summaryrefslogtreecommitdiffstats
path: root/examples/itemviews/puzzle/mainwindow.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'examples/itemviews/puzzle/mainwindow.cpp')
-rw-r--r--examples/itemviews/puzzle/mainwindow.cpp20
1 files changed, 12 insertions, 8 deletions
diff --git a/examples/itemviews/puzzle/mainwindow.cpp b/examples/itemviews/puzzle/mainwindow.cpp
index c72fe2b08b..9787512cb4 100644
--- a/examples/itemviews/puzzle/mainwindow.cpp
+++ b/examples/itemviews/puzzle/mainwindow.cpp
@@ -50,7 +50,7 @@ MainWindow::MainWindow(QWidget *parent)
{
setupMenus();
setupWidgets();
- model = new PiecesModel(this);
+ model = new PiecesModel(puzzleWidget->pieceSize(), this);
piecesList->setModel(model);
setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
@@ -92,8 +92,8 @@ void MainWindow::setupPuzzle()
{
int size = qMin(puzzleImage.width(), puzzleImage.height());
puzzleImage = puzzleImage.copy((puzzleImage.width() - size)/2,
- (puzzleImage.height() - size)/2, size, size).scaled(400,
- 400, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+ (puzzleImage.height() - size)/2, size, size).scaled(puzzleWidget->imageSize(),
+ puzzleWidget->imageSize(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
qsrand(QCursor::pos().x() ^ QCursor::pos().y());
@@ -125,21 +125,25 @@ void MainWindow::setupWidgets()
QFrame *frame = new QFrame;
QHBoxLayout *frameLayout = new QHBoxLayout(frame);
+#if defined(Q_OS_SYMBIAN) || defined(Q_WS_SIMULATOR)
+ puzzleWidget = new PuzzleWidget(260);
+#else
+ puzzleWidget = new PuzzleWidget(400);
+#endif
+
piecesList = new QListView;
piecesList->setDragEnabled(true);
piecesList->setViewMode(QListView::IconMode);
- piecesList->setIconSize(QSize(60, 60));
- piecesList->setGridSize(QSize(80, 80));
+ piecesList->setIconSize(QSize(puzzleWidget->pieceSize() - 20, puzzleWidget->pieceSize() - 20));
+ piecesList->setGridSize(QSize(puzzleWidget->pieceSize(), puzzleWidget->pieceSize()));
piecesList->setSpacing(10);
piecesList->setMovement(QListView::Snap);
piecesList->setAcceptDrops(true);
piecesList->setDropIndicatorShown(true);
- PiecesModel *model = new PiecesModel(this);
+ PiecesModel *model = new PiecesModel(puzzleWidget->pieceSize(), this);
piecesList->setModel(model);
- puzzleWidget = new PuzzleWidget;
-
connect(puzzleWidget, SIGNAL(puzzleCompleted()),
this, SLOT(setCompleted()), Qt::QueuedConnection);