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-rw-r--r--examples/widgets/animation/sub-attaq/qanimationstate.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.cpp b/examples/widgets/animation/sub-attaq/qanimationstate.cpp
index ae24af6da3..fc0da7cea2 100644
--- a/examples/widgets/animation/sub-attaq/qanimationstate.cpp
+++ b/examples/widgets/animation/sub-attaq/qanimationstate.cpp
@@ -73,7 +73,7 @@ QAnimationState *s = new QAnimationState(machine->rootState());
QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
s->setAnimation(animation);
QState *s2 = new QState(machine->rootState());
-s->addTransition(s, SIGNAL(animationFinished()), s2);
+s->addTransition(s, &QAnimationState::animationFinished, s2);
machine.start();
\endcode
@@ -107,13 +107,13 @@ void QAnimationState::setAnimation(QAbstractAnimation *animation)
//Disconnect from the previous animation if exist
if(m_animation)
- disconnect(m_animation, SIGNAL(finished()), this, SIGNAL(animationFinished()));
+ disconnect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished);
m_animation = animation;
if (m_animation) {
//connect the new animation
- connect(m_animation, SIGNAL(finished()), this, SIGNAL(animationFinished()));
+ connect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished);
}
}