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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** GNU Free Documentation License
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms
-** and conditions contained in a signed written agreement between you
-** and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \example widgets/calculator
- \title Calculator Example
-
- The example shows how to use signals and slots to implement the
- functionality of a calculator widget, and how to use QGridLayout
- to place child widgets in a grid.
-
- \image calculator-example.png Screenshot of the Calculator example
-
- The example consists of two classes:
-
- \list
- \li \c Calculator is the calculator widget, with all the
- calculator functionality.
- \li \c Button is the widget used for each of the calculator
- button. It derives from QToolButton.
- \endlist
-
- We will start by reviewing \c Calculator, then we will take a
- look at \c Button.
-
- \section1 Calculator Class Definition
-
- \snippet examples/widgets/calculator/calculator.h 0
-
- The \c Calculator class provides a simple calculator widget. It
- inherits from QDialog and has several private slots associated
- with the calculator's buttons. QObject::eventFilter() is
- reimplemented to handle mouse events on the calculator's display.
-
- Buttons are grouped in categories according to their behavior.
- For example, all the digit buttons (labeled \uicontrol 0 to \uicontrol 9)
- append a digit to the current operand. For these, we connect
- multiple buttons to the same slot (e.g., \c digitClicked()). The
- categories are digits, unary operators (\uicontrol{Sqrt}, \uicontrol{x\unicode{178}},
- \uicontrol{1/x}), additive operators (\uicontrol{+}, \uicontrol{-}), and
- multiplicative operators (\uicontrol{\unicode{215}}, \uicontrol{\unicode{247}}). The other buttons
- have their own slots.
-
- \snippet examples/widgets/calculator/calculator.h 1
- \snippet examples/widgets/calculator/calculator.h 2
-
- The private \c createButton() function is used as part of the
- widget construction. \c abortOperation() is called whenever a
- division by zero occurs or when a square root operation is
- applied to a negative number. \c calculate() applies a binary
- operator (\uicontrol{+}, \uicontrol{-}, \uicontrol{\unicode{215}}, or \uicontrol{\unicode{247}}).
-
- \snippet examples/widgets/calculator/calculator.h 3
- \snippet examples/widgets/calculator/calculator.h 4
- \snippet examples/widgets/calculator/calculator.h 5
- \snippet examples/widgets/calculator/calculator.h 6
- \snippet examples/widgets/calculator/calculator.h 7
- \snippet examples/widgets/calculator/calculator.h 8
-
- These variables, together with the contents of the calculator
- display (a QLineEdit), encode the state of the calculator:
-
- \list
- \li \c sumInMemory contains the value stored in the calculator's memory
- (using \uicontrol{MS}, \uicontrol{M+}, or \uicontrol{MC}).
- \li \c sumSoFar stores the value accumulated so far. When the user
- clicks \uicontrol{=}, \c sumSoFar is recomputed and shown on the
- display. \uicontrol{Clear All} resets \c sumSoFar to zero.
- \li \c factorSoFar stores a temporary value when doing
- multiplications and divisions.
- \li \c pendingAdditiveOperator stores the last additive operator
- clicked by the user.
- \li \c pendingMultiplicativeOperator stores the last multiplicative operator
- clicked by the user.
- \li \c waitingForOperand is \c true when the calculator is
- expecting the user to start typing an operand.
- \endlist
-
- Additive and multiplicative operators are treated differently
- because they have different precedences. For example, \uicontrol{1 + 2 \unicode{247}
- 3} is interpreted as \uicontrol{1 + (2 \unicode{247} 3)} because \uicontrol{\unicode{247}} has higher
- precedence than \uicontrol{+}.
-
- The table below shows the evolution of the calculator state as
- the user enters a mathematical expression.
-
- \table
- \header \li User Input \li Display \li Sum so Far \li Add. Op. \li Factor so Far \li Mult. Op. \li Waiting for Operand?
- \row \li \li 0 \li 0 \li \li \li \li \c true
- \row \li \uicontrol{1} \li 1 \li 0 \li \li \li \li \c false
- \row \li \uicontrol{1 +} \li 1 \li 1 \li \uicontrol{+} \li \li \li \c true
- \row \li \uicontrol{1 + 2} \li 2 \li 1 \li \uicontrol{+} \li \li \li \c false
- \row \li \uicontrol{1 + 2 \unicode{247}} \li 2 \li 1 \li \uicontrol{+} \li 2 \li \uicontrol{\unicode{247}} \li \c true
- \row \li \uicontrol{1 + 2 \unicode{247} 3} \li 3 \li 1 \li \uicontrol{+} \li 2 \li \uicontrol{\unicode{247}} \li \c false
- \row \li \uicontrol{1 + 2 \unicode{247} 3 -} \li 1.66667 \li 1.66667 \li \uicontrol{-} \li \li \li \c true
- \row \li \uicontrol{1 + 2 \unicode{247} 3 - 4} \li 4 \li 1.66667 \li \uicontrol{-} \li \li \li \c false
- \row \li \uicontrol{1 + 2 \unicode{247} 3 - 4 =} \li -2.33333 \li 0 \li \li \li \li \c true
- \endtable
-
- Unary operators, such as \uicontrol Sqrt, require no special handling;
- they can be applied immediately since the operand is already
- known when the operator button is clicked.
-
- \snippet examples/widgets/calculator/calculator.h 9
- \codeline
- \snippet examples/widgets/calculator/calculator.h 10
-
- Finally, we declare the variables associated with the display and the
- buttons used to display numerals.
-
- \section1 Calculator Class Implementation
-
- \snippet examples/widgets/calculator/calculator.cpp 0
-
- In the constructor, we initialize the calculator's state. The \c
- pendingAdditiveOperator and \c pendingMultiplicativeOperator
- variables don't need to be initialized explicitly, because the
- QString constructor initializes them to empty strings.
-
- \snippet examples/widgets/calculator/calculator.cpp 1
- \snippet examples/widgets/calculator/calculator.cpp 2
-
- We create the QLineEdit representing the calculator's display and
- set up some of its properties. In particular, we set it to be
- read-only.
-
- We also enlarge \c{display}'s font by 8 points.
-
- \snippet examples/widgets/calculator/calculator.cpp 4
-
- For each button, we call the private \c createButton() function with
- the proper text label and a slot to connect to the button.
-
- \snippet examples/widgets/calculator/calculator.cpp 5
- \snippet examples/widgets/calculator/calculator.cpp 6
-
- The layout is handled by a single QGridLayout. The
- QLayout::setSizeConstraint() call ensures that the \c Calculator
- widget is always shown as its optimal size (its
- \l{QWidget::sizeHint()}{size hint}), preventing the user from
- resizing the calculator. The size hint is determined by the size
- and \l{QWidget::sizePolicy()}{size policy} of the child widgets.
-
- Most child widgets occupy only one cell in the grid layout. For
- these, we only need to pass a row and a column to
- QGridLayout::addWidget(). The \c display, \c backspaceButton, \c
- clearButton, and \c clearAllButton widgets occupy more than one
- column; for these we must also pass a row span and a column
- span.
-
- \snippet examples/widgets/calculator/calculator.cpp 7
-
- Pressing one of the calculator's digit buttons will emit the
- button's \l{QToolButton::clicked()}{clicked()} signal, which will
- trigger the \c digitClicked() slot.
-
- First, we find out which button sent the signal using
- QObject::sender(). This function returns the sender as a QObject
- pointer. Since we know that the sender is a \c Button object, we
- can safely cast the QObject. We could have used a C-style cast or
- a C++ \c static_cast<>(), but as a defensive programming
- technique we use a \l qobject_cast(). The advantage is that if
- the object has the wrong type, a null pointer is returned.
- Crashes due to null pointers are much easier to diagnose than
- crashes due to unsafe casts. Once we have the button, we extract
- the operator using QToolButton::text().
-
- The slot needs to consider two situations in particular. If \c
- display contains "0" and the user clicks the \uicontrol{0} button, it
- would be silly to show "00". And if the calculator is in
- a state where it is waiting for a new operand,
- the new digit is the first digit of that new operand; in that case,
- any result of a previous calculation must be cleared first.
-
- At the end, we append the new digit to the value in the display.
-
- \snippet examples/widgets/calculator/calculator.cpp 8
- \snippet examples/widgets/calculator/calculator.cpp 9
-
- The \c unaryOperatorClicked() slot is called whenever one of the
- unary operator buttons is clicked. Again a pointer to the clicked
- button is retrieved using QObject::sender(). The operator is
- extracted from the button's text and stored in \c
- clickedOperator. The operand is obtained from \c display.
-
- Then we perform the operation. If \uicontrol Sqrt is applied to a
- negative number or \uicontrol{1/x} to zero, we call \c
- abortOperation(). If everything goes well, we display the result
- of the operation in the line edit and we set \c waitingForOperand
- to \c true. This ensures that if the user types a new digit, the
- digit will be considered as a new operand, instead of being
- appended to the current value.
-
- \snippet examples/widgets/calculator/calculator.cpp 10
- \snippet examples/widgets/calculator/calculator.cpp 11
-
- The \c additiveOperatorClicked() slot is called when the user
- clicks the \uicontrol{+} or \uicontrol{-} button.
-
- Before we can actually do something about the clicked operator,
- we must handle any pending operations. We start with the
- multiplicative operators, since these have higher precedence than
- additive operators:
-
- \snippet examples/widgets/calculator/calculator.cpp 12
- \snippet examples/widgets/calculator/calculator.cpp 13
-
- If \uicontrol{\unicode{215}} or \uicontrol{\unicode{247}} has been clicked earlier, without clicking
- \uicontrol{=} afterward, the current value in the display is the right
- operand of the \uicontrol{\unicode{215}} or \uicontrol{\unicode{247}} operator and we can finally
- perform the operation and update the display.
-
- \snippet examples/widgets/calculator/calculator.cpp 14
- \snippet examples/widgets/calculator/calculator.cpp 15
-
- If \uicontrol{+} or \uicontrol{-} has been clicked earlier, \c sumSoFar is
- the left operand and the current value in the display is the
- right operand of the operator. If there is no pending additive
- operator, \c sumSoFar is simply set to be the text in the
- display.
-
- \snippet examples/widgets/calculator/calculator.cpp 16
- \snippet examples/widgets/calculator/calculator.cpp 17
-
- Finally, we can take care of the operator that was just clicked.
- Since we don't have the right-hand operand yet, we store the clicked
- operator in the \c pendingAdditiveOperator variable. We will
- apply the operation later, when we have a right operand, with \c
- sumSoFar as the left operand.
-
- \snippet examples/widgets/calculator/calculator.cpp 18
-
- The \c multiplicativeOperatorClicked() slot is similar to \c
- additiveOperatorClicked(). We don't need to worry about pending
- additive operators here, because multiplicative operators have
- precedence over additive operators.
-
- \snippet examples/widgets/calculator/calculator.cpp 20
-
- Like in \c additiveOperatorClicked(), we start by handing any
- pending multiplicative and additive operators. Then we display \c
- sumSoFar and reset the variable to zero. Resetting the variable
- to zero is necessary to avoid counting the value twice.
-
- \snippet examples/widgets/calculator/calculator.cpp 22
-
- The \c pointClicked() slot adds a decimal point to the content in
- \c display.
-
- \snippet examples/widgets/calculator/calculator.cpp 24
-
- The \c changeSignClicked() slot changes the sign of the value in
- \c display. If the current value is positive, we prepend a minus
- sign; if the current value is negative, we remove the first
- character from the value (the minus sign).
-
- \snippet examples/widgets/calculator/calculator.cpp 26
-
- The \c backspaceClicked() removes the rightmost character in the
- display. If we get an empty string, we show "0" and set \c
- waitingForOperand to \c true.
-
- \snippet examples/widgets/calculator/calculator.cpp 28
-
- The \c clear() slot resets the current operand to zero. It is
- equivalent to clicking \uicontrol Backspace enough times to erase the
- entire operand.
-
- \snippet examples/widgets/calculator/calculator.cpp 30
-
- The \c clearAll() slot resets the calculator to its initial state.
-
- \snippet examples/widgets/calculator/calculator.cpp 32
-
- The \c clearMemory() slot erases the sum kept in memory, \c
- readMemory() displays the sum as an operand, \c setMemory()
- replace the sum in memory with the current sum, and \c
- addToMemory() adds the current value to the value in memory. For
- \c setMemory() and \c addToMemory(), we start by calling \c
- equalClicked() to update \c sumSoFar and the value in the
- display.
-
- \snippet examples/widgets/calculator/calculator.cpp 34
-
- The private \c createButton() function is called from the
- constructor to create calculator buttons.
-
- \snippet examples/widgets/calculator/calculator.cpp 36
-
- The private \c abortOperation() function is called whenever a
- calculation fails. It resets the calculator state and displays
- "####".
-
- \snippet examples/widgets/calculator/calculator.cpp 38
-
- The private \c calculate() function performs a binary operation.
- The right operand is given by \c rightOperand. For additive
- operators, the left operand is \c sumSoFar; for multiplicative
- operators, the left operand is \c factorSoFar. The function
- return \c false if a division by zero occurs.
-
- \section1 Button Class Definition
-
- Let's now take a look at the \c Button class:
-
- \snippet examples/widgets/calculator/button.h 0
-
- The \c Button class has a convenience constructor that takes a
- text label and a parent widget, and it reimplements QWidget::sizeHint()
- to provide more space around the text than the amount QToolButton
- normally provides.
-
- \section1 Button Class Implementation
-
- \snippet examples/widgets/calculator/button.cpp 0
-
- The buttons' appearance is determined by the layout of the
- calculator widget through the size and
- \l{QWidget::sizePolicy}{size policy} of the layout's child
- widgets. The call to the
- \l{QWidget::setSizePolicy()}{setSizePolicy()} function in the
- constructor ensures that the button will expand horizontally to
- fill all the available space; by default, \l{QToolButton}s don't
- expand to fill available space. Without this call, the different
- buttons in a same column would have different widths.
-
- \snippet examples/widgets/calculator/button.cpp 1
- \snippet examples/widgets/calculator/button.cpp 2
-
- In \l{QWidget::sizeHint()}{sizeHint()}, we try to return a size
- that looks good for most buttons. We reuse the size hint of the
- base class (QToolButton) but modify it in the following ways:
-
- \list
- \li We add 20 to the \l{QSize::height()}{height} component of the size hint.
- \li We make the \l{QSize::width()}{width} component of the size
- hint at least as much as the \l{QSize::width()}{height}.
- \endlist
-
- This ensures that with most fonts, the digit and operator buttons
- will be square, without truncating the text on the
- \uicontrol{Backspace}, \uicontrol{Clear}, and \uicontrol{Clear All} buttons.
-
- The screenshot below shows how the \c Calculator widget would
- look like if we \e didn't set the horizontal size policy to
- QSizePolicy::Expanding in the constructor and if we didn't
- reimplement QWidget::sizeHint().
-
- \image calculator-ugly.png The Calculator example with default size policies and size hints
-
-*/