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-rw-r--r--examples/opengl/cube/geometryengine.cpp2
-rw-r--r--examples/opengl/cube/mainwidget.cpp2
-rw-r--r--examples/opengl/grabber/glwidget.cpp2
-rw-r--r--examples/opengl/grabber/glwidget.h2
-rw-r--r--examples/opengl/hellogl_es2/bubble.cpp2
-rw-r--r--examples/opengl/hellogl_es2/glwidget.cpp4
-rw-r--r--examples/opengl/hellogl_es2/glwidget.h2
-rw-r--r--examples/opengl/hellogl_es2/mainwindow.cpp2
-rw-r--r--examples/opengl/overpainting/bubble.cpp2
9 files changed, 10 insertions, 10 deletions
diff --git a/examples/opengl/cube/geometryengine.cpp b/examples/opengl/cube/geometryengine.cpp
index d573ade1e7..bf63934656 100644
--- a/examples/opengl/cube/geometryengine.cpp
+++ b/examples/opengl/cube/geometryengine.cpp
@@ -50,7 +50,7 @@ struct VertexData
};
GeometryEngine::GeometryEngine()
-{
+{
}
GeometryEngine::~GeometryEngine()
diff --git a/examples/opengl/cube/mainwidget.cpp b/examples/opengl/cube/mainwidget.cpp
index 0ba859c6b8..8c87de6736 100644
--- a/examples/opengl/cube/mainwidget.cpp
+++ b/examples/opengl/cube/mainwidget.cpp
@@ -68,7 +68,7 @@ void MainWidget::mouseReleaseEvent(QMouseEvent *e)
// Mouse release position - mouse press position
QVector2D diff = QVector2D(e->localPos()) - mousePressPosition;
- // Rotation axis is perpendicular to the mouse position difference
+ // Rotation axis is perpendicular to the mouse position difference
// vector
QVector3D n = QVector3D(diff.y(), diff.x(), 0.0).normalized();
diff --git a/examples/opengl/grabber/glwidget.cpp b/examples/opengl/grabber/glwidget.cpp
index f9e866b7c8..abe3a8540a 100644
--- a/examples/opengl/grabber/glwidget.cpp
+++ b/examples/opengl/grabber/glwidget.cpp
@@ -116,7 +116,7 @@ void GLWidget::initializeGL()
gear3 = makeGear(reflectance3, 1.3, 2.0, 0.5, 0.7, 10);
glEnable(GL_NORMALIZE);
- glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
}
void GLWidget::paintGL()
diff --git a/examples/opengl/grabber/glwidget.h b/examples/opengl/grabber/glwidget.h
index 91e10edb6e..976d22a421 100644
--- a/examples/opengl/grabber/glwidget.h
+++ b/examples/opengl/grabber/glwidget.h
@@ -90,7 +90,7 @@ private:
int yRot;
int zRot;
int gear1Rot;
-
+
QPoint lastPos;
};
diff --git a/examples/opengl/hellogl_es2/bubble.cpp b/examples/opengl/hellogl_es2/bubble.cpp
index 50d64f37da..3e0f053bc8 100644
--- a/examples/opengl/hellogl_es2/bubble.cpp
+++ b/examples/opengl/hellogl_es2/bubble.cpp
@@ -114,7 +114,7 @@ void Bubble::move(const QRect &bbox)
qreal rightOverflow = position.x() + radius - bbox.right();
qreal topOverflow = position.y() - radius - bbox.top();
qreal bottomOverflow = position.y() + radius - bbox.bottom();
-
+
if (leftOverflow < 0.0) {
position.setX(position.x() - 2 * leftOverflow);
vel.setX(-vel.x());
diff --git a/examples/opengl/hellogl_es2/glwidget.cpp b/examples/opengl/hellogl_es2/glwidget.cpp
index 2727c73fa5..a5c22447f0 100644
--- a/examples/opengl/hellogl_es2/glwidget.cpp
+++ b/examples/opengl/hellogl_es2/glwidget.cpp
@@ -70,7 +70,7 @@ void GLWidget::setScaling(int scale) {
m_fScale = 1 + qreal(scale -50) / 50 * 0.5;
else if (scale < 50)
m_fScale = 1- (qreal(50 - scale) / 50 * 1/2);
- else
+ else
m_fScale = 1;
}
@@ -316,7 +316,7 @@ void GLWidget::paintGL()
painter.drawText(20, 40, framesPerSecond + " fps");
painter.end();
-
+
swapBuffers();
QMutableListIterator<Bubble*> iter(bubbles);
diff --git a/examples/opengl/hellogl_es2/glwidget.h b/examples/opengl/hellogl_es2/glwidget.h
index 4536dc3749..8ed86b1e01 100644
--- a/examples/opengl/hellogl_es2/glwidget.h
+++ b/examples/opengl/hellogl_es2/glwidget.h
@@ -55,7 +55,7 @@ class GLWidget : public QGLWidget {
public:
GLWidget(QWidget *parent = 0);
~GLWidget();
-public slots:
+public slots:
void setScaling(int scale);
void setLogo();
void setTexture();
diff --git a/examples/opengl/hellogl_es2/mainwindow.cpp b/examples/opengl/hellogl_es2/mainwindow.cpp
index a9db386c4c..eb4ce0ac3e 100644
--- a/examples/opengl/hellogl_es2/mainwindow.cpp
+++ b/examples/opengl/hellogl_es2/mainwindow.cpp
@@ -57,7 +57,7 @@ MainWindow::MainWindow()
QTimer *timer = new QTimer(this);
QSlider *slider = new QSlider(this);
slider->setOrientation(Qt::Horizontal);
-
+
slider->setRange(0, 100);
slider->setSliderPosition(50);
timer->setInterval(10);
diff --git a/examples/opengl/overpainting/bubble.cpp b/examples/opengl/overpainting/bubble.cpp
index c64cca7e0d..dbcb72bc93 100644
--- a/examples/opengl/overpainting/bubble.cpp
+++ b/examples/opengl/overpainting/bubble.cpp
@@ -85,7 +85,7 @@ void Bubble::move(const QRect &bbox)
qreal rightOverflow = position.x() + radius - bbox.right();
qreal topOverflow = position.y() - radius - bbox.top();
qreal bottomOverflow = position.y() + radius - bbox.bottom();
-
+
if (leftOverflow < 0.0) {
position.setX(position.x() - 2 * leftOverflow);
vel.setX(-vel.x());