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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QGuiApplication>
+#include <QSurfaceFormat>
+#include <QOffscreenSurface>
+#include <QOpenGLContext>
+#include <QDebug>
+#include <QPair>
+#include "glwindow.h"
+
+bool OGLSupports(int major, int minor, bool gles = false, QSurfaceFormat::OpenGLContextProfile profile = QSurfaceFormat::NoProfile)
+{
+ QOpenGLContext ctx;
+ QSurfaceFormat fmt;
+ fmt.setVersion(major, minor);
+ if (gles) {
+ fmt.setRenderableType(QSurfaceFormat::OpenGLES);
+ } else {
+ fmt.setRenderableType(QSurfaceFormat::OpenGL);
+ fmt.setProfile(profile);
+ }
+
+ ctx.setFormat(fmt);
+ ctx.create();
+ if (!ctx.isValid())
+ return false;
+ int ctxMajor = ctx.format().majorVersion();
+ int ctxMinor = ctx.format().minorVersion();
+ bool isGles = (ctx.format().renderableType() == QSurfaceFormat::OpenGLES);
+
+ if (isGles != gles) return false;
+ if (ctxMajor < major) return false;
+ if (ctxMajor == major && ctxMinor < minor)
+ return false;
+ if (!gles && ctx.format().profile() != profile)
+ return false;
+ return true;
+}
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ qDebug() << "Support for GL 2.0 noprof "<<( OGLSupports(2,0,false) ? "yes" : "no");
+ qDebug() << "Support for GL 2.0 core "<<( OGLSupports(2,0,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.0 compat "<<( OGLSupports(2,0,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 noprof "<<( OGLSupports(2,1,false) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 core "<<( OGLSupports(2,1,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 compat "<<( OGLSupports(2,1,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 noprof "<<( OGLSupports(3,0,false) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 core "<<( OGLSupports(3,0,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 compat "<<( OGLSupports(3,0,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 noprof "<<( OGLSupports(3,1,false) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 core "<<( OGLSupports(3,1,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 compat "<<( OGLSupports(3,1,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.2 core "<<( OGLSupports(3,2,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.2 compat "<<( OGLSupports(3,2,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.3 core "<<( OGLSupports(3,3,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.3 compat "<<( OGLSupports(3,3,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.0 core "<<( OGLSupports(4,0,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.0 compat "<<( OGLSupports(4,0,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.1 core "<<( OGLSupports(4,1,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.1 compat "<<( OGLSupports(4,1,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.2 core "<<( OGLSupports(4,2,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.2 compat "<<( OGLSupports(4,2,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.3 core "<<( OGLSupports(4,3,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.3 compat "<<( OGLSupports(4,3,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.4 core "<<( OGLSupports(4,4,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.4 compat "<<( OGLSupports(4,4,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.5 core "<<( OGLSupports(4,5,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.5 compat "<<( OGLSupports(4,5,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GLES 2.0 "<<( OGLSupports(2,0,true) ? "yes" : "no");
+ qDebug() << "Support for GLES 3.0 "<<( OGLSupports(3,0,true) ? "yes" : "no");
+ qDebug() << "Support for GLES 3.1 "<<( OGLSupports(3,1,true) ? "yes" : "no");
+ qDebug() << "Support for GLES 3.2 "<<( OGLSupports(3,2,true) ? "yes" : "no");
+
+ QSurfaceFormat fmt;
+ fmt.setDepthBufferSize(24);
+
+ // Request OpenGL ES 3.1 context, as this is a GLES example. If not available, go for OpenGL 4.3 core.
+ if (OGLSupports(3,1,true)) {
+ qDebug("Requesting 3.1 GLES context");
+ fmt.setVersion(3, 1);
+ fmt.setRenderableType(QSurfaceFormat::OpenGLES);
+ } else if (OGLSupports(4,3,false,QSurfaceFormat::CoreProfile)) {
+ qDebug("Requesting 4.3 core context");
+ fmt.setVersion(4, 3);
+ fmt.setRenderableType(QSurfaceFormat::OpenGL);
+ fmt.setProfile(QSurfaceFormat::CoreProfile);
+ } else {
+ qWarning("Error: This system does not support OpenGL Compute Shaders! Exiting.");
+ return -1;
+ }
+ QSurfaceFormat::setDefaultFormat(fmt);
+
+ GLWindow glWindow;
+ glWindow.showMaximized();
+
+ return app.exec();
+}