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Diffstat (limited to 'examples/opengl/textures/glwidget.cpp')
-rw-r--r-- | examples/opengl/textures/glwidget.cpp | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/examples/opengl/textures/glwidget.cpp b/examples/opengl/textures/glwidget.cpp new file mode 100644 index 0000000000..b5374c0200 --- /dev/null +++ b/examples/opengl/textures/glwidget.cpp @@ -0,0 +1,245 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> +#include <QtOpenGL> + +#include "glwidget.h" + +GLWidget::GLWidget(QWidget *parent, QGLWidget *shareWidget) + : QGLWidget(parent, shareWidget) +{ + clearColor = Qt::black; + xRot = 0; + yRot = 0; + zRot = 0; +#ifdef QT_OPENGL_ES_2 + program = 0; +#endif +} + +GLWidget::~GLWidget() +{ +} + +QSize GLWidget::minimumSizeHint() const +{ + return QSize(50, 50); +} + +QSize GLWidget::sizeHint() const +{ + return QSize(200, 200); +} + +void GLWidget::rotateBy(int xAngle, int yAngle, int zAngle) +{ + xRot += xAngle; + yRot += yAngle; + zRot += zAngle; + updateGL(); +} + +void GLWidget::setClearColor(const QColor &color) +{ + clearColor = color; + updateGL(); +} + +void GLWidget::initializeGL() +{ + makeObject(); + + glEnable(GL_DEPTH_TEST); + glEnable(GL_CULL_FACE); +#ifndef QT_OPENGL_ES_2 + glEnable(GL_TEXTURE_2D); +#endif + +#ifdef QT_OPENGL_ES_2 + +#define PROGRAM_VERTEX_ATTRIBUTE 0 +#define PROGRAM_TEXCOORD_ATTRIBUTE 1 + + QGLShader *vshader = new QGLShader(QGLShader::Vertex, this); + const char *vsrc = + "attribute highp vec4 vertex;\n" + "attribute mediump vec4 texCoord;\n" + "varying mediump vec4 texc;\n" + "uniform mediump mat4 matrix;\n" + "void main(void)\n" + "{\n" + " gl_Position = matrix * vertex;\n" + " texc = texCoord;\n" + "}\n"; + vshader->compileSourceCode(vsrc); + + QGLShader *fshader = new QGLShader(QGLShader::Fragment, this); + const char *fsrc = + "uniform sampler2D texture;\n" + "varying mediump vec4 texc;\n" + "void main(void)\n" + "{\n" + " gl_FragColor = texture2D(texture, texc.st);\n" + "}\n"; + fshader->compileSourceCode(fsrc); + + program = new QGLShaderProgram(this); + program->addShader(vshader); + program->addShader(fshader); + program->bindAttributeLocation("vertex", PROGRAM_VERTEX_ATTRIBUTE); + program->bindAttributeLocation("texCoord", PROGRAM_TEXCOORD_ATTRIBUTE); + program->link(); + + program->bind(); + program->setUniformValue("texture", 0); + +#endif +} + +void GLWidget::paintGL() +{ + qglClearColor(clearColor); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + +#if !defined(QT_OPENGL_ES_2) + + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, -10.0f); + glRotatef(xRot / 16.0f, 1.0f, 0.0f, 0.0f); + glRotatef(yRot / 16.0f, 0.0f, 1.0f, 0.0f); + glRotatef(zRot / 16.0f, 0.0f, 0.0f, 1.0f); + + glVertexPointer(3, GL_FLOAT, 0, vertices.constData()); + glTexCoordPointer(2, GL_FLOAT, 0, texCoords.constData()); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + +#else + + QMatrix4x4 m; + m.ortho(-0.5f, +0.5f, +0.5f, -0.5f, 4.0f, 15.0f); + m.translate(0.0f, 0.0f, -10.0f); + m.rotate(xRot / 16.0f, 1.0f, 0.0f, 0.0f); + m.rotate(yRot / 16.0f, 0.0f, 1.0f, 0.0f); + m.rotate(zRot / 16.0f, 0.0f, 0.0f, 1.0f); + + program->setUniformValue("matrix", m); + program->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE); + program->enableAttributeArray(PROGRAM_TEXCOORD_ATTRIBUTE); + program->setAttributeArray + (PROGRAM_VERTEX_ATTRIBUTE, vertices.constData()); + program->setAttributeArray + (PROGRAM_TEXCOORD_ATTRIBUTE, texCoords.constData()); + +#endif + + for (int i = 0; i < 6; ++i) { + glBindTexture(GL_TEXTURE_2D, textures[i]); + glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4); + } +} + +void GLWidget::resizeGL(int width, int height) +{ + int side = qMin(width, height); + glViewport((width - side) / 2, (height - side) / 2, side, side); + +#if !defined(QT_OPENGL_ES_2) + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +#ifndef QT_OPENGL_ES + glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); +#else + glOrthof(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); +#endif + glMatrixMode(GL_MODELVIEW); +#endif +} + +void GLWidget::mousePressEvent(QMouseEvent *event) +{ + lastPos = event->pos(); +} + +void GLWidget::mouseMoveEvent(QMouseEvent *event) +{ + int dx = event->x() - lastPos.x(); + int dy = event->y() - lastPos.y(); + + if (event->buttons() & Qt::LeftButton) { + rotateBy(8 * dy, 8 * dx, 0); + } else if (event->buttons() & Qt::RightButton) { + rotateBy(8 * dy, 0, 8 * dx); + } + lastPos = event->pos(); +} + +void GLWidget::mouseReleaseEvent(QMouseEvent * /* event */) +{ + emit clicked(); +} + +void GLWidget::makeObject() +{ + static const int coords[6][4][3] = { + { { +1, -1, -1 }, { -1, -1, -1 }, { -1, +1, -1 }, { +1, +1, -1 } }, + { { +1, +1, -1 }, { -1, +1, -1 }, { -1, +1, +1 }, { +1, +1, +1 } }, + { { +1, -1, +1 }, { +1, -1, -1 }, { +1, +1, -1 }, { +1, +1, +1 } }, + { { -1, -1, -1 }, { -1, -1, +1 }, { -1, +1, +1 }, { -1, +1, -1 } }, + { { +1, -1, +1 }, { -1, -1, +1 }, { -1, -1, -1 }, { +1, -1, -1 } }, + { { -1, -1, +1 }, { +1, -1, +1 }, { +1, +1, +1 }, { -1, +1, +1 } } + }; + + for (int j=0; j < 6; ++j) { + textures[j] = bindTexture + (QPixmap(QString(":/images/side%1.png").arg(j + 1)), GL_TEXTURE_2D); + } + + for (int i = 0; i < 6; ++i) { + for (int j = 0; j < 4; ++j) { + texCoords.append + (QVector2D(j == 0 || j == 3, j == 0 || j == 1)); + vertices.append + (QVector3D(0.2 * coords[i][j][0], 0.2 * coords[i][j][1], + 0.2 * coords[i][j][2])); + } + } +} |