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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui>
+
+#include "bubble.h"
+
+Bubble::Bubble(const QPointF &position, qreal radius, const QPointF &velocity)
+ : position(position), vel(velocity), radius(radius)
+{
+ innerColor = randomColor();
+ outerColor = randomColor();
+ updateBrush();
+}
+
+void Bubble::updateBrush()
+{
+ QRadialGradient gradient(QPointF(radius, radius), radius,
+ QPointF(radius*0.5, radius*0.5));
+
+ gradient.setColorAt(0, QColor(255, 255, 255, 255));
+ gradient.setColorAt(0.25, innerColor);
+ gradient.setColorAt(1, outerColor);
+ brush = QBrush(gradient);
+}
+
+void Bubble::drawBubble(QPainter *painter)
+{
+ painter->save();
+ painter->translate(position.x() - radius, position.y() - radius);
+ painter->setBrush(brush);
+ painter->drawEllipse(0, 0, int(2*radius), int(2*radius));
+ painter->restore();
+}
+
+QColor Bubble::randomColor()
+{
+ int red = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
+ int green = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
+ int blue = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
+ int alpha = int(91 + 100.0*qrand()/(RAND_MAX+1.0));
+
+ return QColor(red, green, blue, alpha);
+}
+
+void Bubble::move(const QRect &bbox)
+{
+ position += vel;
+ qreal leftOverflow = position.x() - radius - bbox.left();
+ qreal rightOverflow = position.x() + radius - bbox.right();
+ qreal topOverflow = position.y() - radius - bbox.top();
+ qreal bottomOverflow = position.y() + radius - bbox.bottom();
+
+ if (leftOverflow < 0.0) {
+ position.setX(position.x() - 2 * leftOverflow);
+ vel.setX(-vel.x());
+ } else if (rightOverflow > 0.0) {
+ position.setX(position.x() - 2 * rightOverflow);
+ vel.setX(-vel.x());
+ }
+
+ if (topOverflow < 0.0) {
+ position.setY(position.y() - 2 * topOverflow);
+ vel.setY(-vel.y());
+ } else if (bottomOverflow > 0.0) {
+ position.setY(position.y() - 2 * bottomOverflow);
+ vel.setY(-vel.y());
+ }
+}
+
+QRectF Bubble::rect()
+{
+ return QRectF(position.x() - radius, position.y() - radius,
+ 2 * radius, 2 * radius);
+}