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diff --git a/examples/opengl/qopenglwidget/glwidget.h b/examples/opengl/qopenglwidget/glwidget.h
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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GLWIDGET_H
-#define GLWIDGET_H
-
-#include <QOpenGLWidget>
-#include <QOpenGLFunctions>
-#include <QOpenGLBuffer>
-#include <QVector3D>
-#include <QMatrix4x4>
-#include <QElapsedTimer>
-#include <QList>
-#include <QPushButton>
-
-class Bubble;
-class MainWindow;
-
-QT_FORWARD_DECLARE_CLASS(QOpenGLTexture)
-QT_FORWARD_DECLARE_CLASS(QOpenGLShader)
-QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram)
-
-class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions
-{
- Q_OBJECT
-public:
- GLWidget(MainWindow *mw, bool button, const QColor &background);
- ~GLWidget();
-
-public slots:
- void setScaling(int scale);
- void setLogo();
- void setTexture();
- void setShowBubbles(bool);
- void setTransparent(bool transparent);
-
-private slots:
- void handleButtonPress();
-
-protected:
- void resizeGL(int w, int h) override;
- void paintGL() override;
- void initializeGL() override;
-
-private:
- void paintTexturedCube();
- void paintQtLogo();
- void createGeometry();
- void createBubbles(int number);
- void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
- void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
-
- MainWindow *m_mainWindow;
- qreal m_fAngle = 0;
- qreal m_fScale = 1;
- bool m_showBubbles = true;
- QList<QVector3D> m_vertices;
- QList<QVector3D> m_normals;
- bool m_qtLogo = true;
- QList<Bubble *> m_bubbles;
- int m_frames = 0;
- QElapsedTimer m_time;
- QOpenGLShader *m_vshader1 = nullptr;
- QOpenGLShader *m_fshader1 = nullptr;
- QOpenGLShader *m_vshader2 = nullptr;
- QOpenGLShader *m_fshader2 = nullptr;
- QOpenGLShaderProgram *m_program1 = nullptr;
- QOpenGLShaderProgram *m_program2 = nullptr;
- QOpenGLTexture *m_texture = nullptr;
- QOpenGLBuffer m_vbo1;
- QOpenGLBuffer m_vbo2;
- int m_vertexAttr1 = 0;
- int m_normalAttr1 = 0;
- int m_matrixUniform1 = 0;
- int m_vertexAttr2 = 0;
- int m_normalAttr2 = 0;
- int m_texCoordAttr2 = 0;
- int m_matrixUniform2 = 0;
- int m_textureUniform2 = 0;
- bool m_transparent = false;
- QPushButton *m_btn = nullptr;
- bool m_hasButton;
- QColor m_background;
-};
-
-#endif