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Diffstat (limited to 'examples/widgets/animation/sub-attaq/graphicsscene.h')
-rw-r--r-- | examples/widgets/animation/sub-attaq/graphicsscene.h | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/examples/widgets/animation/sub-attaq/graphicsscene.h b/examples/widgets/animation/sub-attaq/graphicsscene.h new file mode 100644 index 0000000000..3e571a878c --- /dev/null +++ b/examples/widgets/animation/sub-attaq/graphicsscene.h @@ -0,0 +1,122 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/ +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef __GRAPHICSSCENE__H__ +#define __GRAPHICSSCENE__H__ + +//Qt +#include <QtWidgets/QGraphicsScene> +#include <QtCore/QSet> +#include <QtCore/QState> + + +class Boat; +class SubMarine; +class Torpedo; +class Bomb; +class PixmapItem; +class ProgressItem; +class TextInformationItem; +QT_BEGIN_NAMESPACE +class QAction; +QT_END_NAMESPACE + +class GraphicsScene : public QGraphicsScene +{ +Q_OBJECT +public: + enum Mode { + Big = 0, + Small + }; + + struct SubmarineDescription { + int type; + int points; + QString name; + }; + + struct LevelDescription { + int id; + QString name; + QList<QPair<int,int> > submarines; + }; + + GraphicsScene(int x, int y, int width, int height, Mode mode = Big); + qreal sealLevel() const; + void setupScene(QAction *newAction, QAction *quitAction); + void addItem(Bomb *bomb); + void addItem(Torpedo *torpedo); + void addItem(SubMarine *submarine); + void addItem(QGraphicsItem *item); + void clearScene(); + +signals: + void subMarineDestroyed(int); + void allSubMarineDestroyed(int); + +private slots: + void onBombExecutionFinished(); + void onTorpedoExecutionFinished(); + void onSubMarineExecutionFinished(); + +private: + Mode mode; + ProgressItem *progressItem; + TextInformationItem *textInformationItem; + Boat *boat; + QSet<SubMarine *> submarines; + QSet<Bomb *> bombs; + QSet<Torpedo *> torpedos; + QVector<SubmarineDescription> submarinesData; + QHash<int, LevelDescription> levelsData; + + friend class PauseState; + friend class PlayState; + friend class LevelState; + friend class LostState; + friend class WinState; + friend class WinTransition; + friend class UpdateScoreTransition; +}; + +#endif //__GRAPHICSSCENE__H__ + |