summaryrefslogtreecommitdiffstats
path: root/examples/widgets/animation/sub-attaq/qanimationstate.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'examples/widgets/animation/sub-attaq/qanimationstate.cpp')
-rw-r--r--examples/widgets/animation/sub-attaq/qanimationstate.cpp154
1 files changed, 0 insertions, 154 deletions
diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.cpp b/examples/widgets/animation/sub-attaq/qanimationstate.cpp
deleted file mode 100644
index 6da085561b..0000000000
--- a/examples/widgets/animation/sub-attaq/qanimationstate.cpp
+++ /dev/null
@@ -1,154 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qanimationstate.h"
-
-#include <QAbstractAnimation>
-
-QT_BEGIN_NAMESPACE
-
-/*!
-\class QAnimationState
-
-\brief The QAnimationState class provides state that handle an animation and emit
-a signal when this animation is finished.
-
-\ingroup statemachine
-
-QAnimationState provides a state that handle an animation. It will start this animation
-when the state is entered and stop it when it is leaved. When the animation has finished the
-state emit animationFinished signal.
-QAnimationState is part of \l{The State Machine Framework}.
-
-\code
-QStateMachine machine;
-QAnimationState *s = new QAnimationState(machine->rootState());
-QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
-s->setAnimation(animation);
-QState *s2 = new QState(machine->rootState());
-s->addTransition(s, &QAnimationState::animationFinished, s2);
-machine.start();
-\endcode
-
-\sa QState, {The Animation Framework}
-*/
-
-/*!
- Constructs a new state with the given \a parent state.
-*/
-QAnimationState::QAnimationState(QState *parent)
- : QState(parent), m_animation(nullptr)
-{
-}
-
-/*!
- Destroys the animation state.
-*/
-QAnimationState::~QAnimationState()
-{
-}
-
-/*!
- Set an \a animation for this QAnimationState. If an animation was previously handle by this
- state then it won't emit animationFinished for the old animation. The QAnimationState doesn't
- take the ownership of the animation.
-*/
-void QAnimationState::setAnimation(QAbstractAnimation *animation)
-{
- if (animation == m_animation)
- return;
-
- //Disconnect from the previous animation if exist
- if (m_animation)
- disconnect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished);
-
- m_animation = animation;
-
- if (m_animation) {
- //connect the new animation
- connect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished);
- }
-}
-
-/*!
- Returns the animation handle by this animation state, or \nullptr if there is no animation.
-*/
-QAbstractAnimation* QAnimationState::animation() const
-{
- return m_animation;
-}
-
-/*!
- \reimp
-*/
-void QAnimationState::onEntry(QEvent *)
-{
- if (m_animation)
- m_animation->start();
-}
-
-/*!
- \reimp
-*/
-void QAnimationState::onExit(QEvent *)
-{
- if (m_animation)
- m_animation->stop();
-}
-
-/*!
- \reimp
-*/
-bool QAnimationState::event(QEvent *e)
-{
- return QState::event(e);
-}
-
-QT_END_NAMESPACE