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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Free Documentation License
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of this
+** file.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example widgets/scribble
+ \title Scribble Example
+
+ The Scribble example shows how to reimplement some of QWidget's
+ event handlers to receive the events generated for the
+ application's widgets.
+
+ We reimplement the mouse event handlers to implement drawing, the
+ paint event handler to update the application and the resize event
+ handler to optimize the application's appearance. In addition we
+ reimplement the close event handler to intercept the close events
+ before terminating the application.
+
+ The example also demonstrates how to use QPainter to draw an image
+ in real time, as well as to repaint widgets.
+
+ \image scribble-example.png Screenshot of the Scribble example
+
+ With the Scribble application the users can draw an image. The
+ \gui File menu gives the users the possibility to open and edit an
+ existing image file, save an image and exit the application. While
+ drawing, the \gui Options menu allows the users to to choose the
+ pen color and pen width, as well as clear the screen. In addition
+ the \gui Help menu provides the users with information about the
+ Scribble example in particular, and about Qt in general.
+
+ The example consists of two classes:
+
+ \list
+ \o \c ScribbleArea is a custom widget that displays a QImage and
+ allows to the user to draw on it.
+ \o \c MainWindow provides a menu above the \c ScribbleArea.
+ \endlist
+
+ We will start by reviewing the \c ScribbleArea class. Then we will
+ review the \c MainWindow class, which uses \c ScribbleArea.
+
+ \section1 ScribbleArea Class Definition
+
+ \snippet examples/widgets/scribble/scribblearea.h 0
+
+ The \c ScribbleArea class inherits from QWidget. We reimplement
+ the \c mousePressEvent(), \c mouseMoveEvent() and \c
+ mouseReleaseEvent() functions to implement the drawing. We
+ reimplement the \c paintEvent() function to update the scribble
+ area, and the \c resizeEvent() function to ensure that the QImage
+ on which we draw is at least as large as the widget at any time.
+
+ We need several public functions: \c openImage() loads an image
+ from a file into the scribble area, allowing the user to edit the
+ image; \c save() writes the currently displayed image to file; \c
+ clearImage() slot clears the image displayed in the scribble
+ area. We need the private \c drawLineTo() function to actually do
+ the drawing, and \c resizeImage() to change the size of a
+ QImage. The \c print() slot handles printing.
+
+ We also need the following private variables:
+
+ \list
+ \o \c modified is \c true if there are unsaved
+ changes to the image displayed in the scribble area.
+ \o \c scribbling is \c true while the user is pressing
+ the left mouse button within the scribble area.
+ \o \c penWidth and \c penColor hold the currently
+ set width and color for the pen used in the application.
+ \o \c image stores the image drawn by the user.
+ \o \c lastPoint holds the position of the cursor at the last
+ mouse press or mouse move event.
+ \endlist
+
+ \section1 ScribbleArea Class Implementation
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 0
+
+ In the constructor, we set the Qt::WA_StaticContents
+ attribute for the widget, indicating that the widget contents are
+ rooted to the top-left corner and don't change when the widget is
+ resized. Qt uses this attribute to optimize paint events on
+ resizes. This is purely an optimization and should only be used
+ for widgets whose contents are static and rooted to the top-left
+ corner.
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 1
+ \snippet examples/widgets/scribble/scribblearea.cpp 2
+
+ In the \c openImage() function, we load the given image. Then we
+ resize the loaded QImage to be at least as large as the widget in
+ both directions using the private \c resizeImage() function and
+ we set the \c image member variable to be the loaded image. At
+ the end, we call QWidget::update() to schedule a repaint.
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 3
+ \snippet examples/widgets/scribble/scribblearea.cpp 4
+
+ The \c saveImage() function creates a QImage object that covers
+ only the visible section of the actual \c image and saves it using
+ QImage::save(). If the image is successfully saved, we set the
+ scribble area's \c modified variable to \c false, because there is
+ no unsaved data.
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 5
+ \snippet examples/widgets/scribble/scribblearea.cpp 6
+ \codeline
+ \snippet examples/widgets/scribble/scribblearea.cpp 7
+ \snippet examples/widgets/scribble/scribblearea.cpp 8
+
+ The \c setPenColor() and \c setPenWidth() functions set the
+ current pen color and width. These values will be used for future
+ drawing operations.
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 9
+ \snippet examples/widgets/scribble/scribblearea.cpp 10
+
+ The public \c clearImage() slot clears the image displayed in the
+ scribble area. We simply fill the entire image with white, which
+ corresponds to RGB value (255, 255, 255). As usual when we modify
+ the image, we set \c modified to \c true and schedule a repaint.
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 11
+ \snippet examples/widgets/scribble/scribblearea.cpp 12
+
+ For mouse press and mouse release events, we use the
+ QMouseEvent::button() function to find out which button caused
+ the event. For mose move events, we use QMouseEvent::buttons()
+ to find which buttons are currently held down (as an OR-combination).
+
+ If the users press the left mouse button, we store the position
+ of the mouse cursor in \c lastPoint. We also make a note that the
+ user is currently scribbling. (The \c scribbling variable is
+ necessary because we can't assume that a mouse move and mouse
+ release event is always preceded by a mouse press event on the
+ same widget.)
+
+ If the user moves the mouse with the left button pressed down or
+ releases the button, we call the private \c drawLineTo() function
+ to draw.
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 13
+ \snippet examples/widgets/scribble/scribblearea.cpp 14
+
+ In the reimplementation of the \l
+ {QWidget::paintEvent()}{paintEvent()} function, we simply create
+ a QPainter for the scribble area, and draw the image.
+
+ At this point, you might wonder why we don't just draw directly
+ onto the widget instead of drawing in a QImage and copying the
+ QImage onto screen in \c paintEvent(). There are at least three
+ good reasons for this:
+
+ \list
+ \o The window system requires us to be able to redraw the widget
+ \e{at any time}. For example, if the window is minimized and
+ restored, the window system might have forgotten the contents
+ of the widget and send us a paint event. In other words, we
+ can't rely on the window system to remember our image.
+
+ \o Qt normally doesn't allow us to paint outside of \c
+ paintEvent(). In particular, we can't paint from the mouse
+ event handlers. (This behavior can be changed using the
+ Qt::WA_PaintOnScreen widget attribute, though.)
+
+ \o If initialized properly, a QImage is guaranteed to use 8-bit
+ for each color channel (red, green, blue, and alpha), whereas
+ a QWidget might have a lower color depth, depending on the
+ monitor configuration. This means that if we load a 24-bit or
+ 32-bit image and paint it onto a QWidget, then copy the
+ QWidget into a QImage again, we might lose some information.
+ \endlist
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 15
+ \snippet examples/widgets/scribble/scribblearea.cpp 16
+
+ When the user starts the Scribble application, a resize event is
+ generated and an image is created and displayed in the scribble
+ area. We make this initial image slightly larger than the
+ application's main window and scribble area, to avoid always
+ resizing the image when the user resizes the main window (which
+ would be very inefficient). But when the main window becomes
+ larger than this initial size, the image needs to be resized.
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 17
+ \snippet examples/widgets/scribble/scribblearea.cpp 18
+
+ In \c drawLineTo(), we draw a line from the point where the mouse
+ was located when the last mouse press or mouse move occurred, we
+ set \c modified to true, we generate a repaint event, and we
+ update \c lastPoint so that next time \c drawLineTo() is called,
+ we continue drawing from where we left.
+
+ We could call the \c update() function with no parameter, but as
+ an easy optimization we pass a QRect that specifies the rectangle
+ inside the scribble are needs updating, to avoid a complete
+ repaint of the widget.
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 19
+ \snippet examples/widgets/scribble/scribblearea.cpp 20
+
+ QImage has no nice API for resizing an image. There's a
+ QImage::copy() function that could do the trick, but when used to
+ expand an image, it fills the new areas with black, whereas we
+ want white.
+
+ So the trick is to create a brand new QImage with the right size,
+ to fill it with white, and to draw the old image onto it using
+ QPainter. The new image is given the QImage::Format_RGB32
+ format, which means that each pixel is stored as 0xffRRGGBB
+ (where RR, GG, and BB are the red, green and blue
+ color channels, ff is the hexadecimal value 255).
+
+ Printing is handled by the \c print() slot:
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 21
+
+ We construct a high resolution QPrinter object for the required
+ output format, using a QPrintDialog to ask the user to specify a
+ page size and indicate how the output should be formatted on the page.
+
+ If the dialog is accepted, we perform the task of printing to the paint
+ device:
+
+ \snippet examples/widgets/scribble/scribblearea.cpp 22
+
+ Printing an image to a file in this way is simply a matter of
+ painting onto the QPrinter. We scale the image to fit within the
+ available space on the page before painting it onto the paint
+ device.
+
+ \section1 MainWindow Class Definition
+
+ \snippet examples/widgets/scribble/mainwindow.h 0
+
+ The \c MainWindow class inherits from QMainWindow. We reimplement
+ the \l{QWidget::closeEvent()}{closeEvent()} handler from QWidget.
+ The \c open(), \c save(), \c penColor() and \c penWidth()
+ slots correspond to menu entries. In addition we create four
+ private functions.
+
+ We use the boolean \c maybeSave() function to check if there are
+ any unsaved changes. If there are unsaved changes, we give the
+ user the opportunity to save these changes. The function returns
+ \c false if the user clicks \gui Cancel. We use the \c saveFile()
+ function to let the user save the image currently displayed in
+ the scribble area.
+
+ \section1 MainWindow Class Implementation
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 0
+
+ In the constructor, we create a scribble area which we make the
+ central widget of the \c MainWindow widget. Then we create the
+ associated actions and menus.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 1
+ \snippet examples/widgets/scribble/mainwindow.cpp 2
+
+ Close events are sent to widgets that the users want to close,
+ usually by clicking \gui{File|Exit} or by clicking the \gui X
+ title bar button. By reimplementing the event handler, we can
+ intercept attempts to close the application.
+
+ In this example, we use the close event to ask the user to save
+ any unsaved changes. The logic for that is located in the \c
+ maybeSave() function. If \c maybeSave() returns true, there are
+ no modifications or the users successfully saved them, and we
+ accept the event. The application can then terminate normally. If
+ \c maybeSave() returns false, the user clicked \gui Cancel, so we
+ "ignore" the event, leaving the application unaffected by it.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 3
+ \snippet examples/widgets/scribble/mainwindow.cpp 4
+
+ In the \c open() slot we first give the user the opportunity to
+ save any modifications to the currently displayed image, before a
+ new image is loaded into the scribble area. Then we ask the user
+ to choose a file and we load the file in the \c ScribbleArea.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 5
+ \snippet examples/widgets/scribble/mainwindow.cpp 6
+
+ The \c save() slot is called when the users choose the \gui {Save
+ As} menu entry, and then choose an entry from the format menu. The
+ first thing we need to do is to find out which action sent the
+ signal using QObject::sender(). This function returns the sender
+ as a QObject pointer. Since we know that the sender is an action
+ object, we can safely cast the QObject. We could have used a
+ C-style cast or a C++ \c static_cast<>(), but as a defensive
+ programming technique we use a qobject_cast(). The advantage is
+ that if the object has the wrong type, a null pointer is
+ returned. Crashes due to null pointers are much easier to diagnose
+ than crashes due to unsafe casts.
+
+ Once we have the action, we extract the chosen format using
+ QAction::data(). (When the actions are created, we use
+ QAction::setData() to set our own custom data attached to the
+ action, as a QVariant. More on this when we review \c
+ createActions().)
+
+ Now that we know the format, we call the private \c saveFile()
+ function to save the currently displayed image.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 7
+ \snippet examples/widgets/scribble/mainwindow.cpp 8
+
+ We use the \c penColor() slot to retrieve a new color from the
+ user with a QColorDialog. If the user chooses a new color, we
+ make it the scribble area's color.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 9
+ \snippet examples/widgets/scribble/mainwindow.cpp 10
+
+ To retrieve a new pen width in the \c penWidth() slot, we use
+ QInputDialog. The QInputDialog class provides a simple
+ convenience dialog to get a single value from the user. We use
+ the static QInputDialog::getInt() function, which combines a
+ QLabel and a QSpinBox. The QSpinBox is initialized with the
+ scribble area's pen width, allows a range from 1 to 50, a step of
+ 1 (meaning that the up and down arrow increment or decrement the
+ value by 1).
+
+ The boolean \c ok variable will be set to \c true if the user
+ clicked \gui OK and to \c false if the user pressed \gui Cancel.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 11
+ \snippet examples/widgets/scribble/mainwindow.cpp 12
+
+ We implement the \c about() slot to create a message box
+ describing what the example is designed to show.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 13
+ \snippet examples/widgets/scribble/mainwindow.cpp 14
+
+ In the \c createAction() function we create the actions
+ representing the menu entries and connect them to the appropiate
+ slots. In particular we create the actions found in the \gui
+ {Save As} sub-menu. We use QImageWriter::supportedImageFormats()
+ to get a list of the supported formats (as a QList<QByteArray>).
+
+ Then we iterate through the list, creating an action for each
+ format. We call QAction::setData() with the file format, so we
+ can retrieve it later as QAction::data(). We could also have
+ deduced the file format from the action's text, by truncating the
+ "...", but that would have been inelegant.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 15
+ \snippet examples/widgets/scribble/mainwindow.cpp 16
+
+ In the \c createMenu() function, we add the previously created
+ format actions to the \c saveAsMenu. Then we add the rest of the
+ actions as well as the \c saveAsMenu sub-menu to the \gui File,
+ \gui Options and \gui Help menus.
+
+ The QMenu class provides a menu widget for use in menu bars,
+ context menus, and other popup menus. The QMenuBar class provides
+ a horizontal menu bar with a list of pull-down \l{QMenu}s. At the
+ end we put the \gui File and \gui Options menus in the \c
+ {MainWindow}'s menu bar, which we retrieve using the
+ QMainWindow::menuBar() function.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 17
+ \snippet examples/widgets/scribble/mainwindow.cpp 18
+
+ In \c mayBeSave(), we check if there are any unsaved changes. If
+ there are any, we use QMessageBox to give the user a warning that
+ the image has been modified and the opportunity to save the
+ modifications.
+
+ As with QColorDialog and QFileDialog, the easiest way to create a
+ QMessageBox is to use its static functions. QMessageBox provides
+ a range of different messages arranged along two axes: severity
+ (question, information, warning and critical) and complexity (the
+ number of necessary response buttons). Here we use the \c
+ warning() function sice the message is rather important.
+
+ If the user chooses to save, we call the private \c saveFile()
+ function. For simplicitly, we use PNG as the file format; the
+ user can always press \gui Cancel and save the file using another
+ format.
+
+ The \c maybeSave() function returns \c false if the user clicks
+ \gui Cancel; otherwise it returns \c true.
+
+ \snippet examples/widgets/scribble/mainwindow.cpp 19
+ \snippet examples/widgets/scribble/mainwindow.cpp 20
+
+ In \c saveFile(), we pop up a file dialog with a file name
+ suggestion. The static QFileDialog::getSaveFileName() function
+ returns a file name selected by the user. The file does not have
+ to exist.
+*/