diff options
Diffstat (limited to 'examples/widgets/animation/sub-attaq/states.h')
-rw-r--r-- | examples/widgets/animation/sub-attaq/states.h | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/examples/widgets/animation/sub-attaq/states.h b/examples/widgets/animation/sub-attaq/states.h deleted file mode 100644 index b3651e1c82..0000000000 --- a/examples/widgets/animation/sub-attaq/states.h +++ /dev/null @@ -1,180 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef STATES_H -#define STATES_H - -//Qt -#include <QKeyEventTransition> -#include <QSignalTransition> -#include <QState> - -class GraphicsScene; -QT_BEGIN_NAMESPACE -class QStateMachine; -QT_END_NAMESPACE - -class PlayState : public QState -{ -public: - explicit PlayState(GraphicsScene *scene, QState *parent = nullptr); - ~PlayState(); - - protected: - void onEntry(QEvent *) override; - -private : - GraphicsScene *scene; - QStateMachine *machine; - int currentLevel; - int score; - - friend class UpdateScoreState; - friend class UpdateScoreTransition; - friend class WinTransition; - friend class CustomSpaceTransition; - friend class WinState; - friend class LostState; - friend class LevelState; -}; - -class LevelState : public QState -{ -public: - LevelState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); -protected: - void onEntry(QEvent *) override; -private : - void initializeLevel(); - GraphicsScene *scene; - PlayState *game; -}; - -class PauseState : public QState -{ -public: - explicit PauseState(GraphicsScene *scene, QState *parent = nullptr); - -protected: - void onEntry(QEvent *) override; - void onExit(QEvent *) override; -private : - GraphicsScene *scene; -}; - -class LostState : public QState -{ -public: - LostState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); - -protected: - void onEntry(QEvent *) override; - void onExit(QEvent *) override; -private : - GraphicsScene *scene; - PlayState *game; -}; - -class WinState : public QState -{ -public: - WinState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); - -protected: - void onEntry(QEvent *) override; - void onExit(QEvent *) override; -private : - GraphicsScene *scene; - PlayState *game; -}; - -class UpdateScoreState : public QState -{ -public: - UpdateScoreState(QState *parent); -private: -}; - -//These transtion is used to update the score -class UpdateScoreTransition : public QSignalTransition -{ -public: - UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target); -protected: - bool eventTest(QEvent *event) override; -private: - PlayState *game; - GraphicsScene *scene; -}; - -//These transtion test if we have won the game -class WinTransition : public QSignalTransition -{ -public: - WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target); -protected: - bool eventTest(QEvent *event) override; -private: - PlayState *game; - GraphicsScene *scene; -}; - -//These transtion is true if one level has been completed and the player want to continue - class CustomSpaceTransition : public QKeyEventTransition -{ -public: - CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key); -protected: - bool eventTest(QEvent *event) override; -private: - PlayState *game; -}; - -#endif // STATES_H |