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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "myinputpanel.h"
+
+//! [0]
+
+MyInputPanel::MyInputPanel()
+ : QWidget(0, Qt::Tool | Qt::WindowStaysOnTopHint),
+ lastFocusedWidget(0)
+{
+ form.setupUi(this);
+
+ connect(qApp, SIGNAL(focusChanged(QWidget*,QWidget*)),
+ this, SLOT(saveFocusWidget(QWidget*,QWidget*)));
+
+ signalMapper.setMapping(form.panelButton_1, form.panelButton_1);
+ signalMapper.setMapping(form.panelButton_2, form.panelButton_2);
+ signalMapper.setMapping(form.panelButton_3, form.panelButton_3);
+ signalMapper.setMapping(form.panelButton_4, form.panelButton_4);
+ signalMapper.setMapping(form.panelButton_5, form.panelButton_5);
+ signalMapper.setMapping(form.panelButton_6, form.panelButton_6);
+ signalMapper.setMapping(form.panelButton_7, form.panelButton_7);
+ signalMapper.setMapping(form.panelButton_8, form.panelButton_8);
+ signalMapper.setMapping(form.panelButton_9, form.panelButton_9);
+ signalMapper.setMapping(form.panelButton_star, form.panelButton_star);
+ signalMapper.setMapping(form.panelButton_0, form.panelButton_0);
+ signalMapper.setMapping(form.panelButton_hash, form.panelButton_hash);
+
+ connect(form.panelButton_1, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_2, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_3, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_4, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_5, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_6, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_7, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_8, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_9, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_star, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_0, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+ connect(form.panelButton_hash, SIGNAL(clicked()),
+ &signalMapper, SLOT(map()));
+
+ connect(&signalMapper, SIGNAL(mapped(QWidget*)),
+ this, SLOT(buttonClicked(QWidget*)));
+}
+
+//! [0]
+
+bool MyInputPanel::event(QEvent *e)
+{
+ switch (e->type()) {
+//! [1]
+ case QEvent::WindowActivate:
+ if (lastFocusedWidget)
+ lastFocusedWidget->activateWindow();
+ break;
+//! [1]
+ default:
+ break;
+ }
+
+ return QWidget::event(e);
+}
+
+//! [2]
+
+void MyInputPanel::saveFocusWidget(QWidget * /*oldFocus*/, QWidget *newFocus)
+{
+ if (newFocus != 0 && !this->isAncestorOf(newFocus)) {
+ lastFocusedWidget = newFocus;
+ }
+}
+
+//! [2]
+
+//! [3]
+
+void MyInputPanel::buttonClicked(QWidget *w)
+{
+ QChar chr = qvariant_cast<QChar>(w->property("buttonValue"));
+ emit characterGenerated(chr);
+}
+
+//! [3]