diff options
Diffstat (limited to 'examples/widgets/animation/stickman/lifecycle.cpp')
-rw-r--r-- | examples/widgets/animation/stickman/lifecycle.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/examples/widgets/animation/stickman/lifecycle.cpp b/examples/widgets/animation/stickman/lifecycle.cpp index c49fac7905..09ca45e55b 100644 --- a/examples/widgets/animation/stickman/lifecycle.cpp +++ b/examples/widgets/animation/stickman/lifecycle.cpp @@ -65,7 +65,7 @@ public: if (QSignalTransition::eventTest(e)) { QVariant key = static_cast<QStateMachine::SignalEvent*>(e)->arguments().at(0); return (key.toInt() == int(m_key)); - } + } return false; } @@ -100,7 +100,7 @@ LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) const int stickManNodeCount = m_stickMan->nodeCount(); for (int i=0; i<stickManNodeCount; ++i) { QPropertyAnimation *pa = new QPropertyAnimation(m_stickMan->node(i), "pos"); - m_animationGroup->addAnimation(pa); + m_animationGroup->addAnimation(pa); } // Set up initial state graph @@ -111,14 +111,14 @@ LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) m_alive = new QState(m_machine); m_alive->setObjectName("alive"); - + // Make it blink when lightning strikes before entering dead animation - QState *lightningBlink = new QState(m_machine); + QState *lightningBlink = new QState(m_machine); lightningBlink->assignProperty(m_stickMan->scene(), "backgroundBrush", QColor(Qt::white)); lightningBlink->assignProperty(m_stickMan, "penColor", QColor(Qt::black)); lightningBlink->assignProperty(m_stickMan, "fillColor", QColor(Qt::white)); lightningBlink->assignProperty(m_stickMan, "isDead", true); - + //! [5] QTimer *timer = new QTimer(lightningBlink); timer->setSingleShot(true); @@ -126,13 +126,13 @@ LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) QObject::connect(lightningBlink, SIGNAL(entered()), timer, SLOT(start())); QObject::connect(lightningBlink, SIGNAL(exited()), timer, SLOT(stop())); //! [5] - + m_dead = new QState(m_machine); m_dead->assignProperty(m_stickMan->scene(), "backgroundBrush", QColor(Qt::black)); m_dead->assignProperty(m_stickMan, "penColor", QColor(Qt::white)); m_dead->assignProperty(m_stickMan, "fillColor", QColor(Qt::black)); m_dead->setObjectName("dead"); - + // Idle state (sets no properties) m_idle = new QState(m_alive); m_idle->setObjectName("idle"); @@ -172,7 +172,7 @@ void LifeCycle::addActivity(const QString &fileName, Qt::Key key, QObject *sende QState *LifeCycle::makeState(QState *parentState, const QString &animationFileName) { QState *topLevel = new QState(parentState); - + Animation animation; { QFile file(animationFileName); @@ -186,7 +186,7 @@ QState *LifeCycle::makeState(QState *parentState, const QString &animationFileNa animation.setCurrentFrame(i); //! [1] - QState *frameState = new QState(topLevel); + QState *frameState = new QState(topLevel); const int nodeCount = animation.nodeCount(); for (int j=0; j<nodeCount; ++j) frameState->assignProperty(m_stickMan->node(j), "pos", animation.nodePos(j)); @@ -199,7 +199,7 @@ QState *LifeCycle::makeState(QState *parentState, const QString &animationFileNa //! [2] previousState->addTransition(previousState, SIGNAL(propertiesAssigned()), frameState); //! [2] - + previousState = frameState; } |