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-rw-r--r--examples/opengl/computegles31/glwindow.h63
1 files changed, 0 insertions, 63 deletions
diff --git a/examples/opengl/computegles31/glwindow.h b/examples/opengl/computegles31/glwindow.h
deleted file mode 100644
index 268647a7aa..0000000000
--- a/examples/opengl/computegles31/glwindow.h
+++ /dev/null
@@ -1,63 +0,0 @@
-// Copyright (C) 2017 The Qt Company Ltd.
-// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
-
-#ifndef GLWIDGET_H
-#define GLWIDGET_H
-
-#include <QOpenGLWindow>
-#include <QOpenGLTexture>
-#include <QMatrix4x4>
-#include <QVector3D>
-#include <QKeyEvent>
-#include <QPropertyAnimation>
-#include <QSequentialAnimationGroup>
-#include <QRectF>
-
-QT_BEGIN_NAMESPACE
-
-class QOpenGLTexture;
-class QOpenGLShaderProgram;
-class QOpenGLBuffer;
-class QOpenGLVertexArrayObject;
-
-QT_END_NAMESPACE
-
-class GLWindow : public QOpenGLWindow
-{
- Q_OBJECT
- Q_PROPERTY(float blurRadius READ blurRadius WRITE setBlurRadius)
-
-public:
- GLWindow();
- ~GLWindow();
-
- void initializeGL() override;
- void resizeGL(int w, int h) override;
- void paintGL() override;
-
- float blurRadius() const { return m_blurRadius; }
- void setBlurRadius(float blurRadius);
-
-protected:
- void keyPressEvent(QKeyEvent *e) override;
- void setAnimating(bool animate);
-
-private:
- QPropertyAnimation *m_animationForward = nullptr;
- QPropertyAnimation *m_animationBackward = nullptr;
- QSequentialAnimationGroup *m_animationGroup;
- QOpenGLTexture *m_texImageInput = nullptr;
- QOpenGLTexture *m_texImageTmp = nullptr;
- QOpenGLTexture *m_texImageProcessed = nullptr;
- QOpenGLShaderProgram *m_shaderDisplay = nullptr;
- QOpenGLShaderProgram *m_shaderComputeV = nullptr;
- QOpenGLShaderProgram *m_shaderComputeH = nullptr;
- QMatrix4x4 m_proj;
- QSizeF m_quadSize;
-
- int m_blurRadius = 0;
- bool m_animate = true;
- QOpenGLVertexArrayObject *m_vao = nullptr;
-};
-
-#endif