diff options
Diffstat (limited to 'examples/opengl/doc')
-rw-r--r-- | examples/opengl/doc/src/2dpainting.qdoc | 7 | ||||
-rw-r--r-- | examples/opengl/doc/src/cube.qdoc | 10 |
2 files changed, 7 insertions, 10 deletions
diff --git a/examples/opengl/doc/src/2dpainting.qdoc b/examples/opengl/doc/src/2dpainting.qdoc index d39ae1d7ba..32b332fa8a 100644 --- a/examples/opengl/doc/src/2dpainting.qdoc +++ b/examples/opengl/doc/src/2dpainting.qdoc @@ -161,11 +161,8 @@ \snippet 2dpainting/glwidget.cpp 0 - As well as initializing the \c elapsed member variable and storing the - \c Helper object used to paint the widget, the base class's constructor - is called with the format that specifies the \l QGL::SampleBuffers flag. - This enables anti-aliasing if it is supported by your system's OpenGL - driver. + The \c elapsed member variable is initialized and the \c Helper object used + to paint the widget is stored. The \c animate() slot is exactly the same as that provided by the \c Widget class: diff --git a/examples/opengl/doc/src/cube.qdoc b/examples/opengl/doc/src/cube.qdoc index d58b8d8020..05014173c5 100644 --- a/examples/opengl/doc/src/cube.qdoc +++ b/examples/opengl/doc/src/cube.qdoc @@ -1,6 +1,6 @@ /**************************************************************************** ** -** Copyright (C) 2016 The Qt Company Ltd. +** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the documentation of the Qt Toolkit. @@ -81,7 +81,7 @@ \snippet cube/fshader.glsl 0 - Using \c QGLShaderProgram we can compile, link and bind shader code to + Using QOpenGLShaderProgram we can compile, link and bind shader code to graphics pipeline. This code uses Qt Resource files to access shader source code. \snippet cube/mainwidget.cpp 3 @@ -92,9 +92,9 @@ \section1 Loading Textures from Qt Resource Files - \c QOpenGLWidget interface implements methods for loading textures from QImage to GL - texture memory. We still need to use OpenGL provided functions for specifying - the GL texture unit and configuring texture filtering options. + The \c QOpenGLWidget interface implements methods for loading textures from QImage + to OpenGL texture memory. We still need to use OpenGL provided functions for + specifying the OpenGL texture unit and configuring texture filtering options. \snippet cube/mainwidget.cpp 4 |