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-rw-r--r--examples/corelib/serialization/savegame/level.cpp106
1 files changed, 27 insertions, 79 deletions
diff --git a/examples/corelib/serialization/savegame/level.cpp b/examples/corelib/serialization/savegame/level.cpp
index ea6ef147b9..f30d35e57f 100644
--- a/examples/corelib/serialization/savegame/level.cpp
+++ b/examples/corelib/serialization/savegame/level.cpp
@@ -1,61 +1,12 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include "level.h"
#include <QJsonArray>
#include <QTextStream>
-Level::Level(const QString &name) : mName(name)
-{
-}
+Level::Level(const QString &name) : mName(name) { }
QString Level::name() const
{
@@ -72,46 +23,43 @@ void Level::setNpcs(const QList<Character> &npcs)
mNpcs = npcs;
}
-//! [0]
-void Level::read(const QJsonObject &json)
+//! [fromJson]
+Level Level::fromJson(const QJsonObject &json)
{
- if (json.contains("name") && json["name"].isString())
- mName = json["name"].toString();
+ Level result;
+
+ if (const QJsonValue v = json["name"]; v.isString())
+ result.mName = v.toString();
- if (json.contains("npcs") && json["npcs"].isArray()) {
- QJsonArray npcArray = json["npcs"].toArray();
- mNpcs.clear();
- mNpcs.reserve(npcArray.size());
- for (int npcIndex = 0; npcIndex < npcArray.size(); ++npcIndex) {
- QJsonObject npcObject = npcArray[npcIndex].toObject();
- Character npc;
- npc.read(npcObject);
- mNpcs.append(npc);
- }
+ if (const QJsonValue v = json["npcs"]; v.isArray()) {
+ const QJsonArray npcs = v.toArray();
+ result.mNpcs.reserve(npcs.size());
+ for (const QJsonValue &npc : npcs)
+ result.mNpcs.append(Character::fromJson(npc.toObject()));
}
+
+ return result;
}
-//! [0]
+//! [fromJson]
-//! [1]
-void Level::write(QJsonObject &json) const
+//! [toJson]
+QJsonObject Level::toJson() const
{
+ QJsonObject json;
json["name"] = mName;
QJsonArray npcArray;
- for (const Character &npc : mNpcs) {
- QJsonObject npcObject;
- npc.write(npcObject);
- npcArray.append(npcObject);
- }
+ for (const Character &npc : mNpcs)
+ npcArray.append(npc.toJson());
json["npcs"] = npcArray;
+ return json;
}
-//! [1]
+//! [toJson]
-void Level::print(int indentation) const
+void Level::print(QTextStream &s, int indentation) const
{
const QString indent(indentation * 2, ' ');
- QTextStream(stdout) << indent << "Name:\t" << mName << "\n";
- QTextStream(stdout) << indent << "NPCs:\n";
+ s << indent << "Name:\t" << mName << "\n" << indent << "NPCs:\n";
for (const Character &character : mNpcs)
- character.print(2);
+ character.print(s, indentation + 1);
}