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Diffstat (limited to 'examples/vulkan/hellovulkancubes/renderer.h')
-rw-r--r-- | examples/vulkan/hellovulkancubes/renderer.h | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/examples/vulkan/hellovulkancubes/renderer.h b/examples/vulkan/hellovulkancubes/renderer.h new file mode 100644 index 0000000000..60bb48377e --- /dev/null +++ b/examples/vulkan/hellovulkancubes/renderer.h @@ -0,0 +1,158 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef RENDERER_H +#define RENDERER_H + +#include "vulkanwindow.h" +#include "mesh.h" +#include "shader.h" +#include "camera.h" +#include <QFutureWatcher> +#include <QMutex> + +class Renderer : public QVulkanWindowRenderer +{ +public: + Renderer(VulkanWindow *w, int initialCount); + + void preInitResources() override; + void initResources() override; + void initSwapChainResources() override; + void releaseSwapChainResources() override; + void releaseResources() override; + + void startNextFrame() override; + + bool animating() const { return m_animating; } + void setAnimating(bool a) { m_animating = a; } + + int instanceCount() const { return m_instCount; } + void addNew(); + + void yaw(float degrees); + void pitch(float degrees); + void walk(float amount); + void strafe(float amount); + + void setUseLogo(bool b); + +private: + void createPipelines(); + void createItemPipeline(); + void createFloorPipeline(); + void ensureBuffers(); + void ensureInstanceBuffer(); + void getMatrices(QMatrix4x4 *mvp, QMatrix4x4 *model, QMatrix3x3 *modelNormal, QVector3D *eyePos); + void writeFragUni(quint8 *p, const QVector3D &eyePos); + void buildFrame(); + void buildDrawCallsForItems(); + void buildDrawCallsForFloor(); + + void markViewProjDirty() { m_vpDirty = m_window->concurrentFrameCount(); } + + VulkanWindow *m_window; + QVulkanDeviceFunctions *m_devFuncs; + + bool m_useLogo = false; + Mesh m_blockMesh; + Mesh m_logoMesh; + VkBuffer m_blockVertexBuf = VK_NULL_HANDLE; + VkBuffer m_logoVertexBuf = VK_NULL_HANDLE; + struct { + VkDeviceSize vertUniSize; + VkDeviceSize fragUniSize; + VkDeviceSize uniMemStartOffset; + Shader vs; + Shader fs; + VkDescriptorPool descPool = VK_NULL_HANDLE; + VkDescriptorSetLayout descSetLayout = VK_NULL_HANDLE; + VkDescriptorSet descSet; + VkPipelineLayout pipelineLayout = VK_NULL_HANDLE; + VkPipeline pipeline = VK_NULL_HANDLE; + } m_itemMaterial; + + VkBuffer m_floorVertexBuf = VK_NULL_HANDLE; + struct { + Shader vs; + Shader fs; + VkPipelineLayout pipelineLayout = VK_NULL_HANDLE; + VkPipeline pipeline = VK_NULL_HANDLE; + } m_floorMaterial; + + VkDeviceMemory m_bufMem = VK_NULL_HANDLE; + VkBuffer m_uniBuf = VK_NULL_HANDLE; + + VkPipelineCache m_pipelineCache = VK_NULL_HANDLE; + QFuture<void> m_pipelinesFuture; + + QVector3D m_lightPos; + Camera m_cam; + + QMatrix4x4 m_proj; + int m_vpDirty = 0; + QMatrix4x4 m_floorModel; + + bool m_animating; + float m_rotation = 0.0f; + + int m_instCount; + int m_preparedInstCount = 0; + QByteArray m_instData; + VkBuffer m_instBuf = VK_NULL_HANDLE; + VkDeviceMemory m_instBufMem = VK_NULL_HANDLE; + + QFutureWatcher<void> m_frameWatcher; + bool m_framePending; + + QMutex m_guiMutex; +}; + +#endif |