path: root/examples/network/doc/src/threadedfortuneserver.qdoc
diff options
Diffstat (limited to 'examples/network/doc/src/threadedfortuneserver.qdoc')
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/network/doc/src/threadedfortuneserver.qdoc b/examples/network/doc/src/threadedfortuneserver.qdoc
index fe627d0141..1b64e30226 100644
--- a/examples/network/doc/src/threadedfortuneserver.qdoc
+++ b/examples/network/doc/src/threadedfortuneserver.qdoc
@@ -48,8 +48,8 @@
FortuneServer inherits QTcpServer and reimplements
QTcpServer::incomingConnection(). We also use it for storing the list of
- random fortunes.
+ random fortunes.
\snippet threadedfortuneserver/fortuneserver.cpp 0
We use FortuneServer's constructor to simply generate the list of
@@ -71,7 +71,7 @@
QThread::run(), and it has a signal for reporting errors.
\snippet threadedfortuneserver/fortunethread.cpp 0
FortuneThread's constructor simply stores the socket descriptor and
fortune text, so that they are available for run() later on.
@@ -101,7 +101,7 @@
But unlike the previous example, we finish off by calling
QTcpSocket::waitForDisconnected(), which blocks the calling thread until
the socket has disconnected. Because we are running in a separate thread,
- the GUI will remain responsive.
+ the GUI will remain responsive.
\sa {Fortune Server Example}, {Fortune Client Example}, {Blocking Fortune
Client Example}