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-rw-r--r--examples/opengl/doc/src/cube.qdoc11
1 files changed, 7 insertions, 4 deletions
diff --git a/examples/opengl/doc/src/cube.qdoc b/examples/opengl/doc/src/cube.qdoc
index f929ebccc1..d01985701c 100644
--- a/examples/opengl/doc/src/cube.qdoc
+++ b/examples/opengl/doc/src/cube.qdoc
@@ -5,11 +5,14 @@
\example cube
\ingroup examples-widgets-opengl
\title Cube OpenGL ES 2.0 example
+ \examplecategory {3D}
- \brief The Cube OpenGL ES 2.0 example shows how to write mouse rotateable
- textured 3D cube using OpenGL ES 2.0 with Qt. It shows how to handle
- polygon geometries efficiently and how to write simple vertex and
- fragment shader for programmable graphics pipeline. In addition it
+ \brief Shows how to manually rotate a textured 3D cube with user input.
+
+ The Cube OpenGL ES 2.0 example shows how to manually rotate a textured 3D
+ cube with user input, using OpenGL ES 2.0 with Qt. It shows how to
+ handle polygon geometries efficiently and how to write a simple vertex and
+ fragment shader for a programmable graphics pipeline. In addition it
shows how to use quaternions for representing 3D object orientation.
This example has been written for OpenGL ES 2.0 but it works also on