diff options
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 637c375311..9a1ae6e008 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -304,19 +304,23 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub for (int x = 0; x < maskWidth; ++x) src[x] = -src[x]; // convert 0 and 1 into 0 and 255 } - } else if (mask.format() == QImage::Format_RGB32) { + } else if (mask.depth() == 32) { // Make the alpha component equal to the average of the RGB values. // This is needed when drawing sub-pixel antialiased text on translucent targets. for (int y = 0; y < maskHeight; ++y) { quint32 *src = (quint32 *) mask.scanLine(y); for (int x = 0; x < maskWidth; ++x) { - uchar r = src[x] >> 16; - uchar g = src[x] >> 8; - uchar b = src[x]; - quint32 avg = (quint32(r) + quint32(g) + quint32(b) + 1) / 3; // "+1" for rounding. + int r = qRed(src[x]); + int g = qGreen(src[x]); + int b = qBlue(src[x]); + int avg; + if (mask.format() == QImage::Format_RGB32) + avg = (r + g + b + 1) / 3; // "+1" for rounding. + else // Format_ARGB_Premultiplied + avg = qAlpha(src[x]); if (ctx->contextHandle()->isOpenGLES()) { // swizzle the bits to accommodate for the GL_RGBA upload. - src[x] = (avg << 24) | (quint32(r) << 0) | (quint32(g) << 8) | (quint32(b) << 16); + src[x] = (avg << 24) | (r << 0) | (g << 8) | (b << 16); } else { src[x] = (src[x] & 0x00ffffff) | (avg << 24); } @@ -325,7 +329,7 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub } funcs->glBindTexture(GL_TEXTURE_2D, m_textureResource->m_texture); - if (mask.format() == QImage::Format_RGB32) { + if (mask.depth() == 32) { GLenum format = GL_RGBA; #if !defined(QT_OPENGL_ES_2) if (!ctx->contextHandle()->isOpenGLES()) |