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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "animation.h"
+#include "node.h"
+#include "lifecycle.h"
+#include "stickman.h"
+#include "graphicsview.h"
+#include "rectbutton.h"
+
+#include <QtCore>
+#include <QtWidgets>
+
+int main(int argc, char **argv)
+{
+ Q_INIT_RESOURCE(stickman);
+ QApplication app(argc, argv);
+
+ StickMan *stickMan = new StickMan;
+ stickMan->setDrawSticks(false);
+
+ QGraphicsTextItem *textItem = new QGraphicsTextItem();
+ textItem->setHtml("<font color=\"white\"><b>Stickman</b>"
+ "<p>"
+ "Tell the stickman what to do!"
+ "</p>"
+ "<p><i>"
+ "<li>Press <font color=\"purple\">J</font> to make the stickman jump.</li>"
+ "<li>Press <font color=\"purple\">D</font> to make the stickman dance.</li>"
+ "<li>Press <font color=\"purple\">C</font> to make him chill out.</li>"
+ "<li>When you are done, press <font color=\"purple\">Escape</font>.</li>"
+ "</i></p>"
+ "<p>If he is unlucky, the stickman will get struck by lightning, and never jump, dance or chill out again."
+ "</p></font>");
+ qreal w = textItem->boundingRect().width();
+ QRectF stickManBoundingRect = stickMan->mapToScene(stickMan->boundingRect()).boundingRect();
+ textItem->setPos(-w / 2.0, stickManBoundingRect.bottom() + 25.0);
+
+ QGraphicsScene scene;
+ scene.addItem(stickMan);
+
+ scene.addItem(textItem);
+ scene.setBackgroundBrush(Qt::black);
+
+ GraphicsView view;
+ view.setRenderHints(QPainter::Antialiasing);
+ view.setTransformationAnchor(QGraphicsView::NoAnchor);
+ view.setScene(&scene);
+
+ QRectF sceneRect = scene.sceneRect();
+ // making enough room in the scene for stickman to jump and die
+ view.resize(sceneRect.width() + 100, sceneRect.height() + 100);
+ view.setSceneRect(sceneRect);
+
+ view.show();
+ view.setFocus();
+
+ LifeCycle cycle(stickMan, &view);
+ cycle.setDeathAnimation(":/animations/dead.bin");
+
+ cycle.addActivity(":/animations/jumping.bin", Qt::Key_J);
+ cycle.addActivity(":/animations/dancing.bin", Qt::Key_D);
+ cycle.addActivity(":/animations/chilling.bin", Qt::Key_C);
+
+ cycle.start();
+
+
+ return app.exec();
+}