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diff --git a/examples/animation/sub-attaq/submarine_p.h b/examples/animation/sub-attaq/submarine_p.h
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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SUBMARINE_P_H
-#define SUBMARINE_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-//Own
-#include "animationmanager.h"
-#include "submarine.h"
-#include "qanimationstate.h"
-
-//Qt
-#include <QtCore/QPropertyAnimation>
-#include <QtWidgets/QGraphicsScene>
-
-//This state is describing when the boat is moving right
-class MovementState : public QAnimationState
-{
-Q_OBJECT
-public:
- MovementState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent)
- {
- movementAnimation = new QPropertyAnimation(submarine, "pos");
- connect(movementAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationMovementValueChanged(const QVariant &)));
- setAnimation(movementAnimation);
- AnimationManager::self()->registerAnimation(movementAnimation);
- this->submarine = submarine;
- }
-
-protected slots:
- void onAnimationMovementValueChanged(const QVariant &)
- {
- if (qrand() % 200 + 1 == 3)
- submarine->launchTorpedo(qrand() % 3 + 1);
- }
-
-protected:
- void onEntry(QEvent *e)
- {
- if (submarine->currentDirection() == SubMarine::Left) {
- movementAnimation->setEndValue(QPointF(0,submarine->y()));
- movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12);
- }
- else /*if (submarine->currentDirection() == SubMarine::Right)*/ {
- movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y()));
- movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12);
- }
- QAnimationState::onEntry(e);
- }
-
-private:
- SubMarine *submarine;
- QPropertyAnimation *movementAnimation;
-};
-
-//This state is describing when the boat is moving right
-class ReturnState : public QAnimationState
-{
-public:
- ReturnState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent)
- {
- returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle");
- returnAnimation->setDuration(500);
- AnimationManager::self()->registerAnimation(returnAnimation);
- setAnimation(returnAnimation);
- this->submarine = submarine;
- }
-
-protected:
- void onEntry(QEvent *e)
- {
- returnAnimation->stop();
- returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.);
- QAnimationState::onEntry(e);
- }
-
- void onExit(QEvent *e)
- {
- submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right);
- QAnimationState::onExit(e);
- }
-
-private:
- SubMarine *submarine;
- QPropertyAnimation *returnAnimation;
-};
-
-#endif // SUBMARINE_P_H