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-rw-r--r--examples/corelib/serialization/savegame/character.cpp104
1 files changed, 28 insertions, 76 deletions
diff --git a/examples/corelib/serialization/savegame/character.cpp b/examples/corelib/serialization/savegame/character.cpp
index 046cde3091..863fcb9153 100644
--- a/examples/corelib/serialization/savegame/character.cpp
+++ b/examples/corelib/serialization/savegame/character.cpp
@@ -1,69 +1,15 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include "character.h"
#include <QMetaEnum>
#include <QTextStream>
-Character::Character() :
- mLevel(0),
- mClassType(Warrior) {
-}
+Character::Character() = default;
-Character::Character(const QString &name,
- int level,
- Character::ClassType classType) :
- mName(name),
- mLevel(level),
- mClassType(classType)
+Character::Character(const QString &name, int level, Character::ClassType classType)
+ : mName(name), mLevel(level), mClassType(classType)
{
}
@@ -97,35 +43,41 @@ void Character::setClassType(Character::ClassType classType)
mClassType = classType;
}
-//! [0]
-void Character::read(const QJsonObject &json)
+//! [fromJson]
+Character Character::fromJson(const QJsonObject &json)
{
- if (json.contains("name") && json["name"].isString())
- mName = json["name"].toString();
+ Character result;
+
+ if (const QJsonValue v = json["name"]; v.isString())
+ result.mName = v.toString();
+
+ if (const QJsonValue v = json["level"]; v.isDouble())
+ result.mLevel = v.toInt();
- if (json.contains("level") && json["level"].isDouble())
- mLevel = json["level"].toInt();
+ if (const QJsonValue v = json["classType"]; v.isDouble())
+ result.mClassType = ClassType(v.toInt());
- if (json.contains("classType") && json["classType"].isDouble())
- mClassType = ClassType(json["classType"].toInt());
+ return result;
}
-//! [0]
+//! [fromJson]
-//! [1]
-void Character::write(QJsonObject &json) const
+//! [toJson]
+QJsonObject Character::toJson() const
{
+ QJsonObject json;
json["name"] = mName;
json["level"] = mLevel;
json["classType"] = mClassType;
+ return json;
}
-//! [1]
+//! [toJson]
-void Character::print(int indentation) const
+void Character::print(QTextStream &s, int indentation) const
{
const QString indent(indentation * 2, ' ');
- QTextStream(stdout) << indent << "Name:\t" << mName << "\n";
- QTextStream(stdout) << indent << "Level:\t" << mLevel << "\n";
+ const QString className = QMetaEnum::fromType<ClassType>().valueToKey(mClassType);
- QString className = QMetaEnum::fromType<ClassType>().valueToKey(mClassType);
- QTextStream(stdout) << indent << "Class:\t" << className << "\n";
+ s << indent << "Name:\t" << mName << "\n"
+ << indent << "Level:\t" << mLevel << "\n"
+ << indent << "Class:\t" << className << "\n";
}