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diff --git a/demos/boxes/gltrianglemesh.h b/demos/boxes/gltrianglemesh.h
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the demonstration applications of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GLTRIANGLEMESH_H
-#define GLTRIANGLEMESH_H
-
-//#include <GL/glew.h>
-#include "glextensions.h"
-
-#include <QtGui>
-#include <QtOpenGL>
-
-#include "glbuffers.h"
-
-template<class TVertex, class TIndex>
-class GLTriangleMesh
-{
-public:
- GLTriangleMesh(int vertexCount, int indexCount) : m_vb(vertexCount), m_ib(indexCount)
- {
- }
-
- virtual ~GLTriangleMesh()
- {
- }
-
- virtual void draw()
- {
- if (failed())
- return;
-
- int type = GL_UNSIGNED_INT;
- if (sizeof(TIndex) == sizeof(char)) type = GL_UNSIGNED_BYTE;
- if (sizeof(TIndex) == sizeof(short)) type = GL_UNSIGNED_SHORT;
-
- m_vb.bind();
- m_ib.bind();
- glDrawElements(GL_TRIANGLES, m_ib.length(), type, BUFFER_OFFSET(0));
- m_vb.unbind();
- m_ib.unbind();
- }
-
- bool failed()
- {
- return m_vb.failed() || m_ib.failed();
- }
-protected:
- GLVertexBuffer<TVertex> m_vb;
- GLIndexBuffer<TIndex> m_ib;
-};
-
-
-#endif