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-rw-r--r--examples/json/savegame/game.cpp164
1 files changed, 0 insertions, 164 deletions
diff --git a/examples/json/savegame/game.cpp b/examples/json/savegame/game.cpp
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index a08071b208..0000000000
--- a/examples/json/savegame/game.cpp
+++ /dev/null
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-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
-** of its contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "game.h"
-
-#include <QFile>
-#include <QJsonArray>
-#include <QJsonDocument>
-
-Game::Game()
-{
-}
-
-const Character &Game::player() const
-{
- return mPlayer;
-}
-
-const QList<Level> &Game::levels() const {
- return mLevels;
-}
-
-//! [0]
-void Game::newGame() {
- mPlayer = Character();
- mPlayer.setName(QStringLiteral("Hero"));
- mPlayer.setClassType(Character::Archer);
- mPlayer.setLevel(15);
-
- mLevels.clear();
-
- Level village;
- QList<Character> villageNpcs;
- villageNpcs.append(Character(QStringLiteral("Barry the Blacksmith"), 10, Character::Warrior));
- villageNpcs.append(Character(QStringLiteral("Terry the Trader"), 10, Character::Warrior));
- village.setNpcs(villageNpcs);
- mLevels.append(village);
-
- Level dungeon;
- QList<Character> dungeonNpcs;
- dungeonNpcs.append(Character(QStringLiteral("Eric the Evil"), 20, Character::Mage));
- dungeonNpcs.append(Character(QStringLiteral("Eric's Sidekick #1"), 5, Character::Warrior));
- dungeonNpcs.append(Character(QStringLiteral("Eric's Sidekick #2"), 5, Character::Warrior));
- dungeon.setNpcs(dungeonNpcs);
- mLevels.append(dungeon);
-}
-//! [0]
-
-//! [3]
-bool Game::loadGame(Game::SaveFormat saveFormat)
-{
- QFile loadFile(saveFormat == Json
- ? QStringLiteral("save.json")
- : QStringLiteral("save.dat"));
-
- if (!loadFile.open(QIODevice::ReadOnly)) {
- qWarning("Couldn't open save file.");
- return false;
- }
-
- QByteArray saveData = loadFile.readAll();
-
- QJsonDocument loadDoc(saveFormat == Json
- ? QJsonDocument::fromJson(saveData)
- : QJsonDocument::fromBinaryData(saveData));
-
- read(loadDoc.object());
-
- return true;
-}
-//! [3]
-
-//! [4]
-bool Game::saveGame(Game::SaveFormat saveFormat) const
-{
- QFile saveFile(saveFormat == Json
- ? QStringLiteral("save.json")
- : QStringLiteral("save.dat"));
-
- if (!saveFile.open(QIODevice::WriteOnly)) {
- qWarning("Couldn't open save file.");
- return false;
- }
-
- QJsonObject gameObject;
- write(gameObject);
- QJsonDocument saveDoc(gameObject);
- saveFile.write(saveFormat == Json
- ? saveDoc.toJson()
- : saveDoc.toBinaryData());
-
- return true;
-}
-//! [4]
-
-//! [1]
-void Game::read(const QJsonObject &json)
-{
- mPlayer.read(json["player"].toObject());
-
- mLevels.clear();
- QJsonArray levelArray = json["levels"].toArray();
- for (int levelIndex = 0; levelIndex < levelArray.size(); ++levelIndex) {
- QJsonObject levelObject = levelArray[levelIndex].toObject();
- Level level;
- level.read(levelObject);
- mLevels.append(level);
- }
-}
-//! [1]
-
-//! [2]
-void Game::write(QJsonObject &json) const
-{
- QJsonObject playerObject;
- mPlayer.write(playerObject);
- json["player"] = playerObject;
-
- QJsonArray levelArray;
- foreach (const Level level, mLevels) {
- QJsonObject levelObject;
- level.write(levelObject);
- levelArray.append(levelObject);
- }
- json["levels"] = levelArray;
-}
-//! [2]