cpp 0 We use a QDir to get the contents of the directory. We need to inform QAbstractItemModel that we want to remove all items - if any - from the model. - \snippet examples/itemviews/fetchmore/filelistmodel.cpp 1 + \snippet itemviews/fetchmore/filelistmodel.cpp 1 The \c canFetchMore() function is called by the view when it needs more items. We return true if there still are entries that we have @@ -89,7 +89,7 @@ And now, the \c fetchMore() function itself: - \snippet examples/itemviews/fetchmore/filelistmodel.cpp 2 + \snippet itemviews/fetchmore/filelistmodel.cpp 2 We first calculate the number of items to fetch. \l{QAbstractItemModel::}{beginInsertRows()} and @@ -99,7 +99,7 @@ To complete the tour, we also look at \c rowCount() and \c data(). - \snippet examples/itemviews/fetchmore/filelistmodel.cpp 4 + \snippet itemviews/fetchmore/filelistmodel.cpp 4 Notice that the row count is only the items we have added so far, i.e., not the number of entries in the directory. diff --git a/doc/src/examples/findfiles.qdoc b/examples/widgets/doc/findfiles.qdoc index 6654070d72..594d57472c 100644 --- a/doc/src/examples/findfiles.qdoc +++ b/examples/widgets/doc/findfiles.qdoc @@ -54,7 +54,7 @@ widget. It shows the search options, and displays the search results. - \snippet examples/dialogs/findfiles/window.h 0 + \snippet dialogs/findfiles/window.h 0 We need two private slots: The \c browse() slot is called whenever the user wants to browse for a directory to search in, and the \c @@ -71,7 +71,7 @@ In the constructor we first create the application's widgets. - \snippet examples/dialogs/findfiles/window.cpp 0 + \snippet dialogs/findfiles/window.cpp 0 We create the application's buttons using the private \c createButton() function. Then we create the comboboxes associated @@ -80,14 +80,14 @@ before we use the private \c createFilesTable() function to create the table displaying the search results. - \snippet examples/dialogs/findfiles/window.cpp 1 + \snippet dialogs/findfiles/window.cpp 1 Then we add all the widgets to a main layout using QGridLayout. We have, however, put the \c Find and \c Quit buttons and a stretchable space in a separate QHBoxLayout first, to make the buttons appear in the \c Window widget's bottom right corner. - \snippet examples/dialogs/findfiles/window.cpp 2 + \snippet dialogs/findfiles/window.cpp 2 The \c browse() slot presents a file dialog to the user, using the QFileDialog class. QFileDialog enables a user to traverse the file @@ -106,7 +106,7 @@ the specified userData. The item is appended to the list of existing items. - \snippet examples/dialogs/findfiles/window.cpp 3 + \snippet dialogs/findfiles/window.cpp 3 The \c find() slot is called whenever the user requests a new search by pressing the \uicontrol Find button. @@ -116,7 +116,7 @@ specified file name, text and directory path from the respective comboboxes. - \snippet examples/dialogs/findfiles/window.cpp 4 + \snippet dialogs/findfiles/window.cpp 4 We use the directory's path to create a QDir; the QDir class provides access to directory structures and their contents. We @@ -134,7 +134,7 @@ \image findfiles_progress_dialog.png Screenshot of the Progress Dialog - \snippet examples/dialogs/findfiles/window.cpp 5 + \snippet dialogs/findfiles/window.cpp 5 In the private \c findFiles() function we search through a list of files, looking for the ones that contain a specified text. This @@ -149,7 +149,7 @@ application has not frozen. It can also give the user an opportunity to abort the operation. - \snippet examples/dialogs/findfiles/window.cpp 6 + \snippet dialogs/findfiles/window.cpp 6 We run through the files, one at a time, and for each file we update the QProgressDialog value. This property holds the current @@ -170,7 +170,7 @@ until there are no more events to process. The default flags are QEventLoop::AllEvents. - \snippet examples/dialogs/findfiles/window.cpp 7 + \snippet dialogs/findfiles/window.cpp 7 After updating the QProgressDialog, we create a QFile using the QDir::absoluteFilePath() function which returns the absolute path @@ -189,7 +189,7 @@ Finally, we return the list of the files found. - \snippet examples/dialogs/findfiles/window.cpp 8 + \snippet dialogs/findfiles/window.cpp 8 Both the \c findFiles() and \c showFiles() functions are called from the \c find() slot. In the \c showFiles() function we run through @@ -199,14 +199,14 @@ We also update the total number of files found. - \snippet examples/dialogs/findfiles/window.cpp 9 + \snippet dialogs/findfiles/window.cpp 9 The private \c createButton() function is called from the constructor. We create a QPushButton with the provided text, connect it to the provided slot, and return a pointer to the button. - \snippet examples/dialogs/findfiles/window.cpp 10 + \snippet dialogs/findfiles/window.cpp 10 The private \c createComboBox() function is also called from the contructor. We create a QComboBox with the given text, and make it @@ -221,7 +221,7 @@ widget's size policies, before we return a pointer to the combobox. - \snippet examples/dialogs/findfiles/window.cpp 11 + \snippet dialogs/findfiles/window.cpp 11 The private \c createFilesTable() function is called from the constructor. In this function we create the QTableWidget that @@ -240,7 +240,7 @@ QWidget::hide() function, and remove the default grid drawn for the table using the QTableView::setShowGrid() function. - \snippet examples/dialogs/findfiles/window.cpp 12 + \snippet dialogs/findfiles/window.cpp 12 The \c openFileOfItem() slot is invoked when the user double clicks on a cell in the table. The QDesktopServices::openUrl() diff --git a/doc/src/examples/flowlayout.qdoc b/examples/widgets/doc/flowlayout.qdoc index eaa0f7baf0..b08b2283aa 100644 --- a/doc/src/examples/flowlayout.qdoc +++ b/examples/widgets/doc/flowlayout.qdoc @@ -46,7 +46,7 @@ The \c FlowLayout class inherits QLayout. It is a custom layout class that arranges its child widgets horizontally and vertically. - \snippet examples/layouts/flowlayout/flowlayout.h 0 + \snippet layouts/flowlayout/flowlayout.h 0 We reimplement functions inherited from QLayout. These functions add items to the layout and handle their orientation and geometry. @@ -59,31 +59,31 @@ We start off by looking at the constructor: - \snippet examples/layouts/flowlayout/flowlayout.cpp 1 + \snippet layouts/flowlayout/flowlayout.cpp 1 In the constructor we call \c setContentsMargins() to set the left, top, right and bottom margin. By default, QLayout uses values provided by the current style (see QStyle::PixelMetric). - \snippet examples/layouts/flowlayout/flowlayout.cpp 2 + \snippet layouts/flowlayout/flowlayout.cpp 2 In this example we reimplement \c addItem(), which is a pure virtual function. When using \c addItem() the ownership of the layout items is transferred to the layout, and it is therefore the layout's responsibility to delete them. - \snippet examples/layouts/flowlayout/flowlayout.cpp 3 + \snippet layouts/flowlayout/flowlayout.cpp 3 \c addItem() is implemented to add items to the layout. - \snippet examples/layouts/flowlayout/flowlayout.cpp 4 + \snippet layouts/flowlayout/flowlayout.cpp 4 We implement \c horizontalSpacing() and \c verticalSpacing() to get hold of the spacing between the widgets inside the layout. If the value is less than or equal to 0, this value will be used. If not, \c smartSpacing() will be called to calculate the spacing. - \snippet examples/layouts/flowlayout/flowlayout.cpp 5 + \snippet layouts/flowlayout/flowlayout.cpp 5 We then implement \c count() to return the number of items in the layout. To navigate the list of items we use \c itemAt() and @@ -91,12 +91,12 @@ removed, the remaining items will be renumbered. All three functions are pure virtual functions from QLayout. - \snippet examples/layouts/flowlayout/flowlayout.cpp 6 + \snippet layouts/flowlayout/flowlayout.cpp 6 \c expandingDirections() returns the \l{Qt::Orientation}s in which the layout can make use of more space than its \c sizeHint(). - \snippet examples/layouts/flowlayout/flowlayout.cpp 7 + \snippet layouts/flowlayout/flowlayout.cpp 7 To adjust to widgets of which height is dependent on width, we implement \c heightForWidth(). The function \c hasHeightForWidth() is used to test for this @@ -104,7 +104,7 @@ in turn uses the width as an argument for the layout rect, i.e., the bounds in which the items are laid out. This rect does not include the layout margin(). - \snippet examples/layouts/flowlayout/flowlayout.cpp 8 + \snippet layouts/flowlayout/flowlayout.cpp 8 \c setGeometry() is normally used to do the actual layout, i.e., calculate the geometry of the layout's items. In this example, it calls \c doLayout() @@ -113,19 +113,19 @@ \c sizeHint() returns the preferred size of the layout and \c minimumSize() returns the minimum size of the layout. - \snippet examples/layouts/flowlayout/flowlayout.cpp 9 + \snippet layouts/flowlayout/flowlayout.cpp 9 \c doLayout() handles the layout if \c horizontalSpacing() or \c verticalSpacing() don't return the default value. It uses \c getContentsMargins() to calculate the area available to the layout items. - \snippet examples/layouts/flowlayout/flowlayout.cpp 10 + \snippet layouts/flowlayout/flowlayout.cpp 10 It then sets the proper amount of spacing for each widget in the layout, based on the current style. - \snippet examples/layouts/flowlayout/flowlayout.cpp 11 + \snippet layouts/flowlayout/flowlayout.cpp 11 The position of each item in the layout is then calculated by adding the items width and the line height to the initial x and y @@ -133,7 +133,7 @@ will fit on the current line or if it must be moved down to the next. We also find the height of the current line based on the widgets height. - \snippet examples/layouts/flowlayout/flowlayout.cpp 12 + \snippet layouts/flowlayout/flowlayout.cpp 12 \c smartSpacing() is designed to get the default spacing for either the top-level layouts or the sublayouts. The default spacing for diff --git a/doc/src/examples/fontsampler.qdoc b/examples/widgets/doc/fontsampler.qdoc index 8d7f0e0460..8d7f0e0460 100644 --- a/doc/src/examples/fontsampler.qdoc +++ b/examples/widgets/doc/fontsampler.qdoc diff --git a/doc/src/examples/frozencolumn.qdoc b/examples/widgets/doc/frozencolumn.qdoc index 1bb759b6fd..c65ce1d524 100644 --- a/doc/src/examples/frozencolumn.qdoc +++ b/examples/widgets/doc/frozencolumn.qdoc @@ -56,7 +56,7 @@ column's geometry. In addition, we reimplement two functions: \l{QAbstractItemView::}{resizeEvent()} and \l{QTableView::}{moveCursor()}. - \snippet examples/itemviews/frozencolumn/freezetablewidget.h Widget definition + \snippet itemviews/frozencolumn/freezetablewidget.h Widget definition \note QAbstractItemView is \l{QTableView}'s ancestor. @@ -72,7 +72,7 @@ vertical scrollbars together so that the frozen column scrolls vertically with the rest of our table. - \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp constructor + \snippet itemviews/frozencolumn/freezetablewidget.cpp constructor In the \c init() function, we ensure that the overlay table view @@ -82,7 +82,7 @@ only visible column is its first column; we hide the others using \l{QTableView::}{setColumnHidden()} - \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp init part1 + \snippet itemviews/frozencolumn/freezetablewidget.cpp init part1 In terms of the frozen column's z-order, we stack it on top of the @@ -94,7 +94,7 @@ with the main tableview. Note that we called \c updateFrozenTableGeometry() to make the column occupy the correct spot. - \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp init part2 + \snippet itemviews/frozencolumn/freezetablewidget.cpp init part2 When you resize the frozen column, the same column on the main table view must resize accordingly, to provide seamless integration. This is @@ -102,7 +102,7 @@ value from the \l{QHeaderView::}{sectionResized()} signal, emitted by both the horizontal and vertical header. - \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp sections + \snippet itemviews/frozencolumn/freezetablewidget.cpp sections Since the width of the frozen column is modified, we adjust the geometry of the widget accordingly by invoking \c updateFrozenTableGeometry(). This @@ -112,14 +112,14 @@ \c updateFrozenTableGeometry() after invoking the base class implementation. - \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp resize + \snippet itemviews/frozencolumn/freezetablewidget.cpp resize When navigating around the table with the keyboard, we need to ensure that the current selection does not disappear behind the frozen column. To synchronize this, we reimplement QTableView::moveCursor() and adjust the scrollbar positions if needed, after calling the base class implementation. - \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp navigate + \snippet itemviews/frozencolumn/freezetablewidget.cpp navigate The frozen column's geometry calculation is based on the geometry of the table underneath, so it always appears in the right place. Using the @@ -127,7 +127,7 @@ no matter which style is used. We rely on the geometry of the viewport and headers to set the boundaries for the frozen column. - \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp geometry + \snippet itemviews/frozencolumn/freezetablewidget.cpp geometry */ diff --git a/doc/src/examples/gradients.qdoc b/examples/widgets/doc/gradients.qdoc index 75f78b56ea..75f78b56ea 100644 --- a/doc/src/examples/gradients.qdoc +++ b/examples/widgets/doc/gradients.qdoc diff --git a/doc/src/examples/groupbox.qdoc b/examples/widgets/doc/groupbox.qdoc index f2e4ec995e..d7384d409a 100644 --- a/doc/src/examples/groupbox.qdoc +++ b/examples/widgets/doc/groupbox.qdoc @@ -54,7 +54,7 @@ functions to construct each group box and populate it with different selections of button widgets: - \snippet examples/widgets/groupbox/window.h 0 + \snippet widgets/groupbox/window.h 0 In the example, the widget will be used as a top-level window, so the constructor is defined so that we do not have to specify a parent @@ -65,12 +65,12 @@ The constructor creates a grid layout and fills it with each of the group boxes that are to be displayed: - \snippet examples/widgets/groupbox/window.cpp 0 + \snippet widgets/groupbox/window.cpp 0 The functions used to create each group box each return a QGroupBox to be inserted into the grid layout. - \snippet examples/widgets/groupbox/window.cpp 1 + \snippet widgets/groupbox/window.cpp 1 The first group box contains and manages three radio buttons. Since the group box contains only radio buttons, it is exclusive by @@ -78,7 +78,7 @@ We check the first radio button to ensure that the button group contains one checked button. - \snippet examples/widgets/groupbox/window.cpp 3 + \snippet widgets/groupbox/window.cpp 3 We use a vertical layout within the group box to present the buttons in the form of a vertical list, and return the group @@ -89,52 +89,52 @@ unchecked, so the group box itself must be checked before any of the radio buttons inside can be checked. - \snippet examples/widgets/groupbox/window.cpp 4 + \snippet widgets/groupbox/window.cpp 4 The group box contains three exclusive radio buttons, and an independent checkbox. For consistency, one radio button must be checked at all times, so we ensure that the first one is initially checked. - \snippet examples/widgets/groupbox/window.cpp 5 + \snippet widgets/groupbox/window.cpp 5 The buttons are arranged in the same way as those in the first group box. - \snippet examples/widgets/groupbox/window.cpp 6 + \snippet widgets/groupbox/window.cpp 6 The third group box is constructed with a "flat" style that is better suited to certain types of dialog. - \snippet examples/widgets/groupbox/window.cpp 7 + \snippet widgets/groupbox/window.cpp 7 This group box contains only checkboxes, so it is non-exclusive by default. This means that each checkbox can be checked independently of the others. - \snippet examples/widgets/groupbox/window.cpp 8 + \snippet widgets/groupbox/window.cpp 8 Again, we use a vertical layout within the group box to present the buttons in the form of a vertical list. - \snippet examples/widgets/groupbox/window.cpp 9 + \snippet widgets/groupbox/window.cpp 9 The final group box contains only push buttons and, like the second group box, it is checkable. - \snippet examples/widgets/groupbox/window.cpp 10 + \snippet widgets/groupbox/window.cpp 10 We create a normal button, a toggle button, and a flat push button: - \snippet examples/widgets/groupbox/window.cpp 11 + \snippet widgets/groupbox/window.cpp 11 Push buttons can be used to display popup menus. We create one, and attach a simple menu to it: - \snippet examples/widgets/groupbox/window.cpp 12 + \snippet widgets/groupbox/window.cpp 12 Finally, we lay out the widgets vertically, and return the group box that we created: - \snippet examples/widgets/groupbox/window.cpp 13 + \snippet widgets/groupbox/window.cpp 13 */ diff --git a/doc/src/examples/icons.qdoc b/examples/widgets/doc/icons.qdoc index daabb1651c..2ccf8cac43 100644 --- a/doc/src/examples/icons.qdoc +++ b/examples/widgets/doc/icons.qdoc @@ -246,7 +246,7 @@ \image icons_preview_area.png Screenshot of IconPreviewArea. - \snippet examples/widgets/icons/iconpreviewarea.h 0 + \snippet widgets/icons/iconpreviewarea.h 0 The \c IconPreviewArea class inherits QWidget. It displays the generated pixmaps corresponding to an icon's possible states and @@ -264,7 +264,7 @@ \section2 IconPreviewArea Class Implementation - \snippet examples/widgets/icons/iconpreviewarea.cpp 0 + \snippet widgets/icons/iconpreviewarea.cpp 0 In the constructor we create the labels displaying the headers and the icon's generated pixmaps, and add them to a grid layout. @@ -293,24 +293,24 @@ Another approach is to add this line directly to the \c .pro file. - \snippet examples/widgets/icons/iconpreviewarea.cpp 1 + \snippet widgets/icons/iconpreviewarea.cpp 1 \codeline - \snippet examples/widgets/icons/iconpreviewarea.cpp 2 + \snippet widgets/icons/iconpreviewarea.cpp 2 The public \c setIcon() and \c setSize() functions change the icon or the icon size, and make sure that the generated pixmaps are updated. - \snippet examples/widgets/icons/iconpreviewarea.cpp 3 + \snippet widgets/icons/iconpreviewarea.cpp 3 \codeline - \snippet examples/widgets/icons/iconpreviewarea.cpp 4 + \snippet widgets/icons/iconpreviewarea.cpp 4 We use the \c createHeaderLabel() and \c createPixmapLabel() functions to create the preview area's labels displaying the headers and the icon's generated pixmaps. Both functions return the QLabel that is created. - \snippet examples/widgets/icons/iconpreviewarea.cpp 5 + \snippet widgets/icons/iconpreviewarea.cpp 5 We use the private \c updatePixmapLabel() function to update the generated pixmaps displayed in the preview area. @@ -326,7 +326,7 @@ \image icons-example.png Screenshot of the Icons example - \snippet examples/widgets/icons/mainwindow.h 0 + \snippet widgets/icons/mainwindow.h 0 The MainWindow class inherits from QMainWindow. We reimplement the constructor, and declare several private slots: @@ -347,7 +347,7 @@ \section2 MainWindow Class Implementation - \snippet examples/widgets/icons/mainwindow.cpp 0 + \snippet widgets/icons/mainwindow.cpp 0 In the constructor we first create the main window's central widget and its child widgets, and put them in a grid layout. Then @@ -359,7 +359,7 @@ associated radio button, making the current value of the spin box the icon's initial size. - \snippet examples/widgets/icons/mainwindow.cpp 1 + \snippet widgets/icons/mainwindow.cpp 1 The \c about() slot displays a message box using the static QMessageBox::about() function. In this example it displays a @@ -371,7 +371,7 @@ parent, and if that fails, it tries the active window. As a last resort it uses the QMessageBox's Information icon. - \snippet examples/widgets/icons/mainwindow.cpp 2 + \snippet widgets/icons/mainwindow.cpp 2 In the \c changeStyle() slot we first check the slot's parameter. If it is false we immediately return, otherwise we find @@ -387,8 +387,8 @@ pointers are much easier to diagnose than crashes due to unsafe casts. - \snippet examples/widgets/icons/mainwindow.cpp 3 - \snippet examples/widgets/icons/mainwindow.cpp 4 + \snippet widgets/icons/mainwindow.cpp 3 + \snippet widgets/icons/mainwindow.cpp 4 Once we have the action, we extract the style name using QAction::data(). Then we create a QStyle object using the static @@ -407,7 +407,7 @@ group box and in the end call the \c changeSize() slot to update the icon's size. - \snippet examples/widgets/icons/mainwindow.cpp 5 + \snippet widgets/icons/mainwindow.cpp 5 The \c changeSize() slot sets the size for the preview area's icon. @@ -420,7 +420,7 @@ based on the extent, and use that object to set the size of the preview area's icon. - \snippet examples/widgets/icons/mainwindow.cpp 12 + \snippet widgets/icons/mainwindow.cpp 12 The first thing we do when the \c addImage() slot is called, is to show a file dialog to the user. The easiest way to create a file @@ -432,8 +432,8 @@ table widget. The table widget is listing the images the user has loaded into the application. - \snippet examples/widgets/icons/mainwindow.cpp 13 - \snippet examples/widgets/icons/mainwindow.cpp 14 + \snippet widgets/icons/mainwindow.cpp 13 + \snippet widgets/icons/mainwindow.cpp 14 We retrieve the image name using the QFileInfo::baseName() function that returns the base name of the file without the path, @@ -446,9 +446,9 @@ We also make sure that the item is not editable by removing the Qt::ItemIsEditable flag. Table items are editable by default. - \snippet examples/widgets/icons/mainwindow.cpp 15 - \snippet examples/widgets/icons/mainwindow.cpp 16 - \snippet examples/widgets/icons/mainwindow.cpp 17 + \snippet widgets/icons/mainwindow.cpp 15 + \snippet widgets/icons/mainwindow.cpp 16 + \snippet widgets/icons/mainwindow.cpp 17 Then we create the second and third items in the row making the default mode Normal and the default state Off. But if the \uicontrol @@ -458,8 +458,8 @@ "_on", the state is changed to On. The sample files in the example's \c images subdirectory respect this naming convension. - \snippet examples/widgets/icons/mainwindow.cpp 18 - \snippet examples/widgets/icons/mainwindow.cpp 19 + \snippet widgets/icons/mainwindow.cpp 18 + \snippet widgets/icons/mainwindow.cpp 19 In the end we add the items to the associated row, and use the QTableWidget::openPersistentEditor() function to create @@ -472,8 +472,8 @@ in the preview area. So, corresponding to this fact, we need to make sure that the new image's check box is enabled. - \snippet examples/widgets/icons/mainwindow.cpp 6 - \snippet examples/widgets/icons/mainwindow.cpp 7 + \snippet widgets/icons/mainwindow.cpp 6 + \snippet widgets/icons/mainwindow.cpp 7 The \c changeIcon() slot is called when the user alters the set of images listed in the QTableWidget, to update the QIcon object @@ -483,9 +483,9 @@ QTableWidget, which lists the images the user has loaded into the application. - \snippet examples/widgets/icons/mainwindow.cpp 8 - \snippet examples/widgets/icons/mainwindow.cpp 9 - \snippet examples/widgets/icons/mainwindow.cpp 10 + \snippet widgets/icons/mainwindow.cpp 8 + \snippet widgets/icons/mainwindow.cpp 9 + \snippet widgets/icons/mainwindow.cpp 10 We also extract the image file's name using the QTableWidgetItem::data() function. This function takes a @@ -500,12 +500,12 @@ with its associated mode and state, to the QIcon's set of available pixmaps. - \snippet examples/widgets/icons/mainwindow.cpp 11 + \snippet widgets/icons/mainwindow.cpp 11 After running through the entire list of images, we change the icon of the preview area to the one we just created. - \snippet examples/widgets/icons/mainwindow.cpp 20 + \snippet widgets/icons/mainwindow.cpp 20 In the \c removeAllImages() slot, we simply set the table widget's row count to zero, automatically removing all the images the user @@ -520,7 +520,7 @@ QTableWidget that will keep track of the images the user has loaded into the application. - \snippet examples/widgets/icons/mainwindow.cpp 21 + \snippet widgets/icons/mainwindow.cpp 21 First we create a group box that will contain the table widget. Then we create a QTableWidget and customize it to suit our @@ -543,14 +543,14 @@ \c ImageDelegate, provides comboboxes for the mode and state fields. - \snippet examples/widgets/icons/mainwindow.cpp 22 - \snippet examples/widgets/icons/mainwindow.cpp 23 + \snippet widgets/icons/mainwindow.cpp 22 + \snippet widgets/icons/mainwindow.cpp 23 Then we customize the QTableWidget's horizontal header, and hide the vertical header. - \snippet examples/widgets/icons/mainwindow.cpp 24 - \snippet examples/widgets/icons/mainwindow.cpp 25 + \snippet widgets/icons/mainwindow.cpp 24 + \snippet widgets/icons/mainwindow.cpp 25 At the end, we connect the QTableWidget::itemChanged() signal to the \c changeIcon() slot to ensuret that the preview area is in @@ -562,7 +562,7 @@ constructor. It creates the widgets controlling the size of the preview area's icon. - \snippet examples/widgets/icons/mainwindow.cpp 26 + \snippet widgets/icons/mainwindow.cpp 26 First we create a group box that will contain all the widgets; then we create the radio buttons and the spin box. @@ -574,7 +574,7 @@ handle icon sizes, e.g., "32 x 32", instead of plain integer values. - \snippet examples/widgets/icons/mainwindow.cpp 27 + \snippet widgets/icons/mainwindow.cpp 27 Then we connect all of the radio buttons \l{QRadioButton::toggled()}{toggled()} signals and the spin box's @@ -584,7 +584,7 @@ In the end we put the widgets in a layout that we install on the group box. - \snippet examples/widgets/icons/mainwindow.cpp 28 + \snippet widgets/icons/mainwindow.cpp 28 In the \c createActions() function we create and customize all the actions needed to implement the functionality associated with the @@ -602,7 +602,7 @@ with the style name. We will retrieve it later using QAction::data(). - \snippet examples/widgets/icons/mainwindow.cpp 29 + \snippet widgets/icons/mainwindow.cpp 29 In the \c createMenu() function, we add the previously created actions to the \uicontrol File, \uicontrol View and \uicontrol Help menus. @@ -612,7 +612,7 @@ application's menu bar, which we retrieve using QMainWindow::menuBar(). - \snippet examples/widgets/icons/mainwindow.cpp 30 + \snippet widgets/icons/mainwindow.cpp 30 QWidgets have a \l{QWidget::contextMenuPolicy}{contextMenuPolicy} property that controls how the widget should behave when the user @@ -625,7 +625,7 @@ actions to the table widget. They will then appear in the table widget's context menu. - \snippet examples/widgets/icons/mainwindow.cpp 31 + \snippet widgets/icons/mainwindow.cpp 31 In the \c checkCurrentStyle() function we go through the group of style actions, looking for the current GUI style. @@ -649,7 +649,7 @@ \section2 IconSizeSpinBox Class Definition - \snippet examples/widgets/icons/iconsizespinbox.h 0 + \snippet widgets/icons/iconsizespinbox.h 0 The \c IconSizeSpinBox class is a subclass of QSpinBox. A plain QSpinBox can only handle integers. But since we want to display @@ -661,11 +661,11 @@ \section2 IconSizeSpinBox Class Implementation - \snippet examples/widgets/icons/iconsizespinbox.cpp 0 + \snippet widgets/icons/iconsizespinbox.cpp 0 The constructor is trivial. - \snippet examples/widgets/icons/iconsizespinbox.cpp 2 + \snippet widgets/icons/iconsizespinbox.cpp 2 QSpinBox::textFromValue() is used by the spin box whenever it needs to display a value. The default implementation returns a @@ -673,7 +673,7 @@ Our reimplementation returns a QString of the form "32 x 32". - \snippet examples/widgets/icons/iconsizespinbox.cpp 1 + \snippet widgets/icons/iconsizespinbox.cpp 1 The QSpinBox::valueFromText() function is used by the spin box whenever it needs to interpret text typed in by the user. Since @@ -699,7 +699,7 @@ \section2 ImageDelegate Class Definition - \snippet examples/widgets/icons/imagedelegate.h 0 + \snippet widgets/icons/imagedelegate.h 0 The \c ImageDelegate class is a subclass of QItemDelegate. The QItemDelegate class provides display and editing facilities for @@ -712,7 +712,7 @@ for this purpose allows the editing mechanism to be customized and developed independently from the model and view. - \snippet examples/widgets/icons/imagedelegate.h 1 + \snippet widgets/icons/imagedelegate.h 1 The default implementation of QItemDelegate creates a QLineEdit. Since we want the editor to be a QComboBox, we need to subclass @@ -720,7 +720,7 @@ QItemDelegate::setEditorData() and QItemDelegate::setModelData() functions. - \snippet examples/widgets/icons/imagedelegate.h 2 + \snippet widgets/icons/imagedelegate.h 2 The \c emitCommitData() slot is used to emit the QImageDelegate::commitData() signal with the appropriate @@ -728,11 +728,11 @@ \section2 ImageDelegate Class Implementation - \snippet examples/widgets/icons/imagedelegate.cpp 0 + \snippet widgets/icons/imagedelegate.cpp 0 The constructor is trivial. - \snippet examples/widgets/icons/imagedelegate.cpp 1 + \snippet widgets/icons/imagedelegate.cpp 1 The default QItemDelegate::createEditor() implementation returns the widget used to edit the item specified by the model and item @@ -752,7 +752,7 @@ chooses an item using the combobox. This ensures that the rest of the application notices the change and updates itself. - \snippet examples/widgets/icons/imagedelegate.cpp 2 + \snippet widgets/icons/imagedelegate.cpp 2 The QItemDelegate::setEditorData() function is used by QTableWidget to transfer data from a QTableWidgetItem to the @@ -765,12 +765,12 @@ items is done implicitly by QTableWidget; we don't need to worry about it. - \snippet examples/widgets/icons/imagedelegate.cpp 3 + \snippet widgets/icons/imagedelegate.cpp 3 The QItemDelegate::setEditorData() function is used by QTableWidget to transfer data back from the editor to the \l{QTableWidgetItem}. - \snippet examples/widgets/icons/imagedelegate.cpp 4 + \snippet widgets/icons/imagedelegate.cpp 4 The \c emitCommitData() slot simply emit the QAbstractItemDelegate::commitData() signal for the editor that diff --git a/doc/src/examples/imagecomposition.qdoc b/examples/widgets/doc/imagecomposition.qdoc index d7700858a0..2eecfd46aa 100644 --- a/doc/src/examples/imagecomposition.qdoc +++ b/examples/widgets/doc/imagecomposition.qdoc @@ -51,21 +51,21 @@ private slots, \c chooseSource(), \c chooseDestination(), and \c recalculateResult(). - \snippet examples/painting/imagecomposition/imagecomposer.h 0 + \snippet painting/imagecomposition/imagecomposer.h 0 In addition, \c ImageComposer consists of five private functions, \c addOp(), \c chooseImage(), \c loadImage(), \c currentMode(), and \c imagePos(), as well as private instances of QToolButton, QComboBox, QLabel, and QImage. - \snippet examples/painting/imagecomposition/imagecomposer.h 1 + \snippet painting/imagecomposition/imagecomposer.h 1 \section1 ImageComposer Class Implementation We declare a QSize object, \c resultSize, as a static constant with width and height equal to 200. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 0 + \snippet painting/imagecomposition/imagecomposer.cpp 0 Within the constructor, we instantiate a QToolButton object, \c sourceButton and set its \l{QAbstractButton::setIconSize()}{iconSize} @@ -74,7 +74,7 @@ QPainter::CompositionMode, \a mode, and a QString, \a name, representing the name of the composition mode. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 1 + \snippet painting/imagecomposition/imagecomposer.cpp 1 The \c destinationButton is instantiated and its \l{QAbstractButton::setIconSize()}{iconSize} property is set to @@ -82,7 +82,7 @@ are created and \c{resultLabel}'s \l{QWidget::setMinimumWidth()} {minimumWidth} is set. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 2 + \snippet painting/imagecomposition/imagecomposer.cpp 2 We connect the following signals to their corresponding slots: \list @@ -94,40 +94,40 @@ is connected to \c chooseDestination(). \endlist - \snippet examples/painting/imagecomposition/imagecomposer.cpp 3 + \snippet painting/imagecomposition/imagecomposer.cpp 3 A QGridLayout, \c mainLayout, is used to place all the widgets. Note that \c{mainLayout}'s \l{QLayout::setSizeConstraint()}{sizeConstraint} property is set to QLayout::SetFixedSize, which means that \c{ImageComposer}'s size cannot be resized at all. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 4 + \snippet painting/imagecomposition/imagecomposer.cpp 4 We create a QImage, \c resultImage, and we invoke \c loadImage() twice to load both the image files in our \e imagecomposition.qrc file. Then, we set the \l{QWidget::setWindowTitle()}{windowTitle} property to "Image Composition". - \snippet examples/painting/imagecomposition/imagecomposer.cpp 5 + \snippet painting/imagecomposition/imagecomposer.cpp 5 The \c chooseSource() and \c chooseDestination() functions are convenience functions that invoke \c chooseImage() with specific parameters. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 6 + \snippet painting/imagecomposition/imagecomposer.cpp 6 \codeline - \snippet examples/painting/imagecomposition/imagecomposer.cpp 7 + \snippet painting/imagecomposition/imagecomposer.cpp 7 The \c chooseImage() function loads an image of the user's choice, depending on the \a title, \a image, and \a button. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 10 + \snippet painting/imagecomposition/imagecomposer.cpp 10 The \c recalculateResult() function is used to calculate amd display the result of combining the two images together with the user's choice of composition mode. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 8 + \snippet painting/imagecomposition/imagecomposer.cpp 8 The \c addOp() function adds an item to the \c operatorComboBox using \l{QComboBox}'s \l{QComboBox::addItem()}{addItem} function. This function @@ -135,31 +135,31 @@ rectangle is filled with Qt::Transparent and both the \c sourceImage and \c destinationImage are painted, before displaying it on \c resultLabel. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 9 + \snippet painting/imagecomposition/imagecomposer.cpp 9 The \c loadImage() function paints a transparent background using \l{QPainter::fillRect()}{fillRect()} and draws \c image in a centralized position using \l{QPainter::drawImage()}{drawImage()}. This \c image is then set as the \c{button}'s icon. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 11 + \snippet painting/imagecomposition/imagecomposer.cpp 11 The \c currentMode() function returns the composition mode currently selected in \c operatorComboBox. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 12 + \snippet painting/imagecomposition/imagecomposer.cpp 12 We use the \c imagePos() function to ensure that images loaded onto the QToolButton objects, \c sourceButton and \c destinationButton, are centralized. - \snippet examples/painting/imagecomposition/imagecomposer.cpp 13 + \snippet painting/imagecomposition/imagecomposer.cpp 13 \section1 The \c main() Function The \c main() function instantiates QApplication and \c ImageComposer and invokes its \l{QWidget::show()}{show()} function. - \snippet examples/painting/imagecomposition/main.cpp 0 + \snippet painting/imagecomposition/main.cpp 0 */ diff --git a/doc/src/examples/imageviewer.qdoc b/examples/widgets/doc/imageviewer.qdoc index 554543e252..8f8e238046 100644 --- a/doc/src/examples/imageviewer.qdoc +++ b/examples/widgets/doc/imageviewer.qdoc @@ -69,7 +69,7 @@ \section1 ImageViewer Class Definition - \snippet examples/widgets/imageviewer/imageviewer.h 0 + \snippet widgets/imageviewer/imageviewer.h 0 The \c ImageViewer class inherits from QMainWindow. We reimplement the constructor, and create several private slots to facilitate @@ -85,7 +85,7 @@ \section1 ImageViewer Class Implementation - \snippet examples/widgets/imageviewer/imageviewer.cpp 0 + \snippet widgets/imageviewer/imageviewer.cpp 0 In the constructor we first create the label and the scroll area. @@ -109,8 +109,8 @@ we create the associated actions and menus, and customize the \c {ImageViewer}'s appearance. - \snippet examples/widgets/imageviewer/imageviewer.cpp 1 - \snippet examples/widgets/imageviewer/imageviewer.cpp 2 + \snippet widgets/imageviewer/imageviewer.cpp 1 + \snippet widgets/imageviewer/imageviewer.cpp 2 In the \c open() slot, we show a file dialog to the user. The easiest way to create a QFileDialog is to use the static @@ -133,8 +133,8 @@ information message with an \uicontrol OK button (the default) is sufficient, since the message is part of a normal operation. - \snippet examples/widgets/imageviewer/imageviewer.cpp 3 - \snippet examples/widgets/imageviewer/imageviewer.cpp 4 + \snippet widgets/imageviewer/imageviewer.cpp 3 + \snippet widgets/imageviewer/imageviewer.cpp 4 If the format is supported, we display the image in \c imageLabel by setting the label's \l {QLabel::pixmap}{pixmap}. Then we enable @@ -154,8 +154,8 @@ In the \c print() slot, we first make sure that an image has been loaded into the application: - \snippet examples/widgets/imageviewer/imageviewer.cpp 5 - \snippet examples/widgets/imageviewer/imageviewer.cpp 6 + \snippet widgets/imageviewer/imageviewer.cpp 5 + \snippet widgets/imageviewer/imageviewer.cpp 6 If the application is built in debug mode, the \c Q_ASSERT() macro will expand to @@ -175,8 +175,8 @@ Another approach is to add this line directly to the \c .pro file. - \snippet examples/widgets/imageviewer/imageviewer.cpp 7 - \snippet examples/widgets/imageviewer/imageviewer.cpp 8 + \snippet widgets/imageviewer/imageviewer.cpp 7 + \snippet widgets/imageviewer/imageviewer.cpp 8 Then we present a print dialog allowing the user to choose a printer and to set a few options. We construct a painter with a @@ -187,8 +187,8 @@ In the end we draw the pixmap at position (0, 0). - \snippet examples/widgets/imageviewer/imageviewer.cpp 9 - \snippet examples/widgets/imageviewer/imageviewer.cpp 10 + \snippet widgets/imageviewer/imageviewer.cpp 9 + \snippet widgets/imageviewer/imageviewer.cpp 10 We implement the zooming slots using the private \c scaleImage() function. We set the scaling factors to 1.25 and 0.8, @@ -207,8 +207,8 @@ \li \inlineimage imageviewer-zoom_in_2.png \endtable - \snippet examples/widgets/imageviewer/imageviewer.cpp 11 - \snippet examples/widgets/imageviewer/imageviewer.cpp 12 + \snippet widgets/imageviewer/imageviewer.cpp 11 + \snippet widgets/imageviewer/imageviewer.cpp 12 When zooming, we use the QLabel's ability to scale its contents. Such scaling doesn't change the actual size hint of the contents. @@ -217,8 +217,8 @@ normal size of the currently displayed image is to call \c adjustSize() and reset the scale factor to 1.0. - \snippet examples/widgets/imageviewer/imageviewer.cpp 13 - \snippet examples/widgets/imageviewer/imageviewer.cpp 14 + \snippet widgets/imageviewer/imageviewer.cpp 13 + \snippet widgets/imageviewer/imageviewer.cpp 14 The \c fitToWindow() slot is called each time the user toggled the \uicontrol {Fit to Window} option. If the slot is called to turn on @@ -257,14 +257,14 @@ label's size to its content. And in the end we update the view menu entries. - \snippet examples/widgets/imageviewer/imageviewer.cpp 15 - \snippet examples/widgets/imageviewer/imageviewer.cpp 16 + \snippet widgets/imageviewer/imageviewer.cpp 15 + \snippet widgets/imageviewer/imageviewer.cpp 16 We implement the \c about() slot to create a message box describing what the example is designed to show. - \snippet examples/widgets/imageviewer/imageviewer.cpp 17 - \snippet examples/widgets/imageviewer/imageviewer.cpp 18 + \snippet widgets/imageviewer/imageviewer.cpp 17 + \snippet widgets/imageviewer/imageviewer.cpp 18 In the private \c createAction() function, we create the actions providing the application features. @@ -275,8 +275,8 @@ been loaded into the application. In addition we make the \c fitToWindowAct \l {QAction::checkable}{checkable}. - \snippet examples/widgets/imageviewer/imageviewer.cpp 19 - \snippet examples/widgets/imageviewer/imageviewer.cpp 20 + \snippet widgets/imageviewer/imageviewer.cpp 19 + \snippet widgets/imageviewer/imageviewer.cpp 20 In the private \c createMenu() function, we add the previously created actions to the \uicontrol File, \uicontrol View and \uicontrol Help menus. @@ -288,16 +288,16 @@ menu bar which we retrieve with the QMainWindow::menuBar() function. - \snippet examples/widgets/imageviewer/imageviewer.cpp 21 - \snippet examples/widgets/imageviewer/imageviewer.cpp 22 + \snippet widgets/imageviewer/imageviewer.cpp 21 + \snippet widgets/imageviewer/imageviewer.cpp 22 The private \c updateActions() function enables or disables the \uicontrol {Zoom In}, \uicontrol {Zoom Out} and \uicontrol {Normal Size} menu entries depending on whether the \uicontrol {Fit to Window} option is turned on or off. - \snippet examples/widgets/imageviewer/imageviewer.cpp 23 - \snippet examples/widgets/imageviewer/imageviewer.cpp 24 + \snippet widgets/imageviewer/imageviewer.cpp 23 + \snippet widgets/imageviewer/imageviewer.cpp 24 In \c scaleImage(), we use the \c factor parameter to calculate the new scaling factor for the displayed image, and resize \c @@ -312,8 +312,8 @@ image pixmap from becoming too large, consuming too much resources in the window system. - \snippet examples/widgets/imageviewer/imageviewer.cpp 25 - \snippet examples/widgets/imageviewer/imageviewer.cpp 26 + \snippet widgets/imageviewer/imageviewer.cpp 25 + \snippet widgets/imageviewer/imageviewer.cpp 26 Whenever we zoom in or out, we need to adjust the scroll bars in consequence. It would have been tempting to simply call diff --git a/doc/src/examples/interview.qdoc b/examples/widgets/doc/interview.qdoc index 35721ccfae..35721ccfae 100644 --- a/doc/src/examples/interview.qdoc +++ b/examples/widgets/doc/interview.qdoc diff --git a/doc/src/examples/licensewizard.qdoc b/examples/widgets/doc/licensewizard.qdoc index f0ad723d50..125e0fec8f 100644 --- a/doc/src/examples/licensewizard.qdoc +++ b/examples/widgets/doc/licensewizard.qdoc @@ -65,7 +65,7 @@ registering their copy of a fictitious software product. Here's the class definition: - \snippet examples/dialogs/licensewizard/licensewizard.h 1 + \snippet dialogs/licensewizard/licensewizard.h 1 The class's public API is limited to a constructor and an enum. The enum defines the IDs associated with the various pages: @@ -83,30 +83,30 @@ that they must be unique and different from -1. IDs allow us to refer to pages. - \snippet examples/dialogs/licensewizard/licensewizard.cpp 2 + \snippet dialogs/licensewizard/licensewizard.cpp 2 In the constructor, we create the five pages, insert them into the wizard using QWizard::setPage(), and set \c Page_Intro to be the first page. - \snippet examples/dialogs/licensewizard/licensewizard.cpp 3 - \snippet examples/dialogs/licensewizard/licensewizard.cpp 4 + \snippet dialogs/licensewizard/licensewizard.cpp 3 + \snippet dialogs/licensewizard/licensewizard.cpp 4 We set the style to \l{QWizard::}{ModernStyle} on all platforms except Mac OS X, - \snippet examples/dialogs/licensewizard/licensewizard.cpp 5 - \snippet examples/dialogs/licensewizard/licensewizard.cpp 6 + \snippet dialogs/licensewizard/licensewizard.cpp 5 + \snippet dialogs/licensewizard/licensewizard.cpp 6 We configure the QWizard to show a \uicontrol Help button, which is connected to our \c showHelp() slot. We also set the \l{QWizard::}{LogoPixmap} for all pages that have a header (i.e., \c EvaluatePage, \c RegisterPage, and \c DetailsPage). - \snippet examples/dialogs/licensewizard/licensewizard.cpp 9 - \snippet examples/dialogs/licensewizard/licensewizard.cpp 11 + \snippet dialogs/licensewizard/licensewizard.cpp 9 + \snippet dialogs/licensewizard/licensewizard.cpp 11 \dots - \snippet examples/dialogs/licensewizard/licensewizard.cpp 13 + \snippet dialogs/licensewizard/licensewizard.cpp 13 In \c showHelp(), we display help texts that are appropriate for the current page. If the user clicks \uicontrol Help twice for the same @@ -120,9 +120,9 @@ Here's the definition and implementation of \c{IntroPage}: - \snippet examples/dialogs/licensewizard/licensewizard.h 4 + \snippet dialogs/licensewizard/licensewizard.h 4 \codeline - \snippet examples/dialogs/licensewizard/licensewizard.cpp 16 + \snippet dialogs/licensewizard/licensewizard.cpp 16 A page inherits from QWizardPage. We set a \l{QWizardPage::}{title} and a @@ -132,8 +132,8 @@ to display a watermark pixmap on the first and last pages, and to have a header on the other pages.) - \snippet examples/dialogs/licensewizard/licensewizard.cpp 17 - \snippet examples/dialogs/licensewizard/licensewizard.cpp 19 + \snippet dialogs/licensewizard/licensewizard.cpp 17 + \snippet dialogs/licensewizard/licensewizard.cpp 19 The \c nextId() function returns the ID for \c EvaluatePage if the \uicontrol{Evaluate the product for 30 days} option is checked; @@ -143,13 +143,13 @@ The \c EvaluatePage is slightly more involved: - \snippet examples/dialogs/licensewizard/licensewizard.h 5 + \snippet dialogs/licensewizard/licensewizard.h 5 \codeline - \snippet examples/dialogs/licensewizard/licensewizard.cpp 20 + \snippet dialogs/licensewizard/licensewizard.cpp 20 \dots - \snippet examples/dialogs/licensewizard/licensewizard.cpp 21 + \snippet dialogs/licensewizard/licensewizard.cpp 21 \dots - \snippet examples/dialogs/licensewizard/licensewizard.cpp 22 + \snippet dialogs/licensewizard/licensewizard.cpp 22 First, we set the page's \l{QWizardPage::}{title} and \l{QWizardPage::}{subTitle}. @@ -164,7 +164,7 @@ Resetting the page amounts to clearing the two text fields. - \snippet examples/dialogs/licensewizard/licensewizard.cpp 23 + \snippet dialogs/licensewizard/licensewizard.cpp 23 The next page is always the \c ConclusionPage. @@ -173,14 +173,14 @@ The \c RegisterPage and \c DetailsPage are very similar to \c EvaluatePage. Let's go directly to the \c ConclusionPage: - \snippet examples/dialogs/licensewizard/licensewizard.h 6 + \snippet dialogs/licensewizard/licensewizard.h 6 This time, we reimplement QWizardPage::initializePage() and QWidget::setVisible(), in addition to \l{QWizardPage::}{nextId()}. We also declare a private slot: \c printButtonClicked(). - \snippet examples/dialogs/licensewizard/licensewizard.cpp 18 + \snippet dialogs/licensewizard/licensewizard.cpp 18 The default implementation of QWizardPage::nextId() returns the page with the next ID, or -1 if the current page has the @@ -189,7 +189,7 @@ but to avoid relying on such subtle behavior, we reimplement \l{QWizardPage::}{nextId()} to return -1. - \snippet examples/dialogs/licensewizard/licensewizard.cpp 27 + \snippet dialogs/licensewizard/licensewizard.cpp 27 We use QWizard::hasVisitedPage() to determine the type of license agreement the user has chosen. If the user filled the \c @@ -199,7 +199,7 @@ upgrade key and skipped the \c DetailsPage, the license text is an Update License Agreement. - \snippet examples/dialogs/licensewizard/licensewizard.cpp 28 + \snippet dialogs/licensewizard/licensewizard.cpp 28 We want to display a \uicontrol Print button in the wizard when the \c ConclusionPage is up. One way to accomplish this is to reimplement diff --git a/doc/src/examples/lighting.qdoc b/examples/widgets/doc/lighting.qdoc index aafa70f38c..aafa70f38c 100644 --- a/doc/src/examples/lighting.qdoc +++ b/examples/widgets/doc/lighting.qdoc diff --git a/doc/src/examples/lineedits.qdoc b/examples/widgets/doc/lineedits.qdoc index 70d85cff69..c9cb7b5f43 100644 --- a/doc/src/examples/lineedits.qdoc +++ b/examples/widgets/doc/lineedits.qdoc @@ -46,7 +46,7 @@ The \c Window class inherits QWidget and contains a constructor and several slots: - \snippet examples/widgets/lineedits/window.h 0 + \snippet widgets/lineedits/window.h 0 The slots are used to update the type of validator used for a given line edit when a new validator has been selected in the associated combobox. The line edits @@ -61,7 +61,7 @@ We begin by constructing a \l{QGroupBox}{group box} to hold a label, combobox, and line edit so that we can demonstrate the QLineEdit::echoMode property: - \snippet examples/widgets/lineedits/window.cpp 0 + \snippet widgets/lineedits/window.cpp 0 At this point, none of these widgets have been arranged in layouts. Eventually, the \c echoLabel, \c echoComboBox, and \c echoLineEdit will be placed in a @@ -70,29 +70,29 @@ Similarly, we construct group boxes and collections of widgets to show the effects of QIntValidator and QDoubleValidator on a line edit's contents: - \snippet examples/widgets/lineedits/window.cpp 1 + \snippet widgets/lineedits/window.cpp 1 Text alignment is demonstrated by another group of widgets: - \snippet examples/widgets/lineedits/window.cpp 2 + \snippet widgets/lineedits/window.cpp 2 QLineEdit supports the use of \l{QLineEdit::inputMask}{input masks}. These only allow the user to type characters into the line edit that follow a simple specification. We construct a group of widgets to demonstrate a selection of predefined masks: - \snippet examples/widgets/lineedits/window.cpp 3 + \snippet widgets/lineedits/window.cpp 3 Another useful feature of QLineEdit is its ability to make its contents read-only. This property is used to control access to a line edit in the following group of widgets: - \snippet examples/widgets/lineedits/window.cpp 4 + \snippet widgets/lineedits/window.cpp 4 Now that all the child widgets have been constructed, we connect signals from the comboboxes to slots in the \c Window object: - \snippet examples/widgets/lineedits/window.cpp 5 + \snippet widgets/lineedits/window.cpp 5 Each of these connections use the QComboBox::activated() signal that supplies an integer to the slot. This will be used to efficiently @@ -101,16 +101,16 @@ We place each combobox, line edit, and label in a layout for each group box, beginning with the layout for the \c echoGroup group box: - \snippet examples/widgets/lineedits/window.cpp 6 + \snippet widgets/lineedits/window.cpp 6 The other layouts are constructed in the same way: - \snippet examples/widgets/lineedits/window.cpp 7 + \snippet widgets/lineedits/window.cpp 7 Finally, we place each group box in a grid layout for the \c Window object and set the window title: - \snippet examples/widgets/lineedits/window.cpp 8 + \snippet widgets/lineedits/window.cpp 8 The slots respond to signals emitted when the comboboxes are changed by the user. @@ -118,7 +118,7 @@ When the combobox for the \uicontrol{Echo} group box is changed, the \c echoChanged() slot is called: - \snippet examples/widgets/lineedits/window.cpp 9 + \snippet widgets/lineedits/window.cpp 9 The slot updates the line edit in the same group box to use an echo mode that corresponds to the entry described in the combobox. @@ -126,7 +126,7 @@ When the combobox for the \uicontrol{Validator} group box is changed, the \c validatorChanged() slot is called: - \snippet examples/widgets/lineedits/window.cpp 10 + \snippet widgets/lineedits/window.cpp 10 The slot either creates a new validator for the line edit to use, or it removes the validator in use by calling QLineEdit::setValidator() with a zero pointer. @@ -136,7 +136,7 @@ When the combobox for the \uicontrol{Alignment} group box is changed, the \c alignmentChanged() slot is called: - \snippet examples/widgets/lineedits/window.cpp 11 + \snippet widgets/lineedits/window.cpp 11 This changes the way that text is displayed in the line edit to correspond with the description selected in the combobox. @@ -144,7 +144,7 @@ The \c inputMaskChanged() slot handles changes to the combobox in the \uicontrol{Input Mask} group box: - \snippet examples/widgets/lineedits/window.cpp 12 + \snippet widgets/lineedits/window.cpp 12 Each entry in the relevant combobox is associated with an input mask. We set a new mask by calling the QLineEdit::setMask() function with a suitable string; @@ -153,7 +153,7 @@ The \c accessChanged() slot handles changes to the combobox in the \uicontrol{Access} group box: - \snippet examples/widgets/lineedits/window.cpp 13 + \snippet widgets/lineedits/window.cpp 13 Here, we simply associate the \uicontrol{False} and \uicontrol{True} entries in the combobox with \c false and \c true values to be passed to QLineEdit::setReadOnly(). This diff --git a/doc/src/examples/mainwindow.qdoc b/examples/widgets/doc/mainwindow.qdoc index b4f6aebed1..b4f6aebed1 100644 --- a/doc/src/examples/mainwindow.qdoc +++ b/examples/widgets/doc/mainwindow.qdoc diff --git a/doc/src/examples/mdi.qdoc b/examples/widgets/doc/mdi.qdoc index e8b1b5c9ef..e8b1b5c9ef 100644 --- a/doc/src/examples/mdi.qdoc +++ b/examples/widgets/doc/mdi.qdoc diff --git a/doc/src/examples/menus.qdoc b/examples/widgets/doc/menus.qdoc index 575a1f0219..3531e439c1 100644 --- a/doc/src/examples/menus.qdoc +++ b/examples/widgets/doc/menus.qdoc @@ -57,7 +57,7 @@ tool bars, dock widgets and a status bar around a large central widget. - \snippet examples/mainwindows/menus/mainwindow.h 0 + \snippet mainwindows/menus/mainwindow.h 0 In this example, we will see how to implement pull-down menus as well as a context menu. In order to implement a custom context @@ -65,7 +65,7 @@ {QWidget::}{contextMenuEvent()} function to receive the context menu events for our main window. - \snippet examples/mainwindows/menus/mainwindow.h 1 + \snippet mainwindows/menus/mainwindow.h 1 We must also implement a collection of private slots to respond to the user activating any of our menu entries. Note that these @@ -73,14 +73,14 @@ i.e., most of them are only displaying the action's path in the main window's central widget. - \snippet examples/mainwindows/menus/mainwindow.h 2 + \snippet mainwindows/menus/mainwindow.h 2 We have chosen to simplify the constructor by implementing two private convenience functions to create the various actions, to add them to menus and to insert the menus into our main window's menu bar. - \snippet examples/mainwindows/menus/mainwindow.h 3 + \snippet mainwindows/menus/mainwindow.h 3 Finally, we declare the various menus and actions as well as a simple information label in the application wide scope. @@ -104,9 +104,9 @@ window takes ownership of the widget pointer and deletes it at the appropriate time. - \snippet examples/mainwindows/menus/mainwindow.cpp 0 + \snippet mainwindows/menus/mainwindow.cpp 0 \codeline - \snippet examples/mainwindows/menus/mainwindow.cpp 1 + \snippet mainwindows/menus/mainwindow.cpp 1 Then we create the information label as well as a top and bottom filler that we add to a layout which we install on the central @@ -115,7 +115,7 @@ layout with a main window as a parent, is considered an error. You should always set your own layout on the central widget instead. - \snippet examples/mainwindows/menus/mainwindow.cpp 2 + \snippet mainwindows/menus/mainwindow.cpp 2 To create the actions and menus we call our two convenience functions: \c createActions() and \c createMenus(). We will get @@ -132,7 +132,7 @@ Now, let's take a closer look at the \c createActions() convenience function that creates the various actions: - \snippet examples/mainwindows/menus/mainwindow.cpp 4 + \snippet mainwindows/menus/mainwindow.cpp 4 \dots A QAction object may contain an icon, a text, a shortcut, a status @@ -151,7 +151,7 @@ The rest of the actions are created in a similar manner. Please see the source code for details. - \snippet examples/mainwindows/menus/mainwindow.cpp 7 + \snippet mainwindows/menus/mainwindow.cpp 7 Once we have created the \uicontrol {Left Align}, \uicontrol {Right Align}, @@ -169,7 +169,7 @@ function to add the actions to the menus and to insert the menus into the menu bar: - \snippet examples/mainwindows/menus/mainwindow.cpp 8 + \snippet mainwindows/menus/mainwindow.cpp 8 QMenuBar's \l {QMenuBar::addMenu()}{addMenu()} function appends a new QMenu with the given title, to the menu bar (note that the @@ -189,7 +189,7 @@ returns true, and adds the new action to the menu's list of actions. - \snippet examples/mainwindows/menus/mainwindow.cpp 12 + \snippet mainwindows/menus/mainwindow.cpp 12 Note the \uicontrol Format menu. First of all, it is added as a submenu to the \uicontrol Edit Menu using QMenu's \l @@ -200,7 +200,7 @@ to the menu separately while the action group does its magic behind the scene. - \snippet examples/mainwindows/menus/mainwindow.cpp 3 + \snippet mainwindows/menus/mainwindow.cpp 3 To provide a custom context menu, we must reimplement QWidget's \l {QWidget::}{contextMenuEvent()} function to receive the widget's diff --git a/doc/src/examples/moveblocks.qdoc b/examples/widgets/doc/moveblocks.qdoc index 38551abd28..8c12280989 100644 --- a/doc/src/examples/moveblocks.qdoc +++ b/examples/widgets/doc/moveblocks.qdoc @@ -62,7 +62,7 @@ After QApplication has been initialized, we set up the QGraphicsScene with its \c{QGraphicsRectWidget}s. - \snippet examples/animation/moveblocks/main.cpp 1 + \snippet animation/moveblocks/main.cpp 1 After adding the scene to a QGraphicsView, it is time to build the state graph. Let's first look at a statechart of what we are @@ -75,7 +75,7 @@ graph will be examined line-by-line, and will show how the graph works. First off, we construct the \c group state: - \snippet examples/animation/moveblocks/main.cpp 2 + \snippet animation/moveblocks/main.cpp 2 The timer is used to add a delay between each time the blocks are moved. The timer is started when \c group is entered. As we will @@ -84,9 +84,9 @@ machine, so an animation will be scheduled when the example is started. - \snippet examples/animation/moveblocks/main.cpp 3 + \snippet animation/moveblocks/main.cpp 3 \dots - \snippet examples/animation/moveblocks/main.cpp 4 + \snippet animation/moveblocks/main.cpp 4 \c createGeometryState() returns a QState that will set the geometry of our items upon entry. It also assigns \c group as the @@ -98,20 +98,20 @@ properties and the values in the target state. We add animated transitions to the state graph later. - \snippet examples/animation/moveblocks/main.cpp 5 + \snippet animation/moveblocks/main.cpp 5 We move the items in parallel. Each item is added to \c animationGroup, which is the animation that is inserted into the transitions. - \snippet examples/animation/moveblocks/main.cpp 6 + \snippet animation/moveblocks/main.cpp 6 The sequential animation group, \c subGroup, helps us insert a delay between the animation of each item. - \snippet examples/animation/moveblocks/main.cpp 7 + \snippet animation/moveblocks/main.cpp 7 \dots - \snippet examples/animation/moveblocks/main.cpp 8 + \snippet animation/moveblocks/main.cpp 8 A StateSwitchTransition is added to the state switcher in \c StateSwitcher::addState(). We also add the animation in this @@ -122,7 +122,7 @@ As mentioned previously, we add a transition to the state switcher that triggers when the timer times out. - \snippet examples/animation/moveblocks/main.cpp 9 + \snippet animation/moveblocks/main.cpp 9 Finally, we can create the state machine, add our initial state, and start execution of the state graph. @@ -132,7 +132,7 @@ In \c createGeometryState(), we set up the geometry for each graphics item. - \snippet examples/animation/moveblocks/main.cpp 13 + \snippet animation/moveblocks/main.cpp 13 As mentioned before, QAbstractTransition will set up an animation added with \l{QAbstractTransition::}{addAnimation()} using @@ -147,20 +147,20 @@ All functions in \c StateSwitcher are inlined. We'll step through its definition. - \snippet examples/animation/moveblocks/main.cpp 10 + \snippet animation/moveblocks/main.cpp 10 \c StateSwitcher is a state designed for a particular purpose and will always be a top-level state. We use \c m_stateCount to keep track of how many states we are managing, and \c m_lastIndex to remember which state was the last state to which we transitioned. - \snippet examples/animation/moveblocks/main.cpp 11 + \snippet animation/moveblocks/main.cpp 11 We select the next state we are going to transition to, and post a \c StateSwitchEvent, which we know will trigger the \c StateSwitchTransition to the selected state. - \snippet examples/animation/moveblocks/main.cpp 12 + \snippet animation/moveblocks/main.cpp 12 This is where the magic happens. We assign a number to each state added. This number is given to both a StateSwitchTransition and to @@ -174,7 +174,7 @@ let's take a look at its \l{QAbstractTransition::}{eventTest()} function, which is the only function that we define.. - \snippet examples/animation/moveblocks/main.cpp 14 + \snippet animation/moveblocks/main.cpp 14 \c eventTest is called by QStateMachine when it checks whether a transition should be triggered--a return value of true means that @@ -188,7 +188,7 @@ \c StateSwitcher. We have already seen how it is used to trigger \c{StateSwitchTransition}s in \c StateSwitcher. - \snippet examples/animation/moveblocks/main.cpp 15 + \snippet animation/moveblocks/main.cpp 15 We only have inlined functions in this class, so a look at its definition will do. @@ -200,7 +200,7 @@ which is the only function we define. Here is the QGraphicsRectWidget class definition: - \snippet examples/animation/moveblocks/main.cpp 16 + \snippet animation/moveblocks/main.cpp 16 \section1 Moving On diff --git a/doc/src/examples/movie.qdoc b/examples/widgets/doc/movie.qdoc index 7573d796c3..7573d796c3 100644 --- a/doc/src/examples/movie.qdoc +++ b/examples/widgets/doc/movie.qdoc diff --git a/doc/src/examples/orderform.qdoc b/examples/widgets/doc/orderform.qdoc index c9ef75640f..ed40c65093 100644 --- a/doc/src/examples/orderform.qdoc +++ b/examples/widgets/doc/orderform.qdoc @@ -43,7 +43,7 @@ \c verify() to allow contents of the \c DetailsDialog to be verified later. This is further explained in \c DetailsDialog Implementation. - \snippet examples/richtext/orderform/detailsdialog.h 0 + \snippet richtext/orderform/detailsdialog.h 0 The constructor of \c DetailsDialog accepts parameters \a title and \a parent. The class defines four \e{getter} functions: \c orderItems(), @@ -72,11 +72,11 @@ \c rejected() signals are connected to the \c verify() and \c reject() slots in \c DetailsDialog. - \snippet examples/richtext/orderform/detailsdialog.cpp 0 + \snippet richtext/orderform/detailsdialog.cpp 0 A QGridLayout is used to place all the objects on the \c DetailsDialog. - \snippet examples/richtext/orderform/detailsdialog.cpp 1 + \snippet richtext/orderform/detailsdialog.cpp 1 The \c setupItemsTable() function instantiates the QTableWidget object, \c itemsTable, and sets the number of rows based on the QStringList @@ -88,29 +88,29 @@ \c itemsTable have this value for quantity; but this can be modified by editing the contents of the cells at run time. - \snippet examples/richtext/orderform/detailsdialog.cpp 2 + \snippet richtext/orderform/detailsdialog.cpp 2 The \c orderItems() function extracts data from the \c itemsTable and returns it in the form of a QList<QPair<QString,int>> where each QPair corresponds to an item and the quantity ordered. - \snippet examples/richtext/orderform/detailsdialog.cpp 3 + \snippet richtext/orderform/detailsdialog.cpp 3 The \c senderName() function is used to return the value of the QLineEdit used to store the name field for the order form. - \snippet examples/richtext/orderform/detailsdialog.cpp 4 + \snippet richtext/orderform/detailsdialog.cpp 4 The \c senderAddress() function is used to return the value of the QTextEdit containing the address for the order form. - \snippet examples/richtext/orderform/detailsdialog.cpp 5 + \snippet richtext/orderform/detailsdialog.cpp 5 The \c sendOffers() function is used to return a \c true or \c false value that is used to determine if the customer in the order form wishes to receive more information on the company's offers and promotions. - \snippet examples/richtext/orderform/detailsdialog.cpp 6 + \snippet richtext/orderform/detailsdialog.cpp 6 The \c verify() function is an additionally implemented slot used to verify the details entered by the user into the \c DetailsDialog. If @@ -118,7 +118,7 @@ providing the user the option to discard the \c DetailsDialog. Otherwise, the details are accepted and the \c accept() function is invoked. - \snippet examples/richtext/orderform/detailsdialog.cpp 7 + \snippet richtext/orderform/detailsdialog.cpp 7 \section1 MainWindow Definition @@ -126,7 +126,7 @@ slots - \c openDialog() and \c printFile(). It also contains a private instance of QTabWidget, \c letters. - \snippet examples/richtext/orderform/mainwindow.h 0 + \snippet richtext/orderform/mainwindow.h 0 \section1 MainWindow Implementation @@ -136,20 +136,20 @@ and the default close() slot. The QTabWidget, \c letters, is instantiated and set as the window's central widget. - \snippet examples/richtext/orderform/mainwindow.cpp 0 + \snippet richtext/orderform/mainwindow.cpp 0 The \c createLetter() function creates a new QTabWidget with a QTextEdit, \c editor, as the parent. This function accepts four parameters that correspond to we obtained through \c DetailsDialog, in order to "fill" the \c editor. - \snippet examples/richtext/orderform/mainwindow.cpp 1 + \snippet richtext/orderform/mainwindow.cpp 1 We then obtain the cursor for the \c editor using QTextEdit::textCursor(). The \c cursor is then moved to the start of the document using QTextCursor::Start. - \snippet examples/richtext/orderform/mainwindow.cpp 2 + \snippet richtext/orderform/mainwindow.cpp 2 Recall the structure of a \l{Rich Text Document Structure} {Rich Text Document}, where sequences of frames and @@ -180,7 +180,7 @@ This is accomplished with the following code: - \snippet examples/richtext/orderform/mainwindow.cpp 3 + \snippet richtext/orderform/mainwindow.cpp 3 Note that \c topFrame is the \c {editor}'s top-level frame and is not shown in the document structure. @@ -189,7 +189,7 @@ \c topFrame and fill in the customer's name (provided by the constructor) and address - using a \c foreach loop to traverse the QString, \c address. - \snippet examples/richtext/orderform/mainwindow.cpp 4 + \snippet richtext/orderform/mainwindow.cpp 4 The \c cursor is now back in \c topFrame and the document structure for the above portion of code is: @@ -209,12 +209,12 @@ {setWidth()} to increase the width of \c bodyFrameFormat and we insert a new frame with that width. - \snippet examples/richtext/orderform/mainwindow.cpp 5 + \snippet richtext/orderform/mainwindow.cpp 5 The following code inserts standard text into the order form. - \snippet examples/richtext/orderform/mainwindow.cpp 6 - \snippet examples/richtext/orderform/mainwindow.cpp 7 + \snippet richtext/orderform/mainwindow.cpp 6 + \snippet richtext/orderform/mainwindow.cpp 7 This part of the document structure now contains the date, a frame with \c bodyFrameFormat, as well as the standard text. @@ -241,17 +241,17 @@ A QTextTableFormat object, \c orderTableFormat, is used to hold the type of item and the quantity ordered. - \snippet examples/richtext/orderform/mainwindow.cpp 8 + \snippet richtext/orderform/mainwindow.cpp 8 We use \l{QTextTable::cellAt()}{cellAt()} to set the headers for the \c orderTable. - \snippet examples/richtext/orderform/mainwindow.cpp 9 + \snippet richtext/orderform/mainwindow.cpp 9 Then, we iterate through the QList of QPair objects to populate \c orderTable. - \snippet examples/richtext/orderform/mainwindow.cpp 10 + \snippet richtext/orderform/mainwindow.cpp 10 The resulting document structure for this section is: @@ -284,13 +284,13 @@ \l{QTextFrame::lastPosition()}{lastPosition()} and more standard text is inserted. - \snippet examples/richtext/orderform/mainwindow.cpp 11 - \snippet examples/richtext/orderform/mainwindow.cpp 12 + \snippet richtext/orderform/mainwindow.cpp 11 + \snippet richtext/orderform/mainwindow.cpp 12 Another QTextTable is inserted, to display the customer's preference regarding offers. - \snippet examples/richtext/orderform/mainwindow.cpp 13 + \snippet richtext/orderform/mainwindow.cpp 13 The document structure for this portion is: @@ -315,7 +315,7 @@ name. More blocks are inserted for spacing purposes. The \c printAction is enabled to indicate that an order form can now be printed. - \snippet examples/richtext/orderform/mainwindow.cpp 14 + \snippet richtext/orderform/mainwindow.cpp 14 The bottom portion of the document structure is: @@ -337,18 +337,18 @@ The \c createSample() function is used for illustration purposes, to create a sample order form. - \snippet examples/richtext/orderform/mainwindow.cpp 15 + \snippet richtext/orderform/mainwindow.cpp 15 The \c openDialog() function opens a \c DetailsDialog object. If the details in \c dialog are accepted, the \c createLetter() function is invoked using the parameters extracted from \c dialog. - \snippet examples/richtext/orderform/mainwindow.cpp 16 + \snippet richtext/orderform/mainwindow.cpp 16 In order to print out the order form, a \c printFile() function is included, as shown below: - \snippet examples/richtext/orderform/mainwindow.cpp 17 + \snippet richtext/orderform/mainwindow.cpp 17 This function also allows the user to print a selected area with QTextCursor::hasSelection(), instead of printing the entire document. @@ -359,6 +359,6 @@ 640x480 pixels before invoking the \c show() function and \c createSample() function. - \snippet examples/richtext/orderform/main.cpp 0 + \snippet richtext/orderform/main.cpp 0 */ diff --git a/doc/src/examples/padnavigator.qdoc b/examples/widgets/doc/padnavigator.qdoc index 840c16b0c9..8b1da516b5 100644 --- a/doc/src/examples/padnavigator.qdoc +++ b/examples/widgets/doc/padnavigator.qdoc @@ -60,7 +60,7 @@ Let's start by reviewing the \c RoundRectItem class declaration. - \snippet examples/graphicsview/padnavigator/roundrectitem.h 0 + \snippet graphicsview/padnavigator/roundrectitem.h 0 \c RoundRectItem inherits QGraphicsObject, which makes it easy to control its properties using QPropertyAnimation. Its constructor takes a rectangle @@ -76,7 +76,7 @@ Otherwise the contents are filled using a gradient based on the color passed to \c RoundRectItem's constructor. - \snippet examples/graphicsview/padnavigator/roundrectitem.h 1 + \snippet graphicsview/padnavigator/roundrectitem.h 1 The private data members are: @@ -91,7 +91,7 @@ We will now review the \c RoundRectItem implementation. Let's start by looking at its constructor: - \snippet examples/graphicsview/padnavigator/roundrectitem.cpp 0 + \snippet graphicsview/padnavigator/roundrectitem.cpp 0 The constructor initializes its member variables and forwards the \c parent argument to QGraphicsObject's constructor. It then constructs the linear @@ -110,24 +110,24 @@ remains persistent as we move and transform the item. This mode is ideal for this example, and works particularly well with OpenGL and OpenGL ES. - \snippet examples/graphicsview/padnavigator/roundrectitem.cpp 1 + \snippet graphicsview/padnavigator/roundrectitem.cpp 1 The \c pixmap property implementation simple returns the member pixmap, or sets it and then calls \l{QGraphicsItem::update()}{update()}. - \snippet examples/graphicsview/padnavigator/roundrectitem.cpp 2 + \snippet graphicsview/padnavigator/roundrectitem.cpp 2 As the \l{QGraphicsItem::paint()}{paint()} implementation below draws a simple drop shadow down and to the right of the item, we return a slightly adjusted rectangle from \l{QGraphicsItem::boundingRect()}{boundingRect()}. - \snippet examples/graphicsview/padnavigator/roundrectitem.cpp 3 + \snippet graphicsview/padnavigator/roundrectitem.cpp 3 The \l{QGraphicsItem::paint()}{paint()} implementation starts by rendering a semi transparent black round rectangle drop shadow, two units down and to the right of the main item. - \snippet examples/graphicsview/padnavigator/roundrectitem.cpp 4 + \snippet graphicsview/padnavigator/roundrectitem.cpp 4 We then draw the "foreground" round rectangle itself. The fill depends on the \c fill property; if true, we will with a plain QPalette::Window color. @@ -135,14 +135,14 @@ unit wide pen for the stroke, assign the brush, and then draw the rectangle. - \snippet examples/graphicsview/padnavigator/roundrectitem.cpp 5 + \snippet graphicsview/padnavigator/roundrectitem.cpp 5 If a pixmap has been assigned to the \e pixmap property, we draw this pixmap in the center of the rectangle item. The pixmaps are scaled to match the size of the icons; in arguably a better approach would have been to store the icons with the right size in the first places. - \snippet examples/graphicsview/padnavigator/roundrectitem.cpp 6 + \snippet graphicsview/padnavigator/roundrectitem.cpp 6 Finally, for completeness we include the \c fill property implementation. It returns the \c fill member variable's value, and when assigned to, it @@ -157,7 +157,7 @@ \c FlippablePad is, in addition to its inherited \c RoundRectItem responsibilities, responsible for creating and managing a grid of icons. - \snippet examples/graphicsview/padnavigator/flippablepad.h 0 + \snippet graphicsview/padnavigator/flippablepad.h 0 Its declaration is very simple: It inherits \c RoundRectItem and does not need any special polymorphic behavior. It's suitable to declare its own @@ -175,26 +175,26 @@ starts with two helper functions: \c boundsFromSize() and \c posForLocation(): - \snippet examples/graphicsview/padnavigator/flippablepad.cpp 0 + \snippet graphicsview/padnavigator/flippablepad.cpp 0 \c boundsForSize() takes a QSize argument, and returns the bounding rectangle of the flippable pad item. The QSize determines how many rows and columns the icon grid should have. Each icon is given 150x150 units of space, and this determines the bounds. - \snippet examples/graphicsview/padnavigator/flippablepad.cpp 1 + \snippet graphicsview/padnavigator/flippablepad.cpp 1 \c posForLocation() returns the position of an icon given its row and column position. Like \c boundsForSize(), the function assumes each icon is given 150x150 units of space, and that all icons are centered around the flippable pad item's origin (0, 0). - \snippet examples/graphicsview/padnavigator/flippablepad.cpp 2 + \snippet graphicsview/padnavigator/flippablepad.cpp 2 The \c FlippablePad constructor passes suitable bounds (using \c boundsForSize()) and specific color to \c RoundRectItem's constructor. - \snippet examples/graphicsview/padnavigator/flippablepad.cpp 3 + \snippet graphicsview/padnavigator/flippablepad.cpp 3 It then loads pixmaps from compiled-in resources to use for its icons. QDirIterator is very useful in this context, as it allows us to fetch all @@ -203,7 +203,7 @@ We also make sure not to load more pixmaps than we need. - \snippet examples/graphicsview/padnavigator/flippablepad.cpp 4 + \snippet graphicsview/padnavigator/flippablepad.cpp 4 Now that we have the pixmaps, we can create icons, position then and assign pixmaps. We start by finding a suitable size and color for the icons, and @@ -222,7 +222,7 @@ natural to assign the pixmaps directly, or that the icons themselves provide suitable pixmaps. - \snippet examples/graphicsview/padnavigator/flippablepad.cpp 5 + \snippet graphicsview/padnavigator/flippablepad.cpp 5 Finally, the \c iconAt() function returns a pointer to the icon at a specific row and column. It makes a somewhat bold assumption that the input @@ -238,7 +238,7 @@ started, and disappears after pressing any key. The animation is controlled by \c PadNavigator; this class is very simple by itself. - \snippet examples/graphicsview/padnavigator/splashitem.h 0 + \snippet graphicsview/padnavigator/splashitem.h 0 The class declaration shows that \c SplashItem inherits QGraphicsObject to allow it to be controlled by QPropertyAnimation. It reimplements the @@ -249,7 +249,7 @@ Let's look at its implementation. - \snippet examples/graphicsview/padnavigator/splashitem.cpp 0 + \snippet graphicsview/padnavigator/splashitem.cpp 0 The constructor forwards to QGraphicsObject as expected, assigns a text message to the \c text member variable, and enables @@ -263,11 +263,11 @@ We use caching to avoid having to relayout and rerender the text for each frame. An alterative approach would be to use the new QStaticText class. - \snippet examples/graphicsview/padnavigator/splashitem.cpp 1 + \snippet graphicsview/padnavigator/splashitem.cpp 1 \c SplashItem's bounding rectangle is fixed at (400x175). - \snippet examples/graphicsview/padnavigator/splashitem.cpp 2 + \snippet graphicsview/padnavigator/splashitem.cpp 2 The \l{QGraphicsItem::paint()}{paint()} implementation draws a clipped round rectangle with a thick 2-unit border and a semi-transparent white @@ -284,7 +284,7 @@ application. It creates and controls a somewhat complex state machine, and several animations. Its class declaration is very simple: - \snippet examples/graphicsview/padnavigator/padnavigator.h 0 + \snippet graphicsview/padnavigator/padnavigator.h 0 It inherits QGraphicsView and reimplements only one function: \l{QGraphicsView::resizeEvent()}{resizeEvent()}, to ensure the scene is @@ -296,7 +296,7 @@ It also keeps a private member instance, \c form, which is the generated code for the pad's back side item's QGraphicsProxyWidget-embedded form. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 0 + \snippet graphicsview/padnavigator/padnavigator.cpp 0 \c PadNavigator's constructor is a bit long. In short, its job is to create all items, including the \c FlippablePad, the \c SplashItem and the @@ -305,13 +305,13 @@ It starts out simple, by forwarding to QGraphicsView's constructor. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 1 + \snippet graphicsview/padnavigator/padnavigator.cpp 1 The first item to be created is \c SplashItem. This is going to be a top-level item in the scene, next to \c FlippablePad, and stacked on top of it, so we assign it a \l{QGraphicsItem::zValue()}{Z-value} of 1. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 2 + \snippet graphicsview/padnavigator/padnavigator.cpp 2 Now we construct the \c FlippablePad item, passing its column-row count to its constructor. @@ -334,7 +334,7 @@ The combination of all three rotations is assigned via QGraphicsItem::setTransformations(). - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 3 + \snippet graphicsview/padnavigator/padnavigator.cpp 3 Now we construct the QGraphicsProxyWidget-embedded \c backItem. The proxy widget is created as a child of the pad. We create a new QWidget and @@ -353,7 +353,7 @@ We enable \l{QGraphicsItem::ItemCoordinateCache}{ItemCoordinateCache} to ensure the flip animation can run smoothly. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 4 + \snippet graphicsview/padnavigator/padnavigator.cpp 4 We now create the selection item. This is simply another instance of \c RoundRectItem that is slightly larger than the icons on the pad. We create @@ -364,7 +364,7 @@ What follows now is a series of animation initializations. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 5 + \snippet graphicsview/padnavigator/padnavigator.cpp 5 We begin with the animations that apply to the splash item. The first animation, \c smoothSplashMove, ensures that the "y" property of \c splash @@ -375,14 +375,14 @@ The values are assigned by \c PadNavigator's state machine, which is created later. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 6 + \snippet graphicsview/padnavigator/padnavigator.cpp 6 These are the animations that control the selection item's movement and the \c xRotation and \c yRotation QGraphicsRotation objects that tilt the pad. All animations have a duration of 125 milliseconds, and they all use the \l{QEasingCurve::InOutQuad}{InOutQuad} easing function. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 7 + \snippet graphicsview/padnavigator/padnavigator.cpp 7 We now create the animations that control the flip-effect when you press the enter key. The main goal is to rotate the pad by 180 degrees or back, @@ -407,7 +407,7 @@ duration, or 250 milliseconds, the pad will be scaled down to 0.7x of its original size, which gives a great visual effect while flipping. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 8 + \snippet graphicsview/padnavigator/padnavigator.cpp 8 This section uses a trick to ensure that certain properties are assigned precisely when the flip animation passes 50%, or 90 degrees, rotation. In @@ -424,7 +424,7 @@ This approach can also be used to call functions or set any other properties at a specific time while an animation is running. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 9 + \snippet graphicsview/padnavigator/padnavigator.cpp 9 We will now create the state machine. The whole \c PadNavigator state machinery is controlled by one single state machine that has a @@ -440,7 +440,7 @@ can interact with the QGraphicsProxyWidget-embedded form. \endlist - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 10 + \snippet graphicsview/padnavigator/padnavigator.cpp 10 Each state assigns specific properties to objects on entry. Most interesting perhaps is the assignment of the value 0.0 to the pad's \c @@ -454,7 +454,7 @@ before we start the state engine. We proceed with creating some transitions. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 11 + \snippet graphicsview/padnavigator/padnavigator.cpp 11 QEventTransition defines a very flexible transition type. You can use this class to trigger a transition based on an object receiving an event of a @@ -465,7 +465,7 @@ We register the \c splashItem's animations to this transition to ensure they are used to animate the item's movement and opacity. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 12 + \snippet graphicsview/padnavigator/padnavigator.cpp 12 We use QKeyEventTransition to capture specific key events. In this case, we detect that the user presses Qt::Key_Return or Qt::Key_Enter, and use this @@ -475,7 +475,7 @@ We continue by defining the states for each of the icons in the grid. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 13 + \snippet graphicsview/padnavigator/padnavigator.cpp 13 We will use state groups to control transitions between icons. Each icon represents a \e substate of \c frontState. We will then define transitions @@ -491,7 +491,7 @@ substate. We initialze the selection item's position to be exactly where the top-left icon is. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 14 + \snippet graphicsview/padnavigator/padnavigator.cpp 14 We can now create four transitions for each icon. Each transition ensures that we move to the state corresponding to which arrow key has been @@ -499,7 +499,7 @@ specific transitions to and from each of the sub states depending on these and other keys. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 15 + \snippet graphicsview/padnavigator/padnavigator.cpp 15 Also, for each of the icons, we assign suitable values to the \c xRotation and \c yRotation objects' "angle"-properties. If you recall, these @@ -509,7 +509,7 @@ assigned at the right time, we add property-controlling animations to the \c setVariableSequence animation defined earlier. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 16 + \snippet graphicsview/padnavigator/padnavigator.cpp 16 We are now finished with all states, transitions, and animations. We now create the scene that will contain all our items. The scene gets a defined @@ -521,12 +521,12 @@ Then the scene is assigned to the view, or in our case, \c PadNavigator itself. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 17 + \snippet graphicsview/padnavigator/padnavigator.cpp 17 Now that the scene has received its final size, we can position the splash item at the very top, find its fade-out position, and add it to the scene. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 18 + \snippet graphicsview/padnavigator/padnavigator.cpp 18 The view toggles a few necessary properties: @@ -547,7 +547,7 @@ Finally, we start the state engine. - \snippet examples/graphicsview/padnavigator/padnavigator.cpp 19 + \snippet graphicsview/padnavigator/padnavigator.cpp 19 The \l{QGraphicsView::resizeEvent()}{resizeEvent()} implementation calls the base implementation, and then calls QGraphicsView::fitInView() to scale @@ -559,7 +559,7 @@ \section1 The main() Function - \snippet examples/graphicsview/padnavigator/main.cpp 0 + \snippet graphicsview/padnavigator/main.cpp 0 The \c main function creates the QApplication instance, uses Q_INIT_RESOURCE to ensure our compiled-in resources aren't removed by the diff --git a/doc/src/examples/painterpaths.qdoc b/examples/widgets/doc/painterpaths.qdoc index 1bee28f029..45b0697cee 100644 --- a/doc/src/examples/painterpaths.qdoc +++ b/examples/widgets/doc/painterpaths.qdoc @@ -66,7 +66,7 @@ user to manipulate the painter paths' filling, pen, color and rotation angle. - \snippet examples/painting/painterpaths/window.h 0 + \snippet painting/painterpaths/window.h 0 We declare three private slots to respond to user input regarding filling and color: \c fillRuleChanged(), \c fillGradientChanged() @@ -80,14 +80,14 @@ argument; so we need to retrieve the new value, or values, before we can update the \c RenderArea widgets. - \snippet examples/painting/painterpaths/window.h 1 + \snippet painting/painterpaths/window.h 1 We also declare a couple of private convenience functions: \c populateWithColors() populates a given QComboBox with items corresponding to the color names Qt knows about, and \c currentItemData() returns the current item for a given QComboBox. - \snippet examples/painting/painterpaths/window.h 2 + \snippet painting/painterpaths/window.h 2 Then we declare the various components of the main window widget. We also declare a convenience constant specifying the @@ -98,13 +98,13 @@ In the implementation of the \c Window class we first declare the constant \c Pi with six significant figures: - \snippet examples/painting/painterpaths/window.cpp 0 + \snippet painting/painterpaths/window.cpp 0 In the constructor, we then define the various painter paths and create corresponding \c RenderArea widgets which will render the graphical shapes: - \snippet examples/painting/painterpaths/window.cpp 1 + \snippet painting/painterpaths/window.cpp 1 We construct a rectangle with sharp corners using the QPainterPath::moveTo() and QPainterPath::lineTo() @@ -135,7 +135,7 @@ painter path's current position after the rect has been added is at the top-left corner of the rectangle. - \snippet examples/painting/painterpaths/window.cpp 2 + \snippet painting/painterpaths/window.cpp 2 Then we construct a rectangle with rounded corners. As before, we use the QPainterPath::moveTo() and QPainterPath::lineTo() @@ -150,7 +150,7 @@ current point to the starting point of the arc if they are not already connected. - \snippet examples/painting/painterpaths/window.cpp 3 + \snippet painting/painterpaths/window.cpp 3 We also use the QPainterPath::arcTo() function to construct the ellipse path. First we move the current point starting a new @@ -164,7 +164,7 @@ is composed of a clockwise curve, starting and finishing at zero degrees (the 3 o'clock position). - \snippet examples/painting/painterpaths/window.cpp 4 + \snippet painting/painterpaths/window.cpp 4 When constructing the pie chart path we continue to use a combination of the mentioned functions: First we move the current @@ -173,7 +173,7 @@ the subpath, we implicitly construct the last line back to the center of the chart. - \snippet examples/painting/painterpaths/window.cpp 5 + \snippet painting/painterpaths/window.cpp 5 Constructing a polygon is equivalent to constructing a rectangle. @@ -182,7 +182,7 @@ new subpath. Current position after the polygon has been added is the last point in polygon. - \snippet examples/painting/painterpaths/window.cpp 6 + \snippet painting/painterpaths/window.cpp 6 Then we create a path consisting of a group of subpaths: First we move the current point, and create a circle using the @@ -201,7 +201,7 @@ QPainterPath::addPath() which adds a given path to the path that calls the function. - \snippet examples/painting/painterpaths/window.cpp 7 + \snippet painting/painterpaths/window.cpp 7 When creating the text path, we first create the font. Then we set the font's style strategy which tells the font matching algorithm @@ -214,7 +214,7 @@ that the left end of the text's baseline lies at the specified point. - \snippet examples/painting/painterpaths/window.cpp 8 + \snippet painting/painterpaths/window.cpp 8 To create the Bezier path, we use the QPainterPath::cubicTo() function which adds a Bezier curve between the current point and @@ -228,21 +228,21 @@ when filling the path as can be seen in the applications main window. - \snippet examples/painting/painterpaths/window.cpp 9 + \snippet painting/painterpaths/window.cpp 9 The final path that we construct shows that you can use QPainterPath to construct rather complex shapes using only the previous mentioned QPainterPath::moveTo(), QPainterPath::lineTo() and QPainterPath::closeSubpath() functions. - \snippet examples/painting/painterpaths/window.cpp 10 + \snippet painting/painterpaths/window.cpp 10 Now that we have created all the painter paths that we need, we create a corresponding \c RenderArea widget for each. In the end, we make sure that the number of render areas is correct using the Q_ASSERT() macro. - \snippet examples/painting/painterpaths/window.cpp 11 + \snippet painting/painterpaths/window.cpp 11 Then we create the widgets associated with the painter paths' fill rule. @@ -264,12 +264,12 @@ The Qt::WindingFill rule can in most cases be considered as the intersection of closed shapes. - \snippet examples/painting/painterpaths/window.cpp 12 + \snippet painting/painterpaths/window.cpp 12 We also create the other widgets associated with the filling, the pen and the rotation angle. - \snippet examples/painting/painterpaths/window.cpp 16 + \snippet painting/painterpaths/window.cpp 16 We connect the comboboxes \l {QComboBox::activated()}{activated()} signals to the associated slots in the \c Window class, while we @@ -277,23 +277,23 @@ {QSpinBox::valueChanged()}{valueChanged()} signal directly to the \c RenderArea widget's respective slots. - \snippet examples/painting/painterpaths/window.cpp 17 + \snippet painting/painterpaths/window.cpp 17 We add the \c RenderArea widgets to a separate layout which we then add to the main layout along with the rest of the widgets. - \snippet examples/painting/painterpaths/window.cpp 18 + \snippet painting/painterpaths/window.cpp 18 Finally, we initialize the \c RenderArea widgets by calling the \c fillRuleChanged(), \c fillGradientChanged() and \c penColorChanged() slots, and we set the initial pen width and window title. - \snippet examples/painting/painterpaths/window.cpp 19 + \snippet painting/painterpaths/window.cpp 19 \codeline - \snippet examples/painting/painterpaths/window.cpp 20 + \snippet painting/painterpaths/window.cpp 20 \codeline - \snippet examples/painting/painterpaths/window.cpp 21 + \snippet painting/painterpaths/window.cpp 21 The private slots are implemented to retrieve the new value, or values, from the associated comboboxes and update the RenderArea @@ -304,13 +304,13 @@ function. Then we call the associated slot for each of the \c RenderArea widgets to update the painter paths. - \snippet examples/painting/painterpaths/window.cpp 22 + \snippet painting/painterpaths/window.cpp 22 The \c populateWithColors() function populates the given combobox with items corresponding to the color names Qt knows about provided by the static QColor::colorNames() function. - \snippet examples/painting/painterpaths/window.cpp 23 + \snippet painting/painterpaths/window.cpp 23 The \c currentItemData() function simply return the current item of the given combobox. @@ -320,7 +320,7 @@ The \c RenderArea class inherits QWidget, and is a custom widget displaying a single painter path. - \snippet examples/painting/painterpaths/renderarea.h 0 + \snippet painting/painterpaths/renderarea.h 0 We declare several public slots updating the \c RenderArea widget's associated painter path. In addition we reimplement the @@ -329,7 +329,7 @@ application, and we reimplement the QWidget::paintEvent() event handler to draw its painter path. - \snippet examples/painting/painterpaths/renderarea.h 1 + \snippet painting/painterpaths/renderarea.h 1 Each instance of the \c RenderArea class has a QPainterPath, a couple of fill colors, a pen width, a pen color and a rotation @@ -340,7 +340,7 @@ The constructor takes a QPainterPath as argument (in addition to the optional QWidget parent): - \snippet examples/painting/painterpaths/renderarea.cpp 0 + \snippet painting/painterpaths/renderarea.cpp 0 In the constructor we initialize the \c RenderArea widget with the QPainterPath parameter as well as initializing the pen width and @@ -348,23 +348,23 @@ {QWidget::backgroundRole()}{background role}; QPalette::Base is typically white. - \snippet examples/painting/painterpaths/renderarea.cpp 1 + \snippet painting/painterpaths/renderarea.cpp 1 \codeline - \snippet examples/painting/painterpaths/renderarea.cpp 2 + \snippet painting/painterpaths/renderarea.cpp 2 Then we reimplement the QWidget::minimumSizeHint() and QWidget::sizeHint() functions to give the \c RenderArea widget a reasonable size within our application. - \snippet examples/painting/painterpaths/renderarea.cpp 3 + \snippet painting/painterpaths/renderarea.cpp 3 \codeline - \snippet examples/painting/painterpaths/renderarea.cpp 4 + \snippet painting/painterpaths/renderarea.cpp 4 \codeline - \snippet examples/painting/painterpaths/renderarea.cpp 5 + \snippet painting/painterpaths/renderarea.cpp 5 \codeline - \snippet examples/painting/painterpaths/renderarea.cpp 6 + \snippet painting/painterpaths/renderarea.cpp 6 \codeline - \snippet examples/painting/painterpaths/renderarea.cpp 7 + \snippet painting/painterpaths/renderarea.cpp 7 The various public slots updates the \c RenderArea widget's painter path by setting the associated property and make a call to @@ -375,7 +375,7 @@ instead it schedules a paint event for processing when Qt returns to the main event loop. - \snippet examples/painting/painterpaths/renderarea.cpp 8 + \snippet painting/painterpaths/renderarea.cpp 8 A paint event is a request to repaint all or parts of the widget. The paintEvent() function is an event handler that can be @@ -390,7 +390,7 @@ should anti-alias the edges of primitives if possible, i.e. put additional pixels around the original ones to smooth the edges. - \snippet examples/painting/painterpaths/renderarea.cpp 9 + \snippet painting/painterpaths/renderarea.cpp 9 Then we scale the QPainter's coordinate system to ensure that the painter path is rendered in the right size, i.e that it grows with @@ -407,7 +407,7 @@ performed the rotation, we must remember to translate the coordinate system back again. - \snippet examples/painting/painterpaths/renderarea.cpp 10 + \snippet painting/painterpaths/renderarea.cpp 10 Then we set the QPainter's pen with the instance's rendering preferences. We create a QLinearGradient and set its colors diff --git a/doc/src/examples/pathstroke.qdoc b/examples/widgets/doc/pathstroke.qdoc index 89a0182934..89a0182934 100644 --- a/doc/src/examples/pathstroke.qdoc +++ b/examples/widgets/doc/pathstroke.qdoc diff --git a/doc/src/examples/pingpong.qdoc b/examples/widgets/doc/pingpong.qdoc index 87358684c0..c56085d8cf 100644 --- a/doc/src/examples/pingpong.qdoc +++ b/examples/widgets/doc/pingpong.qdoc @@ -48,35 +48,35 @@ ponger state will respond by posting a \c pong event; this will cause the \c pinger state to post a new \c ping event; and so on. - \snippet examples/statemachine/pingpong/main.cpp 0 + \snippet statemachine/pingpong/main.cpp 0 Two custom events are defined, \c PingEvent and \c PongEvent. - \snippet examples/statemachine/pingpong/main.cpp 1 + \snippet statemachine/pingpong/main.cpp 1 The \c Pinger class defines a state that posts a \c PingEvent to the state machine when the state is entered. - \snippet examples/statemachine/pingpong/main.cpp 2 + \snippet statemachine/pingpong/main.cpp 2 The \c PingTransition class defines a transition that is triggered by events of type \c PingEvent, and that posts a \c PongEvent (with a delay of 500 milliseconds) to the state machine when the transition is triggered. - \snippet examples/statemachine/pingpong/main.cpp 3 + \snippet statemachine/pingpong/main.cpp 3 The \c PongTransition class defines a transition that is triggered by events of type \c PongEvent, and that posts a \c PingEvent (with a delay of 500 milliseconds) to the state machine when the transition is triggered. - \snippet examples/statemachine/pingpong/main.cpp 4 + \snippet statemachine/pingpong/main.cpp 4 The main() function begins by creating a state machine and a parallel state group. - \snippet examples/statemachine/pingpong/main.cpp 5 + \snippet statemachine/pingpong/main.cpp 5 Next, the \c pinger and \c ponger states are created, with the parallel state group as their parent state. Note that the transitions are \e @@ -85,7 +85,7 @@ be called, and the state machine's configuration will remain the same, which is precisely what we want in this case. - \snippet examples/statemachine/pingpong/main.cpp 6 + \snippet statemachine/pingpong/main.cpp 6 Finally, the group is added to the state machine, the machine is started, and the application event loop is entered. diff --git a/doc/src/examples/pixelator.qdoc b/examples/widgets/doc/pixelator.qdoc index 35031a09d8..099c382c82 100644 --- a/doc/src/examples/pixelator.qdoc +++ b/examples/widgets/doc/pixelator.qdoc @@ -60,7 +60,7 @@ The \c ImageModel class is defined as follows: - \snippet examples/itemviews/pixelator/imagemodel.h 0 + \snippet itemviews/pixelator/imagemodel.h 0 Since we only require a simple, read-only table model, we only need to implement functions to indicate the dimensions of the image and supply data to other @@ -70,11 +70,11 @@ The constructor is trivial: - \snippet examples/itemviews/pixelator/imagemodel.cpp 0 + \snippet itemviews/pixelator/imagemodel.cpp 0 The \c setImage() function sets the image that will be used by the model: - \snippet examples/itemviews/pixelator/imagemodel.cpp 1 + \snippet itemviews/pixelator/imagemodel.cpp 1 The QAbstractItemModel::reset() call tells the view(s) that the model has changed. @@ -82,8 +82,8 @@ The \c rowCount() and \c columnCount() functions return the height and width of the image respectively: - \snippet examples/itemviews/pixelator/imagemodel.cpp 2 - \snippet examples/itemviews/pixelator/imagemodel.cpp 3 + \snippet itemviews/pixelator/imagemodel.cpp 2 + \snippet itemviews/pixelator/imagemodel.cpp 3 Since the image is a simple two-dimensional structure, the \c parent arguments to these functions are unused. They both simply return the relevant size from @@ -92,7 +92,7 @@ The \c data() function returns data for the item that corresponds to a given model index in a format that is suitable for a particular role: - \snippet examples/itemviews/pixelator/imagemodel.cpp 4 + \snippet itemviews/pixelator/imagemodel.cpp 4 In this implementation, we only check that the model index is valid, and that the role requested is the \l{Qt::ItemDataRole}{DisplayRole}. If so, the function @@ -105,7 +105,7 @@ The \c headerData() function is also reimplemented: - \snippet examples/itemviews/pixelator/imagemodel.cpp 5 + \snippet itemviews/pixelator/imagemodel.cpp 5 We return (1, 1) as the size hint for a header item. If we didn't, the headers would default to a larger size, preventing @@ -116,7 +116,7 @@ The \c PixelDelegate class is defined as follows: - \snippet examples/itemviews/pixelator/pixeldelegate.h 0 + \snippet itemviews/pixelator/pixeldelegate.h 0 This class provides only basic features for a delegate so, unlike the \l{Spin Box Delegate Example}{Spin Box Delegate} example, we subclass @@ -134,7 +134,7 @@ also called to ensure that the delegate is set up with a parent object, if one is supplied: - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 0 + \snippet itemviews/pixelator/pixeldelegate.cpp 0 Each item is rendered by the delegate's \l{QAbstractItemDelegate::paint()}{paint()} function. The view calls this @@ -142,7 +142,7 @@ delegate should use to correctly draw the item, and an index to the item in the model: - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 1 + \snippet itemviews/pixelator/pixeldelegate.cpp 1 The first task the delegate has to perform is to draw the item's background correctly. Usually, selected items appear differently to non-selected items, @@ -151,8 +151,8 @@ The radius of each circle is calculated in the following lines of code: - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 3 - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 4 + \snippet itemviews/pixelator/pixeldelegate.cpp 3 + \snippet itemviews/pixelator/pixeldelegate.cpp 4 First, the largest possible radius of the circle is determined by taking the smallest dimension of the style option's \c rect attribute. @@ -161,22 +161,22 @@ scaling the brightness to fit within the item and subtracting it from the largest possible radius. - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 5 - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 6 - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 7 + \snippet itemviews/pixelator/pixeldelegate.cpp 5 + \snippet itemviews/pixelator/pixeldelegate.cpp 6 + \snippet itemviews/pixelator/pixeldelegate.cpp 7 We save the painter's state, turn on antialiasing (to obtain smoother curves), and turn off the pen. - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 8 - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 9 + \snippet itemviews/pixelator/pixeldelegate.cpp 8 + \snippet itemviews/pixelator/pixeldelegate.cpp 9 The foreground of the item (the circle representing a pixel) must be rendered using an appropriate brush. For unselected items, we will use a solid black brush; selected items are drawn using a predefined brush from the style option's palette. - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 10 + \snippet itemviews/pixelator/pixeldelegate.cpp 10 Finally, we paint the circle within the rectangle specified by the style option and we call \l{QPainter::}{restore()} on the painter. @@ -191,12 +191,12 @@ returns a size for the item based on the predefined pixel size, initially set up in the constructor: - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 11 + \snippet itemviews/pixelator/pixeldelegate.cpp 11 The delegate's size is updated whenever the pixel size is changed. We provide a custom slot to do this: - \snippet examples/itemviews/pixelator/pixeldelegate.cpp 12 + \snippet itemviews/pixelator/pixeldelegate.cpp 12 \section1 Using The Custom Delegate @@ -210,9 +210,9 @@ In the constructor, we set up a table view, turn off its grid, and hide its headers: - \snippet examples/itemviews/pixelator/mainwindow.cpp 0 + \snippet itemviews/pixelator/mainwindow.cpp 0 \dots - \snippet examples/itemviews/pixelator/mainwindow.cpp 1 + \snippet itemviews/pixelator/mainwindow.cpp 1 This enables the items to be drawn without any gaps between them. Removing the headers also prevents the user from adjusting the sizes of individual @@ -226,7 +226,7 @@ The custom delegate is constructed with the main window as its parent, so that it will be deleted correctly later, and we set it on the table view. - \snippet examples/itemviews/pixelator/mainwindow.cpp 2 + \snippet itemviews/pixelator/mainwindow.cpp 2 Each item in the table view will be rendered by the \c PixelDelegate instance. @@ -234,21 +234,21 @@ We construct a spin box to allow the user to change the size of each "pixel" drawn by the delegate: - \snippet examples/itemviews/pixelator/mainwindow.cpp 3 + \snippet itemviews/pixelator/mainwindow.cpp 3 This spin box is connected to the custom slot we implemented in the \c PixelDelegate class. This ensures that the delegate always draws each pixel at the currently specified size: - \snippet examples/itemviews/pixelator/mainwindow.cpp 4 + \snippet itemviews/pixelator/mainwindow.cpp 4 \dots - \snippet examples/itemviews/pixelator/mainwindow.cpp 5 + \snippet itemviews/pixelator/mainwindow.cpp 5 We also connect the spin box to a slot in the \c MainWindow class. This forces the view to take into account the new size hints for each item; these are provided by the delegate in its \c sizeHint() function. - \snippet examples/itemviews/pixelator/mainwindow.cpp 6 + \snippet itemviews/pixelator/mainwindow.cpp 6 We explicitly resize the columns and rows to match the \uicontrol{Pixel size} combobox. diff --git a/doc/src/examples/recentfiles.qdoc b/examples/widgets/doc/recentfiles.qdoc index e2e876b088..e2e876b088 100644 --- a/doc/src/examples/recentfiles.qdoc +++ b/examples/widgets/doc/recentfiles.qdoc diff --git a/doc/src/examples/rogue.qdoc b/examples/widgets/doc/rogue.qdoc index 44e371c667..4c65dd2d6e 100644 --- a/doc/src/examples/rogue.qdoc +++ b/examples/widgets/doc/rogue.qdoc @@ -95,7 +95,7 @@ connects the states in the machine. It is the key events from this widget that are used by the machine. - \snippet examples/statemachine/rogue/window.h 0 + \snippet statemachine/rogue/window.h 0 \c Direction specifies the direction in which the rogue is to move. We use this in \c movePlayer(), which moves the rogue and @@ -105,7 +105,7 @@ setting any Qt \l{Qt's Property System}{property} when entered. More on this later. - \snippet examples/statemachine/rogue/window.h 1 + \snippet statemachine/rogue/window.h 1 The \c map is an array with the characters that are currently displayed. We set up the array in \c setupMap(), and update it @@ -124,15 +124,15 @@ Here is the constructor of \c Window: - \snippet examples/statemachine/rogue/window.cpp 0 + \snippet statemachine/rogue/window.cpp 0 \dots - \snippet examples/statemachine/rogue/window.cpp 1 + \snippet statemachine/rogue/window.cpp 1 The player starts off at position (5, 5). We then set up the map and statemachine. Let's proceed with the \c buildMachine() function: - \snippet examples/statemachine/rogue/window.cpp 2 + \snippet statemachine/rogue/window.cpp 2 We enter \c inputState when the machine is started and from the \c quitState if the user wants to continue playing. We then set the @@ -147,7 +147,7 @@ inputState as the target state, we would first have left and then entered the \c inputState again. - \snippet examples/statemachine/rogue/window.cpp 3 + \snippet statemachine/rogue/window.cpp 3 When we enter \c quitState, we update the status bar of the window. @@ -157,12 +157,12 @@ specify the key on which the transition should trigger and the target state of the transition. - \snippet examples/statemachine/rogue/window.cpp 4 + \snippet statemachine/rogue/window.cpp 4 The transition from \c inputState allows triggering the quit state when the player types \c {q}. - \snippet examples/statemachine/rogue/window.cpp 5 + \snippet statemachine/rogue/window.cpp 5 The machine is set up, so it's time to start it. @@ -172,13 +172,13 @@ rogue to be moved (by typing 2, 4, 6, or 8) when the machine is in the \c inputState. - \snippet examples/statemachine/rogue/movementtransition.h 0 + \snippet statemachine/rogue/movementtransition.h 0 In the constructor, we tell QEventTransition to only send \l{QEvent::}{KeyPress} events to the \l{QAbstractTransition::}{eventTest()} function: - \snippet examples/statemachine/rogue/movementtransition.h 1 + \snippet statemachine/rogue/movementtransition.h 1 The KeyPress events come wrapped in \l{QStateMachine::WrappedEvent}s. \c event must be confirmed to be a wrapped event because Qt uses other @@ -187,7 +187,7 @@ Let's move on to the \c onTransition() function: - \snippet examples/statemachine/rogue/movementtransition.h 2 + \snippet statemachine/rogue/movementtransition.h 2 When \c onTransition() is invoked, we know that we have a \l{QEvent::}{KeyPress} event with 2, 4, 6, or 8, and can ask \c diff --git a/doc/src/examples/screenshot.qdoc b/examples/widgets/doc/screenshot.qdoc index 4723d3d43c..2d41cf0d85 100644 --- a/doc/src/examples/screenshot.qdoc +++ b/examples/widgets/doc/screenshot.qdoc @@ -51,7 +51,7 @@ \section1 Screenshot Class Definition - \snippet examples/desktop/screenshot/screenshot.h 0 + \snippet desktop/screenshot/screenshot.h 0 The \c Screenshot class inherits QWidget and is the application's main widget. It displays the application options and a preview of @@ -84,7 +84,7 @@ \section1 Screenshot Class Implementation - \snippet examples/desktop/screenshot/screenshot.cpp 0 + \snippet desktop/screenshot/screenshot.cpp 0 In the constructor we first create the QLabel displaying the screenshot preview. @@ -103,7 +103,7 @@ delay and the window title, before we resize the widget to a suitable size. - \snippet examples/desktop/screenshot/screenshot.cpp 1 + \snippet desktop/screenshot/screenshot.cpp 1 The \c resizeEvent() function is reimplemented to receive the resize events dispatched to the widget. The purpose is to scale @@ -121,7 +121,7 @@ only is repainted (using the private \c updateScreenshotLabel() function) when it actually changes its size. - \snippet examples/desktop/screenshot/screenshot.cpp 2 + \snippet desktop/screenshot/screenshot.cpp 2 The private \c newScreenshot() slot is called when the user requests a new screenshot; but the slot only prepares a new @@ -139,7 +139,7 @@ specified by the \uicontrol {Screenshot Delay} option. It is \c shootScreen() that actually performs the screenshot. - \snippet examples/desktop/screenshot/screenshot.cpp 3 + \snippet desktop/screenshot/screenshot.cpp 3 The \c saveScreenshot() slot is called when the user push the \uicontrol Save button, and it presents a file dialog using the QFileDialog @@ -158,7 +158,7 @@ name is valid, we use the QPixmap::save() function to save the screenshot's original pixmap in that file. - \snippet examples/desktop/screenshot/screenshot.cpp 4 + \snippet desktop/screenshot/screenshot.cpp 4 The \c shootScreen() slot is called to take the screenshot. If the user has chosen to delay the screenshot, we make the application @@ -170,7 +170,7 @@ events from the window system and other sources are processed and dispatched. - \snippet examples/desktop/screenshot/screenshot.cpp 5 + \snippet desktop/screenshot/screenshot.cpp 5 Using the static function QApplication::primaryScreen(), we obtain the QScreen object for the application's main screen. @@ -187,7 +187,7 @@ Screenshot} button, and finally we make the \c Screenshot widget visible if it was hidden during the screenshot. - \snippet examples/desktop/screenshot/screenshot.cpp 6 + \snippet desktop/screenshot/screenshot.cpp 6 The \uicontrol {Hide This Window} option is enabled or disabled depending on the delay of the screenshot. If there is no delay, @@ -197,7 +197,7 @@ The \c updateCheckBox() slot is called whenever the user changes the delay using the \uicontrol {Screenshot Delay} option. - \snippet examples/desktop/screenshot/screenshot.cpp 7 + \snippet desktop/screenshot/screenshot.cpp 7 The private \c createOptionsGroupBox() function is called from the constructor. @@ -215,20 +215,20 @@ widgets are automatically reparented to the widget the layout is installed on. - \snippet examples/desktop/screenshot/screenshot.cpp 8 + \snippet desktop/screenshot/screenshot.cpp 8 The private \c createButtonsLayout() function is called from the constructor. We create the application's buttons using the private \c createButton() function, and add them to a QHBoxLayout. - \snippet examples/desktop/screenshot/screenshot.cpp 9 + \snippet desktop/screenshot/screenshot.cpp 9 The private \c createButton() function is called from the \c createButtonsLayout() function. It simply creates a QPushButton with the provided text, connects it to the provided receiver and slot, and returns a pointer to the button. - \snippet examples/desktop/screenshot/screenshot.cpp 10 + \snippet desktop/screenshot/screenshot.cpp 10 The private \c updateScreenshotLabel() function is called whenever the screenshot changes, or when a resize event changes the size of diff --git a/doc/src/examples/scribble.qdoc b/examples/widgets/doc/scribble.qdoc index 4c4df891b2..5749b9ed07 100644 --- a/doc/src/examples/scribble.qdoc +++ b/examples/widgets/doc/scribble.qdoc @@ -65,7 +65,7 @@ \section1 ScribbleArea Class Definition - \snippet examples/widgets/scribble/scribblearea.h 0 + \snippet widgets/scribble/scribblearea.h 0 The \c ScribbleArea class inherits from QWidget. We reimplement the \c mousePressEvent(), \c mouseMoveEvent() and \c @@ -98,7 +98,7 @@ \section1 ScribbleArea Class Implementation - \snippet examples/widgets/scribble/scribblearea.cpp 0 + \snippet widgets/scribble/scribblearea.cpp 0 In the constructor, we set the Qt::WA_StaticContents attribute for the widget, indicating that the widget contents are @@ -108,8 +108,8 @@ for widgets whose contents are static and rooted to the top-left corner. - \snippet examples/widgets/scribble/scribblearea.cpp 1 - \snippet examples/widgets/scribble/scribblearea.cpp 2 + \snippet widgets/scribble/scribblearea.cpp 1 + \snippet widgets/scribble/scribblearea.cpp 2 In the \c openImage() function, we load the given image. Then we resize the loaded QImage to be at least as large as the widget in @@ -117,8 +117,8 @@ we set the \c image member variable to be the loaded image. At the end, we call QWidget::update() to schedule a repaint. - \snippet examples/widgets/scribble/scribblearea.cpp 3 - \snippet examples/widgets/scribble/scribblearea.cpp 4 + \snippet widgets/scribble/scribblearea.cpp 3 + \snippet widgets/scribble/scribblearea.cpp 4 The \c saveImage() function creates a QImage object that covers only the visible section of the actual \c image and saves it using @@ -126,26 +126,26 @@ scribble area's \c modified variable to \c false, because there is no unsaved data. - \snippet examples/widgets/scribble/scribblearea.cpp 5 - \snippet examples/widgets/scribble/scribblearea.cpp 6 + \snippet widgets/scribble/scribblearea.cpp 5 + \snippet widgets/scribble/scribblearea.cpp 6 \codeline - \snippet examples/widgets/scribble/scribblearea.cpp 7 - \snippet examples/widgets/scribble/scribblearea.cpp 8 + \snippet widgets/scribble/scribblearea.cpp 7 + \snippet widgets/scribble/scribblearea.cpp 8 The \c setPenColor() and \c setPenWidth() functions set the current pen color and width. These values will be used for future drawing operations. - \snippet examples/widgets/scribble/scribblearea.cpp 9 - \snippet examples/widgets/scribble/scribblearea.cpp 10 + \snippet widgets/scribble/scribblearea.cpp 9 + \snippet widgets/scribble/scribblearea.cpp 10 The public \c clearImage() slot clears the image displayed in the scribble area. We simply fill the entire image with white, which corresponds to RGB value (255, 255, 255). As usual when we modify the image, we set \c modified to \c true and schedule a repaint. - \snippet examples/widgets/scribble/scribblearea.cpp 11 - \snippet examples/widgets/scribble/scribblearea.cpp 12 + \snippet widgets/scribble/scribblearea.cpp 11 + \snippet widgets/scribble/scribblearea.cpp 12 For mouse press and mouse release events, we use the QMouseEvent::button() function to find out which button caused @@ -163,8 +163,8 @@ releases the button, we call the private \c drawLineTo() function to draw. - \snippet examples/widgets/scribble/scribblearea.cpp 13 - \snippet examples/widgets/scribble/scribblearea.cpp 14 + \snippet widgets/scribble/scribblearea.cpp 13 + \snippet widgets/scribble/scribblearea.cpp 14 In the reimplementation of the \l {QWidget::paintEvent()}{paintEvent()} function, we simply create @@ -195,8 +195,8 @@ QWidget into a QImage again, we might lose some information. \endlist - \snippet examples/widgets/scribble/scribblearea.cpp 15 - \snippet examples/widgets/scribble/scribblearea.cpp 16 + \snippet widgets/scribble/scribblearea.cpp 15 + \snippet widgets/scribble/scribblearea.cpp 16 When the user starts the Scribble application, a resize event is generated and an image is created and displayed in the scribble @@ -206,8 +206,8 @@ would be very inefficient). But when the main window becomes larger than this initial size, the image needs to be resized. - \snippet examples/widgets/scribble/scribblearea.cpp 17 - \snippet examples/widgets/scribble/scribblearea.cpp 18 + \snippet widgets/scribble/scribblearea.cpp 17 + \snippet widgets/scribble/scribblearea.cpp 18 In \c drawLineTo(), we draw a line from the point where the mouse was located when the last mouse press or mouse move occurred, we @@ -220,8 +220,8 @@ inside the scribble are needs updating, to avoid a complete repaint of the widget. - \snippet examples/widgets/scribble/scribblearea.cpp 19 - \snippet examples/widgets/scribble/scribblearea.cpp 20 + \snippet widgets/scribble/scribblearea.cpp 19 + \snippet widgets/scribble/scribblearea.cpp 20 QImage has no nice API for resizing an image. There's a QImage::copy() function that could do the trick, but when used to @@ -237,7 +237,7 @@ Printing is handled by the \c print() slot: - \snippet examples/widgets/scribble/scribblearea.cpp 21 + \snippet widgets/scribble/scribblearea.cpp 21 We construct a high resolution QPrinter object for the required output format, using a QPrintDialog to ask the user to specify a @@ -246,7 +246,7 @@ If the dialog is accepted, we perform the task of printing to the paint device: - \snippet examples/widgets/scribble/scribblearea.cpp 22 + \snippet widgets/scribble/scribblearea.cpp 22 Printing an image to a file in this way is simply a matter of painting onto the QPrinter. We scale the image to fit within the @@ -255,7 +255,7 @@ \section1 MainWindow Class Definition - \snippet examples/widgets/scribble/mainwindow.h 0 + \snippet widgets/scribble/mainwindow.h 0 The \c MainWindow class inherits from QMainWindow. We reimplement the \l{QWidget::closeEvent()}{closeEvent()} handler from QWidget. @@ -272,14 +272,14 @@ \section1 MainWindow Class Implementation - \snippet examples/widgets/scribble/mainwindow.cpp 0 + \snippet widgets/scribble/mainwindow.cpp 0 In the constructor, we create a scribble area which we make the central widget of the \c MainWindow widget. Then we create the associated actions and menus. - \snippet examples/widgets/scribble/mainwindow.cpp 1 - \snippet examples/widgets/scribble/mainwindow.cpp 2 + \snippet widgets/scribble/mainwindow.cpp 1 + \snippet widgets/scribble/mainwindow.cpp 2 Close events are sent to widgets that the users want to close, usually by clicking \uicontrol{File|Exit} or by clicking the \uicontrol X @@ -294,16 +294,16 @@ \c maybeSave() returns false, the user clicked \uicontrol Cancel, so we "ignore" the event, leaving the application unaffected by it. - \snippet examples/widgets/scribble/mainwindow.cpp 3 - \snippet examples/widgets/scribble/mainwindow.cpp 4 + \snippet widgets/scribble/mainwindow.cpp 3 + \snippet widgets/scribble/mainwindow.cpp 4 In the \c open() slot we first give the user the opportunity to save any modifications to the currently displayed image, before a new image is loaded into the scribble area. Then we ask the user to choose a file and we load the file in the \c ScribbleArea. - \snippet examples/widgets/scribble/mainwindow.cpp 5 - \snippet examples/widgets/scribble/mainwindow.cpp 6 + \snippet widgets/scribble/mainwindow.cpp 5 + \snippet widgets/scribble/mainwindow.cpp 6 The \c save() slot is called when the users choose the \uicontrol {Save As} menu entry, and then choose an entry from the format menu. The @@ -326,15 +326,15 @@ Now that we know the format, we call the private \c saveFile() function to save the currently displayed image. - \snippet examples/widgets/scribble/mainwindow.cpp 7 - \snippet examples/widgets/scribble/mainwindow.cpp 8 + \snippet widgets/scribble/mainwindow.cpp 7 + \snippet widgets/scribble/mainwindow.cpp 8 We use the \c penColor() slot to retrieve a new color from the user with a QColorDialog. If the user chooses a new color, we make it the scribble area's color. - \snippet examples/widgets/scribble/mainwindow.cpp 9 - \snippet examples/widgets/scribble/mainwindow.cpp 10 + \snippet widgets/scribble/mainwindow.cpp 9 + \snippet widgets/scribble/mainwindow.cpp 10 To retrieve a new pen width in the \c penWidth() slot, we use QInputDialog. The QInputDialog class provides a simple @@ -348,14 +348,14 @@ The boolean \c ok variable will be set to \c true if the user clicked \uicontrol OK and to \c false if the user pressed \uicontrol Cancel. - \snippet examples/widgets/scribble/mainwindow.cpp 11 - \snippet examples/widgets/scribble/mainwindow.cpp 12 + \snippet widgets/scribble/mainwindow.cpp 11 + \snippet widgets/scribble/mainwindow.cpp 12 We implement the \c about() slot to create a message box describing what the example is designed to show. - \snippet examples/widgets/scribble/mainwindow.cpp 13 - \snippet examples/widgets/scribble/mainwindow.cpp 14 + \snippet widgets/scribble/mainwindow.cpp 13 + \snippet widgets/scribble/mainwindow.cpp 14 In the \c createAction() function we create the actions representing the menu entries and connect them to the appropriate @@ -369,8 +369,8 @@ deduced the file format from the action's text, by truncating the "...", but that would have been inelegant. - \snippet examples/widgets/scribble/mainwindow.cpp 15 - \snippet examples/widgets/scribble/mainwindow.cpp 16 + \snippet widgets/scribble/mainwindow.cpp 15 + \snippet widgets/scribble/mainwindow.cpp 16 In the \c createMenu() function, we add the previously created format actions to the \c saveAsMenu. Then we add the rest of the @@ -384,8 +384,8 @@ {MainWindow}'s menu bar, which we retrieve using the QMainWindow::menuBar() function. - \snippet examples/widgets/scribble/mainwindow.cpp 17 - \snippet examples/widgets/scribble/mainwindow.cpp 18 + \snippet widgets/scribble/mainwindow.cpp 17 + \snippet widgets/scribble/mainwindow.cpp 18 In \c mayBeSave(), we check if there are any unsaved changes. If there are any, we use QMessageBox to give the user a warning that @@ -407,8 +407,8 @@ The \c maybeSave() function returns \c false if the user clicks \uicontrol Cancel; otherwise it returns \c true. - \snippet examples/widgets/scribble/mainwindow.cpp 19 - \snippet examples/widgets/scribble/mainwindow.cpp 20 + \snippet widgets/scribble/mainwindow.cpp 19 + \snippet widgets/scribble/mainwindow.cpp 20 In \c saveFile(), we pop up a file dialog with a file name suggestion. The static QFileDialog::getSaveFileName() function diff --git a/doc/src/examples/sdi.qdoc b/examples/widgets/doc/sdi.qdoc index b686888797..b686888797 100644 --- a/doc/src/examples/sdi.qdoc +++ b/examples/widgets/doc/sdi.qdoc diff --git a/doc/src/examples/shapedclock.qdoc b/examples/widgets/doc/shapedclock.qdoc index b83178b44d..8d7b856fd6 100644 --- a/doc/src/examples/shapedclock.qdoc +++ b/examples/widgets/doc/shapedclock.qdoc @@ -50,7 +50,7 @@ \l{Analog Clock Example}{Analog Clock} example. The whole class definition is presented below: - \snippet examples/widgets/shapedclock/shapedclock.h 0 + \snippet widgets/shapedclock/shapedclock.h 0 The \l{QWidget::paintEvent()}{paintEvent()} implementation is the same as that found in the \c AnalogClock class. We implement \l{QWidget::sizeHint()}{sizeHint()} @@ -68,7 +68,7 @@ The \c ShapedClock constructor performs many of the same tasks as the \c AnalogClock constructor. We set up a timer and connect it to the widget's update() slot: - \snippet examples/widgets/shapedclock/shapedclock.cpp 0 + \snippet widgets/shapedclock/shapedclock.cpp 0 We inform the window manager that the widget is not to be decorated with a window frame by setting the Qt::FramelessWindowHint flag on the widget. As a result, we need @@ -76,7 +76,7 @@ Mouse button events are delivered to the \c mousePressEvent() handler: - \snippet examples/widgets/shapedclock/shapedclock.cpp 1 + \snippet widgets/shapedclock/shapedclock.cpp 1 If the left mouse button is pressed over the widget, we record the displacement in global (screen) coordinates between the top-left position of the widget's frame (even @@ -88,7 +88,7 @@ The \c mouseMoveEvent() handler is called if the mouse is moved over the widget. - \snippet examples/widgets/shapedclock/shapedclock.cpp 2 + \snippet widgets/shapedclock/shapedclock.cpp 2 If the left button is held down while the mouse is moved, the top-left corner of the widget is moved to the point given by subtracting the \c dragPosition from the current @@ -98,12 +98,12 @@ \l{Analog Clock Example}{Analog Clock} example for a description of the process used to render the clock. - \snippet examples/widgets/shapedclock/shapedclock.cpp 3 + \snippet widgets/shapedclock/shapedclock.cpp 3 In the \c resizeEvent() handler, we re-use some of the code from the \c paintEvent() to determine the region of the widget that is visible to the user: - \snippet examples/widgets/shapedclock/shapedclock.cpp 4 + \snippet widgets/shapedclock/shapedclock.cpp 4 Since the clock face is a circle drawn in the center of the widget, this is the region we use as the mask. @@ -117,7 +117,7 @@ Finally, we implement the \c sizeHint() for the widget so that it is given a reasonable default size when it is first shown: - \snippet examples/widgets/shapedclock/shapedclock.cpp 5 + \snippet widgets/shapedclock/shapedclock.cpp 5 \section1 Notes on Widget Masks diff --git a/doc/src/examples/simpledommodel.qdoc b/examples/widgets/doc/simpledommodel.qdoc index b49750d5a5..2564c654fa 100644 --- a/doc/src/examples/simpledommodel.qdoc +++ b/examples/widgets/doc/simpledommodel.qdoc @@ -69,7 +69,7 @@ Let us begin by examining the \c DomModel class: - \snippet examples/itemviews/simpledommodel/dommodel.h 0 + \snippet itemviews/simpledommodel/dommodel.h 0 The class definition contains all the basic functions that are needed for a read-only model. Only the constructor and \c document() function are specific to @@ -82,7 +82,7 @@ The \c DomItem class is used to hold information about a specific QDomNode in the document: - \snippet examples/itemviews/simpledommodel/domitem.h 0 + \snippet itemviews/simpledommodel/domitem.h 0 Each \c DomItem provides a wrapper for a QDomNode obtained from the underlying document which contains a reference to the node, it's location in the parent node's @@ -105,18 +105,18 @@ The constructor simply records details of the QDomNode that needs to be wrapped: - \snippet examples/itemviews/simpledommodel/domitem.cpp 0 - \snippet examples/itemviews/simpledommodel/domitem.cpp 1 + \snippet itemviews/simpledommodel/domitem.cpp 0 + \snippet itemviews/simpledommodel/domitem.cpp 1 As a result, functions to provide the parent wrapper, the row number occupied by the item in its parent's list of children, and the underlying QDomNode for each item are straightforward to write: - \snippet examples/itemviews/simpledommodel/domitem.cpp 4 + \snippet itemviews/simpledommodel/domitem.cpp 4 \codeline - \snippet examples/itemviews/simpledommodel/domitem.cpp 6 + \snippet itemviews/simpledommodel/domitem.cpp 6 \codeline - \snippet examples/itemviews/simpledommodel/domitem.cpp 3 + \snippet itemviews/simpledommodel/domitem.cpp 3 It is necessary to maintain a collection of items which can be consistently identified by the model. For that reason, we maintain a hash of child wrapper items that, to @@ -125,7 +125,7 @@ of the item's QDomNode, relating the row number of each child to the newly-constructed wrapper: - \snippet examples/itemviews/simpledommodel/domitem.cpp 5 + \snippet itemviews/simpledommodel/domitem.cpp 5 If a QDomNode was previously wrapped, the cached wrapper is returned; otherwise, a new wrapper is constructed and stored for valid children, and zero is returned for @@ -133,7 +133,7 @@ The class's destructor deletes all the child items of the wrapper: - \snippet examples/itemviews/simpledommodel/domitem.cpp 2 + \snippet itemviews/simpledommodel/domitem.cpp 2 These, in turn, will delete their children and free any QDomNode objects in use. @@ -145,7 +145,7 @@ The constructor accepts an existing document and a parent object for the model: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 0 + \snippet itemviews/simpledommodel/dommodel.cpp 0 A shallow copy of the document is stored for future reference, and a root item is created to provide a wrapper around the document. We assign the root item a row @@ -154,7 +154,7 @@ Since the model only contains information about the root item, the destructor only needs to delete this one item: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 1 + \snippet itemviews/simpledommodel/dommodel.cpp 1 All of the child items in the tree will be deleted by the \c DomItem destructor as their parent items are deleted. @@ -167,7 +167,7 @@ The number of columns exposed by the model is returned by the \c columnCount() function: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 2 + \snippet itemviews/simpledommodel/dommodel.cpp 2 This value is fixed, and does not depend on the location or type of the underlying node in the document. We will use these three columns to display different kinds of @@ -176,12 +176,12 @@ Since we only implement a read-only model, the \c flags() function is straightforward to write: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 5 + \snippet itemviews/simpledommodel/dommodel.cpp 5 Since the model is intended for use in a tree view, the \c headerData() function only provides a horizontal header: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 6 + \snippet itemviews/simpledommodel/dommodel.cpp 6 The model presents the names of nodes in the first column, element attributes in the second, and any node values in the third. @@ -191,7 +191,7 @@ The index() function creates a model index for the item with the given row, column, and parent in the model: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 7 + \snippet itemviews/simpledommodel/dommodel.cpp 7 The function first has to relate the parent index to an item that contains a node from the underlying document. If the parent index is invalid, it refers to the root @@ -201,7 +201,7 @@ will have been created by this function, and we store pointers to item objects in any new indexes that we create with QAbstractItemModel::createIndex(): - \snippet examples/itemviews/simpledommodel/dommodel.cpp 8 + \snippet itemviews/simpledommodel/dommodel.cpp 8 A child item for the given row is provided by the parent item's \c child() function. If a suitable child item was found then we call @@ -217,7 +217,7 @@ function, and is the number of child nodes contained by the node that corresponds to the specified model index: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 10 + \snippet itemviews/simpledommodel/dommodel.cpp 10 To obtain the relevant node in the underlying document, we access the item via the internal pointer stored in the model index. If an invalid index is supplied, the @@ -228,7 +228,7 @@ provide an implementation for the \c parent() function. This returns a model index that corresponds to the parent of a child model index supplied as its argument: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 9 + \snippet itemviews/simpledommodel/dommodel.cpp 9 For valid indexes other than the index corresponding to the root item, we obtain a pointer to the relevant item using the method described in the \c index() function, @@ -243,13 +243,13 @@ the \l{Qt::DisplayRole}{display role}, returning an invalid variant for all other requests: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 3 + \snippet itemviews/simpledommodel/dommodel.cpp 3 As before, we obtain an item pointer for the index supplied, and use it to obtain the underlying document node. Depending on the column specified, the data we return is obtained in different ways: - \snippet examples/itemviews/simpledommodel/dommodel.cpp 4 + \snippet itemviews/simpledommodel/dommodel.cpp 4 For the first column, we return the node's name. For the second column, we read any attributes that the node may have, and return a string that contains a space-separated diff --git a/doc/src/examples/simpletreemodel.qdoc b/examples/widgets/doc/simpletreemodel.qdoc index ed584a3307..a2b6010441 100644 --- a/doc/src/examples/simpletreemodel.qdoc +++ b/examples/widgets/doc/simpletreemodel.qdoc @@ -93,7 +93,7 @@ The \c TreeItem class is defined as follows: - \snippet examples/itemviews/simpletreemodel/treeitem.h 0 + \snippet itemviews/simpletreemodel/treeitem.h 0 The class is a basic C++ class. It does not inherit from QObject or provide signals and slots. It is used to hold a list of QVariants, @@ -121,19 +121,19 @@ The constructor is only used to record the item's parent and the data associated with each column. - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 0 + \snippet itemviews/simpletreemodel/treeitem.cpp 0 A pointer to each of the child items belonging to this item will be stored in the \c childItems private member variable. When the class's destructor is called, it must delete each of these to ensure that their memory is reused: - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 1 + \snippet itemviews/simpletreemodel/treeitem.cpp 1 Since each of the child items are constructed when the model is initially populated with data, the function to add child items is straightforward: - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 2 + \snippet itemviews/simpletreemodel/treeitem.cpp 2 Each item is able to return any of its child items when given a suitable row number. For example, in the \l{#SimpleTreeModelStructure}{above diagram}, @@ -144,11 +144,11 @@ The \c child() function returns the child that corresponds to the specified row number in the item's list of child items: - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 3 + \snippet itemviews/simpletreemodel/treeitem.cpp 3 The number of child items held can be found with \c childCount(): - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 4 + \snippet itemviews/simpletreemodel/treeitem.cpp 4 The \c TreeModel uses this function to determine the number of rows that exist for a given parent item. @@ -156,7 +156,7 @@ The \c row() function reports the item's location within its parent's list of items: - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 8 + \snippet itemviews/simpletreemodel/treeitem.cpp 8 Note that, although the root item (with no parent item) is automatically assigned a row number of 0, this information is never used by the model. @@ -164,17 +164,17 @@ The number of columns of data in the item is trivially returned by the \c columnCount() function. - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 5 + \snippet itemviews/simpletreemodel/treeitem.cpp 5 Column data is returned by the \c data() function, taking advantage of QList's ability to provide sensible default values if the column number is out of range: - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 6 + \snippet itemviews/simpletreemodel/treeitem.cpp 6 The item's parent is found with \c parent(): - \snippet examples/itemviews/simpletreemodel/treeitem.cpp 7 + \snippet itemviews/simpletreemodel/treeitem.cpp 7 Note that, since the root item in the model will not have a parent, this function will return zero in that case. We need to ensure that the model @@ -185,7 +185,7 @@ The \c TreeModel class is defined as follows: - \snippet examples/itemviews/simpletreemodel/treemodel.h 0 + \snippet itemviews/simpletreemodel/treemodel.h 0 This class is similar to most other subclasses of QAbstractItemModel that provide read-only models. Only the form of the constructor and the @@ -198,7 +198,7 @@ result, the constructor takes an argument containing the data that the model will share with views and delegates: - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 0 + \snippet itemviews/simpletreemodel/treemodel.cpp 0 It is up to the constructor to create a root item for the model. This item only contains vertical header data for convenience. We also use it @@ -213,7 +213,7 @@ The destructor ensures that the root item and all of its descendants are deleted when the model is destroyed: - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 1 + \snippet itemviews/simpletreemodel/treemodel.cpp 1 Since we cannot add data to the model after it is constructed and set up, this simplifies the way that the internal tree of items is managed. @@ -234,7 +234,7 @@ so we can guarantee that any valid model indexes that we receive will contain a valid data pointer. - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 6 + \snippet itemviews/simpletreemodel/treemodel.cpp 6 Since the row and column arguments to this function refer to a child item of the corresponding parent item, we obtain the item using @@ -247,7 +247,7 @@ The way that the \c TreeItem objects are defined makes writing the \c parent() function easy: - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 7 + \snippet itemviews/simpletreemodel/treemodel.cpp 7 We only need to ensure that we never return a model index corresponding to the root item. To be consistent with the way that the \c index() @@ -266,7 +266,7 @@ for the \c TreeItem that corresponds to a given model index, or the number of top-level items if an invalid index is specified: - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 8 + \snippet itemviews/simpletreemodel/treemodel.cpp 8 Since each item manages its own column data, the \c columnCount() function has to call the item's own \c columnCount() function to @@ -275,13 +275,13 @@ specified, the number of columns returned is determined from the root item: - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 2 + \snippet itemviews/simpletreemodel/treemodel.cpp 2 Data is obtained from the model via \c data(). Since the item manages its own columns, we need to use the column number to retrieve the data with the \c TreeItem::data() function: - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 3 + \snippet itemviews/simpletreemodel/treemodel.cpp 3 Note that we only support the \l{Qt::ItemDataRole}{DisplayRole} in this implementation, and we also return invalid QVariant objects for @@ -290,12 +290,12 @@ We use the \c flags() function to ensure that views know that the model is read-only: - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 4 + \snippet itemviews/simpletreemodel/treemodel.cpp 4 The \c headerData() function returns data that we conveniently stored in the root item: - \snippet examples/itemviews/simpletreemodel/treemodel.cpp 5 + \snippet itemviews/simpletreemodel/treemodel.cpp 5 This information could have been supplied in a different way: either specified in the constructor, or hard coded into the \c headerData() diff --git a/doc/src/examples/simplewidgetmapper.qdoc b/examples/widgets/doc/simplewidgetmapper.qdoc index 2b24dbcecd..2b7cd2d79a 100644 --- a/doc/src/examples/simplewidgetmapper.qdoc +++ b/examples/widgets/doc/simplewidgetmapper.qdoc @@ -50,7 +50,7 @@ The class provides a constructor, a slot to keep the buttons up to date, and a private function to set up the model: - \snippet examples/itemviews/simplewidgetmapper/window.h Window definition + \snippet itemviews/simplewidgetmapper/window.h Window definition In addition to the QDataWidgetMapper object and the controls used to make up the user interface, we use a QStandardItemModel to hold our data. @@ -62,7 +62,7 @@ The constructor of the \c Window class can be explained in three parts. In the first part, we set up the widgets used for the user interface: - \snippet examples/itemviews/simplewidgetmapper/window.cpp Set up widgets + \snippet itemviews/simplewidgetmapper/window.cpp Set up widgets We also set up the buddy relationships between various labels and the corresponding input widgets. @@ -70,7 +70,7 @@ Next, we set up the widget mapper, relating each input widget to a column in the model specified by the call to \l{QDataWidgetMapper::}{setModel()}: - \snippet examples/itemviews/simplewidgetmapper/window.cpp Set up the mapper + \snippet itemviews/simplewidgetmapper/window.cpp Set up the mapper We also connect the mapper to the \uicontrol{Next} and \uicontrol{Previous} buttons via its \l{QDataWidgetMapper::}{toNext()} and @@ -81,7 +81,7 @@ In the final part of the constructor, we set up the layout, placing each of the widgets in a grid (we could also use a QFormLayout for this): - \snippet examples/itemviews/simplewidgetmapper/window.cpp Set up the layout + \snippet itemviews/simplewidgetmapper/window.cpp Set up the layout Lastly, we set the window title and initialize the mapper by setting it to refer to the first row in the model. @@ -90,7 +90,7 @@ we create a standard model with 5 rows and 3 columns, and we insert some sample names, addresses and ages into each row: - \snippet examples/itemviews/simplewidgetmapper/window.cpp Set up the model + \snippet itemviews/simplewidgetmapper/window.cpp Set up the model As a result, each row can be treated like a record in a database, and the widget mapper will read the data from each row, using the column numbers @@ -104,7 +104,7 @@ user-friendly, we implement the \c{updateButtons()} slot to show when the user is viewing the first or last records: - \snippet examples/itemviews/simplewidgetmapper/window.cpp Slot for updating the buttons + \snippet itemviews/simplewidgetmapper/window.cpp Slot for updating the buttons If the mapper is referring to the first row in the model, the \uicontrol{Previous} button is disabled. Similarly, the \uicontrol{Next} button is disabled if the diff --git a/doc/src/examples/sipdialog.qdoc b/examples/widgets/doc/sipdialog.qdoc index b5f18cb4be..b5f18cb4be 100644 --- a/doc/src/examples/sipdialog.qdoc +++ b/examples/widgets/doc/sipdialog.qdoc diff --git a/doc/src/examples/sliders.qdoc b/examples/widgets/doc/sliders.qdoc index 383efc6140..efc52e24d7 100644 --- a/doc/src/examples/sliders.qdoc +++ b/examples/widgets/doc/sliders.qdoc @@ -62,7 +62,7 @@ \section1 Window Class Definition - \snippet examples/widgets/sliders/window.h 0 + \snippet widgets/sliders/window.h 0 The \c Window class inherits from QWidget. It displays the slider widgets and allows the user to set their minimum, maximum and @@ -73,7 +73,7 @@ \section1 Window Class Implementation - \snippet examples/widgets/sliders/window.cpp 0 + \snippet widgets/sliders/window.cpp 0 In the constructor we first create the two \c SlidersGroup widgets that display the slider widgets horizontally and @@ -85,8 +85,8 @@ widgets. The rest of the controlling mechanisms is implemented by the same function call. - \snippet examples/widgets/sliders/window.cpp 1 - \snippet examples/widgets/sliders/window.cpp 2 + \snippet widgets/sliders/window.cpp 1 + \snippet widgets/sliders/window.cpp 2 Then we connect the \c horizontalSliders, \c verticalSliders and \c valueSpinBox to each other, so that the slider widgets and the @@ -104,8 +104,8 @@ minimum and maximum values propagate through the connections we created with \c createControls(). - \snippet examples/widgets/sliders/window.cpp 3 - \snippet examples/widgets/sliders/window.cpp 4 + \snippet widgets/sliders/window.cpp 3 + \snippet widgets/sliders/window.cpp 4 In the private \c createControls() function, we let a QGroupBox (\c controlsGroup) display the control widgets. A group box can @@ -150,8 +150,8 @@ bindings are inverted by default: \uicontrol PageDown increases the current value, and \uicontrol PageUp decreases it. - \snippet examples/widgets/sliders/window.cpp 5 - \snippet examples/widgets/sliders/window.cpp 6 + \snippet widgets/sliders/window.cpp 5 + \snippet widgets/sliders/window.cpp 6 Then we create the spin boxes. QSpinBox allows the user to choose a value by clicking the up and down buttons or pressing the \key @@ -166,8 +166,8 @@ a list of options to the user in a way that takes up the minimum amount of screen space. - \snippet examples/widgets/sliders/window.cpp 7 - \snippet examples/widgets/sliders/window.cpp 8 + \snippet widgets/sliders/window.cpp 7 + \snippet widgets/sliders/window.cpp 8 We synchronize the behavior of the control widgets and the slider widgets through their signals and slots. We connect each control @@ -179,7 +179,7 @@ \section1 SlidersGroup Class Definition - \snippet examples/widgets/sliders/slidersgroup.h 0 + \snippet widgets/sliders/slidersgroup.h 0 The \c SlidersGroup class inherits from QGroupBox. It provides a frame and a title, and contains a QSlider, a QScrollBar and a @@ -193,7 +193,7 @@ \section1 SlidersGroup Class Implementation - \snippet examples/widgets/sliders/slidersgroup.cpp 0 + \snippet widgets/sliders/slidersgroup.cpp 0 First we create the slider-like widgets with the appropriate properties. In particular we set the focus policy for each @@ -205,24 +205,24 @@ Then we connect the widgets with each other, so that they will stay synchronized when the current value of one of them changes. - \snippet examples/widgets/sliders/slidersgroup.cpp 1 - \snippet examples/widgets/sliders/slidersgroup.cpp 2 + \snippet widgets/sliders/slidersgroup.cpp 1 + \snippet widgets/sliders/slidersgroup.cpp 2 We connect \c {dial}'s \c valueChanged() signal to the \c{SlidersGroup}'s \c valueChanged() signal, to notify the other widgets in the application (i.e., the control widgets) of the changed value. - \snippet examples/widgets/sliders/slidersgroup.cpp 3 + \snippet widgets/sliders/slidersgroup.cpp 3 \codeline - \snippet examples/widgets/sliders/slidersgroup.cpp 4 + \snippet widgets/sliders/slidersgroup.cpp 4 Finally, depending on the \l {Qt::Orientation}{orientation} given at the time of construction, we choose and create the layout for the slider widgets within the group box. - \snippet examples/widgets/sliders/slidersgroup.cpp 5 - \snippet examples/widgets/sliders/slidersgroup.cpp 6 + \snippet widgets/sliders/slidersgroup.cpp 5 + \snippet widgets/sliders/slidersgroup.cpp 6 The \c setValue() slot sets the value of the QSlider. We don't need to explicitly call @@ -231,21 +231,21 @@ \l{QAbstractSlider::valueChanged()}{valueChanged()} signal when its value changes, triggering a domino effect. - \snippet examples/widgets/sliders/slidersgroup.cpp 7 - \snippet examples/widgets/sliders/slidersgroup.cpp 8 + \snippet widgets/sliders/slidersgroup.cpp 7 + \snippet widgets/sliders/slidersgroup.cpp 8 \codeline - \snippet examples/widgets/sliders/slidersgroup.cpp 9 - \snippet examples/widgets/sliders/slidersgroup.cpp 10 + \snippet widgets/sliders/slidersgroup.cpp 9 + \snippet widgets/sliders/slidersgroup.cpp 10 The \c setMinimum() and \c setMaximum() slots are used by the \c Window class to set the range of the QSlider, QScrollBar, and QDial widgets. - \snippet examples/widgets/sliders/slidersgroup.cpp 11 - \snippet examples/widgets/sliders/slidersgroup.cpp 12 + \snippet widgets/sliders/slidersgroup.cpp 11 + \snippet widgets/sliders/slidersgroup.cpp 12 \codeline - \snippet examples/widgets/sliders/slidersgroup.cpp 13 - \snippet examples/widgets/sliders/slidersgroup.cpp 14 + \snippet widgets/sliders/slidersgroup.cpp 13 + \snippet widgets/sliders/slidersgroup.cpp 14 The \c invertAppearance() and \c invertKeyBindings() slots control the child widgets' diff --git a/doc/src/examples/spinboxdelegate.qdoc b/examples/widgets/doc/spinboxdelegate.qdoc index b36176b042..95e764dd83 100644 --- a/doc/src/examples/spinboxdelegate.qdoc +++ b/examples/widgets/doc/spinboxdelegate.qdoc @@ -49,7 +49,7 @@ The definition of the delegate is as follows: - \snippet examples/itemviews/spinboxdelegate/delegate.h 0 + \snippet itemviews/spinboxdelegate/delegate.h 0 The delegate class declares only those functions that are needed to create an editor widget, display it at the correct location in a view, @@ -66,7 +66,7 @@ call the base class's constructor with the parent QObject as its argument: - \snippet examples/itemviews/spinboxdelegate/delegate.cpp 0 + \snippet itemviews/spinboxdelegate/delegate.cpp 0 Since the delegate is a subclass of QItemDelegate, the data it retrieves from the model is displayed in a default style, and we do not need to @@ -76,7 +76,7 @@ spin box that restricts values from the model to integers from 0 to 100 inclusive. - \snippet examples/itemviews/spinboxdelegate/delegate.cpp 1 + \snippet itemviews/spinboxdelegate/delegate.cpp 1 We install an event filter on the spin box to ensure that it behaves in a way that is consistent with other delegates. The implementation for @@ -85,7 +85,7 @@ The \c setEditorData() function reads data from the model, converts it to an integer value, and writes it to the editor widget. - \snippet examples/itemviews/spinboxdelegate/delegate.cpp 2 + \snippet itemviews/spinboxdelegate/delegate.cpp 2 Since the view treats delegates as ordinary QWidget instances, we have to use a static cast before we can set the value in the spin box. @@ -93,7 +93,7 @@ The \c setModelData() function reads the contents of the spin box, and writes it to the model. - \snippet examples/itemviews/spinboxdelegate/delegate.cpp 3 + \snippet itemviews/spinboxdelegate/delegate.cpp 3 We call \l{QSpinBox::interpretText()}{interpretText()} to make sure that we obtain the most up-to-date value in the spin box. @@ -102,7 +102,7 @@ geometry using the information supplied in the style option. This is the minimum that the delegate must do in this case. - \snippet examples/itemviews/spinboxdelegate/delegate.cpp 4 + \snippet itemviews/spinboxdelegate/delegate.cpp 4 More complex editor widgets may divide the rectangle available in \c{option.rect} between different child widgets if required. @@ -118,7 +118,7 @@ model to hold some data, set up a table view to use the data in the model, and construct a custom delegate to use for editing: - \snippet examples/itemviews/spinboxdelegate/main.cpp 0 + \snippet itemviews/spinboxdelegate/main.cpp 0 The table view is informed about the delegate, and will use it to display each of the items. Since the delegate is a subclass of @@ -127,13 +127,13 @@ We insert some arbitrary data into the model for demonstration purposes: - \snippet examples/itemviews/spinboxdelegate/main.cpp 1 - \snippet examples/itemviews/spinboxdelegate/main.cpp 2 + \snippet itemviews/spinboxdelegate/main.cpp 1 + \snippet itemviews/spinboxdelegate/main.cpp 2 Finally, the table view is displayed with a window title, and we start the application's event loop: - \snippet examples/itemviews/spinboxdelegate/main.cpp 3 + \snippet itemviews/spinboxdelegate/main.cpp 3 Each of the cells in the table can now be edited in the usual way, but the spin box ensures that the data returned to the model is always diff --git a/doc/src/examples/spinboxes.qdoc b/examples/widgets/doc/spinboxes.qdoc index 9bdc1e3aff..ed4eea6a60 100644 --- a/doc/src/examples/spinboxes.qdoc +++ b/examples/widgets/doc/spinboxes.qdoc @@ -43,7 +43,7 @@ The \c Window class inherits QWidget and contains two slots that are used to provide interactive features: - \snippet examples/widgets/spinboxes/window.h 0 + \snippet widgets/spinboxes/window.h 0 The private functions are used to set up each type of spin box in the window. We use member variables to keep track of various widgets so that they can @@ -54,7 +54,7 @@ The constructor simply calls private functions to set up the different types of spin box used in the example, and places each group in a layout: - \snippet examples/widgets/spinboxes/window.cpp 0 + \snippet widgets/spinboxes/window.cpp 0 We use the layout to manage the arrangement of the window's child widgets, and change the window title. @@ -63,7 +63,7 @@ QSpinBox widgets inside it with descriptive labels to indicate the types of input they expect. - \snippet examples/widgets/spinboxes/window.cpp 1 + \snippet widgets/spinboxes/window.cpp 1 The first spin box shows the simplest way to use QSpinBox. It accepts values from -20 to 20, the current value can be increased or decreased by 1 with @@ -73,7 +73,7 @@ The second spin box uses a larger step size and displays a suffix to provide more information about the type of data the number represents: - \snippet examples/widgets/spinboxes/window.cpp 2 + \snippet widgets/spinboxes/window.cpp 2 This spin box also displays a \l{QAbstractSpinBox::specialValueText}{special value} instead of the minimum @@ -82,12 +82,12 @@ The third spin box shows how a prefix can be used: - \snippet examples/widgets/spinboxes/window.cpp 4 + \snippet widgets/spinboxes/window.cpp 4 For simplicity, we show a spin box with a prefix and no suffix. It is also possible to use both at the same time. - \snippet examples/widgets/spinboxes/window.cpp 5 + \snippet widgets/spinboxes/window.cpp 5 The rest of the function sets up a layout for the group box and places each of the widgets inside it. @@ -95,7 +95,7 @@ The \c createDateTimeEdits() function constructs another group box with a selection of spin boxes used for editing dates and times. - \snippet examples/widgets/spinboxes/window.cpp 6 + \snippet widgets/spinboxes/window.cpp 6 The first spin box is a QDateEdit widget that is able to accept dates within a given range specified using QDate values. The arrow buttons and @@ -104,7 +104,7 @@ The second spin box is a QTimeEdit widget: - \snippet examples/widgets/spinboxes/window.cpp 7 + \snippet widgets/spinboxes/window.cpp 7 Acceptable values for the time are defined using QTime values. @@ -113,19 +113,19 @@ times for a meeting. These widgets will be updated when the user changes a format string. - \snippet examples/widgets/spinboxes/window.cpp 8 + \snippet widgets/spinboxes/window.cpp 8 The format string used for the date time editor, which is also shown in the string displayed by the label, is chosen from a set of strings in a combobox: - \snippet examples/widgets/spinboxes/window.cpp 9 + \snippet widgets/spinboxes/window.cpp 9 \codeline - \snippet examples/widgets/spinboxes/window.cpp 10 + \snippet widgets/spinboxes/window.cpp 10 A signal from this combobox is connected to a slot in the \c Window class (shown later). - \snippet examples/widgets/spinboxes/window.cpp 11 + \snippet widgets/spinboxes/window.cpp 11 Each child widget of the group box in placed in a layout. @@ -133,13 +133,13 @@ format string in the combobox. The display format for the QDateTimeEdit widget is set using the raw string passed by the signal: - \snippet examples/widgets/spinboxes/window.cpp 12 + \snippet widgets/spinboxes/window.cpp 12 Depending on the visible sections in the widget, we set a new date or time range, and update the associated label to provide relevant information for the user: - \snippet examples/widgets/spinboxes/window.cpp 13 + \snippet widgets/spinboxes/window.cpp 13 When the format string is changed, there will be an appropriate label and entry widget for dates, times, or both types of input. @@ -147,7 +147,7 @@ The \c createDoubleSpinBoxes() function constructs three spin boxes that are used to input double-precision floating point numbers: - \snippet examples/widgets/spinboxes/window.cpp 14 + \snippet widgets/spinboxes/window.cpp 14 Before the QDoubleSpinBox widgets are constructed, we create a spin box to control how many decimal places they show. By default, only two decimal places @@ -158,23 +158,23 @@ same range, step size, and default value as the first spin box in the \c createSpinBoxes() function: - \snippet examples/widgets/spinboxes/window.cpp 15 + \snippet widgets/spinboxes/window.cpp 15 However, this spin box also allows non-integer values to be entered. The second spin box displays a suffix and shows a special value instead of the minimum value: - \snippet examples/widgets/spinboxes/window.cpp 16 + \snippet widgets/spinboxes/window.cpp 16 The third spin box displays a prefix instead of a suffix: - \snippet examples/widgets/spinboxes/window.cpp 17 + \snippet widgets/spinboxes/window.cpp 17 We connect the QSpinBox widget that specifies the precision to a slot in the \c Window class. - \snippet examples/widgets/spinboxes/window.cpp 18 + \snippet widgets/spinboxes/window.cpp 18 The rest of the function places each of the widgets into a layout for the group box. @@ -182,7 +182,7 @@ The \c changePrecision() slot is called when the user changes the value in the precision spin box: - \snippet examples/widgets/spinboxes/window.cpp 19 + \snippet widgets/spinboxes/window.cpp 19 This function simply uses the integer supplied by the signal to specify the number of decimal places in each of the QDoubleSpinBox widgets. Each one diff --git a/doc/src/examples/spreadsheet.qdoc b/examples/widgets/doc/spreadsheet.qdoc index 7364f022cb..7364f022cb 100644 --- a/doc/src/examples/spreadsheet.qdoc +++ b/examples/widgets/doc/spreadsheet.qdoc diff --git a/doc/src/examples/standarddialogs.qdoc b/examples/widgets/doc/standarddialogs.qdoc index b56642b6ec..b56642b6ec 100644 --- a/doc/src/examples/standarddialogs.qdoc +++ b/examples/widgets/doc/standarddialogs.qdoc diff --git a/doc/src/examples/stardelegate.qdoc b/examples/widgets/doc/stardelegate.qdoc index c9cc1f40cf..aba8864c2b 100644 --- a/doc/src/examples/stardelegate.qdoc +++ b/examples/widgets/doc/stardelegate.qdoc @@ -77,7 +77,7 @@ Here's the definition of the \c StarDelegate class: - \snippet examples/itemviews/stardelegate/stardelegate.h 0 + \snippet itemviews/stardelegate/stardelegate.h 0 All public functions are reimplemented virtual functions from QItemDelegate to provide custom rendering and editing. @@ -88,7 +88,7 @@ reimplemented from QItemDelegate and is called whenever the view needs to repaint an item: - \snippet examples/itemviews/stardelegate/stardelegate.cpp 0 + \snippet itemviews/stardelegate/stardelegate.cpp 0 The function is invoked once for each item, represented by a QModelIndex object from the model. If the data stored in the item @@ -107,7 +107,7 @@ The \l{QAbstractItemDelegate::}{createEditor()} function is called when the user starts editing an item: - \snippet examples/itemviews/stardelegate/stardelegate.cpp 2 + \snippet itemviews/stardelegate/stardelegate.cpp 2 If the item is a \c StarRating, we create a \c StarEditor and connect its \c editingFinished() signal to our \c @@ -116,7 +116,7 @@ Here's the implementation of \c commitAndCloseEditor(): - \snippet examples/itemviews/stardelegate/stardelegate.cpp 5 + \snippet itemviews/stardelegate/stardelegate.cpp 5 When the user is done editing, we emit \l{QAbstractItemDelegate::}{commitData()} and @@ -128,7 +128,7 @@ called when an editor is created to initialize it with data from the model: - \snippet examples/itemviews/stardelegate/stardelegate.cpp 3 + \snippet itemviews/stardelegate/stardelegate.cpp 3 We simply call \c setStarRating() on the editor. @@ -136,11 +136,11 @@ called when editing is finished, to commit data from the editor to the model: - \snippet examples/itemviews/stardelegate/stardelegate.cpp 4 + \snippet itemviews/stardelegate/stardelegate.cpp 4 The \c sizeHint() function returns an item's preferred size: - \snippet examples/itemviews/stardelegate/stardelegate.cpp 1 + \snippet itemviews/stardelegate/stardelegate.cpp 1 We simply forward the call to \c StarRating. @@ -149,7 +149,7 @@ The \c StarEditor class was used when implementing \c StarDelegate. Here's the class definition: - \snippet examples/itemviews/stardelegate/stareditor.h 0 + \snippet itemviews/stardelegate/stareditor.h 0 The class lets the user edit a \c StarRating by moving the mouse over the editor. It emits the \c editingFinished() signal when @@ -164,7 +164,7 @@ Let's start with the constructor: - \snippet examples/itemviews/stardelegate/stareditor.cpp 0 + \snippet itemviews/stardelegate/stareditor.cpp 0 We enable \l{QWidget::setMouseTracking()}{mouse tracking} on the widget so we can follow the cursor even when the user doesn't @@ -176,32 +176,32 @@ The \l{QWidget::}{paintEvent()} function is reimplemented from QWidget: - \snippet examples/itemviews/stardelegate/stareditor.cpp 1 + \snippet itemviews/stardelegate/stareditor.cpp 1 We simply call \c StarRating::paint() to draw the stars, just like we did when implementing \c StarDelegate. - \snippet examples/itemviews/stardelegate/stareditor.cpp 2 + \snippet itemviews/stardelegate/stareditor.cpp 2 In the mouse event handler, we call \c setStarCount() on the private data member \c myStarRating to reflect the current cursor position, and we call QWidget::update() to force a repaint. - \snippet examples/itemviews/stardelegate/stareditor.cpp 3 + \snippet itemviews/stardelegate/stareditor.cpp 3 When the user releases a mouse button, we simply emit the \c editingFinished() signal. - \snippet examples/itemviews/stardelegate/stareditor.cpp 4 + \snippet itemviews/stardelegate/stareditor.cpp 4 The \c starAtPosition() function uses basic linear algebra to find out which star is under the cursor. \section1 StarRating Class Definition - \snippet examples/itemviews/stardelegate/starrating.h 0 + \snippet itemviews/stardelegate/starrating.h 0 \codeline - \snippet examples/itemviews/stardelegate/starrating.h 1 + \snippet itemviews/stardelegate/starrating.h 1 The \c StarRating class represents a rating as a number of stars. In addition to holding the data, it is also capable of painting @@ -219,12 +219,12 @@ The constructor initializes \c myStarCount and \c myMaxStarCount, and sets up the polygons used to draw stars and diamonds: - \snippet examples/itemviews/stardelegate/starrating.cpp 0 + \snippet itemviews/stardelegate/starrating.cpp 0 The \c paint() function paints the stars in this \c StarRating object on a paint device: - \snippet examples/itemviews/stardelegate/starrating.cpp 2 + \snippet itemviews/stardelegate/starrating.cpp 2 We first set the pen and brush we will use for painting. The \c mode parameter can be either \c Editable or \c ReadOnly. If \c @@ -239,7 +239,7 @@ The \c sizeHint() function returns the preferred size for an area to paint the stars on: - \snippet examples/itemviews/stardelegate/starrating.cpp 1 + \snippet itemviews/stardelegate/starrating.cpp 1 The preferred size is just enough to paint the maximum number of stars. The function is called by both \c StarDelegate::sizeHint() @@ -249,7 +249,7 @@ Here's the program's \c main() function: - \snippet examples/itemviews/stardelegate/main.cpp 5 + \snippet itemviews/stardelegate/main.cpp 5 The \c main() function creates a QTableWidget and sets a \c StarDelegate on it. \l{QAbstractItemView::}{DoubleClicked} and @@ -261,13 +261,13 @@ The \c populateTableWidget() function fills the QTableWidget with data: - \snippet examples/itemviews/stardelegate/main.cpp 0 - \snippet examples/itemviews/stardelegate/main.cpp 1 + \snippet itemviews/stardelegate/main.cpp 0 + \snippet itemviews/stardelegate/main.cpp 1 \dots - \snippet examples/itemviews/stardelegate/main.cpp 2 - \snippet examples/itemviews/stardelegate/main.cpp 3 + \snippet itemviews/stardelegate/main.cpp 2 + \snippet itemviews/stardelegate/main.cpp 3 \codeline - \snippet examples/itemviews/stardelegate/main.cpp 4 + \snippet itemviews/stardelegate/main.cpp 4 Notice the call to qVariantFromValue to convert a \c StarRating to a QVariant. diff --git a/doc/src/examples/states.qdoc b/examples/widgets/doc/states.qdoc index 52eda087f1..52eda087f1 100644 --- a/doc/src/examples/states.qdoc +++ b/examples/widgets/doc/states.qdoc diff --git a/doc/src/examples/stickman.qdoc b/examples/widgets/doc/stickman.qdoc index 518dd1182c..cffdb64822 100644 --- a/doc/src/examples/stickman.qdoc +++ b/examples/widgets/doc/stickman.qdoc @@ -51,12 +51,12 @@ creating states that assign values to the the "position" properties of each of the nodes in the skeleton graph. - \snippet examples/animation/stickman/lifecycle.cpp 1 + \snippet animation/stickman/lifecycle.cpp 1 The states are then bound together with signal transitions that listen to the propertiesAssigned() signal. - \snippet examples/animation/stickman/lifecycle.cpp 2 + \snippet animation/stickman/lifecycle.cpp 2 The last frame state is given a transition to the first one, so that the animation will loop until it is interrupted when a transition out from the animation state is taken. To get smooth @@ -65,7 +65,7 @@ and will be selected by default when taking any transition that leads into a state that assigns values to these properties. - \snippet examples/animation/stickman/lifecycle.cpp 3 + \snippet animation/stickman/lifecycle.cpp 3 Several such animation states are constructed, and are placed together as children of a top level "alive" state which represents the stickman life cycle. Transitions go from the parent @@ -81,18 +81,18 @@ a custom transition type called LightningSrikesTransition which samples every second and triggers at random (one out of fifty times on average.) - \snippet examples/animation/stickman/lifecycle.cpp 4 + \snippet animation/stickman/lifecycle.cpp 4 When it triggers, the machine will first enter a "lightningBlink" state which uses a timer to pause for a brief period of time while the background color of the scene is white. This gives us a flash effect when the lightning strikes. - \snippet examples/animation/stickman/lifecycle.cpp 5 + \snippet animation/stickman/lifecycle.cpp 5 We start and stop a QTimer object when entering and exiting the state. Then we transition into the "dead" state when the timer times out. - \snippet examples/animation/stickman/lifecycle.cpp 0 + \snippet animation/stickman/lifecycle.cpp 0 When the machine is in the "dead" state, it will be unresponsive. This is because the "dead" state has no transitions leading out. diff --git a/doc/src/examples/styles.qdoc b/examples/widgets/doc/styles.qdoc index 0623b34eb4..f8be98d2da 100644 --- a/doc/src/examples/styles.qdoc +++ b/examples/widgets/doc/styles.qdoc @@ -67,7 +67,7 @@ Here's the definition of the \c NorwegianWoodStyle class: - \snippet examples/widgets/styles/norwegianwoodstyle.h 0 + \snippet widgets/styles/norwegianwoodstyle.h 0 The public functions are all declared in QStyle (QMotifStyle's grandparent class) and reimplemented here to override the Motif @@ -78,7 +78,7 @@ We will now review the implementation of the \c NorwegianWoodStyle class. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 0 + \snippet widgets/styles/norwegianwoodstyle.cpp 0 The \c polish() function is reimplemented from QStyle. It takes a QPalette as a reference and adapts the palette to fit the style. @@ -114,7 +114,7 @@ buttonImage. This image will be used for filling buttons that the user is holding down. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 1 + \snippet widgets/styles/norwegianwoodstyle.cpp 1 We initialize the palette. Palettes have various \l{QPalette::ColorRole}{color roles}, such as QPalette::Base @@ -156,8 +156,8 @@ Let's move on to the other functions reimplemented from QMotifStyle: - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 3 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 4 + \snippet widgets/styles/norwegianwoodstyle.cpp 3 + \snippet widgets/styles/norwegianwoodstyle.cpp 4 This QStyle::polish() overload is called once on every widget drawn using the style. We reimplement it to set the Qt::WA_Hover @@ -167,8 +167,8 @@ render push buttons and comboboxes differently when the mouse pointer is over them. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 5 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 6 + \snippet widgets/styles/norwegianwoodstyle.cpp 5 + \snippet widgets/styles/norwegianwoodstyle.cpp 6 This QStyle::unpolish() overload is called to undo any modification done to the widget in \c polish(). For simplicity, @@ -177,8 +177,8 @@ widgets (e.g., using a QMap<QWidget *, bool>) and restore it in \c unpolish(). - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 7 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 8 + \snippet widgets/styles/norwegianwoodstyle.cpp 7 + \snippet widgets/styles/norwegianwoodstyle.cpp 8 The \l{QStyle::pixelMetric()}{pixelMetric()} function returns the size in pixels for a certain user interface element. By @@ -197,8 +197,8 @@ For all other QStyle::PixelMetric elements, we use the Motif settings. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 9 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 10 + \snippet widgets/styles/norwegianwoodstyle.cpp 9 + \snippet widgets/styles/norwegianwoodstyle.cpp 10 The \l{QStyle::styleHint()}{styleHint()} function returns some hints to widgets or to the base style (in our case QMotifStyle) @@ -209,8 +209,8 @@ QStyle::SH_EtchDisabledText hint, meaning that disabled text is rendered with an embossed look (as QWindowsStyle does). - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 11 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 12 + \snippet widgets/styles/norwegianwoodstyle.cpp 11 + \snippet widgets/styles/norwegianwoodstyle.cpp 12 The \l{QStyle::drawPrimitive()}{drawPrimitive()} function is called by Qt widgets to draw various fundamental graphical @@ -241,8 +241,8 @@ QStyle::State_MouseOver flag to be set when the mouse is over the widget. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 13 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 14 + \snippet widgets/styles/norwegianwoodstyle.cpp 13 + \snippet widgets/styles/norwegianwoodstyle.cpp 14 The \c roundRect variable is a QPainterPath. A QPainterPath is is a vectorial specification of a shape. Any shape (rectangle, @@ -252,10 +252,10 @@ \c roundRectPath() function is a private function; we will come back to it later. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 15 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 16 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 17 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 18 + \snippet widgets/styles/norwegianwoodstyle.cpp 15 + \snippet widgets/styles/norwegianwoodstyle.cpp 16 + \snippet widgets/styles/norwegianwoodstyle.cpp 17 + \snippet widgets/styles/norwegianwoodstyle.cpp 18 We define two variables, \c brush and \c darker, and initialize them based on the state of the button: @@ -287,11 +287,11 @@ performs a dynamic cast; if \c option is not a QStyleOptionButton, qstyleoption_cast() returns a null pointer. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 19 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 20 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 21 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 22 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 23 + \snippet widgets/styles/norwegianwoodstyle.cpp 19 + \snippet widgets/styles/norwegianwoodstyle.cpp 20 + \snippet widgets/styles/norwegianwoodstyle.cpp 21 + \snippet widgets/styles/norwegianwoodstyle.cpp 22 + \snippet widgets/styles/norwegianwoodstyle.cpp 23 We turn on antialiasing on QPainter. Antialiasing is a technique that reduces the visual distortion that occurs when the edges of @@ -306,8 +306,8 @@ semi-transparent black color (a black color with an alpha channel of 63) to make the area darker if \c darker is true. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 24 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 25 + \snippet widgets/styles/norwegianwoodstyle.cpp 24 + \snippet widgets/styles/norwegianwoodstyle.cpp 25 Next, we draw the outline. The top-left half of the outline and the bottom-right half of the outline are drawn using different @@ -318,7 +318,7 @@ \l{QAbstractButton::checked}{checked}, we invert the two \l{QPen}s to give a sunken look to the button. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 26 + \snippet widgets/styles/norwegianwoodstyle.cpp 26 We draw the top-left part of the outline by calling QPainter::drawPath() with an appropriate @@ -340,9 +340,9 @@ pass the \c -reverse command-line option to the application. This option is recognized by the QApplication constructor. - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 32 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 33 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 34 + \snippet widgets/styles/norwegianwoodstyle.cpp 32 + \snippet widgets/styles/norwegianwoodstyle.cpp 33 + \snippet widgets/styles/norwegianwoodstyle.cpp 34 The bottom-right part of the outline is drawn in a similar fashion. Then we draw a one-pixel wide outline around the entire @@ -354,8 +354,8 @@ base style. Let's now turn to the other \c NorwegianWoodStyle member functions: - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 35 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 36 + \snippet widgets/styles/norwegianwoodstyle.cpp 35 + \snippet widgets/styles/norwegianwoodstyle.cpp 36 We reimplement QStyle::drawControl() to draw the text on a QPushButton in a bright color when the button is @@ -368,8 +368,8 @@ QPalette::ButtonText be the same as the QPalette::BrightText component (unless the widget is disabled). - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 37 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 38 + \snippet widgets/styles/norwegianwoodstyle.cpp 37 + \snippet widgets/styles/norwegianwoodstyle.cpp 38 The \c setTexture() function is a private function that sets the \l{QBrush::texture()}{texture} component of the \l{QBrush}es for @@ -378,8 +378,8 @@ inactive). We used it to initialize the Norwegian Wood palette in \c polish(QPalette &). - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 39 - \snippet examples/widgets/styles/norwegianwoodstyle.cpp 40 + \snippet widgets/styles/norwegianwoodstyle.cpp 39 + \snippet widgets/styles/norwegianwoodstyle.cpp 40 The \c roundRectPath() function is a private function that constructs a QPainterPath object for round buttons. The path @@ -397,13 +397,13 @@ class, which contains the most common Qt widgets and allows the user to change style dynamically. Here's the class definition: - \snippet examples/widgets/styles/widgetgallery.h 0 + \snippet widgets/styles/widgetgallery.h 0 \dots - \snippet examples/widgets/styles/widgetgallery.h 1 + \snippet widgets/styles/widgetgallery.h 1 Here's the \c WidgetGallery constructor: - \snippet examples/widgets/styles/widgetgallery.cpp 0 + \snippet widgets/styles/widgetgallery.cpp 0 We start by creating child widgets. The \uicontrol Style combobox is initialized with all the styles known to QStyleFactory, in @@ -411,8 +411,8 @@ private functions that set up the various parts of the \c WidgetGallery. - \snippet examples/widgets/styles/widgetgallery.cpp 1 - \snippet examples/widgets/styles/widgetgallery.cpp 2 + \snippet widgets/styles/widgetgallery.cpp 1 + \snippet widgets/styles/widgetgallery.cpp 2 We connect the \uicontrol Style combobox to the \c changeStyle() private slot, the \uicontrol{Use style's standard palette} check box to @@ -420,20 +420,20 @@ box to the child widgets' \l{QWidget::setDisabled()}{setDisabled()} slot. - \snippet examples/widgets/styles/widgetgallery.cpp 3 - \snippet examples/widgets/styles/widgetgallery.cpp 4 + \snippet widgets/styles/widgetgallery.cpp 3 + \snippet widgets/styles/widgetgallery.cpp 4 Finally, we put the child widgets in layouts. - \snippet examples/widgets/styles/widgetgallery.cpp 5 - \snippet examples/widgets/styles/widgetgallery.cpp 6 + \snippet widgets/styles/widgetgallery.cpp 5 + \snippet widgets/styles/widgetgallery.cpp 6 When the user changes the style in the combobox, we call QApplication::setStyle() to dynamically change the style of the application. - \snippet examples/widgets/styles/widgetgallery.cpp 7 - \snippet examples/widgets/styles/widgetgallery.cpp 8 + \snippet widgets/styles/widgetgallery.cpp 7 + \snippet widgets/styles/widgetgallery.cpp 8 If the user turns the \uicontrol{Use style's standard palette} on, the current style's \l{QStyle::standardPalette()}{standard palette} @@ -443,8 +443,8 @@ always override the palette with our own palette in \c NorwegianWoodStyle::polish(). - \snippet examples/widgets/styles/widgetgallery.cpp 9 - \snippet examples/widgets/styles/widgetgallery.cpp 10 + \snippet widgets/styles/widgetgallery.cpp 9 + \snippet widgets/styles/widgetgallery.cpp 10 The \c advanceProgressBar() slot is called at regular intervals to advance the progress bar. Since we don't know how long the @@ -454,8 +454,8 @@ We will review \c createProgressBar() in a moment. - \snippet examples/widgets/styles/widgetgallery.cpp 11 - \snippet examples/widgets/styles/widgetgallery.cpp 12 + \snippet widgets/styles/widgetgallery.cpp 11 + \snippet widgets/styles/widgetgallery.cpp 12 The \c createTopLeftGroupBox() function creates the QGroupBox that occupies the top-left corner of the \c WidgetGallery. We @@ -463,7 +463,7 @@ createBottomLeftTabWidget(), and \c createBottomRightGroupBox() functions, which are very similar. - \snippet examples/widgets/styles/widgetgallery.cpp 13 + \snippet widgets/styles/widgetgallery.cpp 13 In \c createProgressBar(), we create a QProgressBar at the bottom of the \c WidgetGallery and connect its diff --git a/doc/src/examples/stylesheet.qdoc b/examples/widgets/doc/stylesheet.qdoc index af45411f8c..af45411f8c 100644 --- a/doc/src/examples/stylesheet.qdoc +++ b/examples/widgets/doc/stylesheet.qdoc diff --git a/doc/src/examples/sub-attaq.qdoc b/examples/widgets/doc/sub-attaq.qdoc index ae00eb0926..ae00eb0926 100644 --- a/doc/src/examples/sub-attaq.qdoc +++ b/examples/widgets/doc/sub-attaq.qdoc diff --git a/doc/src/examples/syntaxhighlighter.qdoc b/examples/widgets/doc/syntaxhighlighter.qdoc index 597a1a2bf3..272152a3a1 100644 --- a/doc/src/examples/syntaxhighlighter.qdoc +++ b/examples/widgets/doc/syntaxhighlighter.qdoc @@ -53,7 +53,7 @@ \section1 Highlighter Class Definition - \snippet examples/richtext/syntaxhighlighter/highlighter.h 0 + \snippet richtext/syntaxhighlighter/highlighter.h 0 To provide your own syntax highlighting, you must subclass QSyntaxHighlighter, reimplement the \l @@ -79,8 +79,8 @@ applied. In this example, we have also chosen to define our highlighting rules in the constructor: - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 0 - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 1 + \snippet richtext/syntaxhighlighter/highlighter.cpp 0 + \snippet richtext/syntaxhighlighter/highlighter.cpp 1 First we define a keyword rule which recognizes the most common C++ keywords. We give the \c keywordFormat a bold, dark blue @@ -88,11 +88,11 @@ format to a HighlightingRule object and append the object to our list of rules. - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 2 + \snippet richtext/syntaxhighlighter/highlighter.cpp 2 \codeline - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 4 + \snippet richtext/syntaxhighlighter/highlighter.cpp 4 \codeline - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 5 + \snippet richtext/syntaxhighlighter/highlighter.cpp 5 Then we create a format that we will apply to Qt class names. The class names will be rendered with a dark magenta color and a bold @@ -106,9 +106,9 @@ expressions and are stored in HighlightingRule objects with the associated format. - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 3 + \snippet richtext/syntaxhighlighter/highlighter.cpp 3 \codeline - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 6 + \snippet richtext/syntaxhighlighter/highlighter.cpp 6 The C++ language has two variations of comments: The single line comment (\c //) and the multiline comment (\c{/*...}\starslash). The single @@ -126,7 +126,7 @@ function. At this point we only specify the multiline comment's color. - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 7 + \snippet richtext/syntaxhighlighter/highlighter.cpp 7 The highlightBlock() function is called automatically whenever it is necessary by the rich text engine, i.e. when there are text @@ -154,7 +154,7 @@ This process is repeated until the last occurrence of the pattern in the current text block is found. - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 8 + \snippet richtext/syntaxhighlighter/highlighter.cpp 8 To deal with constructs that can span several text blocks (like the C++ multiline comment), it is necessary to know the end state @@ -180,7 +180,7 @@ syntax highlighting rules are applied we initialize the current block state to 0. - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 9 + \snippet richtext/syntaxhighlighter/highlighter.cpp 9 If the previous block state was "in comment" (\c {previousBlockState() == 1}), we start the search for an end @@ -188,8 +188,8 @@ previousBlockState() returns 0, we start the search at the location of the first occurrence of a start expression. - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 10 - \snippet examples/richtext/syntaxhighlighter/highlighter.cpp 11 + \snippet richtext/syntaxhighlighter/highlighter.cpp 10 + \snippet richtext/syntaxhighlighter/highlighter.cpp 11 When an end expression is found, we calculate the length of the comment and apply the multiline comment format. Then we search for @@ -206,7 +206,7 @@ application with an instance of the class and pass it the document upon which you want the highlighting to be applied. - \snippet examples/richtext/syntaxhighlighter/mainwindow.h 0 + \snippet richtext/syntaxhighlighter/mainwindow.h 0 In this example we declare a pointer to a \c Highlighter instance which we later will initialize in the private \c setupEditor() @@ -219,12 +219,12 @@ central widget of the application. Finally we set the main window's title. - \snippet examples/richtext/syntaxhighlighter/mainwindow.cpp 0 + \snippet richtext/syntaxhighlighter/mainwindow.cpp 0 We initialize and install the \c Highlighter object in the private setupEditor() convenience function: - \snippet examples/richtext/syntaxhighlighter/mainwindow.cpp 1 + \snippet richtext/syntaxhighlighter/mainwindow.cpp 1 First we create the font we want to use in the editor, then we create the editor itself which is an instance of the QTextEdit diff --git a/doc/src/examples/tabdialog.qdoc b/examples/widgets/doc/tabdialog.qdoc index ff05d9b419..98983d124b 100644 --- a/doc/src/examples/tabdialog.qdoc +++ b/examples/widgets/doc/tabdialog.qdoc @@ -52,7 +52,7 @@ only contain the class constructor and a private data member for the QTabWidget: - \snippet examples/dialogs/tabdialog/tabdialog.h 3 + \snippet dialogs/tabdialog/tabdialog.h 3 In the example, the widget will be used as a top-level window, but we define the constructor so that it can take a parent widget. This @@ -64,7 +64,7 @@ The constructor calls the QDialog constructor and creates a QFileInfo object for the specified filename. - \snippet examples/dialogs/tabdialog/tabdialog.cpp 0 + \snippet dialogs/tabdialog/tabdialog.cpp 0 The tab widget is populated with three custom widgets that each contain information about the file. We construct each of these @@ -74,16 +74,16 @@ We create two standard push buttons, and connect each of them to the appropriate slots in the dialog: - \snippet examples/dialogs/tabdialog/tabdialog.cpp 1 - \snippet examples/dialogs/tabdialog/tabdialog.cpp 3 + \snippet dialogs/tabdialog/tabdialog.cpp 1 + \snippet dialogs/tabdialog/tabdialog.cpp 3 We arrange the tab widget above the buttons in the dialog: - \snippet examples/dialogs/tabdialog/tabdialog.cpp 4 + \snippet dialogs/tabdialog/tabdialog.cpp 4 Finally, we set the dialog's title: - \snippet examples/dialogs/tabdialog/tabdialog.cpp 5 + \snippet dialogs/tabdialog/tabdialog.cpp 5 Each of the tabs are subclassed from QWidget, and only provide constructors. @@ -93,7 +93,7 @@ The GeneralTab widget definition is simple because we are only interested in displaying the contents of a widget within a tab: - \snippet examples/dialogs/tabdialog/tabdialog.h 0 + \snippet dialogs/tabdialog/tabdialog.h 0 \section1 GeneralTab Class Implementation @@ -101,14 +101,14 @@ passed by the TabDialog. Various widgets for this purpose, and these are arranged within a vertical layout: - \snippet examples/dialogs/tabdialog/tabdialog.cpp 6 + \snippet dialogs/tabdialog/tabdialog.cpp 6 \section1 PermissionsTab Class Definition Like the GeneralTab, the PermissionsTab is just used as a placeholder widget for its children: - \snippet examples/dialogs/tabdialog/tabdialog.h 1 + \snippet dialogs/tabdialog/tabdialog.h 1 \section1 PermissionsTab Class Implementation @@ -116,19 +116,19 @@ displaying details of the file permissions and owner in widgets that are arranged in nested layouts: - \snippet examples/dialogs/tabdialog/tabdialog.cpp 7 + \snippet dialogs/tabdialog/tabdialog.cpp 7 \section1 ApplicationsTab Class Definition The ApplicationsTab is another placeholder widget that is mostly cosmetic: - \snippet examples/dialogs/tabdialog/tabdialog.h 2 + \snippet dialogs/tabdialog/tabdialog.h 2 \section1 ApplicationsTab Class Implementation The ApplicationsTab does not show any useful information, but could be used as a template for a more complicated example: - \snippet examples/dialogs/tabdialog/tabdialog.cpp 8 + \snippet dialogs/tabdialog/tabdialog.cpp 8 */ diff --git a/doc/src/examples/tablet.qdoc b/examples/widgets/doc/tablet.qdoc index 57fa7d5eca..846a9a357b 100644 --- a/doc/src/examples/tablet.qdoc +++ b/examples/widgets/doc/tablet.qdoc @@ -79,7 +79,7 @@ The \c MainWindow creates a \c TabletCanvas and sets it as its center widget. - \snippet examples/widgets/tablet/mainwindow.h 0 + \snippet widgets/tablet/mainwindow.h 0 The QActions let the user select if the tablets pressure and tilt should change the pen width, color alpha component and color @@ -97,7 +97,7 @@ We start width a look at the constructor \c MainWindow(): - \snippet examples/widgets/tablet/mainwindow.cpp 0 + \snippet widgets/tablet/mainwindow.cpp 0 In the constructor we create the canvas, actions, and menus. We set the canvas as the center widget. We also initialize the @@ -106,14 +106,14 @@ Here is the implementation of \c brushColorAct(): - \snippet examples/widgets/tablet/mainwindow.cpp 1 + \snippet widgets/tablet/mainwindow.cpp 1 We let the user pick a color with a QColorDialog. If it is valid, we set a new drawing color with \c setColor(). Here is the implementation of \c alphaActionTriggered(): - \snippet examples/widgets/tablet/mainwindow.cpp 2 + \snippet widgets/tablet/mainwindow.cpp 2 The \c TabletCanvas class supports two ways by which the alpha channel of the drawing color can be changed: tablet pressure and @@ -122,14 +122,14 @@ Here is the implementation of \c lineWidthActionTriggered(): - \snippet examples/widgets/tablet/mainwindow.cpp 3 + \snippet widgets/tablet/mainwindow.cpp 3 We check which action is selected in \c lineWidthGroup, and set how the canvas should change the drawing line width. Here is the implementation of \c saturationActionTriggered(): - \snippet examples/widgets/tablet/mainwindow.cpp 4 + \snippet widgets/tablet/mainwindow.cpp 4 We check which action is selected in \c colorSaturationGroup, and set how the canvas should change the color saturation of the @@ -137,7 +137,7 @@ Here is the implementation of \c saveAct(): - \snippet examples/widgets/tablet/mainwindow.cpp 5 + \snippet widgets/tablet/mainwindow.cpp 5 We use the QFileDialog to let the user select a file to save the drawing in. It is the \c TabletCanvas that save the drawing, so we @@ -145,7 +145,7 @@ Here is the implementation of \c loadAct(): - \snippet examples/widgets/tablet/mainwindow.cpp 6 + \snippet widgets/tablet/mainwindow.cpp 6 We let the user select the image file to be opened with a QFileDialog; we then ask the canvas to load the image with \c @@ -153,7 +153,7 @@ Here is the implementation of \c aboutAct(): - \snippet examples/widgets/tablet/mainwindow.cpp 7 + \snippet widgets/tablet/mainwindow.cpp 7 We show a message box with a short description of the example. @@ -164,9 +164,9 @@ Here is the implementation of \c createActions: - \snippet examples/widgets/tablet/mainwindow.cpp 8 + \snippet widgets/tablet/mainwindow.cpp 8 \dots - \snippet examples/widgets/tablet/mainwindow.cpp 9 + \snippet widgets/tablet/mainwindow.cpp 9 We want the user to be able to choose if the drawing color's alpha component should be changed by the tablet pressure or tilt. @@ -177,11 +177,11 @@ triggered() signal is emitted when an action is checked. \dots - \snippet examples/widgets/tablet/mainwindow.cpp 10 + \snippet widgets/tablet/mainwindow.cpp 10 Here is the implementation of \c createMenus(): - \snippet examples/widgets/tablet/mainwindow.cpp 11 + \snippet widgets/tablet/mainwindow.cpp 11 We create the menus of the example and add the actions to them. @@ -191,7 +191,7 @@ The \c TabletCanvas class provides a surface on which the user can draw with a tablet. - \snippet examples/widgets/tablet/tabletcanvas.h 0 + \snippet widgets/tablet/tabletcanvas.h 0 The canvas can change the alpha channel, color saturation, and line width of the drawing. We have one enum for each of @@ -217,28 +217,28 @@ We start with a look at the constructor: - \snippet examples/widgets/tablet/tabletcanvas.cpp 0 + \snippet widgets/tablet/tabletcanvas.cpp 0 In the constructor we initialize our class variables. We need to draw the background of our pixmap, as the default is gray. Here is the implementation of \c saveImage(): - \snippet examples/widgets/tablet/tabletcanvas.cpp 1 + \snippet widgets/tablet/tabletcanvas.cpp 1 QPixmap implements functionality to save itself to disk, so we simply call \l{QPixmap::}{save()}. Here is the implementation of \c loadImage(): - \snippet examples/widgets/tablet/tabletcanvas.cpp 2 + \snippet widgets/tablet/tabletcanvas.cpp 2 We simply call \l{QPixmap::}{load()}, which loads the image in \a file. Here is the implementation of \c tabletEvent(): - \snippet examples/widgets/tablet/tabletcanvas.cpp 3 + \snippet widgets/tablet/tabletcanvas.cpp 3 We get three kind of events to this function: TabletPress, TabletRelease, and TabletMove, which is generated when a device @@ -251,13 +251,13 @@ Here is the implementation of \c paintEvent(): - \snippet examples/widgets/tablet/tabletcanvas.cpp 4 + \snippet widgets/tablet/tabletcanvas.cpp 4 We simply draw the pixmap to the top left of the widget. Here is the implementation of \c paintPixmap(): - \snippet examples/widgets/tablet/tabletcanvas.cpp 5 + \snippet widgets/tablet/tabletcanvas.cpp 5 In this function we draw on the pixmap based on the movement of the device. If the device used on the tablet is a stylus we want to draw a @@ -272,7 +272,7 @@ density; we select the style based on the tangential pressure in \c brushPattern(). - \snippet examples/widgets/tablet/tabletcanvas.cpp 6 + \snippet widgets/tablet/tabletcanvas.cpp 6 We return a brush style with a point density that increases with the tangential pressure. @@ -282,7 +282,7 @@ colorSaturationType, and \c myColor. We will examine the code to set up \c myBrush and \c myPen for each of these variables: - \snippet examples/widgets/tablet/tabletcanvas.cpp 7 + \snippet widgets/tablet/tabletcanvas.cpp 7 We fetch the current drawingcolor's hue, saturation, value, and alpha values. \c hValue and \c vValue are set to the @@ -292,7 +292,7 @@ is between the device and the perpendicular of the tablet (see QTabletEvent for an illustration). - \snippet examples/widgets/tablet/tabletcanvas.cpp 8 + \snippet widgets/tablet/tabletcanvas.cpp 8 The alpha channel of QColor is given as a number between 0 and 255 where 0 is transparent and 255 is opaque. @@ -303,20 +303,20 @@ the tablet. We select the largest of the vertical and horizontal tilt value. - \snippet examples/widgets/tablet/tabletcanvas.cpp 9 + \snippet widgets/tablet/tabletcanvas.cpp 9 The colorsaturation is given as a number between 0 and 255. It is set with \l{QColor::}{setHsv()}. We can set the tilt values directly, but must multiply the pressure to a number between 0 and 255. - \snippet examples/widgets/tablet/tabletcanvas.cpp 10 + \snippet widgets/tablet/tabletcanvas.cpp 10 The width of the pen increases with the pressure. When the pen width is controlled with the tilt we let the width increse with the angle between the device and the perpendicular of the tablet. - \snippet examples/widgets/tablet/tabletcanvas.cpp 11 + \snippet widgets/tablet/tabletcanvas.cpp 11 We finally check whether the pointer is the stylus or the eraser. If it is the eraser, we set the color to the background color of @@ -329,7 +329,7 @@ We inherit QApplication in this class because we want to reimplement the \l{QApplication::}{event()} function. - \snippet examples/widgets/tablet/tabletapplication.h 0 + \snippet widgets/tablet/tabletapplication.h 0 We keep a \c TabletCanvas we send the device type of the events we handle in the \c event() function to. The TabletEnterProximity @@ -344,7 +344,7 @@ Here is the implementation of \c event(): - \snippet examples/widgets/tablet/tabletapplication.cpp 0 + \snippet widgets/tablet/tabletapplication.cpp 0 We use this function to handle the TabletEnterProximity and TabletLeaveProximity events, which is generated when a device @@ -359,7 +359,7 @@ Here is the examples \c main() function: - \snippet examples/widgets/tablet/main.cpp 0 + \snippet widgets/tablet/main.cpp 0 In the \c main() function we create a \c MainWinow and display it as a top level window. We use the \c TabletApplication class. We diff --git a/doc/src/examples/tetrix.qdoc b/examples/widgets/doc/tetrix.qdoc index 1b9c3a661d..1a30845024 100644 --- a/doc/src/examples/tetrix.qdoc +++ b/examples/widgets/doc/tetrix.qdoc @@ -70,7 +70,7 @@ The \c TetrixWindow class is used to display the game information and contains the playing area: - \snippet examples/widgets/tetrix/tetrixwindow.h 0 + \snippet widgets/tetrix/tetrixwindow.h 0 We use private member variables for the board, various display widgets, and buttons to allow the user to start a new game, pause the current game, and quit. @@ -83,7 +83,7 @@ The constructor sets up the user interface elements for the game: - \snippet examples/widgets/tetrix/tetrixwindow.cpp 0 + \snippet widgets/tetrix/tetrixwindow.cpp 0 We begin by constructing a \c TetrixBoard instance for the playing area and a label that shows the next piece to be dropped into the playing area; the label @@ -93,13 +93,13 @@ lines removed. These initially show default values, and will be filled in when a game begins: - \snippet examples/widgets/tetrix/tetrixwindow.cpp 1 + \snippet widgets/tetrix/tetrixwindow.cpp 1 Three buttons with shortcuts are constructed so that the user can start a new game, pause the current game, and quit the application: - \snippet examples/widgets/tetrix/tetrixwindow.cpp 2 - \snippet examples/widgets/tetrix/tetrixwindow.cpp 3 + \snippet widgets/tetrix/tetrixwindow.cpp 2 + \snippet widgets/tetrix/tetrixwindow.cpp 3 These buttons are configured so that they never receive the keyboard focus; we want the keyboard focus to remain with the \c TetrixBoard instance so that @@ -110,8 +110,8 @@ and \uicontrol{Pause} buttons to the board, and from the \uicontrol{Quit} button to the application's \l{QApplication::}{quit()} slot. - \snippet examples/widgets/tetrix/tetrixwindow.cpp 4 - \snippet examples/widgets/tetrix/tetrixwindow.cpp 5 + \snippet widgets/tetrix/tetrixwindow.cpp 4 + \snippet widgets/tetrix/tetrixwindow.cpp 5 Signals from the board are also connected to the LCD widgets for the purpose of updating the score, number of lives, and lines removed from the playing area. @@ -120,7 +120,7 @@ along with some labels that we create with the \c createLabel() convenience function: - \snippet examples/widgets/tetrix/tetrixwindow.cpp 6 + \snippet widgets/tetrix/tetrixwindow.cpp 6 Finally, we set the grid layout on the widget, give the window a title, and resize it to an appropriate size. @@ -128,7 +128,7 @@ The \c createLabel() convenience function simply creates a new label on the heap, gives it an appropriate alignment, and returns it to the caller: - \snippet examples/widgets/tetrix/tetrixwindow.cpp 7 + \snippet widgets/tetrix/tetrixwindow.cpp 7 Since each label will be used in the widget's layout, it will become a child of the \c TetrixWindow widget and, as a result, it will be deleted when the @@ -140,7 +140,7 @@ playing area, including its shape, position, and the range of positions it can occupy on the board: - \snippet examples/widgets/tetrix/tetrixpiece.h 0 + \snippet widgets/tetrix/tetrixpiece.h 0 Each shape contains four blocks, and these are defined by the \c coords private member variable. Additionally, each piece has a high-level description that is @@ -155,7 +155,7 @@ The \c setRandomShape() function is used to select a random shape for a piece: - \snippet examples/widgets/tetrix/tetrixpiece.cpp 0 + \snippet widgets/tetrix/tetrixpiece.cpp 0 For convenience, it simply chooses a random shape from the \c TetrixShape enum and calls the \c setShape() function to perform the task of positioning the @@ -164,8 +164,8 @@ The \c setShape() function uses a look-up table of pieces to associate each shape with an array of block positions: - \snippet examples/widgets/tetrix/tetrixpiece.cpp 1 - \snippet examples/widgets/tetrix/tetrixpiece.cpp 2 + \snippet widgets/tetrix/tetrixpiece.cpp 1 + \snippet widgets/tetrix/tetrixpiece.cpp 2 These positions are read from the table into the piece's own array of positions, and the piece's internal shape information is updated to use the new shape. @@ -179,24 +179,24 @@ The \c minX() and \c maxX() functions return the minimum and maximum horizontal coordinates occupied by the blocks that make up the piece: - \snippet examples/widgets/tetrix/tetrixpiece.cpp 3 - \snippet examples/widgets/tetrix/tetrixpiece.cpp 4 + \snippet widgets/tetrix/tetrixpiece.cpp 3 + \snippet widgets/tetrix/tetrixpiece.cpp 4 Similarly, the \c minY() and \c maxY() functions return the minimum and maximum vertical coordinates occupied by the blocks: - \snippet examples/widgets/tetrix/tetrixpiece.cpp 5 - \snippet examples/widgets/tetrix/tetrixpiece.cpp 6 + \snippet widgets/tetrix/tetrixpiece.cpp 5 + \snippet widgets/tetrix/tetrixpiece.cpp 6 The \c rotatedLeft() function returns a new piece with the same shape as an existing piece, but rotated counter-clockwise by 90 degrees: - \snippet examples/widgets/tetrix/tetrixpiece.cpp 7 + \snippet widgets/tetrix/tetrixpiece.cpp 7 Similarly, the \c rotatedRight() function returns a new piece with the same shape as an existing piece, but rotated clockwise by 90 degrees: - \snippet examples/widgets/tetrix/tetrixpiece.cpp 9 + \snippet widgets/tetrix/tetrixpiece.cpp 9 These last two functions enable each piece to create rotated copies of itself. @@ -204,7 +204,7 @@ The \c TetrixBoard class inherits from QFrame and contains the game logic and display features: - \snippet examples/widgets/tetrix/tetrixboard.h 0 + \snippet widgets/tetrix/tetrixboard.h 0 Apart from the \c setNextPieceLabel() function and the \c start() and \c pause() public slots, we only provide public functions to reimplement QWidget::sizeHint() @@ -214,7 +214,7 @@ The rest of the functionality is provided by reimplementations of protected event handlers and private functions: - \snippet examples/widgets/tetrix/tetrixboard.h 1 + \snippet widgets/tetrix/tetrixboard.h 1 The board is composed of a fixed-size array whose elements correspond to spaces for individual blocks. Each element in the array contains a \c TetrixShape @@ -233,20 +233,20 @@ keyboard input will be received by the widget by using Qt::StrongFocus for the focus policy, and initialize the game state: - \snippet examples/widgets/tetrix/tetrixboard.cpp 0 + \snippet widgets/tetrix/tetrixboard.cpp 0 The first (next) piece is also set up with a random shape. The \c setNextPieceLabel() function is used to pass in an externally-constructed label to the board, so that it can be shown alongside the playing area: - \snippet examples/widgets/tetrix/tetrixboard.cpp 1 + \snippet widgets/tetrix/tetrixboard.cpp 1 We provide a reasonable size hint and minimum size hint for the board, based on the size of the space for each block in the playing area: - \snippet examples/widgets/tetrix/tetrixboard.cpp 2 - \snippet examples/widgets/tetrix/tetrixboard.cpp 3 + \snippet widgets/tetrix/tetrixboard.cpp 2 + \snippet widgets/tetrix/tetrixboard.cpp 3 By using a minimum size hint, we indicate to the layout in the parent widget that the board should not shrink below a minimum size. @@ -254,7 +254,7 @@ A new game is started when the \c start() slot is called. This resets the game's state, the player's score and level, and the contents of the board: - \snippet examples/widgets/tetrix/tetrixboard.cpp 4 + \snippet widgets/tetrix/tetrixboard.cpp 4 We also emit signals to inform other components of these changes before creating a new piece that is ready to be dropped into the playing area. We start the @@ -263,8 +263,8 @@ The \c pause() slot is used to temporarily stop the current game by stopping the internal timer: - \snippet examples/widgets/tetrix/tetrixboard.cpp 5 - \snippet examples/widgets/tetrix/tetrixboard.cpp 6 + \snippet widgets/tetrix/tetrixboard.cpp 5 + \snippet widgets/tetrix/tetrixboard.cpp 6 We perform checks to ensure that the game can only be paused if it is already running and not already paused. @@ -273,7 +273,7 @@ calling the base class's implementation of \l{QWidget::}{paintEvent()} before constructing a QPainter for use on the board: - \snippet examples/widgets/tetrix/tetrixboard.cpp 7 + \snippet widgets/tetrix/tetrixboard.cpp 7 Since the board is a subclass of QFrame, we obtain a QRect that covers the area \e inside the frame decoration before drawing our own content. @@ -287,22 +287,22 @@ For each space on the board that is occupied by a piece, we call the \c drawSquare() function to draw a block at that position. - \snippet examples/widgets/tetrix/tetrixboard.cpp 8 - \snippet examples/widgets/tetrix/tetrixboard.cpp 9 + \snippet widgets/tetrix/tetrixboard.cpp 8 + \snippet widgets/tetrix/tetrixboard.cpp 9 Spaces that are not occupied by blocks are left blank. Unlike the existing pieces on the board, the current piece is drawn block-by-block at its current position: - \snippet examples/widgets/tetrix/tetrixboard.cpp 10 - \snippet examples/widgets/tetrix/tetrixboard.cpp 11 - \snippet examples/widgets/tetrix/tetrixboard.cpp 12 + \snippet widgets/tetrix/tetrixboard.cpp 10 + \snippet widgets/tetrix/tetrixboard.cpp 11 + \snippet widgets/tetrix/tetrixboard.cpp 12 The \c keyPressEvent() handler is called whenever the player presses a key while the \c TetrixBoard widget has the keyboard focus. - \snippet examples/widgets/tetrix/tetrixboard.cpp 13 + \snippet widgets/tetrix/tetrixboard.cpp 13 If there is no current game, the game is running but paused, or if there is no current shape to control, we simply pass on the event to the base class. @@ -311,7 +311,7 @@ control the current piece and, if so, we call the relevant function to handle the input: - \snippet examples/widgets/tetrix/tetrixboard.cpp 14 + \snippet widgets/tetrix/tetrixboard.cpp 14 In the case where the player presses a key that we are not interested in, we again pass on the event to the base class's implementation of @@ -321,9 +321,9 @@ instance times out. We need to check that the event we receive corresponds to our timer. If it does, we can update the board: - \snippet examples/widgets/tetrix/tetrixboard.cpp 15 - \snippet examples/widgets/tetrix/tetrixboard.cpp 16 - \snippet examples/widgets/tetrix/tetrixboard.cpp 17 + \snippet widgets/tetrix/tetrixboard.cpp 15 + \snippet widgets/tetrix/tetrixboard.cpp 16 + \snippet widgets/tetrix/tetrixboard.cpp 17 If a row (or line) has just been filled, we create a new piece and reset the timer; otherwise we move the current piece down by one row. We let the base @@ -332,14 +332,14 @@ The \c clearBoard() function simply fills the board with the \c TetrixShape::NoShape value: - \snippet examples/widgets/tetrix/tetrixboard.cpp 18 + \snippet widgets/tetrix/tetrixboard.cpp 18 The \c dropDown() function moves the current piece down as far as possible on the board, either until it is touching the bottom of the playing area or it is stacked on top of another piece: - \snippet examples/widgets/tetrix/tetrixboard.cpp 19 - \snippet examples/widgets/tetrix/tetrixboard.cpp 20 + \snippet widgets/tetrix/tetrixboard.cpp 19 + \snippet widgets/tetrix/tetrixboard.cpp 20 The number of rows the piece has dropped is recorded and passed to the \c pieceDropped() function so that the player's score can be updated. @@ -348,7 +348,7 @@ (line), either when the user presses the \uicontrol{D} key or when the piece is scheduled to move: - \snippet examples/widgets/tetrix/tetrixboard.cpp 21 + \snippet widgets/tetrix/tetrixboard.cpp 21 If the piece cannot drop down by one line, we call the \c pieceDropped() function with zero as the argument to indicate that it cannot fall any further, and that @@ -359,23 +359,23 @@ and, if no lines have been removed, creating a new piece to replace the current one: - \snippet examples/widgets/tetrix/tetrixboard.cpp 22 - \snippet examples/widgets/tetrix/tetrixboard.cpp 23 + \snippet widgets/tetrix/tetrixboard.cpp 22 + \snippet widgets/tetrix/tetrixboard.cpp 23 We call \c removeFullLines() each time a piece has been dropped. This scans the board from bottom to top, looking for blank spaces on each row. - \snippet examples/widgets/tetrix/tetrixboard.cpp 24 - \snippet examples/widgets/tetrix/tetrixboard.cpp 25 - \snippet examples/widgets/tetrix/tetrixboard.cpp 26 - \snippet examples/widgets/tetrix/tetrixboard.cpp 27 + \snippet widgets/tetrix/tetrixboard.cpp 24 + \snippet widgets/tetrix/tetrixboard.cpp 25 + \snippet widgets/tetrix/tetrixboard.cpp 26 + \snippet widgets/tetrix/tetrixboard.cpp 27 If a row contains no blank spaces, the rows above it are copied down by one row to compress the stack of pieces, the top row on the board is cleared, and the number of full lines found is incremented. - \snippet examples/widgets/tetrix/tetrixboard.cpp 28 - \snippet examples/widgets/tetrix/tetrixboard.cpp 29 + \snippet widgets/tetrix/tetrixboard.cpp 28 + \snippet widgets/tetrix/tetrixboard.cpp 29 If some lines have been removed, the player's score and the total number of lines removed are updated. The \c linesRemoved() and \c scoreChanged() signals are @@ -390,8 +390,8 @@ The \c newPiece() function places the next available piece at the top of the board, and creates a new piece with a random shape: - \snippet examples/widgets/tetrix/tetrixboard.cpp 30 - \snippet examples/widgets/tetrix/tetrixboard.cpp 31 + \snippet widgets/tetrix/tetrixboard.cpp 30 + \snippet widgets/tetrix/tetrixboard.cpp 31 We place a new piece in the middle of the board at the top. The game is over if the piece can't move, so we unset its shape to prevent it from being drawn, stop @@ -400,21 +400,21 @@ The \c showNextPiece() function updates the label that shows the next piece to be dropped: - \snippet examples/widgets/tetrix/tetrixboard.cpp 32 - \snippet examples/widgets/tetrix/tetrixboard.cpp 33 + \snippet widgets/tetrix/tetrixboard.cpp 32 + \snippet widgets/tetrix/tetrixboard.cpp 33 We draw the piece's component blocks onto a pixmap that is then set on the label. The \c tryMove() function is used to determine whether a piece can be positioned at the specified coordinates: - \snippet examples/widgets/tetrix/tetrixboard.cpp 34 + \snippet widgets/tetrix/tetrixboard.cpp 34 We examine the spaces on the board that the piece needs to occupy and, if they are already occupied by other pieces, we return \c false to indicate that the move has failed. - \snippet examples/widgets/tetrix/tetrixboard.cpp 35 + \snippet widgets/tetrix/tetrixboard.cpp 35 If the piece could be placed on the board at the desired location, we update the current piece and its position, update the widget, and return \c true to indicate @@ -423,7 +423,7 @@ The \c drawSquare() function draws the blocks (normally squares) that make up each piece using different colors for pieces with different shapes: - \snippet examples/widgets/tetrix/tetrixboard.cpp 36 + \snippet widgets/tetrix/tetrixboard.cpp 36 We obtain the color to use from a look-up table that relates each shape to an RGB value, and use the painter provided to draw the block at the specified diff --git a/doc/src/examples/textedit.qdoc b/examples/widgets/doc/textedit.qdoc index 1bb596eb6e..1bb596eb6e 100644 --- a/doc/src/examples/textedit.qdoc +++ b/examples/widgets/doc/textedit.qdoc diff --git a/doc/src/examples/tooltips.qdoc b/examples/widgets/doc/tooltips.qdoc index cfa1884097..e06f080a93 100644 --- a/doc/src/examples/tooltips.qdoc +++ b/examples/widgets/doc/tooltips.qdoc @@ -63,7 +63,7 @@ \section1 SortingBox Class Definition - \snippet examples/widgets/tooltips/sortingbox.h 0 + \snippet widgets/tooltips/sortingbox.h 0 The \c SortingBox class inherits QWidget, and it is the Tooltips application's main widget. We reimplement several of the event @@ -79,7 +79,7 @@ In addition we need three private slots to make the user able to create new shape items. - \snippet examples/widgets/tooltips/sortingbox.h 1 + \snippet widgets/tooltips/sortingbox.h 1 We also create several private functions: We use the \c initialItemPosition(), \c initialItemColor() and \c @@ -93,7 +93,7 @@ randomItemPosition() and \c randomItemColor() functions to create new shape items. - \snippet examples/widgets/tooltips/sortingbox.h 2 + \snippet widgets/tooltips/sortingbox.h 2 We keep all the shape items in a QList, and we keep three QPainterPath objects holding the shapes of a circle, a square and @@ -102,7 +102,7 @@ \section1 SortingBox Class Implementation - \snippet examples/widgets/tooltips/sortingbox.cpp 0 + \snippet widgets/tooltips/sortingbox.cpp 0 In the constructor, we first set the Qt::WA_StaticContents attribute on the widget. This attribute indicates that the widget @@ -110,7 +110,7 @@ widget will receive paint events only for the newly visible part of itself. - \snippet examples/widgets/tooltips/sortingbox.cpp 1 + \snippet widgets/tooltips/sortingbox.cpp 1 To be able to show the appropriate tooltips while the user is moving the cursor around, we need to enable mouse tracking for the @@ -122,13 +122,13 @@ enabled, the widget receives mouse move events even if no buttons are pressed. - \snippet examples/widgets/tooltips/sortingbox.cpp 2 + \snippet widgets/tooltips/sortingbox.cpp 2 A widget's background role defines the brush from the widget's palette that is used to render the background, and QPalette::Base is typically white. - \snippet examples/widgets/tooltips/sortingbox.cpp 3 + \snippet widgets/tooltips/sortingbox.cpp 3 After creating the application's tool buttons using the private \c createToolButton() function, we construct the shapes of a circle, @@ -141,14 +141,14 @@ but they can be drawn many times using only calls to QPainter::drawPath(). - \snippet examples/widgets/tooltips/sortingbox.cpp 4 + \snippet widgets/tooltips/sortingbox.cpp 4 Then we set the window title, resize the widget to a suitable size, and finally create three initial shape items using the private \c createShapeItem(), \c initialItemPosition() and \c initialItemColor() functions. - \snippet examples/widgets/tooltips/sortingbox.cpp 5 + \snippet widgets/tooltips/sortingbox.cpp 5 QWidget::event() is the main event handler and receives all the widget's events. Normally, we recommend reimplementing one of the @@ -158,7 +158,7 @@ reason we reimplement the main event handler, and the first thing we need to do is to determine the event's type: - \snippet examples/widgets/tooltips/sortingbox.cpp 6 + \snippet widgets/tooltips/sortingbox.cpp 6 If the type is QEvent::ToolTip, we cast the event to a QHelpEvent, otherwise we propagate the event using the QWidget::event() @@ -178,7 +178,7 @@ QToolTip::showText() function needs the event's position in global coordinates provided by QHelpEvent::globalPos(). - \snippet examples/widgets/tooltips/sortingbox.cpp 7 + \snippet widgets/tooltips/sortingbox.cpp 7 The \c resizeEvent() function is reimplemented to receive the resize events dispatched to the widget. It makes sure that the @@ -187,14 +187,14 @@ aligned in the application's bottom right corner, so each time the main widget is resized we update the buttons geometry. - \snippet examples/widgets/tooltips/sortingbox.cpp 8 + \snippet widgets/tooltips/sortingbox.cpp 8 The \c paintEvent() function is reimplemented to receive paint events for the widget. We create a QPainter for the \c SortingBox widget, and run through the list of created shape items, drawing each item at its defined position. - \snippet examples/widgets/tooltips/sortingbox.cpp 9 + \snippet widgets/tooltips/sortingbox.cpp 9 The painter will by default draw all the shape items at position (0,0) in the \c SortingBox widget. The QPainter::translate() @@ -204,7 +204,7 @@ drawn, otherwise the next shape item will appear at a position relative to the item we drawed last. - \snippet examples/widgets/tooltips/sortingbox.cpp 10 + \snippet widgets/tooltips/sortingbox.cpp 10 The QPainter::setBrush() function sets the current brush used by the painter. When the provided argument is a QColor, the function @@ -213,7 +213,7 @@ QPainter::drawPath() function draws the given path using the current pen for outline and the current brush for filling. - \snippet examples/widgets/tooltips/sortingbox.cpp 11 + \snippet widgets/tooltips/sortingbox.cpp 11 The \c mousePressEvent() function is reimplemented to receive the mouse press events dispatched to the widget. It determines if an @@ -230,7 +230,7 @@ repaint; instead it schedules a paint event for processing when Qt returns to the main event loop. - \snippet examples/widgets/tooltips/sortingbox.cpp 12 + \snippet widgets/tooltips/sortingbox.cpp 12 The \c mouseMoveEvent() function is reimplemented to receive mouse move events for the widget. If the left mouse button is pressed @@ -239,7 +239,7 @@ corresponding to the offset between the positions of the current mouse event and the previous one. - \snippet examples/widgets/tooltips/sortingbox.cpp 13 + \snippet widgets/tooltips/sortingbox.cpp 13 The \c mouseReleaseEvent() function is reimplemented to receive the mouse release events dispatched to the widget. If the left @@ -250,18 +250,18 @@ now. To move the item further, the user will need to press the left mouse button again. - \snippet examples/widgets/tooltips/sortingbox.cpp 14 + \snippet widgets/tooltips/sortingbox.cpp 14 \codeline - \snippet examples/widgets/tooltips/sortingbox.cpp 15 + \snippet widgets/tooltips/sortingbox.cpp 15 \codeline - \snippet examples/widgets/tooltips/sortingbox.cpp 16 + \snippet widgets/tooltips/sortingbox.cpp 16 The \c createNewCircle(), \c createNewSquare() and \c createNewTriangle() slots simply create new shape items, using the private \c createShapeItem(), \c randomItemPosition() and \c randomItemColor() functions. - \snippet examples/widgets/tooltips/sortingbox.cpp 17 + \snippet widgets/tooltips/sortingbox.cpp 17 In the \c itemAt() function, we run through the list of created shape items to check if the given position is contained within the @@ -273,7 +273,7 @@ -1. We run through the list backwards to get the index of the uppermost shape item in case several items cover the position. - \snippet examples/widgets/tooltips/sortingbox.cpp 18 + \snippet widgets/tooltips/sortingbox.cpp 18 The \c moveItemTo() function moves the shape item in motion, and the parameter \c pos is the position of a mouse event. First we @@ -289,13 +289,13 @@ rectangle's top left corner, regardless of the item's previous position. - \snippet examples/widgets/tooltips/sortingbox.cpp 19 + \snippet widgets/tooltips/sortingbox.cpp 19 Finally, we update the previous mouse event position, and make a call to the QWidget::update() function to make the item appear at its new position. - \snippet examples/widgets/tooltips/sortingbox.cpp 20 + \snippet widgets/tooltips/sortingbox.cpp 20 In the \c updateButtonGeometry() function we set the geometry for the given button. The parameter coordinates define the bottom @@ -310,7 +310,7 @@ QStyle::pixelMetric() to determine the widget's preferred default spacing between its child widgets. - \snippet examples/widgets/tooltips/sortingbox.cpp 21 + \snippet widgets/tooltips/sortingbox.cpp 21 The \c createShapeItem() function creates a single shape item. It sets the path, tooltip, position and color, using the item's own @@ -319,7 +319,7 @@ make it appear with the other items within the \c SortingBox widget. - \snippet examples/widgets/tooltips/sortingbox.cpp 22 + \snippet widgets/tooltips/sortingbox.cpp 22 The \c createToolButton() function is called from the \c SortingBox constructor. We create a tool button with the given @@ -327,14 +327,14 @@ and its size is 32 x 32 pixels. Before we return the button, we connect it to the given slot. - \snippet examples/widgets/tooltips/sortingbox.cpp 23 + \snippet widgets/tooltips/sortingbox.cpp 23 The \c initialItemPosition() function is also called from the constructor. We want the three first items to initially be centered in the middle of the \c SortingBox widget, and we use this function to calculate their positions. - \snippet examples/widgets/tooltips/sortingbox.cpp 24 + \snippet widgets/tooltips/sortingbox.cpp 24 Whenever the user creates a new shape item, we want the new item to appear at a random position, and we use the \c @@ -343,21 +343,21 @@ \c SortingBox widget, using the widget's current width and height when calculating the random coordinates. - \snippet examples/widgets/tooltips/sortingbox.cpp 25 + \snippet widgets/tooltips/sortingbox.cpp 25 As with \c initialItemPosition(), the \c initialItemColor() function is called from the constructor. The purposes of both functions are purely cosmetic: We want to control the initial position and color of the three first items. - \snippet examples/widgets/tooltips/sortingbox.cpp 26 + \snippet widgets/tooltips/sortingbox.cpp 26 Finally the \c randomItemColor() function is implemented to give the shape items the user creates, a random color. \section1 ShapeItem Class Definition - \snippet examples/widgets/tooltips/shapeitem.h 0 + \snippet widgets/tooltips/shapeitem.h 0 The \c ShapeItem class is a custom widget representing one single shape item. The widget has a path, a position, a color and a @@ -369,25 +369,25 @@ \section1 ShapeItem Class Implementation - \snippet examples/widgets/tooltips/shapeitem.cpp 0 + \snippet widgets/tooltips/shapeitem.cpp 0 \codeline - \snippet examples/widgets/tooltips/shapeitem.cpp 1 + \snippet widgets/tooltips/shapeitem.cpp 1 \codeline - \snippet examples/widgets/tooltips/shapeitem.cpp 2 + \snippet widgets/tooltips/shapeitem.cpp 2 \codeline - \snippet examples/widgets/tooltips/shapeitem.cpp 3 + \snippet widgets/tooltips/shapeitem.cpp 3 This first group of functions simply return the objects that are requested. The objects are returned as constants, i.e. they cannot be modified. - \snippet examples/widgets/tooltips/shapeitem.cpp 4 + \snippet widgets/tooltips/shapeitem.cpp 4 \codeline - \snippet examples/widgets/tooltips/shapeitem.cpp 5 + \snippet widgets/tooltips/shapeitem.cpp 5 \codeline - \snippet examples/widgets/tooltips/shapeitem.cpp 6 + \snippet widgets/tooltips/shapeitem.cpp 6 \codeline - \snippet examples/widgets/tooltips/shapeitem.cpp 7 + \snippet widgets/tooltips/shapeitem.cpp 7 The last group of functions set or modify the shape item's path, position, color and tooltip, respectively. diff --git a/doc/src/examples/trafficlight.qdoc b/examples/widgets/doc/trafficlight.qdoc index f80225fc84..ec3578abaa 100644 --- a/doc/src/examples/trafficlight.qdoc +++ b/examples/widgets/doc/trafficlight.qdoc @@ -39,20 +39,20 @@ one light to another (red to yellow to green to yellow to red again) at certain intervals. - \snippet examples/statemachine/trafficlight/main.cpp 0 + \snippet statemachine/trafficlight/main.cpp 0 The LightWidget class represents a single light of the traffic light. It provides an \c on property and two slots, turnOn() and turnOff(), to turn the light on and off, respectively. The widget paints itself in the color that's passed to the constructor. - \snippet examples/statemachine/trafficlight/main.cpp 1 + \snippet statemachine/trafficlight/main.cpp 1 The TrafficLightWidget class represents the visual part of the traffic light; it's a widget that contains three lights arranged vertically, and provides accessor functions for these. - \snippet examples/statemachine/trafficlight/main.cpp 2 + \snippet statemachine/trafficlight/main.cpp 2 The createLightState() function creates a state that turns a light on when the state is entered, and off when the state is exited. The state uses a @@ -64,7 +64,7 @@ \caption This is a caption \endomit - \snippet examples/statemachine/trafficlight/main.cpp 3 + \snippet statemachine/trafficlight/main.cpp 3 The TrafficLight class combines the TrafficLightWidget with a state machine. The state graph has four states: red-to-yellow, yellow-to-green, @@ -78,7 +78,7 @@ \caption This is a caption \endomit - \snippet examples/statemachine/trafficlight/main.cpp 4 + \snippet statemachine/trafficlight/main.cpp 4 The main() function constructs a TrafficLight and shows it. diff --git a/doc/src/examples/transformations.qdoc b/examples/widgets/doc/transformations.qdoc index 013ebc2e8c..79681a2799 100644 --- a/doc/src/examples/transformations.qdoc +++ b/examples/widgets/doc/transformations.qdoc @@ -76,7 +76,7 @@ transformation matrix, see the \l {Coordinate System} and QTransform documentation. - \snippet examples/painting/transformations/renderarea.h 0 + \snippet painting/transformations/renderarea.h 0 The global \c Operation enum is declared in the \c renderarea.h file and describes the various transformation operations available @@ -87,7 +87,7 @@ The \c RenderArea class inherits QWidget, and controls the rendering of a given shape. - \snippet examples/painting/transformations/renderarea.h 1 + \snippet painting/transformations/renderarea.h 1 We declare two public functions, \c setOperations() and \c setShape(), to be able to specify the \c RenderArea widget's shape @@ -101,7 +101,7 @@ reimplement the QWidget::paintEvent() event handler to draw the render area's shape applying the user's transformation choices. - \snippet examples/painting/transformations/renderarea.h 2 + \snippet painting/transformations/renderarea.h 2 We also declare several convenience functions to draw the shape, the coordinate system's outline and the coordinates, and to @@ -120,7 +120,7 @@ we will take a quick look at the constructor and at the functions that provides access to the \c RenderArea widget: - \snippet examples/painting/transformations/renderarea.cpp 0 + \snippet painting/transformations/renderarea.cpp 0 In the constructor we pass the parent parameter on to the base class, and customize the font that we will use to render the @@ -140,18 +140,18 @@ bounding rectangle of the given character relative to the left-most point on the base line. - \snippet examples/painting/transformations/renderarea.cpp 1 + \snippet painting/transformations/renderarea.cpp 1 \codeline - \snippet examples/painting/transformations/renderarea.cpp 2 + \snippet painting/transformations/renderarea.cpp 2 In the \c setShape() and \c setOperations() functions we update the \c RenderArea widget by storing the new value or values followed by a call to the QWidget::update() slot which schedules a paint event for processing when Qt returns to the main event loop. - \snippet examples/painting/transformations/renderarea.cpp 3 + \snippet painting/transformations/renderarea.cpp 3 \codeline - \snippet examples/painting/transformations/renderarea.cpp 4 + \snippet painting/transformations/renderarea.cpp 4 We reimplement the QWidget's \l {QWidget::minimumSizeHint()}{minimumSizeHint()} and \l @@ -161,7 +161,7 @@ if there is no layout for this widget, and returns the layout's minimum size or preferred size, respectively, otherwise. - \snippet examples/painting/transformations/renderarea.cpp 5 + \snippet painting/transformations/renderarea.cpp 5 The \c paintEvent() event handler receives the \c RenderArea widget's paint events. A paint event is a request to repaint all @@ -179,7 +179,7 @@ ensure that the original shape is renderend with a suitable margin. - \snippet examples/painting/transformations/renderarea.cpp 6 + \snippet painting/transformations/renderarea.cpp 6 Before we start to render the shape, we call the QPainter::save() function. @@ -197,11 +197,11 @@ the QPainter::restore() function (i.e. popping the saved state off the stack). - \snippet examples/painting/transformations/renderarea.cpp 7 + \snippet painting/transformations/renderarea.cpp 7 Then we draw the square outline. - \snippet examples/painting/transformations/renderarea.cpp 8 + \snippet painting/transformations/renderarea.cpp 8 Since we want the coordinates to correspond with the coordinate system the shape is rendered within, we must make another call to @@ -217,11 +217,11 @@ There is no need to save the QPainter state this time since drawing the coordinates is the last painting operation. - \snippet examples/painting/transformations/renderarea.cpp 9 + \snippet painting/transformations/renderarea.cpp 9 \codeline - \snippet examples/painting/transformations/renderarea.cpp 10 + \snippet painting/transformations/renderarea.cpp 10 \codeline - \snippet examples/painting/transformations/renderarea.cpp 11 + \snippet painting/transformations/renderarea.cpp 11 The \c drawCoordinates(), \c drawOutline() and \c drawShape() are convenience functions called from the \c paintEvent() event @@ -229,7 +229,7 @@ operations and how to display basic graphics primitives, see the \l {painting/basicdrawing}{Basic Drawing} example. - \snippet examples/painting/transformations/renderarea.cpp 12 + \snippet painting/transformations/renderarea.cpp 12 The \c transformPainter() convenience function is also called from the \c paintEvent() event handler, and transforms the given @@ -247,7 +247,7 @@ addition to all the transformations applied to the \c RenderArea widgets to their left. - \snippet examples/painting/transformations/window.h 0 + \snippet painting/transformations/window.h 0 We declare two public slots to make the application able to respond to user interaction, updating the displayed \c RenderArea @@ -259,7 +259,7 @@ \c shapeSelected() slot updates the \c RenderArea widgets' shapes whenever the user changes the preferred shape. - \snippet examples/painting/transformations/window.h 1 + \snippet painting/transformations/window.h 1 We also declare a private convenience function, \c setupShapes(), that is used when constructing the \c Window widget, and we @@ -274,7 +274,7 @@ In the constructor we create and initialize the application's components: - \snippet examples/painting/transformations/window.cpp 0 + \snippet painting/transformations/window.cpp 0 First we create the \c RenderArea widget that will render the shape in the default coordinate system. We also create the @@ -283,7 +283,7 @@ themselves are created at the end of the constructor, using the \c setupShapes() convenience function. - \snippet examples/painting/transformations/window.cpp 1 + \snippet painting/transformations/window.cpp 1 Then we create the \c RenderArea widgets that will render their shapes with coordinate tranformations. By default the applied @@ -298,7 +298,7 @@ operationChanged() slot to update the application whenever the user changes the selected transformation operations. - \snippet examples/painting/transformations/window.cpp 2 + \snippet painting/transformations/window.cpp 2 Finally, we set the layout for the application window using the QWidget::setLayout() function, construct the available shapes @@ -307,13 +307,13 @@ \c shapeSelected() slot before we set the window title. - \snippet examples/painting/transformations/window.cpp 3 - \snippet examples/painting/transformations/window.cpp 4 - \snippet examples/painting/transformations/window.cpp 5 - \snippet examples/painting/transformations/window.cpp 6 + \snippet painting/transformations/window.cpp 3 + \snippet painting/transformations/window.cpp 4 + \snippet painting/transformations/window.cpp 5 + \snippet painting/transformations/window.cpp 6 \dots - \snippet examples/painting/transformations/window.cpp 7 + \snippet painting/transformations/window.cpp 7 The \c setupShapes() function is called from the constructor and create the QPainterPath objects representing the shapes that are @@ -327,7 +327,7 @@ shapeSelected() slot to update the application when the user changes the preferred shape. - \snippet examples/painting/transformations/window.cpp 8 + \snippet painting/transformations/window.cpp 8 The public \c operationChanged() slot is called whenever the user changes the selected operations. @@ -342,7 +342,7 @@ associated operation to a QList of transformations which we apply to the widget before proceeding to the next. - \snippet examples/painting/transformations/window.cpp 9 + \snippet painting/transformations/window.cpp 9 The \c shapeSelected() slot is called whenever the user changes the preferred shape, updating the \c RenderArea widgets using diff --git a/doc/src/examples/trivialwizard.qdoc b/examples/widgets/doc/trivialwizard.qdoc index 5835b63995..e27f9cadc2 100644 --- a/doc/src/examples/trivialwizard.qdoc +++ b/examples/widgets/doc/trivialwizard.qdoc @@ -45,7 +45,7 @@ A QVBoxLayout is used to hold the \c label. This \c page is returned when the \c createIntroPage() function is called. - \snippet examples/dialogs/trivialwizard/trivialwizard.cpp 0 + \snippet dialogs/trivialwizard/trivialwizard.cpp 0 \section1 Registration Page @@ -56,7 +56,7 @@ and an e-mail address. A QGridLayout is used to hold the QLabel and QLineEdit objects. - \snippet examples/dialogs/trivialwizard/trivialwizard.cpp 2 + \snippet dialogs/trivialwizard/trivialwizard.cpp 2 \section1 Conclusion Page @@ -67,7 +67,7 @@ QLabel is used to inform the user that the registration process has completed successfully. - \snippet examples/dialogs/trivialwizard/trivialwizard.cpp 6 + \snippet dialogs/trivialwizard/trivialwizard.cpp 6 \section1 \c main() Function @@ -76,7 +76,7 @@ set to "Trivial Wizard" and its \c show() function is invoked to display it. - \snippet examples/dialogs/trivialwizard/trivialwizard.cpp 10 + \snippet dialogs/trivialwizard/trivialwizard.cpp 10 \sa QWizard, {Class Wizard Example}, {License Wizard Example} */ diff --git a/doc/src/examples/twowaybutton.qdoc b/examples/widgets/doc/twowaybutton.qdoc index b0c0c4910d..40f8c6f1f3 100644 --- a/doc/src/examples/twowaybutton.qdoc +++ b/examples/widgets/doc/twowaybutton.qdoc @@ -33,34 +33,34 @@ Framework} to implement a simple state machine that toggles the current state when a button is clicked. - \snippet examples/statemachine/twowaybutton/main.cpp 0 + \snippet statemachine/twowaybutton/main.cpp 0 The application's main() function begins by constructing the application object, a button and a state machine. - \snippet examples/statemachine/twowaybutton/main.cpp 1 + \snippet statemachine/twowaybutton/main.cpp 1 The state machine has two states; \c on and \c off. When either state is entered, the text of the button will be set accordingly. - \snippet examples/statemachine/twowaybutton/main.cpp 2 + \snippet statemachine/twowaybutton/main.cpp 2 When the state machine is in the \c off state and the button is clicked, it will transition to the \c on state; when the state machine is in the \c on state and the button is clicked, it will transition to the \c off state. - \snippet examples/statemachine/twowaybutton/main.cpp 3 + \snippet statemachine/twowaybutton/main.cpp 3 The states are added to the state machine; they become top-level (sibling) states. - \snippet examples/statemachine/twowaybutton/main.cpp 4 + \snippet statemachine/twowaybutton/main.cpp 4 The initial state is \c off; this is the state the state machine will immediately transition to once the state machine is started. - \snippet examples/statemachine/twowaybutton/main.cpp 5 + \snippet statemachine/twowaybutton/main.cpp 5 Finally, the button is resized and made visible, and the application event loop is entered. diff --git a/doc/src/examples/wiggly.qdoc b/examples/widgets/doc/wiggly.qdoc index 677e8b08ca..e84ab00e61 100644 --- a/doc/src/examples/wiggly.qdoc +++ b/examples/widgets/doc/wiggly.qdoc @@ -60,14 +60,14 @@ \section1 Dialog Class Definition - \snippet examples/widgets/wiggly/dialog.h 0 + \snippet widgets/wiggly/dialog.h 0 The \c Dialog class provides a dialog widget that allows the user to enter a text. The text is then rendered by \c WigglyWidget. \section1 Dialog Class Implementation - \snippet examples/widgets/wiggly/dialog.cpp 0 + \snippet widgets/wiggly/dialog.cpp 0 In the constructor we create a wiggly widget along with a \l{QLineEdit}{line edit}, and we put the two widgets in a @@ -79,7 +79,7 @@ \section1 WigglyWidget Class Definition - \snippet examples/widgets/wiggly/wigglywidget.h 0 + \snippet widgets/wiggly/wigglywidget.h 0 The \c WigglyWidget class provides the wiggly line displaying the text. We subclass QWidget and reimplement the standard \l @@ -96,7 +96,7 @@ \section1 WigglyWidget Class Implementation - \snippet examples/widgets/wiggly/wigglywidget.cpp 0 + \snippet widgets/wiggly/wigglywidget.cpp 0 In the constructor, we make the widget's background slightly lighter than the usual background using the QPalette::Midlight @@ -109,8 +109,8 @@ timer events generated when the timer times out (every 60 milliseconds). - \snippet examples/widgets/wiggly/wigglywidget.cpp 1 - \snippet examples/widgets/wiggly/wigglywidget.cpp 2 + \snippet widgets/wiggly/wigglywidget.cpp 1 + \snippet widgets/wiggly/wigglywidget.cpp 2 The \c paintEvent() function is called whenever a QPaintEvent is sent to the widget. Paint events are sent to widgets that need to @@ -133,8 +133,8 @@ font below the base line). If the descent equals the ascent, they cancel out each other and the base line is at \c height() / 2. - \snippet examples/widgets/wiggly/wigglywidget.cpp 3 - \snippet examples/widgets/wiggly/wigglywidget.cpp 4 + \snippet widgets/wiggly/wigglywidget.cpp 3 + \snippet widgets/wiggly/wigglywidget.cpp 4 Each time the \c paintEvent() function is called, we create a QPainter object \c painter to draw the contents of the widget. @@ -150,8 +150,8 @@ 'V'). The result is that the text isn't perfectly centered. You can verify this by typing "AVAVAVAVAVAV" in the line edit. - \snippet examples/widgets/wiggly/wigglywidget.cpp 5 - \snippet examples/widgets/wiggly/wigglywidget.cpp 6 + \snippet widgets/wiggly/wigglywidget.cpp 5 + \snippet widgets/wiggly/wigglywidget.cpp 6 The \c timerEvent() function receives all the timer events that are generated for this widget. If a timer event is sent from the diff --git a/doc/src/examples/windowflags.qdoc b/examples/widgets/doc/windowflags.qdoc index 21b983d4e1..e85842b30a 100644 --- a/doc/src/examples/windowflags.qdoc +++ b/examples/widgets/doc/windowflags.qdoc @@ -58,7 +58,7 @@ \section1 ControllerWindow Class Definition - \snippet examples/widgets/windowflags/controllerwindow.h 0 + \snippet widgets/windowflags/controllerwindow.h 0 The \c ControllerWindow class inherits QWidget. The widget allows the user to choose among the available window flags, and displays @@ -83,7 +83,7 @@ \section1 ControllerWindow Class Implementation - \snippet examples/widgets/windowflags/controllerwindow.cpp 0 + \snippet widgets/windowflags/controllerwindow.cpp 0 In the constructor we first create the preview window. Then we create the group boxes containing the available window flags using @@ -96,21 +96,21 @@ QVBoxLayout, set the window title and refresh the preview window using the \c updatePreview() slot. - \snippet examples/widgets/windowflags/controllerwindow.cpp 1 - \snippet examples/widgets/windowflags/controllerwindow.cpp 2 + \snippet widgets/windowflags/controllerwindow.cpp 1 + \snippet widgets/windowflags/controllerwindow.cpp 2 The \c updatePreview() slot is called whenever the user changes any of the window flags. First we create an empty Qt::WindowFlags \c flags, then we determine which one of the types that is checked and add it to \c flags. - \snippet examples/widgets/windowflags/controllerwindow.cpp 3 + \snippet widgets/windowflags/controllerwindow.cpp 3 We also determine which of the hints that are checked, and add them to \c flags using an OR operator. We use \c flags to set the window flags for the preview window. - \snippet examples/widgets/windowflags/controllerwindow.cpp 4 + \snippet widgets/windowflags/controllerwindow.cpp 4 We adjust the position of the preview window. The reason we do that, is that playing around with the window's frame may on some @@ -126,7 +126,7 @@ \printuntil /^\}/ \endomit - \snippet examples/widgets/windowflags/controllerwindow.cpp 5 + \snippet widgets/windowflags/controllerwindow.cpp 5 The private \c createTypeGroupBox() function is called from the constructor. @@ -145,7 +145,7 @@ hints only affect top-level windows, we abandon the Qt::Widget type. - \snippet examples/widgets/windowflags/controllerwindow.cpp 6 + \snippet widgets/windowflags/controllerwindow.cpp 6 The private \c createHintsGroupBox() function is also called from the constructor. @@ -156,7 +156,7 @@ checkboxes into a QGridLayout and install the layout on the group box. - \snippet examples/widgets/windowflags/controllerwindow.cpp 7 + \snippet widgets/windowflags/controllerwindow.cpp 7 The private \c createCheckBox() function is called from \c createHintsGroupBox(). @@ -165,7 +165,7 @@ the private \c updatePreview() slot, and return a pointer to the checkbox. - \snippet examples/widgets/windowflags/controllerwindow.cpp 8 + \snippet widgets/windowflags/controllerwindow.cpp 8 In the private \c createRadioButton() function it is a QRadioButton we create with the provided text, and connect to the @@ -174,7 +174,7 @@ \section1 PreviewWindow Class Definition - \snippet examples/widgets/windowflags/previewwindow.h 0 + \snippet widgets/windowflags/previewwindow.h 0 The \c PreviewWindow class inherits QWidget. It is a custom widget that displays the names of its currently set window flags in a @@ -189,7 +189,7 @@ \section1 PreviewWindow Class Implementation - \snippet examples/widgets/windowflags/previewwindow.cpp 0 + \snippet widgets/windowflags/previewwindow.cpp 0 In the constructor, we first create a QTextEdit and make sure that it is read-only. @@ -205,7 +205,7 @@ Then we create the \uicontrol Close button, and put both the widgets into a QVBoxLayout before we set the window title. - \snippet examples/widgets/windowflags/previewwindow.cpp 1 + \snippet widgets/windowflags/previewwindow.cpp 1 In our reimplementation of the \c setWindowFlags() function, we first set the widgets flags using the QWidget::setWindowFlags() diff --git a/examples/draganddrop/README b/examples/widgets/draganddrop/README index 90dc55bf2f..90dc55bf2f 100644 --- a/examples/draganddrop/README +++ b/examples/widgets/draganddrop/README diff --git a/examples/draganddrop/delayedencoding/delayedencoding.desktop 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b/examples/widgets/statemachine/twowaybutton/twowaybutton.desktop diff --git a/examples/statemachine/twowaybutton/twowaybutton.pro b/examples/widgets/statemachine/twowaybutton/twowaybutton.pro index ffbd982845..ffbd982845 100644 --- a/examples/statemachine/twowaybutton/twowaybutton.pro +++ b/examples/widgets/statemachine/twowaybutton/twowaybutton.pro diff --git a/examples/widgets/widgets.pro b/examples/widgets/widgets.pro index 8ec33b42ea..8c68b3721e 100644 --- a/examples/widgets/widgets.pro +++ b/examples/widgets/widgets.pro @@ -1,35 +1,25 @@ TEMPLATE = subdirs -SUBDIRS = analogclock \ - applicationicon \ - calculator \ - calendarwidget \ - charactermap \ - codeeditor \ - digitalclock \ - elidedlabel \ - groupbox \ - icons \ - imageviewer \ - lineedits \ - movie \ - mousebuttons \ - orientation \ - scribble \ - shapedclock \ - sliders \ - spinboxes \ - stylesheet \ - tablet \ - tetrix \ - tooltips \ - validators \ - wiggly \ - windowflags +CONFIG += no_docs_target -contains(styles, motif): SUBDIRS += styles +SUBDIRS = \ + animation \ + desktop \ + dialogs \ + draganddrop \ + effects \ + graphicsview \ + itemviews \ + layouts \ + mainwindows \ + painting \ + richtext \ + scroller \ + statemachine \ + widgets + +contains(DEFINES, QT_NO_CURSOR): SUBDIRS -= mainwindows # install -target.path = $$[QT_INSTALL_EXAMPLES]/qtbase/widgets -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS widgets.pro README -sources.path = $$[QT_INSTALL_EXAMPLES]/qtbase/widgets -INSTALLS += target sources +sources.files = README *.pro +sources.path = $$[QT_INSTALL_EXAMPLES] +INSTALLS += sources
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100644 --- a/examples/widgets/validators/validators.pro +++ b/examples/widgets/widgets/validators/validators.pro diff --git a/examples/widgets/validators/validators.qrc b/examples/widgets/widgets/validators/validators.qrc index 94874317a8..94874317a8 100644 --- a/examples/widgets/validators/validators.qrc +++ b/examples/widgets/widgets/validators/validators.qrc diff --git a/examples/widgets/validators/validators.ui b/examples/widgets/widgets/validators/validators.ui index cd984e6b97..cd984e6b97 100644 --- a/examples/widgets/validators/validators.ui +++ b/examples/widgets/widgets/validators/validators.ui diff --git a/examples/widgets/widgets/widgets.pro b/examples/widgets/widgets/widgets.pro new file mode 100644 index 0000000000..65289da995 --- /dev/null +++ b/examples/widgets/widgets/widgets.pro @@ -0,0 +1,34 @@ +TEMPLATE = subdirs +SUBDIRS = analogclock \ + applicationicon \ + calculator \ + calendarwidget \ + charactermap \ + codeeditor \ + digitalclock \ + elidedlabel \ + groupbox \ + icons \ + imageviewer \ + lineedits \ + movie \ + mousebuttons \ + orientation \ + scribble \ + shapedclock \ + sliders \ + spinboxes \ + stylesheet \ + tablet \ + tetrix \ + tooltips \ + validators \ + wiggly \ + windowflags + +contains(styles, motif): SUBDIRS += styles + +# install +sources.files = widgets.pro README +sources.path = $$[QT_INSTALL_EXAMPLES]/qtbase/widgets +INSTALLS += sources diff --git a/examples/widgets/wiggly/dialog.cpp b/examples/widgets/widgets/wiggly/dialog.cpp index e808b77e87..e808b77e87 100644 --- a/examples/widgets/wiggly/dialog.cpp +++ b/examples/widgets/widgets/wiggly/dialog.cpp diff --git a/examples/widgets/wiggly/dialog.h b/examples/widgets/widgets/wiggly/dialog.h index 84167d9153..84167d9153 100644 --- a/examples/widgets/wiggly/dialog.h +++ b/examples/widgets/widgets/wiggly/dialog.h diff --git a/examples/widgets/wiggly/main.cpp b/examples/widgets/widgets/wiggly/main.cpp index ccf50e7411..ccf50e7411 100644 --- a/examples/widgets/wiggly/main.cpp +++ b/examples/widgets/widgets/wiggly/main.cpp diff --git a/examples/widgets/wiggly/wiggly.desktop b/examples/widgets/widgets/wiggly/wiggly.desktop index b83e1ab3f0..b83e1ab3f0 100644 --- a/examples/widgets/wiggly/wiggly.desktop +++ b/examples/widgets/widgets/wiggly/wiggly.desktop diff --git a/examples/widgets/wiggly/wiggly.pro b/examples/widgets/widgets/wiggly/wiggly.pro index 6b89cd1769..6b89cd1769 100644 --- a/examples/widgets/wiggly/wiggly.pro +++ b/examples/widgets/widgets/wiggly/wiggly.pro diff --git a/examples/widgets/wiggly/wigglywidget.cpp b/examples/widgets/widgets/wiggly/wigglywidget.cpp index bf9a13cbca..bf9a13cbca 100644 --- a/examples/widgets/wiggly/wigglywidget.cpp +++ b/examples/widgets/widgets/wiggly/wigglywidget.cpp diff --git a/examples/widgets/wiggly/wigglywidget.h b/examples/widgets/widgets/wiggly/wigglywidget.h index 9dae9cfb2e..9dae9cfb2e 100644 --- a/examples/widgets/wiggly/wigglywidget.h +++ b/examples/widgets/widgets/wiggly/wigglywidget.h diff --git a/examples/widgets/windowflags/controllerwindow.cpp b/examples/widgets/widgets/windowflags/controllerwindow.cpp index 15d5bcf23b..15d5bcf23b 100644 --- a/examples/widgets/windowflags/controllerwindow.cpp +++ b/examples/widgets/widgets/windowflags/controllerwindow.cpp diff --git a/examples/widgets/windowflags/controllerwindow.h b/examples/widgets/widgets/windowflags/controllerwindow.h index 7479fe8bee..7479fe8bee 100644 --- a/examples/widgets/windowflags/controllerwindow.h +++ b/examples/widgets/widgets/windowflags/controllerwindow.h diff --git a/examples/widgets/windowflags/main.cpp b/examples/widgets/widgets/windowflags/main.cpp index 1cb90f7031..1cb90f7031 100644 --- a/examples/widgets/windowflags/main.cpp +++ b/examples/widgets/widgets/windowflags/main.cpp diff --git a/examples/widgets/windowflags/previewwindow.cpp b/examples/widgets/widgets/windowflags/previewwindow.cpp index f8c297a41e..f8c297a41e 100644 --- a/examples/widgets/windowflags/previewwindow.cpp +++ b/examples/widgets/widgets/windowflags/previewwindow.cpp diff --git a/examples/widgets/windowflags/previewwindow.h b/examples/widgets/widgets/windowflags/previewwindow.h index afe88957a0..afe88957a0 100644 --- a/examples/widgets/windowflags/previewwindow.h +++ b/examples/widgets/widgets/windowflags/previewwindow.h diff --git a/examples/widgets/windowflags/windowflags.desktop b/examples/widgets/widgets/windowflags/windowflags.desktop index 27fd7bd364..27fd7bd364 100644 --- a/examples/widgets/windowflags/windowflags.desktop +++ b/examples/widgets/widgets/windowflags/windowflags.desktop diff --git a/examples/widgets/windowflags/windowflags.pro b/examples/widgets/widgets/windowflags/windowflags.pro index b063b8ab2c..b063b8ab2c 100644 --- a/examples/widgets/windowflags/windowflags.pro +++ b/examples/widgets/widgets/windowflags/windowflags.pro diff --git a/src/widgets/doc/qtwidgets.qdocconf b/src/widgets/doc/qtwidgets.qdocconf index 6aa89c92c6..78a6a22783 100644 --- a/src/widgets/doc/qtwidgets.qdocconf +++ b/src/widgets/doc/qtwidgets.qdocconf @@ -84,12 +84,15 @@ depends += qtcore qtgui headerdirs += .. -sourcedirs += .. +sourcedirs += .. \ + ../../../examples/widgets/doc -exampledirs += ../../../examples \ +exampledirs += ../../../examples/widgets \ + ../../../doc/src/snippets \ ../ \ snippets excludedirs += snippets -imagedirs += images +imagedirs += images \ + ../../../doc/src/images |