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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Free Documentation License
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of this
+** file.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example itemviews/coloreditorfactory
+ \title Color Editor Factory Example
+
+ This example shows how to create an editor that can be used by
+ a QItemDelegate.
+
+ \image coloreditorfactoryimage.png
+
+ When editing data in a QListView, QTableView, or QTreeView,
+ editors are created and displayed by a \l{Delegate
+ Classes}{delegate}. QItemDelegate, which is the default delegate
+ used by Qt's \l{View Classes}{item views}, uses a
+ QItemEditorFactory to create editors for it. A unique instance
+ provided by QItemEditorFactory is by default installed on all
+ item delegates.
+
+ An item editor factory contains a collection of
+ QItemEditorCreatorBase instances, which are specialized factories
+ that produce editors for one particular QVariant data type (all
+ models in Qt store their data in \l{QVariant}s). An editor can be any
+ Qt or custom widget.
+
+ In this example, we will create an editor (implemented in the \c
+ ColorListEditor class) that can edit the QColor data type and be
+ used by \l{QItemDelegate}s. We do this by creating a new
+ QItemEditorCreatorBase that produces \c ColorListEditors and
+ register it with a new factory, which we set as the default editor
+ item factory (the unique factory instance). To test our editor, we
+ have implemented the \c Window class, which displays a
+ QTableWidget in which \l{QColor}s can be edited.
+
+ \section1 Window Class Implementation
+
+ In the Window class, we create the item editor creator
+ base for our color editor and add it to the default factory.
+ We also create a QTableWidget in which our editor can be
+ tested. It is filled with some data and displayed in a window.
+
+ We take a closer look at the constructor:
+
+ \snippet examples/itemviews/coloreditorfactory/window.cpp 0
+
+ The QStandardItemEditorCreator is a convenience class that
+ inherits QItemEditorCreatorBase. Its constructor takes a template
+ class, of which instances are returned from
+ \l{QItemEditorCreatorBase::}{createWidget()}. The creator uses a
+ constructor that takes a QWidget as its only parameter; the
+ template class must provide this. This way, there is no need to
+ subclass QStandardItemEditorCreator.
+
+ After the new factory has been set, all standard item delegates
+ will use it (i.e, also delegates that were created before the new
+ default factory was set).
+
+ The \c createGUI() function sets up the table and fills it
+ with data.
+
+ \section1 ColorListEditor Definition
+
+ The ColorListEditor inherits QComboBox and lets the user
+ select a QColor from its popup list.
+
+ \snippet examples/itemviews/coloreditorfactory/colorlisteditor.h 0
+
+ QItemDelegate manages the interaction between the editor and
+ the model, i.e., it retrieves data to edit from the model and
+ store data from the editor in the model. The data that is edited
+ by an editor is stored in the editor's user data property, and the
+ delegate uses Qt's \l{Qt's Property System}{property system} to
+ access it by name. We declare our user data property with the
+ Q_PROPERTY macro. The property is set to be the user type with the
+ USER keyword.
+
+ \section1 ColorListEditor Implementation
+
+ The constructor of \c ColorListEditor simply calls \c
+ populateList(), which we will look at later. We move on to the
+ \c color() function:
+
+ \snippet examples/itemviews/coloreditorfactory/colorlisteditor.cpp 0
+
+ We return the data that is selected in the combobox. The data
+ is stored in the Qt::DecorationRole as the color is then also
+ displayed in the popup list (as shown in the image above).
+
+ \snippet examples/itemviews/coloreditorfactory/colorlisteditor.cpp 1
+
+ The \c findData() function searches the items in the combobox
+ and returns the index of the item that has \c color in the
+ Qt::Decoration role.
+
+ \snippet examples/itemviews/coloreditorfactory/colorlisteditor.cpp 2
+
+ Qt knows some predefined colors by name. We simply loop
+ through these to fill our editor with items.
+
+ \section1 Further Customization of Item View Editors
+
+ You can customize Qt's \l{Model/View Programming}{model view
+ framework} in many ways. The procedure shown in this example is
+ usually sufficient to provide custom editors. Further
+ customization is achieved by subclassing QItemEditorFactory
+ and QItemEditorCreatorBase. It is also possible to subclass
+ QItemDelegate if you don't wish to use a factory at all.
+
+ Possible suggestions are:
+
+ \list
+ \o If the editor widget has no user property defined, the delegate
+ asks the factory for the property name, which it in turn
+ asks the item editor creator for. In this case, you can use
+ the QItemEditorCreator class, which takes the property
+ name to use for editing as a constructor argument.
+ \o If the editor requires other constructors or other
+ initialization than provided by QItemEditorCreatorBase, you
+ must reimplement
+ QItemEditorCreatorBase::createWidget().
+ \o You could also subclass QItemEditorFactory if you only want
+ to provide editors for certain kinds of data or use another
+ method of creating the editors than using creator bases.
+ \endlist
+
+ In this example, we use a standard QVariant data type. You can
+ also use custom types. In the \l{Star Delegate Example}, we
+ show how to store a custom data type in a QVariant and paint
+ and edit it in a class that inherits QItemDelegate.
+*/