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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Free Documentation License
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of this
+** file.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example qws/mousecalibration
+ \title Mouse Calibration Example
+
+ The Mouse Calibration example demonstrates how to write a simple
+ program using the mechanisms provided by the QWSMouseHandler class
+ to calibrate the mouse handler in \l{Qt for Embedded Linux}.
+
+ Calibration is the process of mapping between physical
+ (i.e. device) coordinates and logical coordinates.
+
+ The example consists of two classes in addition to the main program:
+
+ \list
+ \o \c Calibration is a dialog widget that retrieves the device coordinates.
+ \o \c ScribbleWidget is a minimal drawing program used to let the user
+ test the new mouse settings.
+ \endlist
+
+ First we will review the main program, then we will take a look at
+ the \c Calibration class. The \c ScribbleWidget class is only a
+ help tool in this context, and will not be covered here.
+
+ \section1 The Main Program
+
+ The program starts by presenting a message box informing the user
+ of what is going to happen:
+
+ \snippet examples/qws/mousecalibration/main.cpp 0
+
+ The QMessageBox class provides a modal dialog with a range of
+ different messages, roughly arranged along two axes: severity and
+ complexity. The message box has a different icon for each of the
+ severity levels, but the icon must be specified explicitly. In our
+ case we use the default QMessageBox::NoIcon value. In addition we
+ use the default complexity, i.e. a message box showing the given
+ text and an \gui OK button.
+
+ At this stage in the program, the mouse could be completely
+ uncalibrated, making the user unable to press the \gui OK button. For
+ that reason we use the static QTimer::singleShot() function to
+ make the message box disappear after 10 seconds. The QTimer class
+ provides repetitive and single-shot timers: The single shot
+ function calls the given slot after the specified interval.
+
+ \snippet examples/qws/mousecalibration/main.cpp 1
+
+ Next, we create an instance of the \c Calibration class which is a
+ dialog widget retrieving the required sample coordinates: The
+ dialog sequentially presents five marks for the user to press,
+ storing the device coordinates for the mouse press events.
+
+ \snippet examples/qws/mousecalibration/main.cpp 2
+
+ When the calibration dialog returns, we let the user test the new
+ mouse settings by drawing onto a \c ScribbleWidget object. Since
+ the mouse still can be uncalibrated, we continue to use the
+ QMessageBox and QTimer classes to inform the user about the
+ program's progress.
+
+ An improved calibration tool would let the user choose between
+ accepting the new calibration, reverting to the old one, and
+ restarting the calibration.
+
+ \section1 Calibration Class Definition
+
+ The \c Calibration class inherits from QDialog and is responsible
+ for retrieving the device coordinates from the user.
+
+ \snippet examples/qws/mousecalibration/calibration.h 0
+
+ We reimplement QDialog's \l {QDialog::exec()}{exec()} and \l
+ {QDialog::accept()}{accept()} slots, and QWidget's \l
+ {QWidget::paintEvent()}{paintEvent()} and \l
+ {QWidget::mouseReleaseEvent()}{mouseReleaseEvent()} functions.
+
+ In addition, we declare a couple of private variables, \c data and
+ \c pressCount, holding the \c Calibration object's number of mouse
+ press events and current calibration data. The \c pressCount
+ variable is a convenience variable, while the \c data is a
+ QWSPointerCalibrationData object (storing the physical and logical
+ coordinates) that is passed to the mouse handler. The
+ QWSPointerCalibrationData class is simply a container for
+ calibration data.
+
+ \section1 Calibration Class Implementation
+
+ In the constructor we first ensure that the \c Calibration dialog
+ fills up the entire screen, has focus and will receive mouse
+ events (the latter by making the dialog modal):
+
+ \snippet examples/qws/mousecalibration/calibration.cpp 0
+
+ Then we initialize the \l{QWSPointerCalibrationData::}{screenPoints}
+ array:
+
+ \snippet examples/qws/mousecalibration/calibration.cpp 1
+
+ In order to specify the calibration, the
+ \l{QWSPointerCalibrationData::screenPoints}{screenPoints} array must
+ contain the screen coordinates for the logical positions
+ represented by the QWSPointerCalibrationData::Location enum
+ (e.g. QWSPointerCalibrationData::TopLeft). Since non-linearity is
+ expected to increase on the edge of the screen, all points are
+ kept 10 percent within the screen. The \c qt_screen pointer is a
+ reference to the screen device. There can only be one screen
+ device per application.
+
+ \snippet examples/qws/mousecalibration/calibration.cpp 2
+
+ Finally, we initialize the variable which keeps track of the number of
+ mouse press events we have received.
+
+ \snippet examples/qws/mousecalibration/calibration.cpp 3
+
+ The destructor is trivial.
+
+ \snippet examples/qws/mousecalibration/calibration.cpp 4
+
+ The reimplementation of the QDialog::exec() slot is called from
+ the main program.
+
+ First we clear the current calibration making the following mouse
+ event delivered in raw device coordinates. Then we call the
+ QWidget::grabMouse() function to make sure no mouse events are
+ lost, and the QWidget::activateWindow() function to make the
+ top-level widget containing this dialog, the active window. When
+ the call to the QDialog::exec() base function returns, we call
+ QWidget::releaseMouse() to release the mouse grab before the
+ function returns.
+
+ \snippet examples/qws/mousecalibration/calibration.cpp 5
+
+ The QWidget::paintEvent() function is reimplemented to receive the
+ widget's paint events. A paint event is a request to repaint all
+ or parts of the widget. It can happen as a result of
+ QWidget::repaint() or QWidget::update(), or because the widget was
+ obscured and has now been uncovered, or for many other reasons.
+ In our reimplementation of the function we simply draw a cross at
+ the next point the user should press.
+
+ \snippet examples/qws/mousecalibration/calibration.cpp 6
+
+ We then reimplement the QWidget::mouseReleaseEvent() function to
+ receive the widget's move events, using the QMouseEvent object
+ passed as parameter to find the coordinates the user pressed, and
+ update the QWSPointerCalibrationData::devPoints array.
+
+ In order to complete the mapping between logical and physical
+ coordinates, the \l
+ {QWSPointerCalibrationData::devPoints}{devPoints} array must
+ contain the raw device coordinates for the logical positions
+ represented by the QWSPointerCalibrationData::Location enum
+ (e.g. QWSPointerCalibrationData::TopLeft)
+
+ We continue by drawing the next cross, or close the dialog by
+ calling the QDialog::accept() slot if we have collected all the
+ required coordinate samples.
+
+ \snippet examples/qws/mousecalibration/calibration.cpp 7
+
+ Our reimplementation of the QDialog::accept() slot simply activate
+ the new calibration data using the QWSMouseHandler::calibrate()
+ function. We also use the Q_ASSERT() macro to ensure that the number
+ of required samples are present.
+*/