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Diffstat (limited to 'examples/opengl/doc/src/hellogl2.qdoc')
-rw-r--r-- | examples/opengl/doc/src/hellogl2.qdoc | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/examples/opengl/doc/src/hellogl2.qdoc b/examples/opengl/doc/src/hellogl2.qdoc new file mode 100644 index 0000000000..adaf9d4719 --- /dev/null +++ b/examples/opengl/doc/src/hellogl2.qdoc @@ -0,0 +1,43 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: http://www.gnu.org/copyleft/fdl.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example hellogl2 + \title Hello GL2 Example + \ingroup examples-widgets-opengl + + \brief The Hello GL2 example demonstrates the basic use of the OpenGL-related classes + provided with Qt. + + \image hellogl2-example.png + + Qt provides the QOpenGLWidget class to enable OpenGL graphics to be rendered + within a standard application user interface. By subclassing this class, and + providing reimplementations of event handler functions, 3D scenes can be + displayed on widgets that can be placed in layouts, connected to other + objects using signals and slots, and manipulated like any other widget. +*/ |