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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef __BOAT__H__
+#define __BOAT__H__
+
+#include "pixmapitem.h"
+
+class Bomb;
+QT_BEGIN_NAMESPACE
+class QVariantAnimation;
+class QAbstractAnimation;
+class QStateMachine;
+QT_END_NAMESPACE
+
+class Boat : public PixmapItem
+{
+Q_OBJECT
+public:
+ enum Movement {
+ None = 0,
+ Left,
+ Right
+ };
+ enum { Type = UserType + 2 };
+ Boat();
+ void destroy();
+ void run();
+ void stop();
+
+ int bombsLaunched() const;
+ void setBombsLaunched(int number);
+
+ int currentSpeed() const;
+ void setCurrentSpeed(int speed);
+
+ enum Movement currentDirection() const;
+ void setCurrentDirection(Movement direction);
+
+ void updateBoatMovement();
+
+ virtual int type() const;
+
+signals:
+ void boatDestroyed();
+ void boatExecutionFinished();
+
+private:
+ int speed;
+ int bombsAlreadyLaunched;
+ Movement direction;
+ QVariantAnimation *movementAnimation;
+ QAbstractAnimation *destroyAnimation;
+ QStateMachine *machine;
+};
+
+#endif //__BOAT__H__