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-rw-r--r--src/gui/painting/qrasterizer.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/gui/painting/qrasterizer.cpp b/src/gui/painting/qrasterizer.cpp
index 75bf31cde1..34d72bf493 100644
--- a/src/gui/painting/qrasterizer.cpp
+++ b/src/gui/painting/qrasterizer.cpp
@@ -863,8 +863,8 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
const Q16Dot16 iLeft = int(left);
const Q16Dot16 iRight = int(right);
const Q16Dot16 leftWidth = IntToQ16Dot16(iLeft + 1)
- - FloatToQ16Dot16(left);
- const Q16Dot16 rightWidth = FloatToQ16Dot16(right)
+ - qSafeFloatToQ16Dot16(left);
+ const Q16Dot16 rightWidth = qSafeFloatToQ16Dot16(right)
- IntToQ16Dot16(iRight);
Q16Dot16 coverage[3];
@@ -898,8 +898,8 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
const Q16Dot16 iTopFP = IntToQ16Dot16(int(pa.y()));
const Q16Dot16 iBottomFP = IntToQ16Dot16(int(pb.y()));
- const Q16Dot16 yPa = FloatToQ16Dot16(pa.y());
- const Q16Dot16 yPb = FloatToQ16Dot16(pb.y());
+ const Q16Dot16 yPa = qSafeFloatToQ16Dot16(pa.y());
+ const Q16Dot16 yPb = qSafeFloatToQ16Dot16(pb.y());
for (Q16Dot16 yFP = iTopFP; yFP <= iBottomFP; yFP += Q16Dot16Factor) {
const Q16Dot16 rowHeight = qMin(yFP + Q16Dot16Factor, yPb)
- qMax(yFP, yPa);
@@ -983,16 +983,16 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
const Q16Dot16 iRightFP = IntToQ16Dot16(int(right.y()));
const Q16Dot16 iBottomFP = IntToQ16Dot16(int(bottomBound));
- Q16Dot16 leftIntersectAf = FloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * topLeftSlope);
- Q16Dot16 rightIntersectAf = FloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * topRightSlope);
+ Q16Dot16 leftIntersectAf = qSafeFloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * topLeftSlope);
+ Q16Dot16 rightIntersectAf = qSafeFloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * topRightSlope);
Q16Dot16 leftIntersectBf = 0;
Q16Dot16 rightIntersectBf = 0;
if (iLeftFP < iTopFP)
- leftIntersectBf = FloatToQ16Dot16(left.x() + (int(topBound) - left.y()) * bottomLeftSlope);
+ leftIntersectBf = qSafeFloatToQ16Dot16(left.x() + (int(topBound) - left.y()) * bottomLeftSlope);
if (iRightFP < iTopFP)
- rightIntersectBf = FloatToQ16Dot16(right.x() + (int(topBound) - right.y()) * bottomRightSlope);
+ rightIntersectBf = qSafeFloatToQ16Dot16(right.x() + (int(topBound) - right.y()) * bottomRightSlope);
Q16Dot16 rowTop, rowBottomLeft, rowBottomRight, rowTopLeft, rowTopRight, rowBottom;
Q16Dot16 topLeftIntersectAf, topLeftIntersectBf, topRightIntersectAf, topRightIntersectBf;
@@ -1000,10 +1000,10 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
int leftMin, leftMax, rightMin, rightMax;
- const Q16Dot16 yTopFP = FloatToQ16Dot16(top.y());
- const Q16Dot16 yLeftFP = FloatToQ16Dot16(left.y());
- const Q16Dot16 yRightFP = FloatToQ16Dot16(right.y());
- const Q16Dot16 yBottomFP = FloatToQ16Dot16(bottom.y());
+ const Q16Dot16 yTopFP = qSafeFloatToQ16Dot16(top.y());
+ const Q16Dot16 yLeftFP = qSafeFloatToQ16Dot16(left.y());
+ const Q16Dot16 yRightFP = qSafeFloatToQ16Dot16(right.y());
+ const Q16Dot16 yBottomFP = qSafeFloatToQ16Dot16(bottom.y());
rowTop = qMax(iTopFP, yTopFP);
topLeftIntersectAf = leftIntersectAf +
@@ -1021,7 +1021,7 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
if (yFP == iLeftFP) {
const int y = Q16Dot16ToInt(yFP);
- leftIntersectBf = FloatToQ16Dot16(left.x() + (y - left.y()) * bottomLeftSlope);
+ leftIntersectBf = qSafeFloatToQ16Dot16(left.x() + (y - left.y()) * bottomLeftSlope);
topLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(bottomLeftSlopeFP, rowTopLeft - yFP);
bottomLeftIntersectAf = leftIntersectAf + Q16Dot16Multiply(topLeftSlopeFP, rowBottomLeft - yFP);
} else {
@@ -1031,7 +1031,7 @@ void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width,
if (yFP == iRightFP) {
const int y = Q16Dot16ToInt(yFP);
- rightIntersectBf = FloatToQ16Dot16(right.x() + (y - right.y()) * bottomRightSlope);
+ rightIntersectBf = qSafeFloatToQ16Dot16(right.x() + (y - right.y()) * bottomRightSlope);
topRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(bottomRightSlopeFP, rowTopRight - yFP);
bottomRightIntersectAf = rightIntersectAf + Q16Dot16Multiply(topRightSlopeFP, rowBottomRight - yFP);
} else {