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-rw-r--r--doc/src/examples/padnavigator.qdoc44
1 files changed, 22 insertions, 22 deletions
diff --git a/doc/src/examples/padnavigator.qdoc b/doc/src/examples/padnavigator.qdoc
index 52d80adcb7..840c16b0c9 100644
--- a/doc/src/examples/padnavigator.qdoc
+++ b/doc/src/examples/padnavigator.qdoc
@@ -81,11 +81,11 @@
The private data members are:
\list
- \o \c pix: The optional pixmap that is drawn on top of the rectangle.
- \o \c fillRect: Corresponds to the \c fill property.
- \o \c color: The configurable gradient color fill of the rectangle.
- \o \c bounds: The bounds of the rectangle.
- \o \c gradient: A precalculated gradient used to fill the rectangle.
+ \li \c pix: The optional pixmap that is drawn on top of the rectangle.
+ \li \c fillRect: Corresponds to the \c fill property.
+ \li \c color: The configurable gradient color fill of the rectangle.
+ \li \c bounds: The bounds of the rectangle.
+ \li \c gradient: A precalculated gradient used to fill the rectangle.
\endlist
We will now review the \c RoundRectItem implementation. Let's start by
@@ -320,13 +320,13 @@
QGraphicsRotation object for each of these.
\list
- \o \c flipRotation: Rotates the grid around its Qt::YAxis. This rotation is
+ \li \c flipRotation: Rotates the grid around its Qt::YAxis. This rotation is
animated from 0 to 180, and eventually back, when enter is pressed on the
keyboard, flipping the pad around.
- \o \c xRotation: Rotates the grid around its Qt::XAxis. This is used to
+ \li \c xRotation: Rotates the grid around its Qt::XAxis. This is used to
tilt the pad vertically corresponding to which item is currently selected.
This way, the selected item is always kept in front.
- \o \c yRotation: Rotates the grid around its Qt::YAxis. This is used to
+ \li \c yRotation: Rotates the grid around its Qt::YAxis. This is used to
tilt the pad horizontally corresponding to which item is selected. This
way, the selected item is always kept in front.
\endlist
@@ -391,11 +391,11 @@
values when flipped back:
\list
- \o \c smoothFlipRotation: Animates the main 180 degree rotation of the pad.
- \o \c smoothFlipScale: Scales the pad out and then in again while the pad is rotating.
- \o \c smoothFlipXRotation: Animates the selection item's X-tilt to 0 and back.
- \o \c smoothFlipYRotation: Animates the selection item's Y-tilt to 0 and back.
- \o \c flipAnimation: A parallel animation group that ensures all the above animations are run in parallel.
+ \li \c smoothFlipRotation: Animates the main 180 degree rotation of the pad.
+ \li \c smoothFlipScale: Scales the pad out and then in again while the pad is rotating.
+ \li \c smoothFlipXRotation: Animates the selection item's X-tilt to 0 and back.
+ \li \c smoothFlipYRotation: Animates the selection item's Y-tilt to 0 and back.
+ \li \c flipAnimation: A parallel animation group that ensures all the above animations are run in parallel.
\endlist
All animations are given a 500 millisecond duration and an
@@ -433,10 +433,10 @@
states:
\list
- \o \c splashState: The initial state where the splash item is visible.
- \o \c frontState: The base state where the splash is gone and we can see
+ \li \c splashState: The initial state where the splash item is visible.
+ \li \c frontState: The base state where the splash is gone and we can see
the front side of the pad, and navigate the selection item.
- \o \c backState: The flipped state where the \c backItem is visible, and we
+ \li \c backState: The flipped state where the \c backItem is visible, and we
can interact with the QGraphicsProxyWidget-embedded form.
\endlist
@@ -531,18 +531,18 @@
The view toggles a few necessary properties:
\list
- \o It disables its scroll bars - this application has no use for scroll bars.
- \o It assigns a minimum size. This is necessary to avoid numerical errors
+ \li It disables its scroll bars - this application has no use for scroll bars.
+ \li It assigns a minimum size. This is necessary to avoid numerical errors
in our fit-in-view \c resizeEvent() implementation.
- \o It sets \l{QGraphicsView::FullViewportUpdate}{FullViewportUpdate}, to
+ \li It sets \l{QGraphicsView::FullViewportUpdate}{FullViewportUpdate}, to
ensure QGraphicsView doesn't spend time figuring out precisely what needs
to be redrawn. This application is very simple - if anything changes,
everything is updated.
- \o It enables background caching - this makes no performance difference
+ \li It enables background caching - this makes no performance difference
with OpenGL, but without OpenGL it avoids unnecessary re-scaling of the
background pixmap.
- \o It sets render hints that increase rendering quality.
- \o If OpenGL is supported, a QGLWidget viewport is assigned to the view.
+ \li It sets render hints that increase rendering quality.
+ \li If OpenGL is supported, a QGLWidget viewport is assigned to the view.
\endlist
Finally, we start the state engine.