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Diffstat (limited to 'demos/sub-attaq/torpedo.cpp')
-rw-r--r-- | demos/sub-attaq/torpedo.cpp | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/demos/sub-attaq/torpedo.cpp b/demos/sub-attaq/torpedo.cpp deleted file mode 100644 index 8c9bacfa38..0000000000 --- a/demos/sub-attaq/torpedo.cpp +++ /dev/null @@ -1,114 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "torpedo.h" -#include "pixmapitem.h" -#include "boat.h" -#include "graphicsscene.h" -#include "animationmanager.h" -#include "qanimationstate.h" - -#include <QtCore/QPropertyAnimation> -#include <QtCore/QStateMachine> -#include <QtCore/QFinalState> - -Torpedo::Torpedo() : PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big), - currentSpeed(0) -{ - setZValue(2); -} - -void Torpedo::launch() -{ - QPropertyAnimation *launchAnimation = new QPropertyAnimation(this, "pos"); - AnimationManager::self()->registerAnimation(launchAnimation); - launchAnimation->setEndValue(QPointF(x(),qobject_cast<GraphicsScene *>(scene())->sealLevel() - 15)); - launchAnimation->setEasingCurve(QEasingCurve::InQuad); - launchAnimation->setDuration(y()/currentSpeed*10); - connect(launchAnimation,SIGNAL(valueChanged(QVariant)),this,SLOT(onAnimationLaunchValueChanged(QVariant))); - connect(this,SIGNAL(torpedoExploded()), launchAnimation, SLOT(stop())); - - //We setup the state machine of the torpedo - QStateMachine *machine = new QStateMachine(this); - - //This state is when the launch animation is playing - QAnimationState *launched = new QAnimationState(machine); - launched->setAnimation(launchAnimation); - - //End - QFinalState *final = new QFinalState(machine); - - machine->setInitialState(launched); - - //### Add a nice animation when the torpedo is destroyed - launched->addTransition(this, SIGNAL(torpedoExploded()),final); - - //If the animation is finished, then we move to the final state - launched->addTransition(launched, SIGNAL(animationFinished()), final); - - //The machine has finished to be executed, then the boat is dead - connect(machine,SIGNAL(finished()),this, SIGNAL(torpedoExecutionFinished())); - - machine->start(); -} - -void Torpedo::setCurrentSpeed(int speed) -{ - if (speed < 0) { - qWarning("Torpedo::setCurrentSpeed : The speed is invalid"); - return; - } - currentSpeed = speed; -} - -void Torpedo::onAnimationLaunchValueChanged(const QVariant &) -{ - foreach (QGraphicsItem *item , collidingItems(Qt::IntersectsItemBoundingRect)) { - if (Boat *b = qgraphicsitem_cast<Boat*>(item)) - b->destroy(); - } -} - -void Torpedo::destroy() -{ - emit torpedoExploded(); -} |