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-rw-r--r--src/gui/opengl/qopenglframebufferobject.cpp4
-rw-r--r--src/opengl/qglframebufferobject.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/opengl/qopenglframebufferobject.cpp b/src/gui/opengl/qopenglframebufferobject.cpp
index 2a9caac030..8d6b05d0b4 100644
--- a/src/gui/opengl/qopenglframebufferobject.cpp
+++ b/src/gui/opengl/qopenglframebufferobject.cpp
@@ -702,8 +702,8 @@ void QOpenGLFramebufferObjectPrivate::initAttachments(QOpenGLContext *ctx, QOpen
create a QOpenGLFramebufferObject with more than one sample per pixel for
primitives to be antialiased when drawing using a QPainter. To create a
multisample framebuffer object you should use one of the constructors that
- take a QOpenGLFramebufferObject parameter, and set the
- QOpenGLFramebufferObject::samples() property to a non-zero value.
+ take a QOpenGLFramebufferObjectFormat parameter, and set the
+ QOpenGLFramebufferObjectFormat::samples() property to a non-zero value.
For multisample framebuffer objects a color render buffer is created,
otherwise a texture with the specified texture target is created.
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index 9a3e2a80ac..42d1280bb2 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -751,8 +751,8 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
Note that you need to create a QGLFramebufferObject with more than one
sample per pixel for primitives to be antialiased when drawing using a
QPainter. To create a multisample framebuffer object you should use one of
- the constructors that take a QGLFramebufferObject parameter, and set the
- QGLFramebufferObject::samples() property to a non-zero value.
+ the constructors that take a QGLFramebufferObjectFormat parameter, and set
+ the QGLFramebufferObjectFormat::samples() property to a non-zero value.
When painting to a QGLFramebufferObject using QPainter, the state of
the current GL context will be altered by the paint engine to reflect